Swapping modes is not working #9
Loading…
Reference in New Issue
There is no content yet.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may exist for a short time before cleaning up, in most cases it CANNOT be undone. Continue?
The existing pattern keeps playing as well as the new one
Fixed this and I finally understand why it's weird getting Patterns to stop (you have to stop the player, which is the return value when you play a Pattern):