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38 Commits

Author SHA1 Message Date
0c45aeba9b Merge pull request 'Fixed minor bug where the release notes div was persisting' (#23) from bugfix-visible-release-notes-div into main
Reviewed-on: #23
2025-11-16 04:42:24 +00:00
Mike Lynch
4ca4bd3acb Fixed minor bug where the release notes div was persisting 2025-11-16 15:41:23 +11:00
64eed3491a Merge pull request 'feature-tapered-links-2' (#22) from feature-tapered-links-2 into main
Reviewed-on: #22
2025-11-16 04:34:22 +00:00
Mike Lynch
9bc23fdeeb Sorted out a few more interface niggles and added release notes to the interface 2025-11-16 15:33:03 +11:00
Mike Lynch
6019237e31 Fixing a few things before releasing the taperedLink version 2025-11-16 14:13:02 +11:00
Mike Lynch
840e46201c Fixed the weird glitching at r1 = r2 / 2 by making it face the base, not the apex 2025-11-16 11:04:36 +11:00
Mike Lynch
a2581a2f66 This is throwing errors in vite and I don't know why 2025-11-15 18:12:06 +11:00
Mike Lynch
67348bce31 The problem is with the flipping logic - I haven't fixed it yet but I'm getting there 2025-11-15 16:31:45 +11:00
Mike Lynch
43c85d0084 Added a testbed version of main to fiddle with tapered links 2025-11-15 14:43:51 +11:00
Mike Lynch
6c875dbda8 Not working but it looks good 2025-11-09 17:41:37 +11:00
Mike Lynch
4695423931 Weirdness - the glitchiness is coming and going depending on whether
the clipping plane is enabled, or the cylinders added?
2025-11-09 11:20:16 +11:00
Mike Lynch
bf55db9f75 Comment about really silly idea 2025-11-09 08:43:04 +11:00
Mike Lynch
cc7f77a5a9 Added a shape with a single link to make testing easier 2025-11-08 17:47:47 +11:00
Mike Lynch
a1fff090fc Committing this before trashing it maybe? 2024-06-09 17:21:16 +10:00
Mike Lynch
6728908d18 Link scaling 2024-05-28 17:57:11 +10:00
Mike Lynch
c8b3f1902a Added TaperedLink class, still very broken but I think this approach
to properly-scaled links is viable
2024-05-28 17:40:30 +10:00
Mike Lynch
0ada3fce6f A few more ux refinements, and added the ability to hide captions 2024-04-26 18:31:27 +10:00
Mike Lynch
3f83bde533 Very cursed but entertaining bug as I try to get links scaling well 2024-04-26 16:57:21 +10:00
Mike Lynch
6f4d4cc633 Link foreshortening works, but updating the geometry of every edge
is making large objects like the 120-cell noticeably stuttery
2024-04-26 11:42:37 +10:00
Mike Lynch
fb9c78d82f Fixed some scale problems 2024-04-26 08:59:26 +10:00
Mike Lynch
e478abe7c6 Scaled the ends of the links so that they have w-perspective 2024-04-26 07:34:27 +10:00
Mike Lynch
f79a90e0d9 Added the rest of the regular 3-d polyhedra 2024-04-25 12:38:40 +10:00
Mike Lynch
78ebb381ee Played around with the hyperplane and zoom so that it all looks
better with unit radius normalisation
2024-04-25 11:25:01 +10:00
Mike Lynch
f99901f1b0 Normalised dodecahedron to unit radius 2024-04-25 11:07:21 +10:00
Mike Lynch
39fe6e5e40 Normalised 120-cell to unit radius 2024-04-25 11:05:23 +10:00
Mike Lynch
836e0d5ab6 Normalised 600-cell and snub 24-cell to unit radius 2024-04-25 11:03:11 +10:00
Mike Lynch
0be8c47608 Normalised 24-cell to unit radius 2024-04-25 11:00:14 +10:00
Mike Lynch
5e31403420 Normalised tesseract to unit radius 2024-04-25 10:58:41 +10:00
Mike Lynch
aba20124db Normalised 5-cell and 16-cell to unit radius 2024-04-25 10:57:03 +10:00
Mike Lynch
1ec7955861 Merge branch 'feature-node-foreshortening' 2024-04-14 16:10:23 +10:00
Mike Lynch
1e5db22c25 scale factor for node foreshortening 2024-04-14 16:08:46 +10:00
Mike Lynch
680f9997f9 Added descriptions for each of the shapes 2024-04-14 16:05:17 +10:00
Mike Lynch
cab5878ac8 Added node size scaling with w-foreshortening - looks kind of goofy 2024-04-09 15:05:39 +10:00
Mike Lynch
b22ac6546d Node saturation now matches the basis colour saturation too 2024-04-07 12:38:06 +10:00
Mike Lynch
eafc906210 Using HSL to derive the colour scheme 2024-04-07 11:53:33 +10:00
Mike Lynch
3d64c73a5e Fixed bug introduced when reverting the simplified rotation UU 2024-04-07 11:37:21 +10:00
Mike Lynch
bc9e86d918 Revert "Simplified rotation ui"
This reverts commit 6b0c5cf97e4b8e9920f05335a83cf199940b2e0c.
2024-04-07 11:30:52 +10:00
01a12bfe2a Merge pull request 'Added model of snub 24-cell' (#13) from feature-snub-24-cell into main
Reviewed-on: #13
2024-04-06 22:11:46 +00:00
12 changed files with 693 additions and 200 deletions

12
CHANGELOG.md Normal file
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@ -0,0 +1,12 @@
CHANGELOG
=========
## v1.0 - 16/11/2025
It's been [two years](https://mikelynch.org/2023/Sep/02/120-cell/)</a> since
I first made this, and I haven't updated it in a while, but I got tapered links to
work without too much performance overhead, so that seemed worth a version.
The results flicker a bit at low opacities but otherwise I'm pretty happy with
it.
`

View File

@ -1,14 +1,20 @@
import ColorScheme from 'color-scheme';
import Color from 'color';
export const get_colours = (basis) => {
const basis_c = Color(basis);
const hslb = basis_c.hsl();
const hue = hslb['color'][0];
const saturation = hslb['color'][1];
const luminance = hslb['color'][2];
const scheme = new ColorScheme;
const hexbasis = basis.toString(16).padStart(6, "0");
scheme.from_hex(hexbasis).scheme("tetrade").variation("hard").distance(0.5);
const colours = scheme.colors().map((cs) => parseInt('0x' + cs));
const set = colours.slice(1, 9);
set.reverse();
set.unshift(colours[0]);
return set;
scheme.from_hue(hue).scheme("tetrade").distance(0.75);
const colours = scheme.colors().slice(1, 9);
colours.reverse();
const hsl = colours.map((c) => Color("#" + c).hsl());
const resaturated = hsl.map((hslc) => hslc.saturationl(saturation).rgbNumber());
resaturated.unshift(basis);
return resaturated;
}
// basic colours where 0 = blue

