Moved the resvg code into downloads, made both svg and png work the
same way, added a note crediting resvgpull/17/head
parent
146894583b
commit
a02252d8fb
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@ -1,4 +1,5 @@
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import * as resvg from 'npm:@resvg/resvg-wasm';
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const xmlns = "http://www.w3.org/2000/xmlns/";
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@ -25,7 +26,7 @@ export function download(value, name = "untitled", label = "Save") {
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}
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a.onclick = async event => {
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console.log("clicked");
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console.log("clicked download");
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b.disabled = true;
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if (a.href) {
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console.log(`already saved: ${a.href}`);
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@ -33,7 +34,9 @@ export function download(value, name = "untitled", label = "Save") {
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}
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b.textContent = "Saving…";
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try {
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console.log("awaiting value function");
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const object = await (typeof value === "function" ? value() : value);
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console.log(object);
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b.textContent = "Download";
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a.href = URL.createObjectURL(object); // eslint-disable-line require-atomic-updates
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console.log(`url = ${a.href}`);
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@ -57,7 +60,26 @@ export function svg_to_string(svg) {
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}
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export function svg_to_blob(svg) {
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export function download_as_svg(svg) {
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console.log("HEY download_as_svg");
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const str = svg_to_string(svg);
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return new Blob([string], {type: "image/svg+xml"})
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return new Blob([str], {type: "image/svg+xml"})
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}
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export async function download_as_png (svg) {
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// The Wasm must be initialized first
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const svgstr = svg_to_string(svg);
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const opts = {
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fitTo: {
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mode: 'width', // If you need to change the size
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value: 400,
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}
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};
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const resvgJS = new resvg.Resvg(svgstr, opts)
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const pngData = resvgJS.render(svgstr, opts)
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const pngBuffer = pngData.asPng();
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return new Blob([pngBuffer], { type: 'image/png' });
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}
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56
src/index.md
56
src/index.md
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@ -16,7 +16,7 @@ toc: false
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import {RADIUS_OPTS, DotMaker} from './components/dots.js';
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import {PALETTES, DotControls} from './components/controls.js';
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import {download, svg_to_string, svg_to_blob} from './components/download.js';
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import {download, download_as_svg, download_as_png} from './components/download.js';
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import random from "npm:random";
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import * as resvg from 'npm:@resvg/resvg-wasm';
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@ -160,52 +160,22 @@ display(svg.node());
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```js
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display(download(() => svg_to_blob(svg.node()), "poptimal.svg", "Save as SVG"));
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display(download(() => {
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const thing = download_as_svg(svg.node())
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return thing;
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}, "poptimal.svg", "Save as SVG"));
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```
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```js
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const png_img = document.createElement("img");
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async function svg_to_png (svg) {
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// The Wasm must be initialized first
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const svgstr = svg_to_string(svg.node());
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const opts = {
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background: 'rgba(238, 235, 230, .9)',
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fitTo: {
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mode: 'width', // If you need to change the size
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value: 400,
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}
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};
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const resvgJS = new resvg.Resvg(svgstr, opts)
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console.log(resvgJS);
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const pngData = resvgJS.render(svgstr, opts) // Output PNG data, Uint8Array
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console.log(`pngData = ${pngData}`);
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const pngBuffer = pngData.asPng();
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const pngURL = URL.createObjectURL(new Blob([pngBuffer], { type: 'image/png' }))
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console.log(`url = ${pngURL}`);
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png_img.src = pngURL
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}
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display(png_img);
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const made_png = view(Inputs.button("Make PNG"));
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```
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```js
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made_png;
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console.log(made_png);
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if( made_png > 0 ) {
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console.log("Trying to make png");
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await svg_to_png(svg);
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}
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display(download(() => {
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console.log("PNG value");
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const thing = download_as_png(svg.node())
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return thing;
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}, "poptimal.png", "Save as PNG"));
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```
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(PNGs made with <a href="https://github.com/thx/resvg-js">resvg-wasm</a> in-browser)
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</div>
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