Hide ignored messages at the soft -> hard buffer layer
This restores normal scrolling behaviour.weechat-hashes
parent
e229931253
commit
96386adac3
9
buffer.c
9
buffer.c
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@ -174,7 +174,7 @@ static int flow(struct Lines *hard, int cols, const struct Line *soft) {
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}
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}
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int bufferPush(
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int bufferPush(
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struct Buffer *buffer, int cols,
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struct Buffer *buffer, int cols, bool ignore,
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enum Heat heat, time_t time, const char *str
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enum Heat heat, time_t time, const char *str
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) {
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) {
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struct Line *soft = linesNext(&buffer->soft);
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struct Line *soft = linesNext(&buffer->soft);
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@ -182,10 +182,11 @@ int bufferPush(
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soft->time = time;
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soft->time = time;
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soft->str = strdup(str);
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soft->str = strdup(str);
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if (!soft->str) err(EX_OSERR, "strdup");
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if (!soft->str) err(EX_OSERR, "strdup");
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if (heat < Cold && ignore) return 0;
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return flow(&buffer->hard, cols, soft);
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return flow(&buffer->hard, cols, soft);
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}
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}
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void bufferReflow(struct Buffer *buffer, int cols) {
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void bufferReflow(struct Buffer *buffer, int cols, bool ignore) {
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buffer->hard.len = 0;
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buffer->hard.len = 0;
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for (size_t i = 0; i < BufferCap; ++i) {
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for (size_t i = 0; i < BufferCap; ++i) {
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free(buffer->hard.lines[i].str);
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free(buffer->hard.lines[i].str);
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@ -193,6 +194,8 @@ void bufferReflow(struct Buffer *buffer, int cols) {
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}
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}
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for (size_t i = 0; i < BufferCap; ++i) {
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for (size_t i = 0; i < BufferCap; ++i) {
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const struct Line *soft = bufferSoft(buffer, i);
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const struct Line *soft = bufferSoft(buffer, i);
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if (soft) flow(&buffer->hard, cols, soft);
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if (!soft) continue;
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if (soft->heat < Cold && ignore) continue;
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flow(&buffer->hard, cols, soft);
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}
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}
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}
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}
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4
chat.h
4
chat.h
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@ -288,10 +288,10 @@ void bufferFree(struct Buffer *buffer);
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const struct Line *bufferSoft(const struct Buffer *buffer, size_t i);
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const struct Line *bufferSoft(const struct Buffer *buffer, size_t i);
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const struct Line *bufferHard(const struct Buffer *buffer, size_t i);
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const struct Line *bufferHard(const struct Buffer *buffer, size_t i);
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int bufferPush(
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int bufferPush(
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struct Buffer *buffer, int cols,
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struct Buffer *buffer, int cols, bool ignore,
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enum Heat heat, time_t time, const char *str
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enum Heat heat, time_t time, const char *str
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);
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);
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void bufferReflow(struct Buffer *buffer, int cols);
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void bufferReflow(struct Buffer *buffer, int cols, bool ignore);
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enum Edit {
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enum Edit {
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EditHead,
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EditHead,
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24
ui.c
24
ui.c
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@ -462,8 +462,7 @@ static void windowUpdate(void) {
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size_t bottom = BufferCap - 1 - window->scroll + !!window->scroll;
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size_t bottom = BufferCap - 1 - window->scroll + !!window->scroll;
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for (size_t i = bottom; i < BufferCap; --i) {
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for (size_t i = bottom; i < BufferCap; --i) {
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const struct Line *line = bufferHard(window->buffer, i);
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const struct Line *line = bufferHard(window->buffer, i);
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if (!line) continue;
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if (!line) break;
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if (line->heat < Cold && window->ignore) continue;
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mainAdd(y, line->str);
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mainAdd(y, line->str);
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if (!y--) break;
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if (!y--) break;
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}
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}
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@ -477,8 +476,7 @@ static void windowUpdate(void) {
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y = MAIN_LINES - 1;
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y = MAIN_LINES - 1;
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for (size_t i = BufferCap - 1; i < BufferCap; --i) {
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for (size_t i = BufferCap - 1; i < BufferCap; --i) {
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const struct Line *line = bufferHard(window->buffer, i);
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const struct Line *line = bufferHard(window->buffer, i);
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if (!line) continue;
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if (!line) break;
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if (line->heat < Cold && window->ignore) continue;
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mainAdd(y, line->str);