View File

@ -1,7 +1,10 @@
import * as THREE from 'three';
import { TaperedLink } from './taperedLink.js';
const HYPERPLANE = 2.0;
const W_FORESHORTENING = 0.04;
class FourDShape extends THREE.Group {
@ -15,11 +18,10 @@ class FourDShape extends THREE.Group {
this.nodes3 = {};
this.links = structure.links;
this.faces = ( "faces" in structure ) ? structure.faces : [];
this.node_size = structure.geometry.node_size;
this.link_size = structure.geometry.link_size;
this.node_scale = 1;
this.link_scale = 1;
this.hyperplane = HYPERPLANE;
this.foreshortening = W_FORESHORTENING;
this.initShapes();
}
@ -27,15 +29,15 @@ class FourDShape extends THREE.Group {
// if a node/link has no label, use the 0th material
getMaterial(entity, materials) {
if( "label" in entity ) {
return materials[entity.label];
} else {
return materials[0];
}
getMaterialLabel(entity) {
if( "label" in entity ) {
return entity.label
} else {
return 0;
}
}
makeNode(material, v3) {
makeNode(material, v3, scale) {
const geometry = new THREE.SphereGeometry(this.node_size);
const sphere = new THREE.Mesh(geometry, material);
sphere.position.copy(v3);
@ -43,34 +45,23 @@ class FourDShape extends THREE.Group {
return sphere;
}
makeLink(material, link) {
const n1 = this.nodes3[link.source].v3;
const n2 = this.nodes3[link.target].v3;
const length = n1.distanceTo(n2);
const centre = new THREE.Vector3();
centre.lerpVectors(n1, n2, 0.5);
const geometry = new THREE.CylinderGeometry(this.link_size, this.link_size, 1);
const cyl = new THREE.Mesh(geometry, material);
const edge = new THREE.Group();
edge.add(cyl);
edge.position.copy(centre);
edge.scale.copy(new THREE.Vector3(1, 1, length));
edge.lookAt(n2);
cyl.rotation.x = Math.PI / 2.0;
this.add(edge);
makeLink(materialLabel, link) {
const n1 = this.nodes3[link.source];
const n2 = this.nodes3[link.target];
const s1 = this.link_scale * n1.scale;
const s2 = this.link_scale * n2.scale;
const basematerial = this.link_ms[materialLabel];
const edge = new TaperedLink(basematerial, materialLabel, n1, n2, s1, s2);
this.add( edge );
return edge;
}
updateLink(link, links_show) {
const n1 = this.nodes3[link.source].v3;
const n2 = this.nodes3[link.target].v3;
const length = n1.distanceTo(n2);
const centre = new THREE.Vector3();
centre.lerpVectors(n1, n2, 0.5);
link.object.scale.copy(new THREE.Vector3(this.link_scale, this.link_scale, length));
link.object.position.copy(centre);
link.object.lookAt(n2);
link.object.children[0].rotation.x = Math.PI / 2.0;
const n1 = this.nodes3[link.source];
const n2 = this.nodes3[link.target];
const s1 = this.link_scale * n1.scale;
const s2 = this.link_scale * n2.scale;
link.object.update(n1, n2, s1, s2);
link.object.visible = (!links_show || link.label in links_show);
}
@ -100,32 +91,41 @@ class FourDShape extends THREE.Group {
}
fourDtoV3(x, y, z, w, rotations) {
fourDscale(w) {
return this.hyperplane / ( this.hyperplane + w );
}
fourDrotate(x, y, z, w, rotations) {
const v4 = new THREE.Vector4(x, y, z, w);
for ( const m4 of rotations ) {
v4.applyMatrix4(m4);
}
const k = this.hyperplane / (this.hyperplane + v4.w);
return new THREE.Vector3(v4.x * k, v4.y * k, v4.z * k);
return v4;
}
fourDtoV3(v4) {
const k = this.fourDscale(v4.w);
return new THREE.Vector3(v4.x * k, v4.y * k, v4.z * k);
}
initShapes() {
for( const n of this.nodes4 ) {
const v3 = this.fourDtoV3(n.x, n.y, n.z, n.w, []);
const material = this.getMaterial(n, this.node_ms);
const k = this.fourDscale(n.w);
const v3 = new THREE.Vector3(n.x * k, n.y * k, n.z * k);
const material = this.node_ms[this.getMaterialLabel(n)];
this.nodes3[n.id] = {
v3: v3,
scale: k,
label: n.label,
object: this.makeNode(material, v3)
object: this.makeNode(material, v3, k)
};
}
for( const l of this.links ) {
const material = this.getMaterial(l, this.link_ms);
l.object = this.makeLink(material, l);
const mLabel = this.getMaterialLabel(l);
l.object = this.makeLink(mLabel, l);
}
for( const f of this.faces ) {
const material = this.getMaterial(f, this.face_ms);
const material = this.face_ms(this.getMaterialLabel(f));
f.object = this.makeFace(material, f);
}
}
@ -134,10 +134,15 @@ class FourDShape extends THREE.Group {
render3(rotations, nodes_show, links_show) {
this.scalev3 = new THREE.Vector3(this.node_scale, this.node_scale, this.node_scale);
for( const n of this.nodes4 ) {
const v3 = this.fourDtoV3(n.x, n.y, n.z, n.w, rotations);
const v4 = this.fourDrotate(n.x, n.y, n.z, n.w, rotations);
const k = this.fourDscale(v4.w);
const v3 = new THREE.Vector3(v4.x * k, v4.y * k, v4.z * k);
const s4 = k * this.node_scale * this.foreshortening;
const s3 = new THREE.Vector3(s4, s4, s4);
this.nodes3[n.id].v3 = v3;
this.nodes3[n.id].scale = k * this.foreshortening;
this.nodes3[n.id].object.position.copy(v3);
this.nodes3[n.id].object.scale.copy(this.scalev3);
this.nodes3[n.id].object.scale.copy(s3);
this.nodes3[n.id].object.visible = ( !nodes_show || n.label in nodes_show );
}
for( const l of this.links ) {

