From f3e5a5b430a2fa5e01c7d228f1ef692197cb28d1 Mon Sep 17 00:00:00 2001 From: Mike Lynch Date: Sat, 29 Jul 2023 11:52:43 +1000 Subject: [PATCH] Adjustable colours and thickness, almost done --- main.js | 79 +++++++++++++++++++++++++++++++++++++-------------------- 1 file changed, 51 insertions(+), 28 deletions(-) diff --git a/main.js b/main.js index c5f4e56..7666c8d 100644 --- a/main.js +++ b/main.js @@ -8,6 +8,12 @@ import { GUI } from 'lil-gui'; const DEFAULT_SHAPE = '120-cell'; +const DEFAULT_COLOR = 0x90ebff; +const DEFAULT_BG = 0xdddddd; + + + + // hacky stuff for 4d rotations @@ -139,7 +145,7 @@ scene.add(light); const amblight = new THREE.AmbientLight(0xffffff, 0.5); scene.add(amblight); -scene.background = new THREE.Color(0xdddddd); +scene.background = new THREE.Color(DEFAULT_BG); const renderer = new THREE.WebGLRenderer({antialias: true}); @@ -147,35 +153,13 @@ renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); -const NODE_OPACITY = 1.0; -const LINK_OPACITY = 1.0; +const material = new THREE.MeshStandardMaterial( + { color: DEFAULT_COLOR } +); -const node_ms = [ - new THREE.MeshStandardMaterial( { color: 0x90ebff } ) -]; +const node_ms = [ material ]; -for( const node_m of node_ms ) { - node_m.roughness = 0.9; - - if( NODE_OPACITY < 1.0 ) { - node_m.transparent = true; - node_m.opacity = NODE_OPACITY; - } -} - -const link_ms = [ - new THREE.MeshStandardMaterial( { color: 0x90ebff } ) - ]; - -for( const link_m of link_ms ) { - link_m.metalness = 0.8; - link_m.roughness = 0.1; - - if( LINK_OPACITY < 1.0 ) { - link_m.transparent = true; - link_m.opacity = LINK_OPACITY; - } -} +const link_ms = [ material ]; const STRUCTURES = { '5-cell': POLYTOPES.cell5(), @@ -210,6 +194,26 @@ function floatParam(params, param) { return 0; } +function stringtoHex(cstr) { + return parseInt('0x' + cstr.substr(1)); +} + +function hexToString(hex) { + return '#' + hex.toString(16); +} + + +function colorParam(params, param, dft) { + const value = params.get(param); + if( value ) { + const hex = stringtoHex(value); + if( hex !== NaN ) { + return hex; + } + } + return dft; +} + camera.position.z = 4; @@ -270,6 +274,9 @@ for( const param of [ "shape", "xRotate", "yRotate" ]) { } link_params['hyperplane'] = floatParam(urlParams, 'hyperplane'); +link_params['thickness'] = floatParam(urlParams, 'thickness'); +link_params['color'] = colorParam(urlParams, 'color', DEFAULT_COLOR); +link_params['background'] = colorParam(urlParams, 'background', DEFAULT_BG); dpsi = floatParam(urlParams, 'dpsi'); dtheta = floatParam(urlParams, 'dtheta'); @@ -277,6 +284,9 @@ dtheta = floatParam(urlParams, 'dtheta'); const gui_params = { shape: link_params['shape'] || DEFAULT_SHAPE, + thickness: link_params['thickness'] || 1, + color: link_params['color'] || DEFAULT_COLOR, + background: link_params['background'] || DEFAULT_BG, hyperplane: link_params['hyperplane'] || 2, xRotate: link_params['xRotate'] || 'YW', yRotate: link_params['yRotate'] || 'XZ', @@ -284,6 +294,9 @@ const gui_params = { "copy link": function () { const url = new URL(linkUrl.origin + linkUrl.pathname); url.searchParams.append("shape", gui_params.shape); + url.searchParams.append("thickness", gui_params.thickness.toString()); + url.searchParams.append("color", hexToString(gui_params.color)); + url.searchParams.append("background", hexToString(gui_params.background)); url.searchParams.append("hyperplane", gui_params.hyperplane.toString()); url.searchParams.append("xRotate", gui_params.xRotate); url.searchParams.append("yRotate", gui_params.yRotate); @@ -300,6 +313,15 @@ gui.add(gui_params, 'shape', ).onChange(createShape) gui.add(gui_params, 'hyperplane', 1.5, 4); +gui.add(gui_params, 'thickness', 0.01, 4); +gui.addColor(gui_params, 'color').onChange((c) => { + console.log(`Setting material colour to ${c}`); + material.color = new THREE.Color(c); +}); +gui.addColor(gui_params, 'background').onChange((c) => { + console.log(`Setting background colour to ${c}`); + scene.background = new THREE.Color(c); +}); gui.add(gui_params, 'xRotate', [ 'YW', 'YZ', 'ZW' ]); gui.add(gui_params, 'yRotate', [ 'XZ', 'XY', 'XW' ]); gui.add(gui_params, 'damping'); @@ -338,6 +360,7 @@ function animate() { ROTFN[gui_params.yRotate](psi) ]; shape.hyperplane = gui_params.hyperplane; + shape.geom_scale = gui_params.thickness; shape.render3(rotations); renderer.render( scene, camera );