diff --git a/books.csv b/books.csv index f508283..d27fc28 100644 --- a/books.csv +++ b/books.csv @@ -1,13 +1,13 @@ author_sort,comments,timestamp,formats,isbn,identifiers,languages,pubdate,series,series_index,size,tags,title_sort,id,uuid "King, Stephen","","2012-11-21T06:06:34-07:00","epub, mobi","","","eng","2004-11-20T12:00:00-07:00","The Dark Tower","7.0","4416700","","Dark Tower, The","2","e1fc28a8-85b3-4dee-a5da-26f3ac213e52" "King, Stephen","After his confrontation with the man in black at the end of **The Gunslinger** , Roland awakes to find three doors on the beach of Mid-World's Western Sea—each leading to New York City but at three different moments in time. Through these doors, Roland must ""draw"" three figures crucial to his quest for the Dark Tower. In 1987, he finds Eddie Dean, The Prisoner, a heroin addict. In 1964, he meets Odetta Holmes, the Lady of Shadows, a young African-American heiress who lost her lower legs in a subway accident and gained a second personality that rages within her. And in 1977, he encounters Jack mort, Death, a pusher responsible for cruelties beyond imagining. Has Roland found new companions to form the ka-tet of his quest? Or has he unleashed something else entirely? -","2012-11-18T03:00:36-07:00","epub, mobi","9780451210852","goodreads:5094,isbn:9780451210852","eng","1987-03-31T17:00:00-07:00","The Dark Tower","2.0","867788","","Drawing of the Three, The","3","1783b427-f5d0-4d16-befa-677cd8596a85" +","2012-11-18T03:00:36-07:00","epub, mobi","9780451210852","isbn:9780451210852,goodreads:5094","eng","1987-03-31T17:00:00-07:00","The Dark Tower","2.0","867788","","Drawing of the Three, The","3","1783b427-f5d0-4d16-befa-677cd8596a85" "King, Stephen","Beginning with a short story appearing in *The Magazine of Fantasy and Science Fiction* in 1978, the publication of Stephen King's epic work of fantasy -- what he considers to be a single long novel and his magnum opus -- has spanned a quarter of a century. Set in a world of extraordinary circumstances, filled with stunning visual imagery and unforgettable characters, *The Dark Tower* series is King's most visionary feat of storytelling, a magical mix of science fiction, fantasy, and horror that may well be his crowning achievement. **Book I** In *The Gunslinger* (originally published in 1982), King introduces his most enigmatic hero, Roland Deschain of Gilead, the Last Gunslinger. He is a haunting, solitary figure at first, on a mysterious quest through a desolate world that eerily mirrors our own. Pursuing the man in black, an evil being who can bring the dead back to life, Roland is a good man who seems to leave nothing but death in his wake. This new edition of *The Gunslinger* has been revised and expanded throughout by King, with new story material, in addition to a new introduction and foreword. It also includes four full-color illustrations in the hardcover and trade paperback formats. -","2012-11-18T03:00:38-07:00","epub, mobi","9780670032549","goodreads:22550,isbn:9780670032549","eng","1982-05-31T18:00:00-06:00","The Dark Tower","1.0","575319","","Gunslinger, The","4","800bbb29-beb0-43b0-a6ea-1dd090dbb129" +","2012-11-18T03:00:38-07:00","epub, mobi","9780670032549","isbn:9780670032549,goodreads:22550","eng","1982-05-31T18:00:00-06:00","The Dark Tower","1.0","575319","","Gunslinger, The","4","800bbb29-beb0-43b0-a6ea-1dd090dbb129" "King, Stephen","With 10 full-color illustrations by Darrel Anderson The next-to-last novel in Stephen King's seven-volume magnum opus, *Song of Susannah* is at once a book of revelation, a fascinating key to the unfolding mystery of the Dark Tower, and a fast-paced story of double-barreled suspense. @@ -19,14 +19,14 @@ Saving the Tower depends not only on rescuing Susannah but also on securing the Eddie and Roland, meanwhile, tumble into western Maine in the summer of 1977, a world that should be idyllic but isn't. For one thing, it is real, and the bullets are flying. For another, it is inhabited by the author of a novel called *'Salem's Lot,* a writer who turns out to be as shocked by them as they are by him. These are the simple vectors of a story rich in complexity and conflict. Its dual climaxes, one at the entrance to a deadly dining establishment and the other appended to the pages of a writer's journal, will leave readers gasping for the saga's final volume (which, Dear Reader, follows soon, say thank ya). -","2012-11-18T03:00:32-07:00","epub, mobi","9781880418598","goodreads:644171,isbn:9781880418598","eng","2004-06-07T18:00:00-06:00","The Dark Tower","6.0","980436","","Song of Susannah","5","6c41617b-e560-4659-bfda-a2e161f4d0b7" +","2012-11-18T03:00:32-07:00","epub, mobi","9781880418598","isbn:9781880418598,goodreads:644171","eng","2004-06-07T18:00:00-06:00","The Dark Tower","6.0","980436","","Song of Susannah","5","6c41617b-e560-4659-bfda-a2e161f4d0b7" "King, Stephen","Roland, The Last Gunslinger, moves ever closer to The Dark Tower of his dreams-and nightmares-as he crosses a desert of damnation in a macabre world that is a twisted image of our own... -","2012-11-18T03:00:08-07:00","epub, mobi","9780451210869","goodreads:94767,isbn:9780451210869","eng","1990-12-31T17:00:00-07:00","The Dark Tower","3.0","2258861","","Waste Lands, The","6","6b22d70a-494c-4b73-a86e-66573736a514" +","2012-11-18T03:00:08-07:00","epub, mobi","9780451210869","isbn:9780451210869,goodreads:94767","eng","1990-12-31T17:00:00-07:00","The Dark Tower","3.0","2258861","","Waste Lands, The","6","6b22d70a-494c-4b73-a86e-66573736a514" "King, Stephen","*Wizard and Glass* picks up where the last book left off, with our hero, Roland, and his unlikely band of followers escaping from one world and slipping into the next. And it is there that Roland tells them a story, one that details his discovery of something even more elusive than the Dark Tower: love. But his romance with the beautiful and quixotic Susan Delgado also has its dangers, as her world is tom apart by war. Here is Roland's journey to his own past, to a time when valuable lessons awaited him, lessons of loyalty and betrayal, love and loss. -","2012-11-21T06:02:09-07:00","epub, mobi","9780340829783","goodreads:5096,isbn:9780340829783","eng","1996-12-31T17:00:00-07:00","The Dark Tower","4.0","1915992","","Wizard and Glass","7","f6833370-2f8d-478d-b194-17e98f352b8b" +","2012-11-21T06:02:09-07:00","epub, mobi","9780340829783","isbn:9780340829783,goodreads:5096","eng","1996-12-31T17:00:00-07:00","The Dark Tower","4.0","1915992","","Wizard and Glass","7","f6833370-2f8d-478d-b194-17e98f352b8b" "King, Stephen","The fifth installment of King's #1 ""New York Times"" masterpiece. Roland and his tet have just returned to the path of the Beam when they discover that they are being followed by a group of inexperienced trackers. The trackers are from the town of Calla Bryn Sturgis, and they desperately need the help of gunslingers. Once every generation, a band of masked riders known as the Wolves gallop out of the dark land of Thunderclap to steal one half of all the twins born in the Callas. When the children are returned, they are roont, or mentally and physically ruined. In less than a month, the Wolves will raid again. In exchange for Roland’s aid, Father Callahan—a priest originally from our world—offers to give Roland a powerful but evil seeing sphere, a sinister globe called Black Thirteen which he has hidden below the floorboards of his church. Not only must Roland and his tet discover a way to defeat the invincible Wolves, but they must also return to New Yorks so that they can save our world’s incarnation of the Dark Tower from the machinations of the evil Sombra Corporation. -","2012-11-18T03:00:41-07:00","epub, mobi","9781416516934","goodreads:4978,isbn:9781416516934","eng","2003-11-03T17:00:00-07:00","The Dark Tower","5.0","1284140","","Wolves of the Calla","8","ffbe2791-6d92-4850-9065-0689d09b0982" +","2012-11-18T03:00:41-07:00","epub, mobi","9781416516934","isbn:9781416516934,goodreads:4978","eng","2003-11-03T17:00:00-07:00","The Dark Tower","5.0","1284140","","Wolves of the Calla","8","ffbe2791-6d92-4850-9065-0689d09b0982" "Harris, Charlaine","



