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					b19ffd494a | 
							
								
								
									
										5
									
								
								CHANGELOG.md
									
									
									
									
									
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								CHANGELOG.md
									
									
									
									
									
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							@ -0,0 +1,5 @@
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					# CHANGELOG.md
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					## v1.0.0
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					First deployed version
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@ -1,5 +1,12 @@
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# poptimal
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					# poptimal
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					An experiment in using Observable to generate colourful SVG patterns 
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					reminiscent of op art or halftone dots.
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					Comments, feedback via Mastodon: [Mike Lynch](https://aus.social/@mikelynch)
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					## Observable
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This is an [Observable Framework](https://observablehq.com/framework/) app. To install the required dependencies, run:
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					This is an [Observable Framework](https://observablehq.com/framework/) app. To install the required dependencies, run:
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```
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					```
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										22
									
								
								src/components/controls.js
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										22
									
								
								src/components/controls.js
									
									
									
									
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							@ -16,6 +16,22 @@ function random_colour() {
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	return d3.rgb(r, g, b).formatHex();
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						return d3.rgb(r, g, b).formatHex();
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}
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					}
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					function random_palette() {
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						// monochrome
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						// one spot
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						// two spot
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					 	// RGB
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					 	// CMY
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					 	// RYB
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					 	// triad - full saturation
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					 	// triad - pastel
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					 	// trial - dusk
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					 	// random HSV
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					 	// random RGB
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					}
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class DotControls {
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					class DotControls {
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//
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					//
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	constructor(fg, radius_opts) {	
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						constructor(fg, radius_opts) {	
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@ -23,14 +39,14 @@ class DotControls {
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		this.fg = Inputs.color({label: "colour", value: fg});
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							this.fg = Inputs.color({label: "colour", value: fg});
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		this.m = Inputs.range([1, 5], {value: 2, step: 1, label:"m"});
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							this.m = Inputs.range([1, 5], {value: 2, step: 1, label:"m"});
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		this.n = Inputs.range([1, 5], {value: 2, step: 1, label:"n"});
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							this.n = Inputs.range([1, 5], {value: 2, step: 1, label:"n"});
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		this.r = Inputs.range([0, 0.5], {value: 0.3, step: 0.01, label: "radius"});
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							this.r = Inputs.range([0, 0.4], {value: 0.2, step: 0.01, label: "radius"});
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		this.f = Inputs.select(radius_opts, {value: radius_opts[0]});
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							this.f = Inputs.select(radius_opts, {label: "gradient", value: radius_opts[0]});
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	}
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						}
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	random_grid() {
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						random_grid() {
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		this.m.value = random.choice([1, 2, 3, 4, 5]);	
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							this.m.value = random.choice([1, 2, 3, 4, 5]);	
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		this.n.value = random.choice([1, 2, 3, 4, 5]);
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							this.n.value = random.choice([1, 2, 3, 4, 5]);
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		this.r.value = random.float(0, 0.5);
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							this.r.value = random.float(0, 0.4);
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		this.f.value = random.choice(this.radius_opts);
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							this.f.value = random.choice(this.radius_opts);
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		this.m.dispatchEvent(new Event("input"));
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							this.m.dispatchEvent(new Event("input"));
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		this.n.dispatchEvent(new Event("input"));
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							this.n.dispatchEvent(new Event("input"));
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@ -6,10 +6,10 @@ const RADIUS_OPTS = [
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	"left",
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						"left",
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	"up",
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						"up",
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	"down",
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						"down",
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	"RU",
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						"right-up",
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	"RD",
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						"right-down",
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	"LU",
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						"left-up",
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	"LD",
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						"left-down",
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	"in",
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						"in",
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	"out",
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						"out",
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];
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					];
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@ -58,13 +58,13 @@ class DotMaker {
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	      		return maxr * d.y / this.width;
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						      		return maxr * d.y / this.width;
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	    	case "up":
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						    	case "up":
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	      		return maxr * (this.width - d.y) / this.width;
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						      		return maxr * (this.width - d.y) / this.width;
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	      	case "RU":
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						      	case "right-up":
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	      		return 0.5 * maxr * (d.x + this.width - d.y) / this.width;
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						      		return 0.5 * maxr * (d.x + this.width - d.y) / this.width;
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	      	case "LU":
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						      	case "left-up":
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	      		return 0.5 * maxr * (this.width - d.x + this.width - d.y) / this.width;
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						      		return 0.5 * maxr * (this.width - d.x + this.width - d.y) / this.width;
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	      	case "RD":
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						      	case "right-down":
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	      		return 0.5 * maxr * (d.x + d.y) / this.width;
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						      		return 0.5 * maxr * (d.x + d.y) / this.width;
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	      	case "LD":
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						      	case "left-down":
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	      		return 0.5 * maxr * (this.width - d.x + d.y) / this.width;
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						      		return 0.5 * maxr * (this.width - d.x + d.y) / this.width;
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	      	case "out":
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						      	case "out":
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	      		return 2 * maxr * distance((d.x - this.cx), (d.y - this.cy)) / this.width;
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						      		return 2 * maxr * distance((d.x - this.cx), (d.y - this.cy)) / this.width;
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								src/index.md
									
