Compare commits
5 Commits
main
...
feature-mo
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
44d3e0da8a | ||
|
|
9ade532860 | ||
|
|
5458b2c6a6 | ||
|
|
b07b8d4a5b | ||
|
|
f40d182192 |
23
TODO.md
23
TODO.md
@ -1,24 +1,13 @@
|
||||
# FOURD-JS
|
||||
|
||||
To-do:
|
||||
## 120-cell 5-cell
|
||||
|
||||
* render a basic wireframe (vertices and edges)
|
||||
We can label the 5-cells by using the 600-cell layers - might be more interesting
|
||||
|
||||
- cylinder and spheres
|
||||
- group these
|
||||
Try colouring the nodes according to the 120-cell standard way and the links
|
||||
in a different set of 5 colours by the new mapping
|
||||
|
||||
-- DONE
|
||||
For a subset of 24 5-cells, the vertices seem to be grouped in clusters on the 120-cells - each cluster has one of each of the 5 labels from the 120 cell
|
||||
|
||||
Write a script which checks this for each set
|
||||
|
||||
* algorithm for 4d -> 3d transform
|
||||
|
||||
--DONE
|
||||
|
||||
* 4D shape -> 3D projection -> wireframe -> three.js
|
||||
|
||||
--DONE
|
||||
|
||||
Next:
|
||||
|
||||
how to do this efficiently so that we can rotate the shape in 4d and have
|
||||
this animate in 3d?
|
||||
27
colours.js
27
colours.js
@ -1,7 +1,14 @@
|
||||
import ColorScheme from 'color-scheme';
|
||||
import Color from 'color';
|
||||
|
||||
export const get_colours = (basis) => {
|
||||
export const get_colours = (basis, n) => {
|
||||
const colours = get_colours_spectrum(basis, n);
|
||||
return colours;
|
||||
}
|
||||
|
||||
|
||||
const get_colours_tetrade = (basis, n) => {
|
||||
// this always returns what the scheme has so it ignores n
|
||||
const basis_c = Color(basis);
|
||||
const hslb = basis_c.hsl();
|
||||
const hue = hslb['color'][0];
|
||||
@ -10,13 +17,29 @@ export const get_colours = (basis) => {
|
||||
const scheme = new ColorScheme;
|
||||
scheme.from_hue(hue).scheme("tetrade").distance(0.75);
|
||||
const colours = scheme.colors();
|
||||
colours.reverse();
|
||||
//colours.reverse();
|
||||
const hsl = colours.map((c) => Color("#" + c).hsl());
|
||||
const resaturated = hsl.map((hslc) => hslc.saturationl(saturation).rgbNumber());
|
||||
resaturated.unshift(basis);
|
||||
return resaturated;
|
||||
}
|
||||
|
||||
|
||||
const get_colours_spectrum = (basis, n) => {
|
||||
// this returns n colours evenly spaced by hue
|
||||
const basis_c = Color(basis);
|
||||
const hslb = basis_c.hsl();
|
||||
const hue = hslb['color'][0];
|
||||
const saturation = hslb['color'][1];
|
||||
const luminance = hslb['color'][2];
|
||||
const hsl = [];
|
||||
for( let i = 0; i < n; i++ ) {
|
||||
const h = (hue + i * 360 / n) % 360;
|
||||
hsl.push(Color.hsl(h, saturation, luminance));
|
||||
}
|
||||
return hsl.map((hslc) => hslc.rgbNumber());
|
||||
}
|
||||
|
||||
// basic colours where 0 = blue
|
||||
// 1 - dark blue
|
||||
// 2 - white
|
||||
|
||||
1
gui.js
1
gui.js
@ -13,6 +13,7 @@ const DEFAULTS = {
|
||||
inscribed: false,
|
||||
inscribe_all: false,
|
||||
colour: 0x3293a9,
|
||||
colour_n: 5,
|
||||
background: 0xd4d4d4,
|
||||
hyperplane: 0.93,
|
||||
zoom: 1,
|
||||
|
||||
40
main.js
40
main.js
@ -66,9 +66,20 @@ document.body.appendChild( renderer.domElement );
|
||||
// set up colours and materials for gui callbacks
|
||||
|
||||
scene.background = new THREE.Color(DEFAULTS.background);
|
||||
const node_colours = get_colours(DEFAULTS.colour);
|
||||
|
||||
|
||||
const STRUCTURES = POLYTOPES.build_all();
|
||||
|
||||
const STRUCTURES_BY_NAME = {};
|
||||
|
||||
STRUCTURES.map((s) => STRUCTURES_BY_NAME[s.name] = s);
|
||||
|
||||
const max_ms = Math.max(...STRUCTURES.map((s) => s.colour_n));
|
||||
|
||||
// make enough materials for the largest value of colour_n
|
||||
|
||||
const node_colours = get_colours(DEFAULTS.colour, max_ms);
|
||||
|
||||
const node_ms = node_colours.map((c) => new THREE.MeshStandardMaterial({color: c}));
|
||||
const link_ms = node_colours.map((c) => new THREE.MeshStandardMaterial({color: c}));
|
||||
|
||||
@ -91,17 +102,11 @@ const face_ms = [
|
||||
];
|
||||
|
||||
for( const face_m of face_ms ) {
|
||||
face_m.transparent = true;
|
||||
face_m.transparent = true;
|
||||
face_m.opacity = FACE_OPACITY;
|
||||
}
|
||||
|
||||
|
||||
const STRUCTURES = POLYTOPES.build_all();
|
||||
|
||||
const STRUCTURES_BY_NAME = {};
|
||||
|
||||
STRUCTURES.map((s) => STRUCTURES_BY_NAME[s.name] = s);
|
||||
|
||||
let shape = false;
|
||||
let structure = false;
|
||||
let node_show = [];
|
||||
@ -162,17 +167,20 @@ relnotes.addEventListener('click', releaseNotes);
|
||||
// change the colors. Otherwise we just read stuff from gui.params.