Visit our Sookie Stackhouse series feature page.

When a vampire asks Sookie Stackhouse to use her telepathic skills to find another missing vampire, she agrees under one condition: the bloodsuckers must promise to let the humans go unharmed.Easier said than done.","2013-07-08T16:10:37-06:00","epub","","","eng","2010-03-01T00:00:00-07:00","","1.0","367074","","Living Dead in Dallas","9","cda9e7d3-4e6d-4e09-8460-1b0e4ba2d964" "Pratchett, Terry","

It is rare and splendid event when an author is elevated from the underground into the international literary establishment. In the case of England's best-known and best-loved modern satirist, that event has been long overdue.

Terry Pratchett's profoundly irreverent Discworld novels satirize and celebrate every aspect of life, modern and ancient, sacred and profane. Consistent number-one bestsellers in England, they have garnered him a secure position in the pantheon of humor along with Mark Twain, Douglas Adams, Matt Groening, and Jonathan Swift.

Even so distinguished an author as A. S. Byatt has sung his praises, calling Pratchett's intricate and delightful fictional Discworld ""more complicated and satisfying than Oz.""

His latest satiric triumph, Carpe Jugulum, involves an exclusive royal snafu that leads to comic mayhem. In a fit of enlightenment democracy and ebullient goodwill, King Verence invites Uberwald's undead, the Magpyrs, into Lancre to celebrate the...","2013-07-16T22:39:15-06:00","epub","9780061807862","isbn:9780061807862","eng","0100-12-31T17:00:00-07:00","","1.0","405529","Fantasy","Carpe Jugulum","15","c53b474c-f535-4740-8895-673814875d3a" "Smith, Alexander McCall","

Welcome to the insane and rarified world of Professor Dr Moritz-Maria von Igelfeld of the Institute of Romance Philology. Von Igelfeld is engaged in a never-ending quest to win the respect he feels certain he is due--a quest which has the tendency to go hilariously astray.

In Unusual Uses for Olive Oil, von Igelfeld experiences a series of new adventures. First, he finds that his academic rival Detlev-Amadeus Unterholzer has been winning undeserved recognition, a situation that must be addressed. Then von Igelfeld stumbles toward a romance with Frau Benz, a charming widow who owns her very own Schloss and a fleet of handsome cars--that is, until a faux pas lands him on the curb. Later, while on the annual student study retreat in the Alps, von Igelfeld fearlessly plunges 3000 feet into mountaineering history, and turns his survival into the subject of inspirational lectures. Finally, at a dinner party, he is the only kind soul who can aid an unfortunate...","2013-07-16T22:39:17-06:00","epub","978-0-307-94866-3","isbn:978-0-307-94866-3","eng","2012-12-18T00:00:00-07:00","","1.0","3756509","","Unusual Uses for Olive Oil","16","04cd3349-48ff-42d5-a4f7-f56bd8e2ab67" @@ -36,7 +36,7 @@ Caitlin Moran interweaves provocative observations on women's lives with laugh-o "Barski M.D., Conrad","Lisp is a uniquely powerful programming language that, despite its academic reputation, is actually very practical. *Land of Lisp* brings the language into the real world, teaching readers Lisp by showing them how to write several complete Lisp-based games, including a text adventure, an evolution simulation, and a robot battle. While building these games, readers learn the core concepts of Lisp programming, such as recursion, input/output, object-oriented programming, and macros. And thanks to Lisp's powerful syntax, the example code is short and easy to understand. The book is filled with the author's brilliant Lisp cartoons, which are sure to appeal to many Lisp fans and, in the tradition of all No Starch Press titles, make learning more fun. ","2013-07-22T13:10:16-06:00","epub, mobi","","mobi-asin:RPY6CZWVMYC35GHNENYH5DGOBVL4JCX7","eng","2013-02-28T00:00:00-07:00","","1.0","12468519","","Land of Lisp","20","27f3b318-aa5e-478b-b81b-6b39d137ec56" "Sweigart, Al","Making Games with Python & Pygame is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com/pygame This book was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has some familiarity with Python. -","2013-07-26T20:31:13-06:00","mobi","9781469901732","google:BF53twAACAAJ,isbn:9781469901732","eng","2012-09-15T00:00:00-06:00","","1.0","3493977","computers, Programming Languages, Python, Programming","Making Games With Python and Pygame","21","194f88e5-4c09-4af3-acab-bf7ec80ab65e" +","2013-07-26T20:31:13-06:00","mobi","9781469901732","isbn:9781469901732,google:BF53twAACAAJ","eng","2012-09-15T00:00:00-06:00","","1.0","3493977","computers, Programming Languages, Python, Programming","Making Games With Python and Pygame","21","194f88e5-4c09-4af3-acab-bf7ec80ab65e" "Why","","2013-08-02T18:37:13-06:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","51542463","why","CLOSURE","22","c9248ae7-310a-4142-9ced-6811f4486e54" "Clarke, Susanna","

