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No commits in common. "bugfix-colour-picker" and "main" have entirely different histories.

3 changed files with 22 additions and 17 deletions

14
gui.js
View File

@ -12,7 +12,7 @@ const DEFAULTS = {
visibility: 5,
inscribed: false,
inscribe_all: false,
colour: 0x3293a9,
color: 0x3293a9,
background: 0xd4d4d4,
hyperplane: 0.93,
zoom: 1,
@ -46,7 +46,7 @@ class FourDGUI {
nodesize: this.link['nodesize'],
nodeopacity: this.link['nodeopacity'],
depth: this.link['depth'],
colour: this.link['colour'],
color: this.link['color'],
background: this.link['background'],
hyperplane: this.link['hyperplane'],
zoom: this.link['zoom'],
@ -60,6 +60,8 @@ class FourDGUI {
};
if( funcs.extras ) {
for( const label in funcs.extras ) {
console.log(label);
console.log(funcs.extras[label]);
this.params[label] = funcs.extras[label];
}
}
@ -81,9 +83,10 @@ class FourDGUI {
this.gui.add(this.params, 'nodesize', 0, 1.5);
this.gui.add(this.params, 'nodeopacity', 0, 1).onChange(funcs.setNodeOpacity);
this.gui.add(this.params, 'linksize', 0, 2);
console.log(funcs.setLinkOpacity);
this.gui.add(this.params, 'linkopacity', 0, 1).onChange((v) => funcs.setLinkOpacity(v, true));
this.gui.add(this.params, 'link2opacity', 0, 1).onChange((v) => funcs.setLinkOpacity(v, false));
this.gui.addColor(this.params, 'colour').onChange(funcs.setColours);
this.gui.addColor(this.params, 'color').onChange(funcs.setColor);
this.gui.addColor(this.params, 'background').onChange(funcs.setBackground);
this.gui.add(this.params, 'xRotate', [ 'YW', 'YZ', 'ZW' ]);
this.gui.add(this.params, 'yRotate', [ 'XZ', 'XY', 'XW' ]);
@ -152,7 +155,7 @@ class FourDGUI {
this.link['link2opacity'] = this.numParam('link2opacity', parseFloat);
this.link['nodesize'] = this.numParam('nodesize', parseFloat);
this.link['nodeopacity'] = this.numParam('nodeopacity', parseFloat);
this.link['colour'] = this.numParam('colour', (s) => guiObj.stringToHex(s));
this.link['color'] = this.numParam('color', (s) => guiObj.stringToHex(s));
this.link['background'] = this.numParam('background', (s) => guiObj.stringToHex(s));
this.link['dpsi'] = this.numParam('dpsi', parseFloat);
this.link['dtheta'] = this.numParam('dtheta', parseFloat);
@ -169,7 +172,7 @@ class FourDGUI {
url.searchParams.append("nodesize", this.params.nodesize.toString());
url.searchParams.append("nodeopacity", this.params.nodesize.toString());
url.searchParams.append("linkopacity", this.params.nodeopacity.toString());
url.searchParams.append("colour", this.hexToString(this.params.colour));
url.searchParams.append("color", this.hexToString(this.params.color));
url.searchParams.append("background", this.hexToString(this.params.background));
url.searchParams.append("hyperplane", this.params.hyperplane.toString());
url.searchParams.append("zoom", this.params.zoom.toString());
@ -187,6 +190,7 @@ class FourDGUI {
return;
}
navigator.clipboard.writeText(text).then(function() {
console.log('Async: Copying to clipboard was successful!');
}, function(err) {
console.error('Async: Could not copy text: ', err);
});

14
main.js
View File

@ -60,8 +60,7 @@ document.body.appendChild( renderer.domElement );
// set up colours and materials for gui callbacks
scene.background = new THREE.Color(DEFAULTS.background);
const node_colours = get_colours(DEFAULTS.colour);
const node_colours = get_colours(DEFAULTS.color);
const node_ms = node_colours.map((c) => new THREE.MeshStandardMaterial({color: c}));
const link_ms = node_colours.map((c) => new THREE.MeshStandardMaterial({color: c}));
@ -78,6 +77,7 @@ link_ms.map((m) => {
}
);
console.log("link_ms", link_ms);
const face_ms = [
@ -155,7 +155,7 @@ relnotes.addEventListener('click', releaseNotes);
// callbacks to do things which are triggered by controls: reset the shape,
// change the colors. Otherwise we just read stuff from gui.params.
function setColours(c) {
function setColors(c) {
const nc = get_colours(c);
for( let i = 0; i < node_ms.length; i++ ) {
node_ms[i].color = new THREE.Color(nc[i]);
@ -163,7 +163,7 @@ function setColours(c) {
}
if( shape ) {
// taperedLink.set_color updates according to the link index
shape.links.map((l) => l.object.set_colour(nc));
shape.links.map((l) => l.object.set_color(nc));
}
}
@ -200,6 +200,8 @@ function changeShape() {
}
function setVisibility(option_name) {
console.log("setVisibility", option_name);
console.log(structure.options);
const option = structure.options.filter((o) => o.name === option_name);
if( option.length ) {
node_show = option[0].nodes;
@ -214,7 +216,7 @@ gui = new FourDGUI(
{
shapes: STRUCTURES,
changeShape: changeShape,
setColours: setColours,
setColors: setColors,
setBackground: setBackground,
setNodeOpacity: setNodeOpacity,
setLinkOpacity: setLinkOpacity,
@ -224,7 +226,7 @@ gui = new FourDGUI(
);
// these are here to pick up colour settings from the URL params
setColours(gui.params.colour);
setColors(gui.params.color);
setBackground(gui.params.background);
const dragK = 0.005;

View File

@ -4,11 +4,11 @@ const EPSILON = 0.001;
class TaperedLink extends THREE.Group {
constructor(baseMaterial, colour_i, n1, n2, r1, r2) {
constructor(baseMaterial, color_i, n1, n2, r1, r2) {
super();
const geometry = new THREE.ConeGeometry( 1, 1, 16, true );
const cplane = new THREE.Plane(new THREE.Vector3(0, -1, 0), 0.5);
this.colour_i = colour_i;
this.color_i = color_i;
this.material = baseMaterial.clone();
this.material.clippingPlanes = [ cplane ];
this.object = new THREE.Mesh( geometry, this.material );
@ -56,9 +56,8 @@ class TaperedLink extends THREE.Group {
}
set_colour(colours) {
console.log(`taperedLink.set_colour {this.colour_i} {colours[this.colour_i]}`);
this.material.color = new THREE.Color(colours[this.colour_i]);
set_color(colors) {
this.material.color = new THREE.Color(colors[this.color_i]);
}
}