179 lines
4.7 KiB
C
179 lines
4.7 KiB
C
/* Copyright (C) 2020 C. McEnroe <june@causal.agency>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* Additional permission under GNU GPL version 3 section 7:
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*
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* If you modify this Program, or any covered work, by linking or
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* combining it with LibreSSL (or a modified version of that library),
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* containing parts covered by the terms of the OpenSSL License and the
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* original SSLeay license, the licensors of this Program grant you
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* additional permission to convey the resulting work. Corresponding
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* Source for a non-source form of such a combination shall include the
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* source code for the parts of LibreSSL used as well as that of the
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* covered work.
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*/
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#include <err.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sysexits.h>
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#include "chat.h"
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struct Node {
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uint id;
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char *str;
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enum Color color;
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struct Node *prev;
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struct Node *next;
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};
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static struct Node *alloc(uint id, const char *str, enum Color color) {
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struct Node *node = malloc(sizeof(*node));
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if (!node) err(EX_OSERR, "malloc");
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node->id = id;
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node->str = strdup(str);
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node->color = color;
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node->prev = NULL;
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node->next = NULL;
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if (!node->str) err(EX_OSERR, "strdup");
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return node;
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}
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static struct Node *head;
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static struct Node *tail;
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static struct Node *detach(struct Node *node) {
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if (node->prev) node->prev->next = node->next;
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if (node->next) node->next->prev = node->prev;
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if (head == node) head = node->next;
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if (tail == node) tail = node->prev;
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node->prev = NULL;
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node->next = NULL;
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return node;
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}
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static struct Node *prepend(struct Node *node) {
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node->prev = NULL;
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node->next = head;
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if (head) head->prev = node;
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head = node;
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tail = (tail ?: node);
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return node;
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}
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static struct Node *append(struct Node *node) {
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node->next = NULL;
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node->prev = tail;
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if (tail) tail->next = node;
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tail = node;
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head = (head ?: node);
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return node;
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}
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static struct Node *find(uint id, const char *str) {
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for (struct Node *node = head; node; node = node->next) {
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if (node->id != id) continue;
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if (strcmp(node->str, str)) continue;
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return node;
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}
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return NULL;
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}
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void completeAdd(uint id, const char *str, enum Color color) {
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if (!find(id, str)) append(alloc(id, str, color));
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}
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void completeTouch(uint id, const char *str, enum Color color) {
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struct Node *node = find(id, str);
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if (node) node->color = color;
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prepend(node ? detach(node) : alloc(id, str, color));
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}
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enum Color completeColor(uint id, const char *str) {
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struct Node *node = find(id, str);
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return (node ? node->color : Default);
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}
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static struct Node *match;
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const char *complete(uint id, const char *prefix) {
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for (match = (match ? match->next : head); match; match = match->next) {
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if (match->id && match->id != id) continue;
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if (strncasecmp(match->str, prefix, strlen(prefix))) continue;
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return match->str;
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}
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return NULL;
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}
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void completeAccept(void) {
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if (match) prepend(detach(match));
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match = NULL;
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}
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void completeReject(void) {
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match = NULL;
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}
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static struct Node *iter;
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uint completeID(const char *str) {
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for (iter = (iter ? iter->next : head); iter; iter = iter->next) {
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if (iter->id && !strcmp(iter->str, str)) return iter->id;
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}
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return None;
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}
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void completeReplace(uint id, const char *old, const char *new) {
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struct Node *next = NULL;
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for (struct Node *node = head; node; node = next) {
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next = node->next;
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if (id && node->id != id) continue;
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if (strcmp(node->str, old)) continue;
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free(node->str);
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node->str = strdup(new);
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prepend(detach(node));
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if (!node->str) err(EX_OSERR, "strdup");
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}
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}
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void completeRemove(uint id, const char *str) {
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struct Node *next = NULL;
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for (struct Node *node = head; node; node = next) {
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next = node->next;
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if (id && node->id != id) continue;
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if (strcmp(node->str, str)) continue;
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if (match == node) match = NULL;
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if (iter == node) iter = NULL;
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detach(node);
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free(node->str);
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free(node);
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}
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}
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void completeClear(uint id) {
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struct Node *next = NULL;
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for (struct Node *node = head; node; node = next) {
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next = node->next;
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if (node->id != id) continue;
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if (match == node) match = NULL;
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if (iter == node) iter = NULL;
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detach(node);
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free(node->str);
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free(node);
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}
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}
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