Susanna Clarke's brilliant novel is an utterly compelling, epic tale of nineteenth-century England and the way two very different magicians, who, as teacher and pupil and then as rivals, emerge to change its history. In the year 1806, in the throes of the Napoleonic Wars, most people believe magic to be dead in England--until the reclusive Mr. Norrell of Hurtfew Abbey reveals his powers and becomes a celebrity overnight. Soon, another magician emerges; the young, handsome, and daring Jonathan Strange. He becomes Norrell's student, and the two join forces in the war against France. But as Strange is increasingly drawn to the wildest, most perilous forms of magic, he risks sacrificing not only his friendship with Norrell, but everything else that he holds dear. An international bestseller published in 31 countries,Jonathan Strange & Mr. Norrell is a tour de force that has captured the imagination of readers worldwide.","2013-08-05T16:24:37-06:00","epub","","","eng","2005-08-05T00:00:00-06:00","","1.0","6164448","","Jonathan Strange and Mr Norrell","23","f75e9c25-f6b3-403b-a0aa-7a0350776e86" "Griffiths, David","","2013-08-13T19:10:26-06:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","56918194","","Head First Programming","24","6bf02042-4736-49de-9c8d-30fab195a61f" @@ -60,7 +60,7 @@ Joe and Marge not only need their wits to survive in this unpredictable and dang ","2013-09-02T10:04:15-06:00","epub","","","eng","2012-10-06T22:00:00-06:00","Dancing Gods","1.0","679119","","River of Dancing Gods (Dancing Gods: Book One), The","27","13af7e20-a42d-46fb-9b5c-48d9f4c119ea" "Gaiman, Neil","

New York Times bestselling authors Neil Gaiman and Michael Reaves deliver a thrilling sequel to the science fiction novel InterWorld, full of riveting interdimensional battles and alternate realities.

After mastering the ability to walk between dimensions, Joey Harker and his fellow InterWorld freedom fighters are now on a mission to maintain peace between the rival powers of magic and science who seek to control all worlds.

When a stranger named Acacia somehow follows Joey back to InterWorld's base, things get complicated. No one knows who she is or where she's from--or how she knows so much about InterWorld.

Dangerous times lie ahead for Joey and the mission. There's a traitor hidden among them, and if Joey has any hope of saving InterWorld, the multiverse, and the mission, he's going to have to rely on his wits--and, just possibly, on the mysterious Acacia Jones.

With a story conceived by Neil Gaiman and Michael Reaves and written by...","2013-10-04T07:32:35-06:00","epub","","","eng","2013-10-04T00:00:00-06:00","","1.0","819258","","Silver Dream, The","30","0c145655-5aa5-4b2e-ad80-32b0685d9015" "Cook, Paul","","2013-10-04T07:32:45-06:00","epub","","","eng","2011-07-28T22:00:00-06:00","","1.0","339495","","Halo","31","7a3f5097-d89a-4717-91a4-e84a2c7f2d91" -"Guillebeau, Chris","","2013-11-06T18:28:13-07:00","mobi","9780307951540","mobi-asin:ffce9581-db50-4baf-817e-3ad401b80ac2,isbn:9780307951540","eng","2012-05-08T01:00:00-06:00","","1.0","1382006","business, non-fiction, startup","$100 Startup: Reinvent the Way You Make a Living, Do What You Love, and Create a New Future, The","34","1920c000-538a-454f-8b3e-559d69e05b6a" +"Guillebeau, Chris","","2013-11-06T18:28:13-07:00","mobi","9780307951540","isbn:9780307951540,mobi-asin:ffce9581-db50-4baf-817e-3ad401b80ac2","eng","2012-05-08T01:00:00-06:00","","1.0","1382006","business, non-fiction, startup","$100 Startup: Reinvent the Way You Make a Living, Do What You Love, and Create a New Future, The","34","1920c000-538a-454f-8b3e-559d69e05b6a" "Altucher, James & Costolo, Dick","The world is changing. Markets have crashed. Jobs have disappeared. Industries have been disrupted and are being remade before our eyes. Everything we aspired to for “security,” everything we thought was “safe,” no longer is: College. Employment. Retirement. Government. It’s all crumbling down. In every part of society, the middlemen are being pushed out of the picture. No longer is someone coming to hire you, to invest in your company, to sign you, to pick you. It’s on you to make the most important decision in your life: Choose Yourself. New tools and economic forces have emerged to make it possible for individuals to create art, make millions of dollars and change the world without “help.” More and more opportunities are rising out of the ashes of the broken system to generate real inward success (personal happiness and health) and outward success (fulfilling work and wealth). @@ -84,7 +84,7 @@ This book will teach you to do just that. With dozens of case studies, interview * *He has started and run more than 20 companies, and sold several of those businesses for large exits. He has also run venture capital funds, hedge funds, angel funds, and currently sits on the boards of several companies.** * *His writing has appeared in most major national media outlets (Wall Street Journal, ABC, Financial Times, Tech Crunch, Forbes, CNBC, etc). His blog has attracted more than 10 million readers since its launch in 2010.** * *This is his 11th book.** -","2013-11-06T18:47:26-07:00","mobi","1490313370","mobi-asin:707a0119-c5f6-40ee-9b3d-13eadbcb8803,isbn:1490313370","eng","2013-06-02T15:00:00-06:00","","1.0","509934","non-fiction","Choose Yourself!","35","933bc776-0a12-46ef-b76a-1eaf27647f12" +","2013-11-06T18:47:26-07:00","mobi","1490313370","isbn:1490313370,mobi-asin:707a0119-c5f6-40ee-9b3d-13eadbcb8803","eng","2013-06-02T15:00:00-06:00","","1.0","509934","non-fiction","Choose Yourself!","35","933bc776-0a12-46ef-b76a-1eaf27647f12" "Pink, Daniel H.","EDITORIAL REVIEW: Forget everything you thought you knew about how to motivate people--at work, at school, at home. It's wrong. As Daniel H. Pink explains in his new and paradigm- shattering book *Drive: The Surprising Truth About What Motivates Us*, the secret to high performance and satisfaction in today's world is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does--and how that affects every aspect of our lives. He demonstrates that while the old-fashioned carrot-and-stick approach worked successfully in the 20th century, it's precisely the *wrong* way to motivate people for today's challenges. In *Drive*, he reveals the three elements of true motivation: @@ -116,7 +116,7 @@ and One Minute Reprimands ** Deceptively simple, and measurably effective, the secrets of one-minute management will help you boost profits, productivity and purpose immediately. ** -","2013-11-06T18:54:14-07:00","pdf","9780743509176","amazon:074350917X,isbn:9780743509176","eng","2001-09-02T00:00:00-06:00","","1.0","318801","","One Minute Manager, The","43","5c248a1a-59b2-4176-b995-90753a79badd" +","2013-11-06T18:54:14-07:00","pdf","9780743509176","isbn:9780743509176,amazon:074350917X","eng","2001-09-02T00:00:00-06:00","","1.0","318801","","One Minute Manager, The","43","5c248a1a-59b2-4176-b995-90753a79badd" "Flynn, Gillian","","2013-11-06T19:31:30-07:00","mobi","9780297859406","mobi-asin:9dc51268-20ae-46c6-8556-e507c83ac1a9,isbn:9780297859406","eng","2012-05-24T00:00:00-06:00","","1.0","647608","","Gone Girl","44","0470147b-b2e9-463e-95e9-2ecb316d6e39" "Heller, Peter","

""Leave it to Peter Heller to imagine a postapocalyptic world that contains as much loveliness as it does devastation. His hero, Hig, flies a 1956 Cessna (his dog as copilot) around what was once Colorado, chasing all the same things we chase in these pre-annihilation days: love, friendship, the solace of the natural world, and the chance to perform some small kindness. The Dog Stars is a wholly compelling and deeply engaging debut."" --Pam Houston, author of Contents May Have Shifted

A riveting, powerful novel about a pilot living in a world filled with loss--and what he is willing to risk to rediscover, against all odds, connection, love, and grace.

