9mm/lib/game/space-is-neighbor.fnl
dozens c7b2c98200 🗄️ big tidy up
- isolate core game logic and move it to src/game.fnl
- main.fnl should be just the ui now
- move all table funcs into lib/table
- move all (1) string funcs into lib/string
- move all game funcs into lib/game/
2024-06-20 09:17:06 -06:00

20 rindas
695 B
Fennel

(local {: contains
: head
: tail
} (require :lib.table))
(lambda space-is-neighbor? [all-neighbors from to]
;; i have learned to check that i'm passing the correct type of move
;; i.e. a number and not a string
(assert (= "number" (type from)) "from must be a number")
(assert (= "number" (type to)) "to must be a number")
(assert (= "table" (type all-neighbors)) "all-neighbors must be a table")
(let [neighborhood-list (icollect [_ n (ipairs all-neighbors)] (if (= from (head n)) n))
neighborhood (head neighborhood-list)
neighbors (tail neighborhood)
is-neighbor (contains neighbors to)]
is-neighbor))
{: space-is-neighbor?}