									
									
									
									
								
							
							
						
						
									
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								src/index.md
									
									
									
									
									
								
							@ -4,6 +4,8 @@ toc: false
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<h1>poptimal</h1>
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					<h1>poptimal</h1>
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					<p>by <a href="https://mikelynch.org">mike lynch</a> | <a href="https://aus.social/@mikelynch">@mikelynch@aus.social</a> | <a href="https://git.tilde.town/bombinans/poptimal">source</a></p>
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<div class="grid grid-cols-2">
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					<div class="grid grid-cols-2">
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  <div class="card">
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					  <div class="card">
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@ -20,27 +22,27 @@ const HEIGHT = WIDTH;
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const dm = new DotMaker(WIDTH);
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					const dm = new DotMaker(WIDTH);
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const bg_input = Inputs.color({label: "background", value: d3.color("yellow").formatHex()});
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					const bg_input = Inputs.color({label: "background", value: d3.color("yellow").formatHex()});
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const bg = view(bg_input);
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					const bg = view(bg_input);
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const ctrl1 = new DotControls(d3.color("red").formatHex(), RADIUS_OPTS);
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					const ctrl1 = new DotControls(d3.color("red").formatHex(), RADIUS_OPTS);
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const ctrl2 = new DotControls(d3.color("blue").formatHex(), RADIUS_OPTS);
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					const ctrl2 = new DotControls(d3.color("blue").formatHex(), RADIUS_OPTS);
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const fg1 = view(ctrl1.fg)
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					const fg1 = view(ctrl1.fg)
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const m1 = view(ctrl1.m);
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					const m1 = view(ctrl1.m);
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const n1 = view(ctrl1.n);
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					const n1 = view(ctrl1.n);
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const r1 = view(ctrl1.r);
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					const r1 = view(ctrl1.r);
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const f1 = view(ctrl1.f);
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					const f1 = view(ctrl1.f);
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const fg2 = view(ctrl2.fg)
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					const fg2 = view(ctrl2.fg)
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const m2 = view(ctrl2.m);
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					const m2 = view(ctrl2.m);
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const n2 = view(ctrl2.n);
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					const n2 = view(ctrl2.n);
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const r2 = view(ctrl2.r);
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					const r2 = view(ctrl2.r);
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const f2 = view(ctrl2.f);
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					const f2 = view(ctrl2.f);
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					const randomise_pattern = view(Inputs.button("Random dots"));
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const randomise_pattern = view(Inputs.button("Random grids"));
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const randomise_colours = view(Inputs.button("Random colours"));
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					const randomise_colours = view(Inputs.button("Random colours"));
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const randomise_all = view(Inputs.button("Random all"));
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					const randomise_all = view(Inputs.button("Random all"));
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</div>
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					</div>
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<style>
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					<style>
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					h1 {
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					  font-family: helvetica, arial, sans-serif;
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					  font-weight: bold;
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					}
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					p {
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					  font-family: helvetica, arial, sans-serif;
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					  font-size: 9pt
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					}
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</style>
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					</style>
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