60
gui.js
View File

@ -2,10 +2,10 @@ import { GUI } from 'lil-gui';
const DEFAULTS = {
thickness: 1.0,
nodesize: 2.0,
linkopacity: 0.5,
link2opacity: 0.5,
nodesize: 0.6,
nodeopacity: 1,
linksize: 1.0,
linkopacity: 0.75,
shape: '120-cell',
option: 'none',
visibility: 5,
@ -13,10 +13,13 @@ const DEFAULTS = {
inscribe_all: false,
color: 0x3293a9,
background: 0xd4d4d4,
hyperplane: 1.5,
hyperplane: 0.93,
zoom: 1,
rotation: 'rigid',
xRotate: 'YW',
yRotate: 'XW',
dtheta: 0,
damping: false,
captions: true,
dpsi: 0,
}
@ -24,7 +27,7 @@ const DEFAULTS = {
class FourDGUI {
constructor(shapes, changeShape, setColor, setBackground, setLinkOpacity, setVisibility) {
constructor(shapes, changeShape, setColor, setBackground, setNodeOpacity,setLinkOpacity, setVisibility, showDocs) {
this.gui = new GUI();
const SHAPE_NAMES = shapes.map((s) => s.name);
@ -35,17 +38,19 @@ class FourDGUI {
option: this.link['option'],
inscribed: this.link['inscribed'],
inscribe_all: this.link['inscribe_all'],
thickness: this.link['thickness'],
linksize: this.link['linksize'],
linkopacity: this.link['linkopacity'],
link2opacity: this.link['linkopacity'],
nodesize: this.link['nodesize'],
nodeopacity: this.link['nodeopacity'],
depth: this.link['depth'],
color: this.link['color'],
background: this.link['background'],
hyperplane: this.link['hyperplane'],
zoom: this.link['zoom'],
rotation: this.link['rotation'],
xRotate: this.link['xRotate'],
yRotate: this.link['yRotate'],
damping: false,
captions: true,
dtheta: this.link['dtheta'],
dpsi: this.link['dpsi'],
"copy link": function () { guiObj.copyUrl() }
@ -63,19 +68,17 @@ class FourDGUI {
options_ctrl = this.gui.add(this.params, 'option').options(options).onChange((option) => {
setVisibility(option)
});
this.gui.add(this.params, 'hyperplane', 1.4, 2.0);
this.gui.add(this.params, 'hyperplane', 0.5, 1 / 0.8);
this.gui.add(this.params, 'zoom', 0.1, 2.0);
this.gui.add(this.params, 'thickness', 0, 2);
this.gui.add(this.params, 'linkopacity', 0, 1).onChange(
(v) => setLinkOpacity(v, true)
);
this.gui.add(this.params, 'link2opacity', 0, 1).onChange(
(v) => setLinkOpacity(v, false)
);
this.gui.add(this.params, 'nodesize', 0.1, 4);
this.gui.add(this.params, 'nodesize', 0, 1.5);
this.gui.add(this.params, 'nodeopacity', 0, 1).onChange(setNodeOpacity);
this.gui.add(this.params, 'linksize', 0, 2);
this.gui.add(this.params, 'linkopacity', 0, 1).onChange(setLinkOpacity);
this.gui.addColor(this.params, 'color').onChange(setColor);
this.gui.addColor(this.params, 'background').onChange(setBackground);
this.gui.add(this.params, 'rotation', [ 'rigid', 'tumbling', 'inside-out', 'axisymmetrical' ]);
this.gui.add(this.params, 'xRotate', [ 'YW', 'YZ', 'ZW' ]);
this.gui.add(this.params, 'yRotate', [ 'XZ', 'XY', 'XW' ]);
this.gui.add(this.params, 'captions').onChange(showDocs);
this.gui.add(this.params, 'damping');
this.gui.add(this.params, 'copy link');
@ -118,7 +121,7 @@ class FourDGUI {
const guiObj = this;
this.urlParams = this.linkUrl.searchParams;
for( const param of [ "shape", "rotation", "option" ]) {
for( const param of [ "shape", "xRotate", "yRotate", "option" ]) {
const value = this.urlParams.get(param);
if( value ) {
this.link[param] = value;
@ -131,10 +134,10 @@ class FourDGUI {
}
this.link['hyperplane'] = this.numParam('hyperplane', parseFloat);
this.link['zoom'] = this.numParam('zoom', parseFloat);
this.link['thickness'] = this.numParam('thickness', parseFloat);
this.link['linksize'] = this.numParam('linksize', parseFloat);
this.link['linkopacity'] = this.numParam('linkopacity', parseFloat);
this.link['link2opacity'] = this.numParam('link2opacity', parseFloat);
this.link['nodesize'] = this.numParam('nodesize', parseFloat);
this.link['nodeopacity'] = this.numParam('nodeopacity', parseFloat);
this.link['color'] = this.numParam('color', (s) => guiObj.stringToHex(s));
this.link['background'] = this.numParam('background', (s) => guiObj.stringToHex(s));
this.link['dpsi'] = this.numParam('dpsi', parseFloat);
@ -148,15 +151,16 @@ class FourDGUI {
url.searchParams.append("option", this.params.option);
url.searchParams.append("inscribed", this.params.inscribed ? 'y': 'n');
url.searchParams.append("inscribe_all", this.params.inscribe_all ? 'y': 'n');
url.searchParams.append("thickness", this.params.thickness.toString());
url.searchParams.append("linksize", this.params.linksize.toString());
url.searchParams.append("nodesize", this.params.nodesize.toString());
url.searchParams.append("linkopacity", this.params.thickness.toString());
url.searchParams.append("link2opacity", this.params.nodesize.toString());
url.searchParams.append("nodeopacity", this.params.nodesize.toString());
url.searchParams.append("linkopacity", this.params.nodeopacity.toString());
url.searchParams.append("color", this.hexToString(this.params.color));
url.searchParams.append("background", this.hexToString(this.params.background));
url.searchParams.append("hyperplane", this.params.hyperplane.toString());
url.searchParams.append("zoom", this.params.zoom.toString());
url.searchParams.append("rotation", this.params.rotation);
url.searchParams.append("xRotate", this.params.xRotate);
url.searchParams.append("yRotate", this.params.yRotate);
url.searchParams.append("dtheta", this.params.dtheta.toString());
url.searchParams.append("dpsi", this.params.dpsi.toString());
this.copyTextToClipboard(url);
@ -204,4 +208,4 @@ class FourDGUI {
}
export { FourDGUI, DEFAULTS };
export { FourDGUI, DEFAULTS };

