( ~modes = [ [ "saw", \pos_saw ], [ "reverse", \pos_reverse ], [ "sine", \pos_sine ], [ "step", \pos_step ], ]; ~outputDir = Platform.recordingsDir +/+ "GrainBuffers"; ~grainsb = Bus.audio(s, 2); ~granulators = Array.new(4); ~grainmodes = [ 0, 0, 0, 0 ]; // keep track of mode so don't swap if not needed ~speeds = [ 1, 1, 1, 1 ]; // hacky speed quantisation ~posb = Array.new(4); ~rectriggerb = Array.new(4); ~patterns = [ nil, nil, nil, nil ]; ~players = [ nil, nil, nil, nil ]; ~loopsynths = [ nil, nil, nil, nil ]; // create the control busses (0..3).do({ ~posb.add(Bus.control(s, 1)); ~rectriggerb.add(Bus.control(s, 1)); }); // start the granulators (0..3).do({ |i| var pb = ~posb[i], rtb = ~rectriggerb[i]; ~granulators.add(Granulator.new(~buflen, ~infxb, ~grainsb, pb, rtb)); }); // set up the Patterns which drive the position synths // (0..3).do({ |i| // ~patterns.add(~makePattern.value(i, 0, ~speeds[i])); // }); // // (0..3).do({|i| // ~players.add(~patterns[i].play(~tc, quant: ~beatsperbar)) // }); ~setmode = { arg track, mode; ~grainmodes[track] = mode; if(~players[track].isNil.not,{ ~players[track].stop; ~patterns[track].free; }); ~patterns[track] = ~makePattern.value(track, mode, ~speeds[track]); ~players[track] = ~patterns[track].play(~tc, quant: ~beatsperbar); }; ~setspeed = { arg track, speed; if( ~speeds[track] != speed, { ~speeds[track] = speed; ~players[track].stop; ~patterns[track].free; ~patterns[track] = ~makePattern.value(track, ~grainmodes[track], ~speeds[track]); ~players[track] = ~patterns[track].play(~tc, quant: ~beatsperbar); }); }; ~makePattern = { arg track, mode, speed; var ptrig, ppos, synth = ~modes[mode][1]; // note: trigger is going off the base tempoclock, not the playback speed - I think this is // the right thing to do but I'm not sure yet ptrig = Pbind( \instrument, \trigger, \dur, ~beatsperbar, \out, ~rectriggerb[track] ); ppos = Pbind( \instrument, synth, \dur, ~beatsperbar / speed, \length, ~buflen / speed, \out, ~posb[track] ); Ppar([ptrig, ppos]); }; ~dumpbuffers = { |prefix| (0..3).do({|i| var filename = ~outputDir +/+ prefix ++ 'buffer' ++ i.asString ++ '.aiff'; ~granulators[i].buffer.write(filename); }); } )