Merge pull request 'feature-palettes' (#14) from feature-palettes into main

Reviewed-on: #14
main
bombinans 2025-01-09 00:34:14 +00:00
commit 583feac704
3 changed files with 120 additions and 40 deletions

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@ -1,5 +1,9 @@
# CHANGELOG.md # CHANGELOG.md
## v1.0.1
Added palettes
## v1.0.0 ## v1.0.0
First deployed version First deployed version

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@ -2,25 +2,22 @@
import * as Inputs from "npm:@observablehq/inputs"; import * as Inputs from "npm:@observablehq/inputs";
import random from "npm:random"; import random from "npm:random";
import shuffle from "npm:lodash.shuffle";
import * as d3 from "npm:d3-color"; import * as d3 from "npm:d3-color";
const PALETTES = new Map([
[ "random RGB", palette_random ],
[ "grayscale", palette_grayscale ],
[ "monochrome", palette_monochrome ],
[ "one spot", palette_one_spot ],
[ "triad", triad_saturated ],
[ "triad pastel", triad_pastel ],
[ "triad dusk", triad_dusk ],
[ "RGB", palette_rgb ],
[ "RBY", palette_rby ],
[ "CMY", palette_cmy ],
]);
console.log("Hi there");
console.log(d3);
console.log(d3.rgb(1, 0, 0));
function random_colour() {
const r = random.float(0, 1) * 255;
const g = random.float(0, 1) * 255;
const b = random.float(0, 1) * 255;
return d3.rgb(r, g, b).formatHex();
}
function random_palette() {
// monochrome
// one spot
// two spot // two spot
// RGB // RGB
// CMY // CMY
@ -30,10 +27,69 @@ function random_palette() {
// trial - dusk // trial - dusk
// random HSV // random HSV
// random RGB // random RGB
function palette_random() {
const u = random.uniform(0, 255);
return [1,2,3].map((x)=> d3.rgb(u(), u(), u()));
} }
function palette_grayscale() {
const u = random.uniform(0, 1);
return [1,2,3].map((x)=> d3.hsl(0, 0, u()));
}
function palette_monochrome() {
const u = random.uniform(0, 1);
const h = u() * 360;
return [1,2,3].map((x)=> d3.hsl(h, u(), u()));
}
function palette_one_spot() {
const hue = random.uniform(0, 360);
const cols = [ d3.color("white"), d3.color("black"), d3.hsl(hue(), 1, 0.5) ]
return shuffle(cols);
}
function triad_saturated() {
return triad(1, 0.5);
}
function triad_pastel() {
return triad(0.6, 0.7);
}
function triad_dusk() {
return triad(1, 0.25);
}
function triad(s, l) {
const u = random.uniform(0, 360);
const h1 = u();
const h2 = (h1 + 120) % 360;
const h3 = (h1 + 240) % 360;
const cols = [ h1, h2, h3 ].map((h) => d3.hsl(h, s, l));
return shuffle(cols);
}
function palette_rgb() {
const cols = [ d3.rgb(255, 0, 0), d3.rgb(0, 255, 0), d3.rgb(0, 0, 255) ];
return shuffle(cols);
}
function palette_rby() {
const cols = [ d3.rgb(255, 0, 0), d3.rgb(255, 255, 0), d3.rgb(0, 0, 255) ];
return shuffle(cols);
}
function palette_cmy() {
const cols = [ d3.rgb(0, 255, 255), d3.rgb(255, 255, 0), d3.rgb(255, 0, 255) ];
return shuffle(cols);
}
class DotControls { class DotControls {
//
constructor(fg, radius_opts) { constructor(fg, radius_opts) {
this.radius_opts = radius_opts; this.radius_opts = radius_opts;
this.fg = Inputs.color({label: "colour", value: fg}); this.fg = Inputs.color({label: "colour", value: fg});
@ -55,11 +111,15 @@ class DotControls {
} }
random_colours() { random_colours() {
this.fg.value = random_colour(); this.set_colour(random_colour());
}
set_colour(c) {
this.fg.value = c;
this.fg.dispatchEvent(new Event("input")); this.fg.dispatchEvent(new Event("input"));
} }
} }
export { DotControls, random_colour }; export { DotControls, PALETTES };

