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No commits in common. "main" and "broken-cursed-links" have entirely different histories.

3 changed files with 41 additions and 59 deletions

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@ -2,7 +2,7 @@ import * as THREE from 'three';
const HYPERPLANE = 2.0;
const W_FORESHORTENING = 0.04;
const W_FORESHORTENING = 0.4;
class FourDShape extends THREE.Group {
@ -50,10 +50,7 @@ class FourDShape extends THREE.Group {
const length = n1.v3.distanceTo(n2.v3);
const centre = new THREE.Vector3();
centre.lerpVectors(n1.v3, n2.v3, 0.5);
const geometry = new THREE.CylinderGeometry(
this.link_scale * s2, this.link_scale * s1, 1,
16, 1, true
);
const geometry = new THREE.CylinderGeometry(this.link_scale * s2, this.link_scale * s1, 1);
const cyl = new THREE.Mesh(geometry, material);
const edge = new THREE.Group();
edge.add(cyl);
@ -73,17 +70,36 @@ class FourDShape extends THREE.Group {
const length = n1.v3.distanceTo(n2.v3);
const centre = new THREE.Vector3();
centre.lerpVectors(n1.v3, n2.v3, 0.5);
// take the average of the ends as the thickness - as a workaround,
// because I haven't worked out how to reshape tapered links without
// having to reassign a new geometry to every link
const link_mean = this.link_scale * (s1 + s2) * 0.5;
link.object.scale.copy(new THREE.Vector3(link_mean, link_mean, length));
// is this really the only way to do this?
//const geometry = new THREE.CylinderGeometry(this.link_scale * s2, this.link_scale * s1, 1);
//link.object.children[0].geometry.dispose();
this.forshortenLink(link.object.children[0].geometry, this.link_scale * s2, this.link_scale * s1);
//const link_hack = this.link_scale * (s1 + s2) * 0.5;
link.object.scale.copy(new THREE.Vector3(1, 1, length));
link.object.position.copy(centre);
link.object.lookAt(n2.v3);
link.object.children[0].rotation.x = Math.PI / 2.0;
// link.object.children[0].geometry.needsUpdate = true;
// link.object.children[0].geometry.computeVertexNormals();
link.object.visible = (!links_show || link.label in links_show);
}
forshortenLink(geometry, top, bottom) {
const count = geometry.attributes.position.count;
for( let i = 0; i < count; i++ ) {
const x = geometry.attributes.position.getX(i);
const y = geometry.attributes.position.getY(i);
const z = geometry.attributes.position.getZ(i);
if( z == 0 ) {
geometry.attributes.position.setX(i, x * top);
geometry.attributes.position.setY(i, y * top);
} else {
geometry.attributes.position.setX(i, x * bottom);
geometry.attributes.position.setY(i, y * bottom);
}
}
}
setFaceGeometry(face, geometry) {
const values = [];