View File

@ -5,6 +5,24 @@
<title>FourD</title>
<style>
body { margin: 0; }
div#description {
position: fixed;
top: 0;
left: 0;
width: 20%;
z-index: 2;
font-family: sans-serif;
padding: 1em;
}
div#release_notes {
position: fixed;
top: 0;
left: 0;
width: 20%;
z-index: 2;
padding: 1em;
font-family: sans-serif;
}
div#info {
position: fixed;
bottom:0;
@ -16,7 +34,11 @@
</head>
<body>
<script type="module" src="/main.js"></script>
<div id="info">by <a target="_blank" href="https://mikelynch.org/">Mike Lynch</a> -
<div id="description"></div>
<div id="release_notes"></div>
<div id="info"><a href="#" id="show_notes">release 1.0</a> |
by <a target="_blank" href="https://mikelynch.org/">Mike Lynch</a> |
<a target="_blank" href="https://git.tilde.town/bombinans/fourdjs">source</a></div>
</body>
</html>
</html>

119
linktest.js Normal file
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@ -0,0 +1,119 @@
import * as THREE from 'three';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
import { GUI } from 'lil-gui';
import { TaperedLink } from './taperedLink.js';
const FACE_OPACITY = 0.3;
const CAMERA_K = 5;
// scene, lights and camera
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
const light = new THREE.PointLight(0xffffff, 2);
light.position.set(10, 10, 10);
scene.add(light);
const light2 = new THREE.PointLight(0xffffff, 2);
light2.position.set(-10, 5, 10);
scene.add(light);
const amblight = new THREE.AmbientLight(0xffffff, 0.5);
scene.add(amblight);
camera.position.set(0, 0, CAMERA_K / 2);
camera.lookAt(0, 0, 0);
camera.position.z = 8;
const renderer = new THREE.WebGLRenderer({antialias: true});
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.localClippingEnabled = true;
const controls = new OrbitControls( camera, renderer.domElement );
controls.autoRotate = true;
document.body.appendChild( renderer.domElement );
const NODEC = 0x3293a9;
const LINKC = 0x00ff88;
const BACKGROUNDC = 0xd4d4d4;
scene.background = new THREE.Color(BACKGROUNDC);
const material = new THREE.MeshStandardMaterial({ color: LINKC });
material.transparent = true;
material.opacity = 0.7;
const node_mat = new THREE.MeshStandardMaterial({ color: NODEC });
node_mat.transparent = true;
node_mat.opacity = 0.5;
const params = {
r1: 0.5,
r2: 0.6,
sync: false,
l: 9,
rotx: 1,
roty: 0,
rotz: 0,
};
const gui = new GUI();
gui.add(params, "r1", 0.01, 1.5);
gui.add(params, "r2", 0.01, 1.5);
gui.add(params, "sync");
gui.add(params, "l", 0, 10);
gui.add(params, "rotx", 0, 4);
gui.add(params, "roty", 0, 4);
gui.add(params, "rotz", 0, 4);
function makeNode(material, pos, r) {
const geometry = new THREE.SphereGeometry(1);
const sphere = new THREE.Mesh(geometry, material);
const node = {
v3: pos,
object: sphere
};
updateNode(node, pos, r);
return node;
}
function updateNode(node, pos, r) {
node.v3 = pos;
node.object.scale.copy(new THREE.Vector3(r, r, r));
node.object.position.copy(pos);
}
const n1 = makeNode(node_mat, new THREE.Vector3(-params["l"], -1, -1), params["r1"]);
const n2 = makeNode(node_mat, new THREE.Vector3(params["l"], 1, 1), params["r2"]);
const tl = new TaperedLink(material, n1, n2, params["r1"], params["r2"]);
scene.add(n1.object);
scene.add(n2.object);
scene.add(tl);
function animate() {
requestAnimationFrame(animate);
const r1 = params["r1"];
const r2 = params["sync"] ? r1 : params["r2"]
updateNode(n1, new THREE.Vector3(- params["l"], -1, -1), r1);
updateNode(n2, new THREE.Vector3(params["l"], 1, 1), r2);
tl.update(n1, n2, r1, r2, params["rotx"], params["roty"], params["rotz"]);
controls.update();
renderer.render(scene, camera);
}
animate();