Hig survived the flu that killed everyone he knows. His wife is gone, his friends are dead, he lives in the hangar of a small abandoned airport with his dog, his only neighbor a gun-toting misanthrope. In his 1956 Cessna, Hig flies the perimeter of the airfield or sneaks off to the mountains to fish and...","2013-11-24T18:27:52-07:00","epub, mobi","978-0-307-96093-1","isbn:978-0-307-96093-1","eng","2012-08-06T23:00:00-06:00","","1.0","1964974","","Dog Stars, The","45","649c0f1f-ee32-480a-92e9-57c4c713221f" "Isaacson, Walter","","2013-12-12T20:42:25-07:00","epub, mobi","","","eng","2011-10-23T15:00:00-06:00","","1.0","4732702","","Steve Jobs","46","915735a3-60bc-4e8a-921e-3e611fbe52a0" @@ -136,29 +136,29 @@ Shardik was Adams's 1974 follow-up to his phenomenally popular debut, Watership Copyright 2002 Reed Business Information, Inc. ### About the Author Richard Adams was born in Berkshire, England, in 1920, and studied history at Bradfield and Worcester College, Oxford. He is the author of nineteen books, including the bestselling and award-winning *Watership Down* , his first book. -","2013-12-27T09:44:08-07:00","epub","9781585671823","goodreads:1133508,amazon:1585671827,ff:a/richard-adams/shardik,isbn:9781585671823","eng","1973-12-31T17:00:00-07:00","Beklan Empire","1.0","595829","","Shardik","49","7835cdec-b870-4bad-ac19-db2d1c337c45" +","2013-12-27T09:44:08-07:00","epub","9781585671823","isbn:9781585671823,goodreads:1133508,ff:a/richard-adams/shardik,amazon:1585671827","eng","1973-12-31T17:00:00-07:00","Beklan Empire","1.0","595829","","Shardik","49","7835cdec-b870-4bad-ac19-db2d1c337c45" "Pessl, Marisha","

Brilliant, haunting, breathtakingly suspenseful, Night Film is a superb literary thriller by the New York Times bestselling author of the ""blockbuster debut"" (People) Special Topics in Calamity Physics.

On a damp October night, beautiful young Ashley Cordova is found dead in an abandoned warehouse in lower Manhattan. Though her death is ruled a suicide, veteran investigative journalist Scott McGrath suspects otherwise. As he probes the strange circumstances surrounding Ashley's life and death, McGrath comes face-to-face with the legacy of her father: the legendary, reclusive, cult-horror-film director Stanislas Cordova--a man who hasn't been seen in public for more than thirty years.

For McGrath, another death connected to this seemingly cursed family dynasty seems more than just a coincidence. Though much has been written about Cordova's dark and unsettling films, very little is known about the man himself.

Driven by...","2014-01-02T19:38:26-07:00","epub","978-0-679-64391-3","isbn:978-0-679-64391-3","eng","2013-08-20T00:00:00-06:00","","1.0","28675538","","Night Film","50","9a90e5f5-c315-43b4-9269-b6e0a31a55d4" "ateraan.com","","2014-01-04T18:32:31-07:00","","","","eng","2014-01-04T00:00:00-07:00","","1.0","147337","","Light Of The Path","52","e936c475-695f-49c3-8fe0-ecf266a067ed" "Chen Eewei","","2014-01-09T19:30:17-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","20931827","design","101 Design Ingredients to Solve Big Tech Problems","53","18f0acdc-18bc-4047-8ddf-8de8234f66a1" "Neil, Drew","","2014-01-09T19:30:20-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","8325040","vim","Practical Vim","54","89f59748-0860-4c21-9f52-4460f1334a61" "Programmers, Pragmatic","","2014-01-09T19:30:20-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","5995425","","peek into computers electronics, A","55","b5eff77a-5d80-4840-85bc-6c34ee286881" -"Trevennor, Alan","

In Practical AVR Microcontrollers, you’ll learn how to use the AVR microcontroller to make your own nifty projects and gadgets. You’ll start off with the basics in part one: setting up your development environment and learning how the ""naked"" AVR differs from the Arduino. Then you’ll gain experience by building a few simple gizmos and learning how everything can be interconnected.

In part two, we really get into the goodies: projects! Each project will show you exactly what software and hardware you need, and will provide enough detail that you can adapt it to your own needs and parts availability. Some of the projects you’ll make:

In addition, you'll design and implement some home automation projects, including working with wired and wireless setups. Along the way, you'll design a useable home automation protocol and look at a variety of hardware setups. 

Whether you’re new to electronics, or you just want to see what you can do with an AVR outside of an Arduino, Practical AVR Microcontrollers is the book for you.

**

","2014-01-09T19:30:22-07:00","pdf","9781430244462","amazon:1430244461,isbn:9781430244462","eng","2012-10-14T18:00:00-06:00","","1.0","6361410","","Practical AVR Microcontrollers: Games, Gadgets, and Home Automation With the Microcontroller Used in the Arduino (Technology in Action)","56","ba77aba3-939f-41df-a2f3-a1eeb98deb5e" +"Trevennor, Alan","

In Practical AVR Microcontrollers, you’ll learn how to use the AVR microcontroller to make your own nifty projects and gadgets. You’ll start off with the basics in part one: setting up your development environment and learning how the ""naked"" AVR differs from the Arduino. Then you’ll gain experience by building a few simple gizmos and learning how everything can be interconnected.

In part two, we really get into the goodies: projects! Each project will show you exactly what software and hardware you need, and will provide enough detail that you can adapt it to your own needs and parts availability. Some of the projects you’ll make:

In addition, you'll design and implement some home automation projects, including working with wired and wireless setups. Along the way, you'll design a useable home automation protocol and look at a variety of hardware setups. 

Whether you’re new to electronics, or you just want to see what you can do with an AVR outside of an Arduino, Practical AVR Microcontrollers is the book for you.

