Merge pull request 'Adjust the size of cells and dots' (#33) from feature-size into main

Reviewed-on: #33
This commit is contained in:
bombinans 2025-04-06 07:14:02 +00:00
commit c852633119
2 changed files with 50 additions and 31 deletions

View File

@ -44,10 +44,13 @@ function int_range(v1, v2) {
}
class DotMaker {
constructor(width) {
constructor(width, height) {
console.log(width, height);
this.width = width;
this.height = height;
this.wh = 0.5 * (width + height);
this.cx = 0.5 * width;
this.cy = 0.5 * width;
this.cy = 0.5 * height;
}
dots(m, n, clip) {
@ -55,13 +58,13 @@ class DotMaker {
return [];
}
const ps = [];
const is = int_range(-this.width, this.width / m)
const is = int_range(-this.width, this.height / m)
is.map((i) => {
const js = int_range(m * i + (m - n) * this.width, m * i)
js.map((j) => {
const x = (j - m * i) / (m - n);
const y = m * (x + i);
if( !clip || (x > 0 && y > 0 && x < this.width && y < this.width) ) {
if( !clip || (x > 0 && y > 0 && x < this.width && y < this.height) ) {
ps.push({i:i, j:j, x:x, y:y});
}
});
@ -78,25 +81,25 @@ class DotMaker {
case "left":
return maxr * (this.width - d.x) / this.width;
case "down":
return maxr * d.y / this.width;
return maxr * d.y / this.height;
case "up":
return maxr * (this.width - d.y) / this.width;
return maxr * (this.height - d.y) / this.height;
case "right-up":
return 0.5 * maxr * (d.x + this.width - d.y) / this.width;
return 0.5 * maxr * (d.x + this.height - d.y) / this.wh;
case "left-up":
return 0.5 * maxr * (this.width - d.x + this.width - d.y) / this.width;
return 0.5 * maxr * (this.width - d.x + this.height - d.y) / this.wh;
case "right-down":
return 0.5 * maxr * (d.x + d.y) / this.width;
return 0.5 * maxr * (d.x + d.y) / this.wh;
case "left-down":
return 0.5 * maxr * (this.width - d.x + d.y) / this.width;
return 0.5 * maxr * (this.width - d.x + d.y) / this.wh;
case "out":
return 2 * maxr * distance((d.x - this.cx), (d.y - this.cy)) / this.width;
return 2 * maxr * distance((d.x - this.cx), (d.y - this.cy)) / this.wh;
case "in":
return 2 * maxr * (0.5 * this.width - distance((d.x - this.cx), (d.y - this.cy))) / this.width;
return 2 * maxr * (0.5 * this.wh - distance((d.x - this.cx), (d.y - this.cy))) / this.wh;
// case "hyper-out":
// return 2 * maxr * Math.abs(d.x - this.cx) (d.y - this.cy)) / this.width;
// case "hyoer-in":
// case "hyper-in":
// return 2 * maxr * (0.5 * this.width - distance((d.x - this.cx), (d.y - this.cy))) / this.width;
case "noise":

View File

@ -8,11 +8,11 @@ toc: false
colourful generative patterns using [d3](https://d3js.org/) and [Observable Framework](https://observablehq.com/framework/)
<p>v1.1.2 | by <a href="https://mikelynch.org">mike lynch</a> | <a href="https://aus.social/@mikelynch">@mikelynch@aus.social</a> | <a href="https://git.tilde.town/bombinans/poptimal">source</a></p>
<p>v1.2.0 | by <a href="https://mikelynch.org">mike lynch</a> | <a href="https://aus.social/@mikelynch">@mikelynch@aus.social</a> | <a href="https://git.tilde.town/bombinans/poptimal">source</a></p>
<div class="grid grid-cols-2">
<div class="grid grid-cols-3">
<div class="card">
<div class="card grid-colspan-1">
```js
@ -24,18 +24,26 @@ import random from "npm:random";
import * as resvg from 'npm:@resvg/resvg-wasm';
const CELL = 10;
const MAG = 2;
const WIDTH = 20;
const HEIGHT = WIDTH;
const WIDTH = 200;
const HEIGHT = 200;
const dm = new DotMaker(WIDTH);
const cell_input = Inputs.range([5,60], {value: 10, label: "cell size"});
const cell = view(cell_input);
const bg_input = Inputs.color({label: "background", value: d3.color("yellow").formatHex()});
```
```js
const bg_input = Inputs.color({
label: "background", value: d3.color("white").formatHex()
});
const bg = view(bg_input);
const ctrl1 = new DotControls(d3.color("red").formatHex(), RADIUS_OPTS);
const ctrl2 = new DotControls(d3.color("blue").formatHex(), RADIUS_OPTS);
const ctrl1 = new DotControls(d3.color("white").formatHex(), RADIUS_OPTS);
const ctrl2 = new DotControls(d3.color("white").formatHex(), RADIUS_OPTS);
const fg1 = view(ctrl1.fg);
@ -87,6 +95,8 @@ ctrl1.null_grid();
ctrl2.null_grid();
palette_input.value = PALETTES.get(rpalette);
palette_input.dispatchEvent(new Event("input"));
cell_input.value = 5 + random.float() * random.float() * 55;
cell_input.dispatchEvent(new Event("input"));
ctrl1.random_grid();
ctrl2.random_grid();
@ -113,11 +123,16 @@ if( palette_fn ) {
```
</div>
<div>
<div class="card grid-colspan-2">
```js
const width = WIDTH / cell;
const height = HEIGHT / cell;
const dm = new DotMaker(width, height);
const dots1 = dm.dots(1 / m1, n1, false);
const dots2 = dm.dots(1 / m2, n2, false);
@ -129,9 +144,9 @@ const dots2 = dm.dots(1 / m2, n2, false);
const svg = d3.create("svg")
.attr("width", WIDTH * CELL * MAG)
.attr("height", HEIGHT * CELL * MAG)
.attr("viewBox", [ 0, 0, WIDTH, HEIGHT ]);
.attr("width", width * cell * MAG)
.attr("height", height * cell * MAG)
.attr("viewBox", [ 0, 0, width, height ]);
svg.append("clipPath")
@ -139,8 +154,8 @@ svg.append("clipPath")
.append("rect")
.attr("x", 0)
.attr("y", 0)
.attr("width", WIDTH)
.attr("height", HEIGHT);
.attr("width", width)
.attr("height", height);
// re transitions: they should only run when updating the palette and
@ -160,8 +175,8 @@ bg_g.selectAll("rect")
.join("rect")
.attr("x", 0)
.attr("y", 0)
.attr("width", WIDTH)
.attr("height", WIDTH)
.attr("width", width)
.attr("height", height)
.attr("fill", (d) => d.bg)
;
@ -222,6 +237,7 @@ display(download(() => {
```
(PNGs made with <a href="https://github.com/thx/resvg-js">resvg-wasm</a> in-browser)
</div>
</div>
<style>