132
main.js
View File

@ -1,15 +1,26 @@
import * as THREE from 'three';
const RELEASE_NOTES = `
<p><b>v1.0 - 16/11/2025</b></p>
<p>It's been <a target="_blank" href="https://mikelynch.org/2023/Sep/02/120-cell/">two years</a> since
I first made this, and I haven't updated it in a while, but I got tapered links to
work without too much performance overhead, so that seemed worth a version.</p>
<p>The results flicker a bit at low opacities but otherwise I'm pretty happy with
it.</p>
`;
import * as POLYTOPES from './polytopes.js';
import { get_rotation } from './rotation.js';
import { rotfn } from './rotation.js';
import { FourDGUI, DEFAULTS } from './gui.js';
import { FourDShape } from './fourDShape.js';
import { get_colours } from './colours.js';
const FACE_OPACITY = 0.3;
const CAMERA_K = 10;
const CAMERA_K = 5;
// scene, lights and camera
@ -31,30 +42,36 @@ camera.lookAt(0, 0, 0);
const renderer = new THREE.WebGLRenderer({antialias: true});
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.localClippingEnabled = true;
document.body.appendChild( renderer.domElement );
// set up colours and materials for gui callbacks
scene.background = new THREE.Color(DEFAULTS.background);
const material = new THREE.MeshStandardMaterial({ color: DEFAULTS.color });
const node_colours = get_colours(DEFAULTS.color);
material.transparent = true;
material.opacity = 0.5;
const node_ms = node_colours.map((c) => new THREE.MeshStandardMaterial({color: c}));
const link_ms = node_colours.map((c) => new THREE.MeshStandardMaterial({color: c}));
node_ms.map((m) => {
m.transparent = true;
m.opacity = 1.0;
}
);
link_ms.map((m) => {
m.transparent = true;
m.opacity = 0.5;
}
)
);
const face_ms = [
new THREE.MeshLambertMaterial( { color: 0x44ff44 } )
new THREE.MeshStandardMaterial( { color: 0x44ff44 } )
];
for( const face_m of face_ms ) {
@ -85,41 +102,87 @@ function createShape(name, option) {
setVisibility(option ? option : structure.options[0].name);
}
function displayDocs(name) {
const docdiv = document.getElementById("description");
const description = STRUCTURES_BY_NAME[name].description;
if( description ) {
docdiv.innerHTML =`<p>${name}</p><p>${description}</p>`;
} else {
docdiv.innerHTML =`<p>${name}</p>`;
}
}
function showDocs(visible) {
const docdiv = document.getElementById("description");
if( visible ) {
docdiv.style.display = '';
} else {
docdiv.style.display = 'none';
}
}
function releaseNotes() {
showDocs(false);
const reldiv = document.getElementById("release_notes");
reldiv.style.display = '';
reldiv.innerHTML = RELEASE_NOTES + '<p><a id="no_notes" href="#">[hide]</a>';
const goaway = document.getElementById("no_notes");
goaway.addEventListener('click', noNotes);
}
function noNotes() {
const reldiv = document.getElementById("release_notes");
reldiv.style.display = 'none';
}
const relnotes = document.getElementById('show_notes');
relnotes.addEventListener('click', releaseNotes);
// initialise gui and read params from URL
// callbacks to do things which are triggered by controls: reset the shape,
// change the colors. Otherwise we just read stuff from gui.params.
function setColors(c) {
const nc = get_colours(c);
for( let i = 0; i < node_ms.length; i++ ) {
node_ms[i].color = new THREE.Color(nc[i]);
link_ms[i].color = new THREE.Color(nc[i]);
}
material.color = new THREE.Color(c);
const nc = get_colours(c);
for( let i = 0; i < node_ms.length; i++ ) {
node_ms[i].color = new THREE.Color(nc[i]);
link_ms[i].color = new THREE.Color(nc[i]);
}
if( shape ) {
// taperedLink.set_color updates according to the link index
shape.links.map((l) => l.object.set_color(nc));
}
}
function setBackground(c) {
scene.background = new THREE.Color(c)
}
// taperedLinks have their own materials so we have to set opacity
// on them individually. And also set the base materials as they
// will get updated from it when the shape changes
function setLinkOpacity(o, primary) {
if( structure.nolink2opacity ) {
link_ms.map((lm) => lm.opacity = o);
} else {
if( primary ) {
link_ms[0].opacity = o;
} else {
link_ms.slice(1).map((lm) => lm.opacity = o);
}
}
link_ms.map((lm) => lm.opacity = o);
if( shape ) {
shape.links.map((l) => l.object.material.opacity = o);
}
}
function setNodeOpacity(o) {
node_ms.map((nm) => nm.opacity = o);
}
let gui;
function changeShape() {
createShape(gui.params.shape);
createShape(gui.params.shape);
displayDocs(gui.params.shape);
}
function setVisibility(option_name) {
@ -138,8 +201,10 @@ gui = new FourDGUI(
changeShape,
setColors,
setBackground,
setNodeOpacity,
setLinkOpacity,
setVisibility
setVisibility,
showDocs
);
// these are here to pick up colour settings from the URL params
@ -184,6 +249,7 @@ renderer.domElement.addEventListener("pointerup", (event) => {
})
createShape(gui.params.shape, gui.params.option);
displayDocs(gui.params.shape);
function animate() {
requestAnimationFrame( animate );
@ -197,13 +263,15 @@ function animate() {
}
}
const rotations = get_rotation(gui.params.rotation, theta, psi);
const rotations = [
rotfn[gui.params.xRotate](theta),
rotfn[gui.params.yRotate](psi)
];
shape.hyperplane = 1 / gui.params.hyperplane;
camera.position.set(0, 0, gui.params.zoom * CAMERA_K * gui.params.hyperplane);
shape.hyperplane = gui.params.hyperplane;
camera.position.set(0, 0, gui.params.zoom * CAMERA_K / gui.params.hyperplane);
shape.link_scale = gui.params.thickness;
shape.node_scale = gui.params.nodesize;
shape.link_scale = gui.params.linksize * gui.params.nodesize * 0.5;
shape.render3(rotations, node_show, link_show);

58
package-lock.json generated
View File

@ -4,7 +4,9 @@
"requires": true,
"packages": {
"": {
"name": "fourdjs",
"dependencies": {
"color": "^4.2.3",
"color-scheme": "^1.0.1",
"lil-gui": "^0.19.0",
"three": "^0.154.0"
@ -365,11 +367,48 @@
"node": ">=12"
}
},
"node_modules/color": {
"version": "4.2.3",
"resolved": "https://registry.npmjs.org/color/-/color-4.2.3.tgz",
"integrity": "sha512-1rXeuUUiGGrykh+CeBdu5Ie7OJwinCgQY0bc7GCRxy5xVHy+moaqkpL/jqQq0MtQOeYcrqEz4abc5f0KtU7W4A==",
"dependencies": {
"color-convert": "^2.0.1",
"color-string": "^1.9.0"
},
"engines": {
"node": ">=12.5.0"
}
},
"node_modules/color-convert": {
"version": "2.0.1",
"resolved": "https://registry.npmjs.org/color-convert/-/color-convert-2.0.1.tgz",
"integrity": "sha512-RRECPsj7iu/xb5oKYcsFHSppFNnsj/52OVTRKb4zP5onXwVF3zVmmToNcOfGC+CRDpfK/U584fMg38ZHCaElKQ==",
"dependencies": {
"color-name": "~1.1.4"
},
"engines": {
"node": ">=7.0.0"
}
},
"node_modules/color-name": {
"version": "1.1.4",
"resolved": "https://registry.npmjs.org/color-name/-/color-name-1.1.4.tgz",
"integrity": "sha512-dOy+3AuW3a2wNbZHIuMZpTcgjGuLU/uBL/ubcZF9OXbDo8ff4O8yVp5Bf0efS8uEoYo5q4Fx7dY9OgQGXgAsQA=="
},
"node_modules/color-scheme": {
"version": "1.0.1",
"resolved": "https://registry.npmjs.org/color-scheme/-/color-scheme-1.0.1.tgz",
"integrity": "sha512-4x+ya6+z6g9DaTFSfVzTZc8TSjxHuDT40NB43N3XPUkQlF6uujhwH8aeMeq8HBgoQQog/vrYgJ16mt/eVTRXwQ=="
},
"node_modules/color-string": {
"version": "1.9.1",
"resolved": "https://registry.npmjs.org/color-string/-/color-string-1.9.1.tgz",
"integrity": "sha512-shrVawQFojnZv6xM40anx4CkoDP+fZsw/ZerEMsW/pyzsRbElpsL/DBVW7q3ExxwusdNXI3lXpuhEZkzs8p5Eg==",
"dependencies": {
"color-name": "^1.0.0",
"simple-swizzle": "^0.2.2"
}
},
"node_modules/esbuild": {
"version": "0.18.20",
"resolved": "https://registry.npmjs.org/esbuild/-/esbuild-0.18.20.tgz",
@ -421,6 +460,11 @@
"node": "^8.16.0 || ^10.6.0 || >=11.0.0"
}
},
"node_modules/is-arrayish": {
"version": "0.3.2",
"resolved": "https://registry.npmjs.org/is-arrayish/-/is-arrayish-0.3.2.tgz",
"integrity": "sha512-eVRqCvVlZbuw3GrM63ovNSNAeA1K16kaR/LRY/92w0zxQ5/1YzwblUX652i4Xs9RwAGjW9d9y6X88t8OaAJfWQ=="
},
"node_modules/lil-gui": {
"version": "0.19.0",
"resolved": "https://registry.npmjs.org/lil-gui/-/lil-gui-0.19.0.tgz",
@ -494,6 +538,14 @@
"fsevents": "~2.3.2"
}
},
"node_modules/simple-swizzle": {
"version": "0.2.2",
"resolved": "https://registry.npmjs.org/simple-swizzle/-/simple-swizzle-0.2.2.tgz",
"integrity": "sha512-JA//kQgZtbuY83m+xT+tXJkmJncGMTFT+C+g2h2R9uxkYIrE2yy9sgmcLhCnw57/WSD+Eh3J97FPEDFnbXnDUg==",
"dependencies": {
"is-arrayish": "^0.3.1"
}
},
"node_modules/source-map-js": {
"version": "1.0.2",
"resolved": "https://registry.npmjs.org/source-map-js/-/source-map-js-1.0.2.tgz",
@ -509,9 +561,9 @@
"integrity": "sha512-Uzz8C/5GesJzv8i+Y2prEMYUwodwZySPcNhuJUdsVMH2Yn4Nm8qlbQe6qRN5fOhg55XB0WiLfTPBxVHxpE60ug=="
},
"node_modules/vite": {
"version": "4.5.0",
"resolved": "https://registry.npmjs.org/vite/-/vite-4.5.0.tgz",
"integrity": "sha512-ulr8rNLA6rkyFAlVWw2q5YJ91v098AFQ2R0PRFwPzREXOUJQPtFUG0t+/ZikhaOCDqFoDhN6/v8Sq0o4araFAw==",
"version": "4.5.3",
"resolved": "https://registry.npmjs.org/vite/-/vite-4.5.3.tgz",
"integrity": "sha512-kQL23kMeX92v3ph7IauVkXkikdDRsYMGTVl5KY2E9OY4ONLvkHf04MDTbnfo6NKxZiDLWzVpP5oTa8hQD8U3dg==",
"dev": true,
"dependencies": {
"esbuild": "^0.18.10",

