Palettes are working with three basic kinds
parent
c8aad099c5
commit
2b839fdbee
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@ -4,20 +4,11 @@ import * as Inputs from "npm:@observablehq/inputs";
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import random from "npm:random";
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import * as d3 from "npm:d3-color";
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console.log("Hi there");
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console.log(d3);
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console.log(d3.rgb(1, 0, 0));
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function random_colour() {
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const r = random.float(0, 1) * 255;
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const g = random.float(0, 1) * 255;
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const b = random.float(0, 1) * 255;
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return d3.rgb(r, g, b).formatHex();
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}
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function random_palette() {
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const PALETTES = new Map([
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[ "random RGB", palette_random ],
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[ "grayscale", palette_grayscale ],
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[ "monochrome", palette_monochrome ],
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]);
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// monochrome
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// one spot
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@ -30,10 +21,27 @@ function random_palette() {
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// trial - dusk
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// random HSV
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// random RGB
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function palette_random() {
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const u = random.uniform(0, 255);
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return [1,2,3].map((x)=> d3.rgb(u(), u(), u()));
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}
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function palette_grayscale() {
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const u = random.uniform(0, 1);
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return [1,2,3].map((x)=> d3.hsl(0, 0, u()));
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}
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function palette_monochrome() {
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const u = random.uniform(0, 1);
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const h = u() * 360;
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return [1,2,3].map((x)=> d3.hsl(h, u(), u()));
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}
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class DotControls {
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//
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constructor(fg, radius_opts) {
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this.radius_opts = radius_opts;
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this.fg = Inputs.color({label: "colour", value: fg});
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@ -55,11 +63,15 @@ class DotControls {
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}
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random_colours() {
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this.fg.value = random_colour();
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this.set_colour(random_colour());
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}
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set_colour(c) {
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this.fg.value = c;
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this.fg.dispatchEvent(new Event("input"));
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}
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}
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export { DotControls, random_colour };
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export { DotControls, PALETTES };
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56
src/index.md
56
src/index.md
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@ -13,7 +13,8 @@ toc: false
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```js
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import {RADIUS_OPTS, DotMaker} from './components/dots.js';
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import {DotControls, random_colour} from './components/controls.js';
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import {PALETTES, DotControls} from './components/controls.js';
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import random from "npm:random";
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const CELL = 10;
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const MAG = 2;
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@ -29,22 +30,29 @@ const ctrl1 = new DotControls(d3.color("red").formatHex(), RADIUS_OPTS);
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const ctrl2 = new DotControls(d3.color("blue").formatHex(), RADIUS_OPTS);
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const fg1 = view(ctrl1.fg)
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const fg1 = view(ctrl1.fg);
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const m1 = view(ctrl1.m);
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const n1 = view(ctrl1.n);
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const r1 = view(ctrl1.r);
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const f1 = view(ctrl1.f);
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const fg2 = view(ctrl2.fg)
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const fg2 = view(ctrl2.fg);
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const m2 = view(ctrl2.m);
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const n2 = view(ctrl2.n);
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const r2 = view(ctrl2.r);
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const f2 = view(ctrl2.f);
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const randomise_pattern = view(Inputs.button("Random dots"));
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const randomise_colours = view(Inputs.button("Random colours"));
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const randomise_all = view(Inputs.button("Random all"));
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const palette_input = Inputs.select(PALETTES, {label: "Palette type"});
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const palette_fn = view(palette_input);
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const randomise_pattern = view(Inputs.button("Random", {label:"Grids"}));
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const randomise_colours = view(Inputs.button("Random", {label:"Colours"}));
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const randomise_palette = view(Inputs.button("Random", {label:"Palette"}));
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const randomise_all = view(Inputs.button("Random", {label:"All"}));
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```
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@ -57,28 +65,36 @@ ctrl2.random_grid();
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```
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```js
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randomise_colours;
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bg_input.value = random_colour();
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bg_input.dispatchEvent(new Event("input"));
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ctrl1.random_colours();
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ctrl2.random_colours();
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```
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```js
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randomise_all;
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ctrl1.random_grid();
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ctrl2.random_grid();
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bg_input.value = random_colour();
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bg_input.dispatchEvent(new Event("input"));
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ctrl1.random_colours();
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ctrl2.random_colours();
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const rpalette = random.choice(Array.from(PALETTES.keys()));
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palette_input.value = PALETTES.get(rpalette);
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palette_input.dispatchEvent(new Event("input"));
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```
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```js
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randomise_palette
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const rpalette = random.choice(Array.from(PALETTES.keys()));
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palette_input.value = PALETTES.get(rpalette);
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palette_input.dispatchEvent(new Event("input"));
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```
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```js
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randomise_colours;
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if( palette_fn ) {
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const palette = palette_fn();
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bg_input.value = palette[0].formatHex();
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bg_input.dispatchEvent(new Event("input"));
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ctrl1.set_colour(palette[1].formatHex());
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ctrl2.set_colour(palette[2].formatHex());
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}
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```
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</div>
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<div>
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