180 lines
4.7 KiB
C
180 lines
4.7 KiB
C
// udp.c
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/* TODO:
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* convert error codes to strings and print them, we could just make a table
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* option to change port, handle when we cant get gur port
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* be able to send packets when sounds / recording starts / ends ?
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* store from ip + port in message ?
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*/
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#ifdef _WIN32
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#include <winsock2.h>
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#else
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#include <sys/socket.h>
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#include <sys/select.h>
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#include <sys/time.h>
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#include <unistd.h>
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#endif
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#include "ampler.h"
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// sadly, these mess with gur FD_SET macro ; - ;
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#undef do
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#undef if
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#undef for
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#undef while
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// G l o b a L E v i L //
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#ifdef _WIN32
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static SOCKET udp_sock;
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#else
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static int udp_sock;
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#endif
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#ifdef _WIN32
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void udp_init(Ampler_state *state) {
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// https://docs.microsoft.com/en-us/windows/win32/api/winsock2/nf-winsock2-wsastartup
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WSADATA wsa;
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if (WSAStartup(MAKEWORD(2, 2), &wsa)) // we want version 2.2
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printf("error: WSAStartup() != 0, WSAGetLastError() = %i\n", WSAGetLastError());
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// https://docs.microsoft.com/en-us/windows/win32/api/winsock2/nf-winsock2-socket
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// SOCKET s = socket(
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udp_sock = socket(
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AF_INET, // ipv4
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SOCK_DGRAM, // udp
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0 // protocol, 0 = unspecified
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);
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if (udp_sock == INVALID_SOCKET)
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printf("error: socket is invalid, WSAGetLastError() = %i\n" , WSAGetLastError());
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// https://docs.microsoft.com/en-us/windows/win32/winsock/sockaddr-2
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struct sockaddr_in server; // sockaddr_in = ipv4
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const int PORT = 8888;
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server.sin_family = AF_INET; // ipv4
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server.sin_addr.s_addr = INADDR_ANY;
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server.sin_port = htons(PORT); // convert host to network byte order for short
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// https://docs.microsoft.com/en-us/windows/win32/api/winsock/nf-winsock-bind
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int bind_result = bind(
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udp_sock, // unbound socket, to be bound
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&server, // local address of socket
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sizeof(server) // sizeof address struct
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);
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if (bind_result == SOCKET_ERROR)
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printf("error: bind returned SOCKET_ERROR, WSAGetLastError() = %i\n" , WSAGetLastError());
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}
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#else
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void udp_init(Ampler_state *state) {
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//
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}
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#endif
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#ifdef _WIN32
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void udp_quit(Ampler_state *state) {
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closesocket(udp_sock);
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WSACleanup();
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}
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#else
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void udp_quit(Ampler_state *state) {
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// close(udp_sock);
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}
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#endif
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#ifdef _WIN32
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void recv_packet(Ampler_state *state) {
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char discard_buf[32] = { 0 }; // for dropped packets
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char *buf = discard_buf;
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int buf_len = sizeof discard_buf;
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for (int i = 0; i < arraylen(state -> messages); i += 1) {
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Udp_msg *msg = &(state -> messages[i]);
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if (msg -> state == MSG_FREE) {
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msg -> state = MSG_TRIGGER;
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buf = msg -> text;
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buf_len = sizeof msg -> text;
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SDL_memset(buf, 0, buf_len);
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break;
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}
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}
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if (buf == discard_buf)
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puts("dropped udp packet.");
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struct sockaddr_in from_addr;
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int from_addr_size = sizeof from_addr;
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// https://docs.microsoft.com/en-us/windows/win32/api/winsock/nf-winsock-recvfrom
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int recv_len = recvfrom(
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udp_sock, // socket to recive on
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buf, // buffer for recv'd data
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buf_len - 1, // size of buffer in bytes, '- 1' preserves null terminator
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0, // flags
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&from_addr, // address struct to recieve source of packet
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&from_addr_size // POINTER to size of address struct
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);
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if (recv_len == SOCKET_ERROR)
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if (WSAGetLastError() != WSAEMSGSIZE) // packet was truncated to fit buffer
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printf("error: recvfrom returned SOCKET_ERROR, WSAGetLastError() = %i\n" , WSAGetLastError());
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// convert to ipv4 address string, stored in static buffer, next call overwrites
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const char *from_ip_str = inet_ntoa(from_addr.sin_addr);
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int from_port = ntohs(from_addr.sin_port); // convert network to host byte order for short
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if (0) // FOR DEBUGGING
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printf("%s:%d\t%s\n", from_ip_str, from_port, buf);
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}
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#else
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void recv_packet(Ampler_state *state) {
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//
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}
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#endif
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#ifdef _WIN32
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void udp_frame(Ampler_state *state) {
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// https://docs.microsoft.com/en-us/windows/win32/api/winsock2/nf-winsock2-select
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fd_set recv_fd_set;
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FD_ZERO(&recv_fd_set); // init / clear set
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// https://docs.microsoft.com/en-us/windows/win32/api/winsock/ns-winsock-timeval
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TIMEVAL timeout;
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timeout.tv_sec = 0;
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timeout.tv_usec = 1000; // 1 ms
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while (1) {
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// https://docs.microsoft.com/en-us/windows/win32/api/winsock2/nf-winsock2-select
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FD_SET(udp_sock, &recv_fd_set); // add server socket to set
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int can_recv = select( // returns gur number of sockets, we can recv on, 0 on timeout
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0, // ignored on win, used for compatability
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&recv_fd_set, // soc set to be checked for reading
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NULL, // set to be checked for writing
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NULL, // set to be checked for errors
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&timeout // max time to wait for
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);
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if (can_recv == SOCKET_ERROR)
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printf("error: select returned SOCKET_ERROR, WSAGetLastError() = %i\n", WSAGetLastError());
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if (FD_ISSET(udp_sock, &recv_fd_set)) {
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// puts("soc in set, we can recv data!");
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}
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else {
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// puts("timeout");
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return;
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}
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recv_packet(state);
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}
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}
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#else
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void udp_frame(Ampler_state *state) {
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//
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}
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#endif
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