View File

@ -1,5 +1,6 @@
{
"dependencies": {
"color": "^4.2.3",
"color-scheme": "^1.0.1",
"lil-gui": "^0.19.0",
"three": "^0.154.0"

View File

@ -55,19 +55,38 @@ export function auto_detect_edges(nodes, neighbours, debug=false) {
return links;
}
export const linkTest = () => {
return {
name: 'linky',
nodes: [
{ id:1, label: 1, x: -1, y: -1, z:-1, w: 0 },
{ id:2, label: 2, x: 1, y: 1, z: 1, w: 0 },
],
links: [
{ id: 1, source: 1, target: 2 }
],
options: [ { name: '--' }],
description: `link`,
}
};
// too small and simple to calculate
export const cell5 = () => {
const r5 = Math.sqrt(5);
const r2 = Math.sqrt(2) / 2;
const c1 = Math.sqrt(5) / 4;
return {
name: '5-cell',
nodes: [
{id:1, label: 1, x: r2, y: r2, z: r2, w: -r2 / r5 },
{id:2, label: 2, x: r2, y: -r2, z: -r2, w: -r2 / r5 },
{id:3, label: 3, x: -r2, y: r2, z: -r2, w: -r2 / r5 },
{id:4, label: 4, x: -r2, y: -r2, z: r2, w: -r2 / r5 },
{id:5, label: 5, x: 0, y: 0, z: 0, w: 4 * r2 / r5 },
{id:1, label: 1, x: c1, y: c1, z: c1, w: -0.25 },
{id:2, label: 2, x: c1, y: -c1, z: -c1, w: -0.25 },
{id:3, label: 3, x: -c1, y: c1, z: -c1, w: -0.25 },
{id:4, label: 4, x: -c1, y: -c1, z: c1, w: -0.25 },
{id:5, label: 5, x: 0, y: 0, z: 0, w: 1 },
],
links: [
{ id:1, source:1, target: 2},
@ -81,11 +100,12 @@ export const cell5 = () => {
{ id:9, source:3, target: 5},
{ id:10, source:4, target: 5},
],
geometry: {
node_size: 0.02,
link_size: 0.02
},
options: [ { name: '--' }]
options: [ { name: '--' }],
description: `Five tetrahedra joined at ten faces with three
tetrahedra around each edge. The 5-cell is the simplest regular
four-D polytope and the four-dimensional analogue of the tetrahedron.
A corresponding polytope, or simplex, exists for every n-dimensional
space.`,
};
};
@ -104,18 +124,18 @@ export const cell16 = () => {
nodes[1].label = 4;
index_nodes(nodes);
scale_nodes(nodes, 0.75);
scale_nodes(nodes, 0.5);
const links = auto_detect_edges(nodes, 6);
return {
name: '16-cell',
nodes: nodes,
links: links,
geometry: {
node_size: 0.02,
link_size: 0.02
},
options: [ { name: '--' }]
options: [ { name: '--' }],
description: `Sixteen tetrahedra joined at 32 faces with four
tetrahedra around each edge. The 16-cell is the four-dimensional
analogue of the octahedron and is dual to the tesseract. Every
n-dimensional space has a corresponding polytope in this family.`,
};
};
@ -133,7 +153,7 @@ export const tesseract = () => {
}
}
scale_nodes(nodes, Math.sqrt(2) / 2);
scale_nodes(nodes, 0.5);
const links = auto_detect_edges(nodes, 4);
links.map((l) => { l.label = 0 });
@ -146,18 +166,20 @@ export const tesseract = () => {
return {
name: 'tesseract',
name: 'Tesseract',
nodes: nodes,
links: links,
geometry: {
node_size: 0.02,
link_size: 0.02
},
options: [
{ name: 'none', links: [ 0 ] },
{ name: 'one 16-cell', links: [ 0, 1 ] },
{ name: 'both 16-cells', links: [ 0, 1, 2 ] },
],
description: `The most well-known four-dimensional shape, the
tesseract is analogous to the cube, and is constructed by placing two
cubes in parallel hyperplanes and joining their corresponding
vertices. It consists of eight cubes joined at 32 face with three
cubes around each edge, and is dual to the 16-cell. Every
n-dimensional space has a cube analogue or measure polytope.`,
};
}
@ -183,6 +205,7 @@ export const cell24 = () => {
n.label = CELL24_INDEXING[axes[0]][axes[1]];
}
scale_nodes(nodes, Math.sqrt(2) / 2);
index_nodes(nodes);
const links = auto_detect_edges(nodes, 8);
links.map((l) => l.label = 0);
@ -206,16 +229,16 @@ export const cell24 = () => {
name: '24-cell',
nodes: nodes,
links: links,
geometry: {
node_size: 0.02,
link_size: 0.02
},
base: {},
options: [
{ name: 'none', links: [ 0 ] },
{ name: 'one 16-cell', links: [ 0, 1 ] },
{ name: 'three 16-cells', links: [ 0, 1, 2, 3 ] }
]
],
description: `A unique object without an exact analogue in higher
or lower dimensions, the 24-cell is made of twenty-four octahedra
joined at 96 faces, with three around each edge. The 24-cell is
self-dual.`,
};
}
@ -319,7 +342,7 @@ export function make_120cell_vertices() {
PERMUTE.coordinates([2, 1, phi, phiinv], 0, true),
].flat();
index_nodes(nodes);
scale_nodes(nodes, 0.5);
scale_nodes(nodes, 0.25 * Math.sqrt(2));
return nodes;
}
@ -393,12 +416,10 @@ export const cell120_layered = (max) => {
name: '120-cell layered',
nodes: nodes,
links: links,
geometry: {
node_size: 0.02,
link_size: 0.02
},
nolink2opacity: true,
options: options
options: options,
description: `This version of the 120-cell lets you explore its
structure by building each layer from the 'north pole' onwards.`,
}
}
@ -426,15 +447,15 @@ export const cell120_inscribed = () => {
name: '120-cell',
nodes: nodes,
links: links,
geometry: {
node_size: 0.02,
link_size: 0.02
},
options: [
{ name: "none", links: [ 0 ]},
{ name: "one inscribed 600-cell", links: [ 0, 1 ] },
{ name: "five inscribed 600-cells", links: [ 0, 1, 2, 3, 4, 5 ] }
]
],
description: `The 120-cell is the four-dimensional analogue of the
dodecahedron, and consists of 120 dodecahedra joined at 720 faces,
with three dodecahedra around each edge. It is dual to the 600-cell,
and five 600-cells can be inscribed in its vertices.`,
}
}
@ -515,7 +536,7 @@ export function make_600cell_vertices() {
index_nodes(nodes);
scale_nodes(nodes, 0.75);
scale_nodes(nodes, 0.5);
return nodes;
}
@ -557,15 +578,16 @@ export const cell600 = () => {
name: '600-cell',
nodes: nodes,
links: links,
geometry: {
node_size: 0.02,
link_size: 0.02
},
options: [
{ name: "none", links: [ 0 ]},
{ name: "one 24-cell", links: [ 0, 1 ] },
{ name: "five 24-cells", links: [ 0, 1, 2, 3, 4, 5 ] }
]
],
description: `The 600-cell is the four-dimensional analogue of the
icosahedron, and consists of 600 tetrahedra joined at 1200 faces
