fourdjs/gui.js

91 lines
2.6 KiB
JavaScript
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2023-07-29 02:06:34 +00:00
import { GUI } from 'lil-gui';
const DEFAULT_SHAPE = '120-cell';
const DEFAULT_COLOR = 0x90ebff;
const DEFAULT_BG = 0xdddddd;
// set up GUI
const gui = new GUI();
const linkUrl = new URL(window.location.toLocaleString());
const link_params = {};
const urlParams = linkUrl.searchParams;
for( const param of [ "shape", "xRotate", "yRotate" ]) {
const value = urlParams.get(param);
if( value ) {
link_params[param] = value;
}
}
link_params['hyperplane'] = floatParam(urlParams, 'hyperplane');
link_params['thickness'] = floatParam(urlParams, 'thickness');
link_params['color'] = colorParam(urlParams, 'color', DEFAULT_COLOR);
link_params['background'] = colorParam(urlParams, 'background', DEFAULT_BG);
dpsi = floatParam(urlParams, 'dpsi');
dtheta = floatParam(urlParams, 'dtheta');
const gui_params = {
shape: link_params['shape'] || DEFAULT_SHAPE,
thickness: link_params['thickness'] || 1,
color: link_params['color'] || DEFAULT_COLOR,
background: link_params['background'] || DEFAULT_BG,
hyperplane: link_params['hyperplane'] || 2,
xRotate: link_params['xRotate'] || 'YW',
yRotate: link_params['yRotate'] || 'XZ',
damping: false,
"copy link": function () {
const url = new URL(linkUrl.origin + linkUrl.pathname);
url.searchParams.append("shape", gui_params.shape);
url.searchParams.append("thickness", gui_params.thickness.toString());
url.searchParams.append("color", hexToString(gui_params.color));
url.searchParams.append("background", hexToString(gui_params.background));
url.searchParams.append("hyperplane", gui_params.hyperplane.toString());
url.searchParams.append("xRotate", gui_params.xRotate);
url.searchParams.append("yRotate", gui_params.yRotate);
url.searchParams.append("dtheta", dtheta.toString());
url.searchParams.append("dpsi", dpsi.toString());
copyTextToClipboard(url);
}
};
gui.add(gui_params, 'shape',
[ '5-cell', '16-cell', 'tesseract', '24-cell', '120-cell', '600-cell' ]
).onChange(createShape)
gui.add(gui_params, 'hyperplane', 1.5, 4);
gui.add(gui_params, 'thickness', 0.01, 4);
gui.addColor(gui_params, 'color').onChange((c) => {
console.log(`Setting material colour to ${c}`);
material.color = new THREE.Color(c);
});
gui.addColor(gui_params, 'background').onChange((c) => {
console.log(`Setting background colour to ${c}`);
scene.background = new THREE.Color(c);
});
gui.add(gui_params, 'xRotate', [ 'YW', 'YZ', 'ZW' ]);
gui.add(gui_params, 'yRotate', [ 'XZ', 'XY', 'XW' ]);
gui.add(gui_params, 'damping');
gui.add(gui_params, 'copy link');
const ROTFN = {
XY: rotXY,
XZ: rotXZ,
XW: rotXW,
YZ: rotYZ,
YW: rotYW,
ZW: rotZW,
};