|
||||
|
||||
function setColours(c) {
|
||||
const nc = get_colours(c);
|
||||
for( let i = 0; i < node_ms.length; i++ ) {
|
||||
node_ms[i].color = new THREE.Color(nc[i]);
|
||||
link_ms[i].color = new THREE.Color(nc[i]);
|
||||
}
|
||||
if( shape ) {
|
||||
// taperedLink.set_color updates according to the link index
|
||||
shape.links.map((l) => l.object.set_colour(nc));
|
||||
if( structure ) {
|
||||
const nc = get_colours(c, structure.colour_n);
|
||||
for( let i = 0; i < node_ms.length; i++ ) {
|
||||
node_ms[i].color = new THREE.Color(nc[i]);
|
||||
link_ms[i].color = new THREE.Color(nc[i]);
|
||||
}
|
||||
if( shape ) {
|
||||
// taperedLink.set_color updates according to the link index
|
||||
shape.links.map((l) => l.object.set_colour(nc));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function setBackground(c) {
|
||||
scene.background = new THREE.Color(c)
|
||||
}
|
||||
|
||||
83
polytopes.js
83
polytopes.js
@ -89,16 +89,16 @@ export const cell5 = () => {
|
||||
{id:5, label: 5, x: 0, y: 0, z: 0, w: 1 },
|
||||
],
|
||||
links: [
|
||||
{ id:1, source:1, target: 2},
|
||||
{ id:2, source:1, target: 3},
|
||||
{ id:3, source:1, target: 4},
|
||||
{ id:4, source:1, target: 5},
|
||||
{ id:5, source:2, target: 3},
|
||||
{ id:6, source:2, target: 4},
|
||||
{ id:7, source:2, target: 5},
|
||||
{ id:8, source:3, target: 4},
|
||||
{ id:9, source:3, target: 5},
|
||||
{ id:10, source:4, target: 5},
|
||||
{ id:1, source:1, target: 2, label:0},
|
||||
{ id:2, source:1, target: 3, label:0},
|
||||
{ id:3, source:1, target: 4, label:0},
|
||||
{ id:4, source:1, target: 5, label:0},
|
||||
{ id:5, source:2, target: 3, label:0},
|
||||
{ id:6, source:2, target: 4, label:0},
|
||||
{ id:7, source:2, target: 5, label:0},
|
||||
{ id:8, source:3, target: 4, label:0},
|
||||
{ id:9, source:3, target: 5, label:0},
|
||||
{ id:10, source:4, target: 5, label:0},
|
||||
],
|
||||
options: [ { name: '--' }],
|
||||
description: `Five tetrahedra joined at ten faces with three
|
||||
@ -126,6 +126,7 @@ export const cell16 = () => {
|
||||
index_nodes(nodes);
|
||||
scale_nodes(nodes, 0.5);
|
||||
const links = auto_detect_edges(nodes, 6);
|
||||
links.map((l) => l.label = 0);
|
||||
|
||||
return {
|
||||
name: '16-cell',
|
||||
@ -513,29 +514,40 @@ export const cell120_inscribed_cell5 = () => {
|
||||
const nodes = make_120cell_vertices();
|
||||
const links = auto_detect_edges(nodes, 4);
|
||||
|
||||
for( const cstr in CELLINDEX.INDEX120 ) {
|
||||
label_nodes(nodes, CELLINDEX.INDEX120[cstr], Number(cstr));
|
||||
}
|
||||
|
||||
links.map((l) => l.label = 0);
|
||||
|
||||
const CELL5S = CELLINDEX.CELL120_CELL5;
|
||||
|
||||
const nodesc5s = [];
|
||||
const linksc5s = [];
|
||||
const nids = [];
|
||||
|
||||
for( const c5 in CELL5S ) {
|
||||
const nodes5 = nodes.filter((n) => CELL5S[c5].nodes.includes(n.id));
|
||||
const links5 = auto_detect_edges(nodes5, 5);
|
||||
links5.map((l) => l.label = CELL5S[c5].label);
|
||||
links.push(...links5);
|
||||
nodes5.map((n) => n.label = CELL5S[c5].label);
|
||||
const nodes5 = nodes.filter((n) => CELL5S[c5].nodes.includes(n.id));
|
||||
const links5 = auto_detect_edges(nodes5, 5);
|
||||
links5.map((l) => l.label = CELL5S[c5].label);
|
||||
nodes5.map((n) => n.label = CELL5S[c5].label);
|
||||
linksc5s.push(...links5);
|
||||
nodesc5s.push(...nodes5);
|
||||
nids.push(...nodes5.map((n) => n.id));
|
||||
}
|
||||