with five tetrahedra around each edge. It is dual to the 120-cell.
Its 120 vertices can be partitioned into five sets which form the
vertices of five inscribed 24-cells.`,
}
}
@ -605,12 +627,10 @@ export const cell600_layered = () => {
name: '600-cell layered',
nodes: nodes,
links: links,
geometry: {
node_size: 0.02,
link_size: 0.02
},
nolink2opacity: true,
options: options
options: options,
description: `This version of the 600-cell lets you explore its
structure by building each layer from the 'north pole' onwards.`,
}
@ -628,19 +648,18 @@ export const snub24cell = () => {
return sn && tn;
});
console.log(nodes);
links.map((l) => l.label = 0);
return {
name: 'snub 24-cell',
name: 'Snub 24-cell',
nodes: nodes,
links: links,
geometry: {
node_size: 0.02,
link_size: 0.02
},
options: [ { name: "--" } ],
description: `The snub 24-cell is a semiregular polytope which
connects the 24-cell with the 600-cell. It consists of 24 icosahedra
and 120 tetrahedra, and is constructed by removing one of the
five inscribed 24-cells from a 600-cell.`
}
@ -680,6 +699,7 @@ function make_dodecahedron_vertices() {
{ x: -phi, y: phiinv, z:0, w: 0 , label: 4},
{ x: -phi, y: -phiinv, z:0, w: 0 , label: 2},
];
scale_nodes(nodes, 1 / Math.sqrt(3));
index_nodes(nodes);
return nodes;
}
@ -697,18 +717,146 @@ export const dodecahedron = () => {
}
return {
name: 'dodecahedron',
name: 'Dodecahedron',
nodes: nodes,
links: links,
geometry: {
node_size: 0.02,
link_size: 0.02
},
options: [
{ name: "none", links: [ 0 ]},
{ name: "one tetrahedron", links: [ 0, 1 ] },
{ name: "five tetrahedra", links: [ 0, 1, 2, 3, 4, 5 ] }
]
],
description: `The dodecahedron is a three-dimensional polyhedron
which is included here so that you can see the partition of its
vertices into five interlocked tetrahedra. This structure is the
basis for the partition of the 120-cell's vertices into five
600-cells.`
}
}
export const tetrahedron = () => {
const r2 = Math.sqrt(2);
const r3 = Math.sqrt(3);
return {
name: 'Tetrahedron',
nodes: [
{id:1, label: 1, x: 2 * r2 / 3, y: 0, z: -1/3, w: 0 },
{id:2, label: 2, x: -r2 / 3, y: r2 / r3, z: -1/3, w: 0 },
{id:3, label: 3, x: -r2 / 3, y: -r2 / r3, z: -1/3, w: 0 },
{id:4, label: 4, x: 0, y: 0, z: 1, w: 0 },
],
links: [
{ id:1, source:1, target: 2},
{ id:2, source:1, target: 3},
{ id:3, source:1, target: 4},
{ id:4, source:2, target: 3},
{ id:5, source:2, target: 4},
{ id:6, source:3, target: 4},
],
options: [ { name: '--' }],
description: `The simplest three-dimensional polytope, consisting of four triangles joined at six edges. The 5-cell is its four-dimensional analogue.`,
};
};
export const octahedron = () => {
const nodes = [
{id: 1, label: 1, x: 1, y: 0, z: 0, w: 0},
{id: 2, label: 1, x: -1, y: 0, z: 0, w: 0},
{id: 3, label: 2, x: 0, y: 1, z: 0, w: 0},
{id: 4, label: 2, x: 0, y: -1, z: 0, w: 0},
{id: 5, label: 3, x: 0, y: 0, z: 1, w: 0},
{id: 6, label: 3, x: 0, y: 0, z: -1, w: 0},
];
const links = [
{id:1, source: 1, target: 3},
{id:2, source: 1, target: 4},
{id:3, source: 1, target: 5},
{id:4, source: 1, target: 6},
{id:5, source: 2, target: 3},
{id:6, source: 2, target: 4},
{id:7, source: 2, target: 5},
{id:8, source: 2, target: 6},
{id:9, source: 3, target: 5},
{id:10, source: 3, target: 6},
{id:11, source: 4, target: 5},
{id:12, source: 4, target: 6},
]
links.map((l) => { l.label = 0 });
return {
name: 'Octahedron',
nodes: nodes,
links: links,
options: [ { name: '--' }],
description: `The three-dimensional cross-polytope, the 16-cell is its four-dimensional analogue.`,
};
}
export const cube = () => {
const nodes = [
{id: 1, label: 1, x: 1, y: 1, z: 1, w: 0},
{id: 2, label: 2, x: -1, y: 1, z: 1, w: 0},
{id: 3, label: 2, x: 1, y: -1, z: 1, w: 0},
{id: 4, label: 1, x: -1, y: -1, z: 1, w: 0},
{id: 5, label: 2, x: 1, y: 1, z: -1, w: 0},
{id: 6, label: 1, x: -1, y: 1, z: -1, w: 0},
{id: 7, label: 1, x: 1, y: -1, z: -1, w: 0},
{id: 8, label: 2, x: -1, y: -1, z: -1, w: 0},
];
scale_nodes(nodes, 1/Math.sqrt(3));
const links = auto_detect_edges(nodes, 3);
links.map((l) => { l.label = 0 });
return {
name: 'Cube',
nodes: nodes,
links: links,
options: [ { name: '--' }],
description: `The three-dimensional measure polytope, the tesseract is its four-dimensional analogue.`,
};
}
function make_icosahedron_vertices() {
const phi = 0.5 * (1 + Math.sqrt(5));
const nodes = [
{ x: 0, y: 1, z: phi, w: 0, label: 1 },
{ x: 0, y: -1, z: phi, w: 0, label: 1 },
{ x: 0, y: 1, z: -phi, w: 0, label: 1 },
{ x: 0, y: -1, z: -phi, w: 0, label: 1 },
{ x: 1, y: phi, z: 0, w: 0, label: 2 },
{ x: -1, y: phi, z: 0, w: 0, label: 2 },
{ x: 1, y: -phi, z: 0, w: 0, label: 2 },
{ x: -1, y: -phi, z: 0, w: 0, label: 2 },
{ x: phi, y: 0, z: 1, w: 0, label: 3},
{ x: phi, y: 0, z: -1, w: 0, label: 3},
{ x: -phi, y: 0, z: 1, w: 0, label: 3},
{ x: -phi, y: 0, z: -1, w: 0, label: 3},
];
scale_nodes(nodes, 1/Math.sqrt((5 + Math.sqrt(5)) / 2));
index_nodes(nodes);
return nodes;
}
export const icosahedron = () => {
const nodes = make_icosahedron_vertices();
const links = auto_detect_edges(nodes, 5);
links.map((l) => l.label = 0);
return {
name: 'Icosahedron',
nodes: nodes,
links: links,
options: [
{ name: "--"},
],
description: `The icosahedron is a twenty-sided polyhedron and is dual to the dodecahedron. Its four-dimensional analogue is the 600-cell.`
}
}
@ -716,6 +864,11 @@ export const dodecahedron = () => {
export const build_all = () => {
return [
linkTest(),
tetrahedron(),
octahedron(),
cube(),
icosahedron(),
dodecahedron(),
cell5(),
cell16(),
@ -727,4 +880,8 @@ export const build_all = () => {
cell120_inscribed(),
cell120_layered()
];
}
}
export const radii = (shape) => {
return shape.nodes.map(n => Math.sqrt(n.x * n.x + n.y * n.y + n.z * n.z + n.w * n.w))
}