**

","2014-01-09T19:30:22-07:00","pdf","9781430244462","isbn:9781430244462,amazon:1430244461","eng","2012-10-14T18:00:00-06:00","","1.0","6361410","","Practical AVR Microcontrollers: Games, Gadgets, and Home Automation With the Microcontroller Used in the Arduino (Technology in Action)","56","ba77aba3-939f-41df-a2f3-a1eeb98deb5e" "Swicegood, Travis","","2014-01-09T19:30:25-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","3090144","","Pragmatic Guide to Git","57","f3544d01-3c8a-4d82-a874-e2acd2a2430c" "Hampton Catlin, Michael Lintorn Catlin","","2014-01-09T19:30:31-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","2743126","","Pragmatic Guide to Sass","58","0db09879-9172-4e56-b44c-0c7a5bc8ea15" "Programmers, The Pragmatic","","2014-01-09T19:30:33-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","9186651","","Pragmatic Thinking and Learning","59","0e83490a-3595-4a27-8038-2e11c1367fb5" -"Swicegood, Travis","

There's a change in the air. High-profile projects such as the Linux Kernel, Mozilla, Gnome, and Ruby on Rails are now using Distributed Version Control Systems (DVCS) instead of the old stand-bys of CVS or Subversion.

Git is a modern, fast, DVCS. But understanding how it fits into your development can be a daunting task without an introduction to the new concepts. Whether you're just starting out as a professional programmer or are an old hand, this book will get you started using Git in this new distributed world.

Whether you're making the switch from a traditional centralized version control system or are a new programmer just getting started, this book prepares you to start using Git in your everyday programming.

Pragmatic Version Control Using Git starts with an overview of version control systems, and shows how being distributed enables you to work more efficiently in our increasingly mobile society. It then progresses through the basics necessary to get started using Git.

You'll get a thorough overview of how to take advantage of Git. By the time you finish this book you'll have a firm grounding in how to use Git, both by yourself and as part of a team.

**

Review

""As I expected, this book upholds the high standards set by the CVS and Subversion editions of this book, and is a great introductory read to get anyone up and running with Git!""

- Tony Cappellini, Reviewer, Bay Area Python Interest Group

""I give this book a thumbs-up, because even though there is the free Git Community Book, Wiki, and other free documentation, Pragmatic Version Control Using Git is the best-organized and most thorough.""

About the Author

Travis Swicegood is an open-source developer. Literally, he's paid to work on and help maintain open-source software at the Texas Tribune in Austin, Texas. Two-time Pragmatic Bookshelf author, Travis constantly has his ear to the ground listening for new technologies. A programming polyglot, he's active in several open-source communities across various languages.

","2014-01-09T19:30:36-07:00","pdf","9781934356159","amazon:1934356158,isbn:9781934356159","eng","2009-01-06T17:00:00-07:00","","1.0","3605788","","Pragmatic Version Control Using Git (Pragmatic Starter Kit)","60","d552de43-a743-4503-8606-3c5bdd825768" +"Swicegood, Travis","

There's a change in the air. High-profile projects such as the Linux Kernel, Mozilla, Gnome, and Ruby on Rails are now using Distributed Version Control Systems (DVCS) instead of the old stand-bys of CVS or Subversion.

Git is a modern, fast, DVCS. But understanding how it fits into your development can be a daunting task without an introduction to the new concepts. Whether you're just starting out as a professional programmer or are an old hand, this book will get you started using Git in this new distributed world.

Whether you're making the switch from a traditional centralized version control system or are a new programmer just getting started, this book prepares you to start using Git in your everyday programming.

Pragmatic Version Control Using Git starts with an overview of version control systems, and shows how being distributed enables you to work more efficiently in our increasingly mobile society. It then progresses through the basics necessary to get started using Git.

You'll get a thorough overview of how to take advantage of Git. By the time you finish this book you'll have a firm grounding in how to use Git, both by yourself and as part of a team.

**

Review

""As I expected, this book upholds the high standards set by the CVS and Subversion editions of this book, and is a great introductory read to get anyone up and running with Git!""

- Tony Cappellini, Reviewer, Bay Area Python Interest Group

""I give this book a thumbs-up, because even though there is the free Git Community Book, Wiki, and other free documentation, Pragmatic Version Control Using Git is the best-organized and most thorough.""

About the Author

Travis Swicegood is an open-source developer. Literally, he's paid to work on and help maintain open-source software at the Texas Tribune in Austin, Texas. Two-time Pragmatic Bookshelf author, Travis constantly has his ear to the ground listening for new technologies. A programming polyglot, he's active in several open-source communities across various languages.

","2014-01-09T19:30:36-07:00","pdf","9781934356159","isbn:9781934356159,amazon:1934356158","eng","2009-01-06T17:00:00-07:00","","1.0","3605788","","Pragmatic Version Control Using Git (Pragmatic Starter Kit)","60","d552de43-a743-4503-8606-3c5bdd825768" "Shankar, Aditya Ravi","","2014-01-09T19:30:43-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","13246136","","Pro HTML5 Games","61","83a22516-7f49-4f24-a2cb-96b691b77943" -"Vantomme, Jan","

A cookbook with a broad sweep of the topic, through lots of practical and useful recipes that are fun to read and do. This book targets creative professionals, visual artists, designers, and students who have a starting knowledge of the Processing Development environment and who want to discover the next level of Processing. Anyone with a creative practice who wants to use computation in their design process. A basic understanding of programming is assumed. However, this book is also recommended to the non-artistic, looking to expand their graphics and artistic skills.

**

About the Author

Jan Vantomme

Jan Vantomme is a computational designer and artist based in Ghent, Belgium. He runs Cloudswimmers, a small studio with a focus on computational and interaction design. Jan has been using Processing since the early beta versions. He taught the subject at a university college both as faculty staff and as a guest professor. He wrote some Processing libraries to work with colors and shapes in an easy way. Jan also co-founded Processing Ghent, a community for creative coders in Belgium. They organize free lectures and workshops on Processing.

","2014-01-09T19:30:48-07:00","pdf","1849517940","amazon:B008SC1WWM,isbn:1849517940","eng","2012-09-19T18:00:00-06:00","","1.0","7943597","computers, Programming, java, design","Processing 2: Creative Programming Cookbook","62","01b2c9ef-06f7-4a11-ae42-8e50cbe15686" +"Vantomme, Jan","

A cookbook with a broad sweep of the topic, through lots of practical and useful recipes that are fun to read and do. This book targets creative professionals, visual artists, designers, and students who have a starting knowledge of the Processing Development environment and who want to discover the next level of Processing. Anyone with a creative practice who wants to use computation in their design process. A basic understanding of programming is assumed. However, this book is also recommended to the non-artistic, looking to expand their graphics and artistic skills.

**

About the Author

Jan Vantomme

Jan Vantomme is a computational designer and artist based in Ghent, Belgium. He runs Cloudswimmers, a small studio with a focus on computational and interaction design. Jan has been using Processing since the early beta versions. He taught the subject at a university college both as faculty staff and as a guest professor. He wrote some Processing libraries to work with colors and shapes in an easy way. Jan also co-founded Processing Ghent, a community for creative coders in Belgium. They organize free lectures and workshops on Processing.