const links120 = links.filter((l) => nids.includes(l.source) && nids.includes(l.target));
|
||||
|
||||
return {
|
||||
name: '120-cell with 5-cells',
|
||||
nodes: nodes,
|
||||
links: links,
|
||||
nodes: nodesc5s,
|
||||
links: [...linksc5s, ...links120],
|
||||
options: [
|
||||
{ name: "all", links: [0, 1, 2, 3, 4, 5] },
|
||||
{ name: "24", links: [0, 1 ] },
|
||||
{ name: "24", links: [0, 3 ] },
|
||||
{ name: "48", links: [0, 1, 2 ] },
|
||||
{ name: "72", links: [0, 1, 2, 3 ] },
|
||||
{ name: "96", links: [0, 1, 2, 3, 4 ] },
|
||||
{ name: "hide 1200-cell", links: [ 1, 2, 3, 4, 5 ] },
|
||||
{ name: "hide 120-cell links", links: [ 1, 2, 3, 4, 5 ] },
|
||||
],
|
||||
description: `The vertices of the 120-cell can also be partitioned
|
||||
into 120 5-cells: each 5-cell has one vertex in each of the five
|
||||
@ -806,10 +818,6 @@ export const cell600_layered = () => {
|
||||
|
||||
// recolour nodes according to 24-cell partition
|
||||
|
||||
nodes.map((n) => n.label = 8 + plabels[n.id]);
|
||||
|
||||
const node_c = [ 8, 9, 10, 11, 12, 13, 14, 15 ];
|
||||
|
||||
const options = [];
|
||||
const layers = [];
|
||||
|
||||
@ -818,7 +826,7 @@ export const cell600_layered = () => {
|
||||
options.push({
|
||||
name: CELLINDEX.LAYER_NAMES[i],
|
||||
links: [...layers],
|
||||
nodes: [...node_c, ...layers]
|
||||
nodes: [...layers]
|
||||
})
|
||||
}
|
||||
|
||||
@ -946,12 +954,12 @@ export const tetrahedron = () => {
|
||||
{id:4, label: 4, x: 0, y: 0, z: 1, w: 0 },
|
||||
],
|
||||
links: [
|
||||
{ id:1, source:1, target: 2},
|
||||
{ id:2, source:1, target: 3},
|
||||
{ id:3, source:1, target: 4},
|
||||
{ id:4, source:2, target: 3},
|
||||
{ id:5, source:2, target: 4},
|
||||
{ id:6, source:3, target: 4},
|
||||
{ id:1, source:1, target: 2, label: 0},
|
||||
{ id:2, source:1, target: 3, label: 0},
|
||||
{ id:3, source:1, target: 4, label: 0},
|
||||
{ id:4, source:2, target: 3, label: 0},
|
||||
{ id:5, source:2, target: 4, label: 0},
|
||||
{ id:6, source:3, target: 4, label: 0},
|
||||
],
|
||||
options: [ { name: '--' }],
|
||||
description: `The simplest three-dimensional polytope, consisting of four triangles joined at six edges. The 5-cell is its four-dimensional analogue.`,
|
||||
@ -1062,7 +1070,7 @@ export const icosahedron = () => {
|
||||
|
||||
|
||||
export const build_all = () => {
|
||||
return [
|
||||
const shapes = [
|
||||
tetrahedron(),
|
||||
octahedron(),
|
||||
cube(),
|
||||
@ -1079,8 +1087,21 @@ export const build_all = () => {
|
||||
cell120_inscribed_cell5(),
|
||||
cell120_layered()
|
||||
];
|
||||
for( const shape of shapes ) {
|
||||
shape.colour_n = count_labels(shape);
|
||||
}
|
||||
return shapes;
|
||||
}
|
||||
|
||||
export const count_labels = (shape) => {
|
||||
const labels = {};
|
||||
shape.nodes.map((n) => labels[n.label] = true);
|
||||
shape.links.map((n) => labels[n.label] = true);
|
||||
return Object.keys(labels).length;
|
||||
};
|
||||
|
||||
export const radii = (shape) => {
|
||||
return shape.nodes.map(n => Math.sqrt(n.x * n.x + n.y * n.y + n.z * n.z + n.w * n.w))
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -57,7 +57,6 @@ class TaperedLink extends THREE.Group {
|
||||
}
|
||||
|
||||
set_colour(colours) {
|
||||
console.log(`taperedLink.set_colour {this.colour_i} {colours[this.colour_i]}`);
|
||||
this.material.color = new THREE.Color(colours[this.colour_i]);
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user