33
gui.js
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@ -2,11 +2,10 @@ import { GUI } from 'lil-gui';
const DEFAULTS = {
nodesize: 0.25,
nodeopacity: 1,
linksize: 0.2,
linkopacity: 0.75,
link2opacity: 0.75,
thickness: 0.02,
nodesize: 0.02,
linkopacity: 0.5,
link2opacity: 0.5,
shape: '120-cell',
option: 'none',
visibility: 5,
@ -19,8 +18,6 @@ const DEFAULTS = {
xRotate: 'YW',
yRotate: 'XW',
dtheta: 0,
damping: false,
captions: true,
dpsi: 0,
}
@ -28,7 +25,7 @@ const DEFAULTS = {
class FourDGUI {
constructor(shapes, changeShape, setColor, setBackground, setNodeOpacity,setLinkOpacity, setVisibility, showDocs) {
constructor(shapes, changeShape, setColor, setBackground, setLinkOpacity, setVisibility) {
this.gui = new GUI();
const SHAPE_NAMES = shapes.map((s) => s.name);
@ -39,11 +36,10 @@ class FourDGUI {
option: this.link['option'],
inscribed: this.link['inscribed'],
inscribe_all: this.link['inscribe_all'],
linksize: this.link['linksize'],
thickness: this.link['thickness'],
linkopacity: this.link['linkopacity'],
link2opacity: this.link['linkopacity'],
nodesize: this.link['nodesize'],
nodeopacity: this.link['nodeopacity'],
depth: this.link['depth'],
color: this.link['color'],
background: this.link['background'],
@ -52,7 +48,6 @@ class FourDGUI {
xRotate: this.link['xRotate'],
yRotate: this.link['yRotate'],
damping: false,
captions: true,
dtheta: this.link['dtheta'],
dpsi: this.link['dpsi'],
"copy link": function () { guiObj.copyUrl() }
@ -72,20 +67,18 @@ class FourDGUI {
});
this.gui.add(this.params, 'hyperplane', 0.5, 1 / 0.8);
this.gui.add(this.params, 'zoom', 0.1, 2.0);
this.gui.add(this.params, 'nodesize', 0, 1);
this.gui.add(this.params, 'nodeopacity', 0, 1).onChange(setNodeOpacity);
this.gui.add(this.params, 'linksize', 0, 1);
this.gui.add(this.params, 'thickness', 0, 0.1);
this.gui.add(this.params, 'linkopacity', 0, 1).onChange(
(v) => setLinkOpacity(v, true)
);
this.gui.add(this.params, 'link2opacity', 0, 1).onChange(
(v) => setLinkOpacity(v, false)
);
this.gui.add(this.params, 'nodesize', 0, 0.1);
this.gui.addColor(this.params, 'color').onChange(setColor);
this.gui.addColor(this.params, 'background').onChange(setBackground);
this.gui.add(this.params, 'xRotate', [ 'YW', 'YZ', 'ZW' ]);
this.gui.add(this.params, 'yRotate', [ 'XZ', 'XY', 'XW' ]);
this.gui.add(this.params, 'captions').onChange(showDocs);
this.gui.add(this.params, 'damping');
this.gui.add(this.params, 'copy link');
@ -141,11 +134,10 @@ class FourDGUI {
}
this.link['hyperplane'] = this.numParam('hyperplane', parseFloat);
this.link['zoom'] = this.numParam('zoom', parseFloat);
this.link['linksize'] = this.numParam('linksize', parseFloat);
this.link['thickness'] = this.numParam('thickness', parseFloat);
this.link['linkopacity'] = this.numParam('linkopacity', parseFloat);
this.link['link2opacity'] = this.numParam('link2opacity', parseFloat);
this.link['nodesize'] = this.numParam('nodesize', parseFloat);
this.link['nodeopacity'] = this.numParam('nodeopacity', parseFloat);
this.link['color'] = this.numParam('color', (s) => guiObj.stringToHex(s));
this.link['background'] = this.numParam('background', (s) => guiObj.stringToHex(s));
this.link['dpsi'] = this.numParam('dpsi', parseFloat);
@ -159,11 +151,10 @@ class FourDGUI {
url.searchParams.append("option", this.params.option);
url.searchParams.append("inscribed", this.params.inscribed ? 'y': 'n');
url.searchParams.append("inscribe_all", this.params.inscribe_all ? 'y': 'n');
url.searchParams.append("linksize", this.params.linksize.toString());
url.searchParams.append("thickness", this.params.thickness.toString());
url.searchParams.append("nodesize", this.params.nodesize.toString());
url.searchParams.append("nodeopacity", this.params.nodesize.toString());
url.searchParams.append("linkopacity", this.params.nodeopacity.toString());
url.searchParams.append("link2opacity", this.params.link2opacity.toString());
url.searchParams.append("linkopacity", this.params.thickness.toString());
url.searchParams.append("link2opacity", this.params.nodesize.toString());
url.searchParams.append("color", this.hexToString(this.params.color));
url.searchParams.append("background", this.hexToString(this.params.background));
url.searchParams.append("hyperplane", this.params.hyperplane.toString());

31
main.js
View File

@ -47,19 +47,11 @@ material.opacity = 0.5;
const node_ms = node_colours.map((c) => new THREE.MeshStandardMaterial({color: c}));
const link_ms = node_colours.map((c) => new THREE.MeshStandardMaterial({color: c}));
node_ms.map((m) => {
m.transparent = true;
m.opacity = 1.0;
}
);
link_ms.map((m) => {
m.transparent = true;
m.opacity = 0.5;
}
);
)
const face_ms = [
new THREE.MeshLambertMaterial( { color: 0x44ff44 } )
@ -103,16 +95,6 @@ function displayDocs(name) {
}
}
function showDocs(visible) {
console.log(`showDocs ${visible}`);
const docdiv = document.getElementById("description");
if( visible ) {
docdiv.style.display = '';
} else {
docdiv.style.display = 'none';
}
}
// initialise gui and read params from URL
// callbacks to do things which are triggered by controls: reset the shape,
@ -143,11 +125,6 @@ function setLinkOpacity(o, primary) {
}
}
function setNodeOpacity(o) {
node_ms.map((nm) => nm.opacity = o);
}
let gui;
@ -172,10 +149,8 @@ gui = new FourDGUI(
changeShape,
setColors,
setBackground,
setNodeOpacity,
setLinkOpacity,
setVisibility,
showDocs
setVisibility
);
// these are here to pick up colour settings from the URL params
@ -241,8 +216,8 @@ function animate() {
shape.hyperplane = 1 / gui.params.hyperplane;
camera.position.set(0, 0, gui.params.zoom * CAMERA_K * gui.params.hyperplane);
shape.link_scale = gui.params.thickness;
shape.node_scale = gui.params.nodesize;
shape.link_scale = gui.params.linksize * gui.params.nodesize * 0.5;
shape.render3(rotations, node_show, link_show);