","2014-01-09T19:30:48-07:00","pdf","1849517940","isbn:1849517940,amazon:B008SC1WWM","eng","2012-09-19T18:00:00-06:00","","1.0","7943597","computers, Programming, java, design","Processing 2: Creative Programming Cookbook","62","01b2c9ef-06f7-4a11-ae42-8e50cbe15686" "Thomas, Dave & Chad Fowler, Andy Hunt","","2014-01-09T19:31:09-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","18865598","","Programming Ruby 1.9 & 2.0","63","4fa51c00-4539-4747-b640-c39e759e0ef6" -"Riley, Mike","

Take control of your home! Automate home appliances and lighting, and learn about Arduinos and Android smartphones. Create applications that leverage ideas from this and other exciting new platforms.

In Programming Your Home, technology enthusiast Mike Riley walks you through a variety of custom home automation projects, ranging from a phone application that alerts you to package deliveries at your front door to an electronic guard dog that will prevent unwanted visitors.

Open locked doors using your smartphone. Assemble a bird feeder that posts Twitter tweets to tell you when the birds are feeding or when bird seed runs low. Have your home speak to you when you receive email or tell you about important events such as the arrival of visitors, and much more!

You'll learn how to use Android smartphones, Arduinos, X10 controllers and a wide array of sensors, servos, programming languages, web frameworks and mobile SDKs. Programming Your Home is written for smartphone programmers, web developers, technology tinkerers, and anyone who enjoys building cutting-edge, Do-It-Yourself electronic projects.

This book will give you the inspiration and understanding to construct amazing automation capabilities that will transform your residence into the smartest home in your neighborhood!

What You Need:

To get the most out of Programming Your Home, you should have some familiarity with the Arduino hardware platform along with a passion for tinkering. You should enjoy innovative thinking and learning exercises as well as have some practical application development experience. The projects use a variety of hardware components including sensors and actuators, mobile devices, and wireless radios, and we'll even tell you where you can get them.

**

Amazon.com Review

Top Five Home Automation Tips

  1. Start Small. While it would be cool for your home to behave like a scene out of a science fiction movie, building such an elaborate configuration will take a lot of time, effort and money. Try a couple small, easy projects first to get an idea of what to expect, how it behaves, and what needs to be modified to work optimally for your needs.

  2. Search YouTube. Creating a nifty home automation project is a badge of honor, worthy of showing off to the world. And what better place to show off these accomplishments in action. Searching combined keywords like ""Arduino,"" ""Home,"" and ""Automation"" will return a number of short videos demonstrating a variety of inspiring ideas.

  3. Ask an Engineer. DIY electronics vendor Adafruit, along with a number of other DIY sites like Sparkfun and Element14, have experienced electronics engineers on staff and/or in the product forums ready to help. In the case of Adafruit, they even have a weekly live broadcast that gives customers a chance to freely ask Adafruit founder Limor 'LadyAda' Fried for her expert technical advice.

  4. Be Safe. While most home automation projects don't call upon radical amounts of electrical current to operate, electricity can still be very dangerous if not handled with respect and understanding the risks. When in doubt, call upon the expertise of an experienced electrician before manipulating anything having to do with home electrical wiring.

  5. Have Fun! In addition to capturing the obvious benefits of home automation aspects that will make your life easier, the other, larger reward is the actual building of the project itself. This is especially meaningful if you build it with your family, so that each time your project activates, you have the satisfaction of recalling the joy and wonder on the faces of your loved ones witnessing the working assembly for the first time.

Review

I found the book fun and at times a powerful nerd-stim agent, in the same way that Heathkit projects were to the generation before me--something useful you could assemble, build, and run in a day and impress your friends and family--with a dash of programming thrown in. Happily recommended! -- A. Binstock, Dr Dobbs

""Mike has a broad technology experience base that puts all the pieces of some remarkable projects together. It’s amazing that he makes it all so easy and affordable. Don’t miss all that can be learned from this gem.""

—Michael Bengtson, Consultant

""With this book, Mike Riley celebrates the Arduino microcontroller in a way that both beginning and advanced home automation hobbyists will enjoy.""

—Sven Davies, Vice President of Applications

","2014-01-09T19:31:16-07:00","pdf","9781934356906","amazon:1934356905,isbn:9781934356906","eng","2012-03-05T17:00:00-07:00","","1.0","9553410","","Programming Your Home: Automate With Arduino, Android, and Your Computer (Pragmatic Programmers)","64","614e5873-d6da-4603-ad7c-9e8a23e3e9d7" +"Riley, Mike","

Take control of your home! Automate home appliances and lighting, and learn about Arduinos and Android smartphones. Create applications that leverage ideas from this and other exciting new platforms.

In Programming Your Home, technology enthusiast Mike Riley walks you through a variety of custom home automation projects, ranging from a phone application that alerts you to package deliveries at your front door to an electronic guard dog that will prevent unwanted visitors.

Open locked doors using your smartphone. Assemble a bird feeder that posts Twitter tweets to tell you when the birds are feeding or when bird seed runs low. Have your home speak to you when you receive email or tell you about important events such as the arrival of visitors, and much more!

You'll learn how to use Android smartphones, Arduinos, X10 controllers and a wide array of sensors, servos, programming languages, web frameworks and mobile SDKs. Programming Your Home is written for smartphone programmers, web developers, technology tinkerers, and anyone who enjoys building cutting-edge, Do-It-Yourself electronic projects.

This book will give you the inspiration and understanding to construct amazing automation capabilities that will transform your residence into the smartest home in your neighborhood!

What You Need:

To get the most out of Programming Your Home, you should have some familiarity with the Arduino hardware platform along with a passion for tinkering. You should enjoy innovative thinking and learning exercises as well as have some practical application development experience. The projects use a variety of hardware components including sensors and actuators, mobile devices, and wireless radios, and we'll even tell you where you can get them.

**

Amazon.com Review

Top Five Home Automation Tips

  1. Start Small. While it would be cool for your home to behave like a scene out of a science fiction movie, building such an elaborate configuration will take a lot of time, effort and money. Try a couple small, easy projects first to get an idea of what to expect, how it behaves, and what needs to be modified to work optimally for your needs.

  2. Search YouTube. Creating a nifty home automation project is a badge of honor, worthy of showing off to the world. And what better place to show off these accomplishments in action. Searching combined keywords like ""Arduino,"" ""Home,"" and ""Automation"" will return a number of short videos demonstrating a variety of inspiring ideas.

  3. Ask an Engineer. DIY electronics vendor Adafruit, along with a number of other DIY sites like Sparkfun and Element14, have experienced electronics engineers on staff and/or in the product forums ready to help. In the case of Adafruit, they even have a weekly live broadcast that gives customers a chance to freely ask Adafruit founder Limor 'LadyAda' Fried for her expert technical advice.

