From 6ee0aea9e55cd72102a7abee26481179311273f2 Mon Sep 17 00:00:00 2001 From: "C. McEnroe" Date: Thu, 21 Jan 2021 11:39:23 -0500 Subject: [PATCH] Simplify windowUpdate loops and factor out windowTop No idea why I made that more complicated than it had to be looping backwards. --- ui.c | 38 +++++++++++++++++--------------------- 1 file changed, 17 insertions(+), 21 deletions(-) diff --git a/ui.c b/ui.c index 090a247..ed0cb6a 100644 --- a/ui.c +++ b/ui.c @@ -463,33 +463,31 @@ static void mainAdd(int y, const char *str) { (void)nx; } +static size_t windowTop(const struct Window *window) { + size_t top = BufferCap - MAIN_LINES - window->scroll; + if (window->scroll) top += MarkerLines; + return top; +} + static void windowUpdate(void) { struct Window *window = windows.ptrs[windows.show]; - int y = MAIN_LINES - 1; - size_t bottom = BufferCap - 1 - window->scroll + !!window->scroll; - for (size_t i = bottom; i < BufferCap; --i) { + int y = 0; + int marker = MAIN_LINES - SplitLines - MarkerLines; + for (size_t i = windowTop(window); i < BufferCap; ++i) { const struct Line *line = bufferHard(window->buffer, i); - if (!line) break; - mainAdd(y, line->str); - if (!y--) break; - } - - while (y >= 0) { - wmove(main, y--, 0); - wclrtoeol(main); + mainAdd(y++, (line ? line->str : "")); + if (window->scroll && y == marker) break; } if (!window->scroll) return; - y = MAIN_LINES - 1; - for (size_t i = BufferCap - 1; i < BufferCap; --i) { + y = MAIN_LINES - SplitLines; + for (size_t i = BufferCap - SplitLines; i < BufferCap; ++i) { const struct Line *line = bufferHard(window->buffer, i); - if (!line) break; - mainAdd(y, line->str); - if (--y < MAIN_LINES - SplitLines) break; + mainAdd(y++, (line ? line->str : "")); } wattr_set(main, A_NORMAL, 0, NULL); - mvwhline(main, y, 0, ACS_BULLET, COLS); + mvwhline(main, marker, 0, ACS_BULLET, COLS); } static void windowScroll(struct Window *window, int n) { @@ -513,8 +511,7 @@ static void windowScrollTo(struct Window *window, int top) { } static void windowScrollHot(struct Window *window, int dir) { - size_t from = BufferCap - window->scroll - MAIN_LINES + MarkerLines + dir; - for (size_t i = from; i < BufferCap; i += dir) { + for (size_t i = windowTop(window) + dir; i < BufferCap; i += dir) { const struct Line *line = bufferHard(window->buffer, i); const struct Line *prev = bufferHard(window->buffer, i - 1); if (!line || line->heat < Hot) continue; @@ -526,8 +523,7 @@ static void windowScrollHot(struct Window *window, int dir) { static void windowScrollSearch(struct Window *window, const char *str, int dir) { - size_t from = BufferCap - window->scroll - MAIN_LINES + MarkerLines + dir; - for (size_t i = from; i < BufferCap; i += dir) { + for (size_t i = windowTop(window) + dir; i < BufferCap; i += dir) { const struct Line *line = bufferHard(window->buffer, i); if (!line || !strcasestr(line->str, str)) continue; windowScrollTo(window, BufferCap - i);