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@ -4,7 +4,7 @@ toc: false
<h1>poptimal</h1> <h1>poptimal</h1>
<p>by <a href="https://mikelynch.org">mike lynch</a> | <a href="https://aus.social/@mikelynch">@mikelynch@aus.social</a> | <a href="https://git.tilde.town/bombinans/poptimal">source</a></p> <p>v1.0.1 | by <a href="https://mikelynch.org">mike lynch</a> | <a href="https://aus.social/@mikelynch">@mikelynch@aus.social</a> | <a href="https://git.tilde.town/bombinans/poptimal">source</a></p>
<div class="grid grid-cols-2"> <div class="grid grid-cols-2">
@ -13,7 +13,8 @@ toc: false
```js ```js
import {RADIUS_OPTS, DotMaker} from './components/dots.js'; import {RADIUS_OPTS, DotMaker} from './components/dots.js';
import {DotControls, random_colour} from './components/controls.js'; import {PALETTES, DotControls} from './components/controls.js';
import random from "npm:random";
const CELL = 10; const CELL = 10;
const MAG = 2; const MAG = 2;
@ -29,22 +30,29 @@ const ctrl1 = new DotControls(d3.color("red").formatHex(), RADIUS_OPTS);
const ctrl2 = new DotControls(d3.color("blue").formatHex(), RADIUS_OPTS); const ctrl2 = new DotControls(d3.color("blue").formatHex(), RADIUS_OPTS);
const fg1 = view(ctrl1.fg) const fg1 = view(ctrl1.fg);
const m1 = view(ctrl1.m); const m1 = view(ctrl1.m);
const n1 = view(ctrl1.n); const n1 = view(ctrl1.n);
const r1 = view(ctrl1.r); const r1 = view(ctrl1.r);
const f1 = view(ctrl1.f); const f1 = view(ctrl1.f);
const fg2 = view(ctrl2.fg) const fg2 = view(ctrl2.fg);
const m2 = view(ctrl2.m); const m2 = view(ctrl2.m);
const n2 = view(ctrl2.n); const n2 = view(ctrl2.n);
const r2 = view(ctrl2.r); const r2 = view(ctrl2.r);
const f2 = view(ctrl2.f); const f2 = view(ctrl2.f);
const randomise_pattern = view(Inputs.button("Random dots")); const palette_input = Inputs.select(PALETTES, {label: "palette"});
const randomise_colours = view(Inputs.button("Random colours")); const palette_fn = view(palette_input);
const randomise_all = view(Inputs.button("Random all"));
const randomise_pattern = view(Inputs.button("Random", {label:"grids"}));
const randomise_colours = view(Inputs.button("Random", {label:"colours"}));
const randomise_palette = view(Inputs.button("Random", {label:"palette"}));
const randomise_all = view(Inputs.button("Random", {label:"all"}));
``` ```
@ -57,28 +65,36 @@ ctrl2.random_grid();
``` ```
```js
randomise_colours;
bg_input.value = random_colour();
bg_input.dispatchEvent(new Event("input"));
ctrl1.random_colours();
ctrl2.random_colours();
```
```js ```js
randomise_all; randomise_all;
ctrl1.random_grid(); ctrl1.random_grid();
ctrl2.random_grid(); ctrl2.random_grid();
bg_input.value = random_colour(); const rpalette = random.choice(Array.from(PALETTES.keys()));
bg_input.dispatchEvent(new Event("input")); palette_input.value = PALETTES.get(rpalette);
ctrl1.random_colours(); palette_input.dispatchEvent(new Event("input"));
ctrl2.random_colours();
``` ```
```js
randomise_palette
const rpalette = random.choice(Array.from(PALETTES.keys()));
palette_input.value = PALETTES.get(rpalette);
palette_input.dispatchEvent(new Event("input"));
```
```js
randomise_colours;
if( palette_fn ) {
const palette = palette_fn();
bg_input.value = palette[0].formatHex();
bg_input.dispatchEvent(new Event("input"));
ctrl1.set_colour(palette[1].formatHex());
ctrl2.set_colour(palette[2].formatHex());
}
```
</div> </div>
<div> <div>