  4. Be Safe. While most home automation projects don't call upon radical amounts of electrical current to operate, electricity can still be very dangerous if not handled with respect and understanding the risks. When in doubt, call upon the expertise of an experienced electrician before manipulating anything having to do with home electrical wiring.

  5. Have Fun! In addition to capturing the obvious benefits of home automation aspects that will make your life easier, the other, larger reward is the actual building of the project itself. This is especially meaningful if you build it with your family, so that each time your project activates, you have the satisfaction of recalling the joy and wonder on the faces of your loved ones witnessing the working assembly for the first time.

Review

I found the book fun and at times a powerful nerd-stim agent, in the same way that Heathkit projects were to the generation before me--something useful you could assemble, build, and run in a day and impress your friends and family--with a dash of programming thrown in. Happily recommended! -- A. Binstock, Dr Dobbs

""Mike has a broad technology experience base that puts all the pieces of some remarkable projects together. It’s amazing that he makes it all so easy and affordable. Don’t miss all that can be learned from this gem.""

—Michael Bengtson, Consultant

""With this book, Mike Riley celebrates the Arduino microcontroller in a way that both beginning and advanced home automation hobbyists will enjoy.""

—Sven Davies, Vice President of Applications

","2014-01-09T19:31:16-07:00","pdf","9781934356906","isbn:9781934356906,amazon:1934356905","eng","2012-03-05T17:00:00-07:00","","1.0","9553410","","Programming Your Home: Automate With Arduino, Android, and Your Computer (Pragmatic Programmers)","64","614e5873-d6da-4603-ad7c-9e8a23e3e9d7" "Sanderson, Dan","","2014-01-09T19:31:29-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","13121271","","Programming Google App Engine","65","1cabdbc3-2dc7-4e1d-bfd8-dba8c03908b7" "Bates, Mark","","2014-01-09T19:31:47-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","4065145","","Programming in CoffeeScript","66","3e2cfdb0-b54e-481e-a8f8-50af175052df" "James, Derek","","2014-01-09T19:31:48-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","37227975","android","Android Game Programming For Dummies","67","b5146ff1-5c36-49fc-b9a7-3a5ba2b86281" -"Devolder, Ike","

Get started with Arch Linux as a blank canvas and build the simple and elegant environment you want

Overview

In Detail

Over the years there have been many Linux distributions out there, some are trying to do everything for you, others don't. Arch Linux tries to be easy and user-friendly for developers and enthusiasts who are willing to customize their system to the maximum.

""Arch Linux Environment Setup How-to"" will give you the step-up into the Arch Linux world. It will guide you through the different ways of installation and how to use the Arch Linux specific software. This book only aims to get you on your way; the true experience is completely up to you.

You will be guided through the installation process so that basic configuration of an Arch Linux system will become second nature. Installing and removing packages from the system will become clear as water and even shiny new technology, like system, is made simple to understand. When you have a DIY mentality and like to customize your system, this book is the perfect launch towards a great Arch Linux experience.

This book encourages you to dig deeper into the fascinating world of Linux.

What you will learn from this book

Approach

Each task expresses a specific task for setting up an Arch Linux environment. The recipe as a solution is a carefully organized set of instructions to perform the task as efficiently as possible and a discussion on how to apply the solution in different situations.

Who this book is written for

""Arch Linux Environment Setup"" How to is for people wanting to dig deep into a Linux system. By the end of the book you will have basic knowledge how a Linux system is built up, how it boots and a general idea of how it is working. The book also assumes you already know what partitioning is and if you need dual booting you already have some experience with that. For people only trying out Arch Linux the author would suggest following this guide inside a virtual machine.

**

About the Author

Ike Devolder

Ike Devolder started playing around with Linux in 1999 and became a full-time Linux user in 2002. At that time his preferred distribution was Slackware, which he used for many years without complaints. In 2005 he rediscovered Arch Linux (he had already played around with it in the past) and started considering switching all his desktops from Slackware to Arch Linux. In 2006 it was done, with his laptop and desktop both running smoothly on Arch Linux, and since then he has gradually stopped being a distrohopper.

These days Ike is a Web Developer for Studio Emma in Belgium. He uses Arch Linux in his day job too.

","2014-01-09T19:31:50-07:00","pdf","9781849519724","amazon:1849519722,isbn:9781849519724","eng","2012-11-22T17:00:00-07:00","","1.0","4059233","Linux","Arch Linux Environment Set-Up How-To","68","de91c1fd-85ce-492c-840a-e43463d73845" +"Devolder, Ike","

Get started with Arch Linux as a blank canvas and build the simple and elegant environment you want

Overview

In Detail

Over the years there have been many Linux distributions out there, some are trying to do everything for you, others don't. Arch Linux tries to be easy and user-friendly for developers and enthusiasts who are willing to customize their system to the maximum.

""Arch Linux Environment Setup How-to"" will give you the step-up into the Arch Linux world. It will guide you through the different ways of installation and how to use the Arch Linux specific software. This book only aims to get you on your way; the true experience is completely up to you.

You will be guided through the installation process so that basic configuration of an Arch Linux system will become second nature. Installing and removing packages from the system will become clear as water and even shiny new technology, like system, is made simple to understand. When you have a DIY mentality and like to customize your system, this book is the perfect launch towards a great Arch Linux experience.

This book encourages you to dig deeper into the fascinating world of Linux.

What you will learn from this book

Approach

Each task expresses a specific task for setting up an Arch Linux environment. The recipe as a solution is a carefully organized set of instructions to perform the task as efficiently as possible and a discussion on how to apply the solution in different situations.

Who this book is written for

""Arch Linux Environment Setup"" How to is for people wanting to dig deep into a Linux system. By the end of the book you will have basic knowledge how a Linux system is built up, how it boots and a general idea of how it is working. The book also assumes you already know what partitioning is and if you need dual booting you already have some experience with that. For people only trying out Arch Linux the author would suggest following this guide inside a virtual machine.

**

About the Author

Ike Devolder

Ike Devolder started playing around with Linux in 1999 and became a full-time Linux user in 2002. At that time his preferred distribution was Slackware, which he used for many years without complaints. In 2005 he rediscovered Arch Linux (he had already played around with it in the past) and started considering switching all his desktops from Slackware to Arch Linux. In 2006 it was done, with his laptop and desktop both running smoothly on Arch Linux, and since then he has gradually stopped being a distrohopper.

These days Ike is a Web Developer for Studio Emma in Belgium. He uses Arch Linux in his day job too.

