import { GUI } from 'lil-gui'; const DEFAULT_SHAPE = '120-cell'; const DEFAULT_COLOR = 0x90ebff; const DEFAULT_BG = 0xdddddd; // set up GUI const gui = new GUI(); const linkUrl = new URL(window.location.toLocaleString()); const link_params = {}; const urlParams = linkUrl.searchParams; for( const param of [ "shape", "xRotate", "yRotate" ]) { const value = urlParams.get(param); if( value ) { link_params[param] = value; } } link_params['hyperplane'] = floatParam(urlParams, 'hyperplane'); link_params['thickness'] = floatParam(urlParams, 'thickness'); link_params['color'] = colorParam(urlParams, 'color', DEFAULT_COLOR); link_params['background'] = colorParam(urlParams, 'background', DEFAULT_BG); dpsi = floatParam(urlParams, 'dpsi'); dtheta = floatParam(urlParams, 'dtheta'); const gui_params = { shape: link_params['shape'] || DEFAULT_SHAPE, thickness: link_params['thickness'] || 1, color: link_params['color'] || DEFAULT_COLOR, background: link_params['background'] || DEFAULT_BG, hyperplane: link_params['hyperplane'] || 2, xRotate: link_params['xRotate'] || 'YW', yRotate: link_params['yRotate'] || 'XZ', damping: false, "copy link": function () { const url = new URL(linkUrl.origin + linkUrl.pathname); url.searchParams.append("shape", gui_params.shape); url.searchParams.append("thickness", gui_params.thickness.toString()); url.searchParams.append("color", hexToString(gui_params.color)); url.searchParams.append("background", hexToString(gui_params.background)); url.searchParams.append("hyperplane", gui_params.hyperplane.toString()); url.searchParams.append("xRotate", gui_params.xRotate); url.searchParams.append("yRotate", gui_params.yRotate); url.searchParams.append("dtheta", dtheta.toString()); url.searchParams.append("dpsi", dpsi.toString()); copyTextToClipboard(url); } }; gui.add(gui_params, 'shape', [ '5-cell', '16-cell', 'tesseract', '24-cell', '120-cell', '600-cell' ] ).onChange(createShape) gui.add(gui_params, 'hyperplane', 1.5, 4); gui.add(gui_params, 'thickness', 0.01, 4); gui.addColor(gui_params, 'color').onChange((c) => { console.log(`Setting material colour to ${c}`); material.color = new THREE.Color(c); }); gui.addColor(gui_params, 'background').onChange((c) => { console.log(`Setting background colour to ${c}`); scene.background = new THREE.Color(c); }); gui.add(gui_params, 'xRotate', [ 'YW', 'YZ', 'ZW' ]); gui.add(gui_params, 'yRotate', [ 'XZ', 'XY', 'XW' ]); gui.add(gui_params, 'damping'); gui.add(gui_params, 'copy link'); const ROTFN = { XY: rotXY, XZ: rotXZ, XW: rotXW, YZ: rotYZ, YW: rotYW, ZW: rotZW, };