View File

@ -81,24 +81,5 @@ export const rotfn = {
ZW: rotZW,
};
const rotMode = {
'rigid': [ rotYW, rotXW ],
'tumbling': [ rotYW, rotXZ ],
'inside-out': [ rotYW, rotXY ],
'axisymmetrical': [ rotZW, rotXY ]
};
export const get_rotation = (mode, theta, psi) => {
const fns = rotMode[mode];
return [ fns[0](theta), fns[1](psi) ];
}
// [
// rotfn[gui.params.xRotate](theta),
// rotfn[gui.params.yRotate](psi)
// ];

66
taperedLink.js Normal file
View File

@ -0,0 +1,66 @@
import * as THREE from 'three';
const EPSILON = 0.001;
class TaperedLink extends THREE.Group {
constructor(baseMaterial, color_i, n1, n2, r1, r2) {
super();
const geometry = new THREE.ConeGeometry( 1, 1, 16, true );
const cplane = new THREE.Plane(new THREE.Vector3(0, -1, 0), 0.5);
this.color_i = color_i;
this.material = baseMaterial.clone();
this.material.clippingPlanes = [ cplane ];
this.object = new THREE.Mesh( geometry, this.material );
this.add( this.object );
this.update(n1, n2, r1, r2);
}
update(n1, n2, r1, r2) {
const kraw = r1 - r2;
let k = ( Math.abs(kraw) < EPSILON ) ? EPSILON : kraw;
let nbase = n1.v3;
let napex = n2.v3;
let rbase = r1;
let rapex = r2;
if( k < 0 ) {
nbase = n2.v3;
napex = n1.v3;
rbase = r2;
rapex = r1;
k = -k;
}
const l = nbase.distanceTo(napex);
const lapex = l * rapex / k;
const h = l + lapex;
this.scale.copy(new THREE.Vector3(rbase, rbase, h));
const h_offset = 0.5 * h / l;
const pos = new THREE.Vector3();
pos.lerpVectors(nbase, napex, h_offset);
this.position.copy(pos); // the group, not the cone!!
this.lookAt(nbase);
this.children[0].rotation.x = 3 * Math.PI / 2.0;
this.visible = true;
const clipnorm = new THREE.Vector3();
clipnorm.copy(napex);
clipnorm.sub(nbase);
clipnorm.negate();
clipnorm.normalize();
this.material.clippingPlanes[0].setFromNormalAndCoplanarPoint(
clipnorm, napex
);
}
set_color(colors) {
this.material.color = new THREE.Color(colors[this.color_i]);
}
}
export { TaperedLink };