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mainAdd(y, line->str);
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if (--y < MAIN_LINES - SplitLines) break;
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if (--y < MAIN_LINES - SplitLines) break;
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}
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}
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@ -537,21 +535,19 @@ static void notify(uint id, const char *str) {
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void uiWrite(uint id, enum Heat heat, const time_t *src, const char *str) {
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void uiWrite(uint id, enum Heat heat, const time_t *src, const char *str) {
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struct Window *window = windows.ptrs[windowFor(id)];
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struct Window *window = windows.ptrs[windowFor(id)];
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time_t ts = (src ? *src : time(NULL));
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time_t ts = (src ? *src : time(NULL));
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if (heat < Cold && window->ignore) {
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window->unreadHard += bufferPush(window->buffer, COLS, heat, ts, str);
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return;
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}
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int lines = 0;
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int lines = 0;
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if (heat > Ice || !window->ignore) {
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if (!window->unreadSoft++) window->unreadHard = 0;
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if (!window->unreadSoft++) window->unreadHard = 0;
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}
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if (window->mark && heat > Cold) {
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if (window->mark && heat > Cold) {
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if (!window->unreadWarm++) {
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if (!window->unreadWarm++) {
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lines += bufferPush(window->buffer, COLS, Cold, 0, "");
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lines += bufferPush(window->buffer, COLS, false, Cold, 0, "");
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}
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}
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if (heat > window->heat) window->heat = heat;
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if (heat > window->heat) window->heat = heat;
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statusUpdate();
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statusUpdate();
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}
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}
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lines += bufferPush(window->buffer, COLS, heat, ts, str);
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lines += bufferPush(window->buffer, COLS, window->ignore, heat, ts, str);
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window->unreadHard += lines;
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window->unreadHard += lines;
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if (window->scroll) windowScroll(window, lines);
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if (window->scroll) windowScroll(window, lines);
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if (window == windows.ptrs[windows.show]) windowUpdate();
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if (window == windows.ptrs[windows.show]) windowUpdate();
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@ -579,7 +575,8 @@ static void resize(void) {
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wclear(main);
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wclear(main);
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wresize(main, MAIN_LINES, COLS);
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wresize(main, MAIN_LINES, COLS);
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for (uint num = 0; num < windows.len; ++num) {
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for (uint num = 0; num < windows.len; ++num) {
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bufferReflow(windows.ptrs[num]->buffer, COLS);
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struct Window *window = windows.ptrs[num];
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bufferReflow(window->buffer, COLS, window->ignore);
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}
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}
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windowUpdate();
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windowUpdate();
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}
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}
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@ -756,6 +753,7 @@ void uiCloseNum(uint num) {
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static void toggleIgnore(struct Window *window) {
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static void toggleIgnore(struct Window *window) {
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window->ignore ^= true;
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window->ignore ^= true;
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bufferReflow(window->buffer, COLS, window->ignore);
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windowUpdate();
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windowUpdate();
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statusUpdate();
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statusUpdate();
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}
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}
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@ -789,7 +787,7 @@ static void showAuto(void) {
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}
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}
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static void insertBlank(struct Window *window) {
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static void insertBlank(struct Window *window) {
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int lines = bufferPush(window->buffer, COLS, Cold, 0, "");
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int lines = bufferPush(window->buffer, COLS, false, Cold, 0, "");
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window->unreadHard += lines;
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window->unreadHard += lines;
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if (window->scroll) {
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if (window->scroll) {
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windowScroll(window, lines);
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windowScroll(window, lines);
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@ -1015,7 +1013,7 @@ void uiLoad(const char *name) {
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if (!time) break;
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if (!time) break;
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enum Heat heat = (version > 2 ? readTime(file) : Cold);
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enum Heat heat = (version > 2 ? readTime(file) : Cold);
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readString(file, &buf, &cap);
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readString(file, &buf, &cap);
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bufferPush(window->buffer, COLS, heat, time, buf);
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bufferPush(window->buffer, COLS, window->ignore, heat, time, buf);
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}
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}
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}
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}
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