","2014-01-09T19:31:50-07:00","pdf","9781849519724","isbn:9781849519724,amazon:1849519722","eng","2012-11-22T17:00:00-07:00","","1.0","4059233","Linux","Arch Linux Environment Set-Up How-To","68","de91c1fd-85ce-492c-840a-e43463d73845" "Briggs, Jason R","","2014-01-09T19:31:56-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","14246405","","Python For Kids","69","97fc6fc5-88c8-41b9-b495-f6a2c984923b" "Lazar, Jon","","2014-01-09T19:31:59-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","14729119","arduino","Arduino and LEGO Projects","70","a63d252c-d6d3-485c-ac42-5e097f2e875d" "Kelly, James Floyd & Timmis, Harold","","2014-01-09T19:32:09-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","16761237","arduino","Arduino Adventures: Escape From Gemini Station","71","5a53618a-92d7-4d86-9230-134b63b8e650" -"Dennis, Andrew K.","

If you have the will this book will show you the way to combine the Raspberry Pi with an Arduino board to automate your entire home. With practical projects and insightful chapters, it's a hobbyist's dream.

Overview

In Detail

Low-cost and high-performing, with a massively diverse range of uses and applications, the Raspberry Pi is set to revolutionize the way we think about computing and programming. By combining the Raspberry Pi with an Arduino board you'll be able to revolutionize the way you interact with your home and become part of a rapidly growing group of hobbyists and enthusiasts.

This essential reference will guide you through a series of exciting projects that will allow you to automate your very own home. With easy-to-follow, step-by-step examples, diagrams, and explanations you will not only find it incredibly productive but also highly engaging and informative.

Assuming no prior knowledge, our detailed practical examples will guide you through building hardware and software solutions using the Raspberry Pi and Arduino. You will learn how you can use thermistors and relays to keep cool and stay in the shade whilst also utilizing electrical motors and photoresistors. These meticulously designed tutorials will form the basis of automating your entire home and getting you started with dozens of potential projects.

What you will learn from this book

Approach

""Raspberry Pi Home Automation with Arduino"" is an easy-to-follow yet comprehensive guide for automating your home using the revolutionary ARM GNU/Linux board.

Who this book is written for

Even if you have no prior experience with the Raspberry Pi or home automation you can pick up this book and develop these amazing projects. Full of detailed step-by-step instructions, diagrams, and images this essential guide allows you to revolutionize the way you interact with your home. If you don't know where to start, then this is the perfect book for you.

**

About the Author

Andrew K. Dennis

Andrew K. Dennis is an R&D software developer at Prometheus Research. Prometheus Research is a leading provider of integrated data management for research and is the home of HTSQL, an open source navigational query language for RDMS.

Andrew has a Diploma in Computing, a BS in Software Engineering, and is currently studying for a second BS in Creative Computing in his spare time.

He has over 10 years experience working in the software industry in the UK, Canada, and the USA. This experience includes e-learning courseware development, custom CMS and LMS development, SCORM consultancy, web development in a variety of languages, open source application development, blogging about the integration of web technologies with electronics for home automation, and punching lots of Cat5 cables.

His interests include web development, e-learning, 3D printing, Linux, the Raspberry Pi and Arduino, open source projects, home automation and the use of web technology in this sphere, amateur electronics, home networking, and software engineering.

","2014-01-09T19:32:31-07:00","pdf","9781849695862","amazon:1849695865,isbn:9781849695862","eng","2013-02-04T17:00:00-07:00","","1.0","6175378","","Raspberry Pi Home Automation With Arduino","72","da658cca-ed76-4261-a537-91ca3b1580a5" +"Dennis, Andrew K.","

If you have the will this book will show you the way to combine the Raspberry Pi with an Arduino board to automate your entire home. With practical projects and insightful chapters, it's a hobbyist's dream.

Overview

In Detail

Low-cost and high-performing, with a massively diverse range of uses and applications, the Raspberry Pi is set to revolutionize the way we think about computing and programming. By combining the Raspberry Pi with an Arduino board you'll be able to revolutionize the way you interact with your home and become part of a rapidly growing group of hobbyists and enthusiasts.

This essential reference will guide you through a series of exciting projects that will allow you to automate your very own home. With easy-to-follow, step-by-step examples, diagrams, and explanations you will not only find it incredibly productive but also highly engaging and informative.

Assuming no prior knowledge, our detailed practical examples will guide you through building hardware and software solutions using the Raspberry Pi and Arduino. You will learn how you can use thermistors and relays to keep cool and stay in the shade whilst also utilizing electrical motors and photoresistors. These meticulously designed tutorials will form the basis of automating your entire home and getting you started with dozens of potential projects.

What you will learn from this book

Approach

""Raspberry Pi Home Automation with Arduino"" is an easy-to-follow yet comprehensive guide for automating your home using the revolutionary ARM GNU/Linux board.

Who this book is written for

Even if you have no prior experience with the Raspberry Pi or home automation you can pick up this book and develop these amazing projects. Full of detailed step-by-step instructions, diagrams, and images this essential guide allows you to revolutionize the way you interact with your home. If you don't know where to start, then this is the perfect book for you.

**

About the Author

Andrew K. Dennis

Andrew K. Dennis is an R&D software developer at Prometheus Research. Prometheus Research is a leading provider of integrated data management for research and is the home of HTSQL, an open source navigational query language for RDMS.

Andrew has a Diploma in Computing, a BS in Software Engineering, and is currently studying for a second BS in Creative Computing in his spare time.

He has over 10 years experience working in the software industry in the UK, Canada, and the USA. This experience includes e-learning courseware development, custom CMS and LMS development, SCORM consultancy, web development in a variety of languages, open source application development, blogging about the integration of web technologies with electronics for home automation, and punching lots of Cat5 cables.

His interests include web development, e-learning, 3D printing, Linux, the Raspberry Pi and Arduino, open source projects, home automation and the use of web technology in this sphere, amateur electronics, home networking, and software engineering.

","2014-01-09T19:32:31-07:00","pdf","9781849695862","isbn:9781849695862,amazon:1849695865","eng","2013-02-04T17:00:00-07:00","","1.0","6175378","","Raspberry Pi Home Automation With Arduino","72","da658cca-ed76-4261-a537-91ca3b1580a5" "Melgar, Enrique Ramos","If you've done some Arduino tinkering and wondered how you could incorporate the Kinect―or the other way around―then this book is for you. The authors of *Arduino and Kinect Projects* will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design―a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of ""Hello, World,"" the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. * Gesture-based Remote Control. Control devices and home appliances with hand gestures.  @@ -175,7 +175,7 @@ The ten projects are carefully designed to build on your skills at every step. S ** ### About the Author A bio is not available for this author. -","2014-01-09T19:32:33-07:00","pdf","9781430241676","amazon:1430241675,isbn:9781430241676","eng","2012-03-19T18:00:00-06:00","","1.0","82901890","arduino","Arduino and Kinect Projects: Design, Build, Blow Their Minds (Technology in Action)","73","1f36c4f3-58ed-42df-b40d-a70ba1d156a9" +","2014-01-09T19:32:33-07:00","pdf","9781430241676","isbn:9781430241676,amazon:1430241675","eng","2012-03-19T18:00:00-06:00","","1.0","82901890","arduino","Arduino and Kinect Projects: Design, Build, Blow Their Minds (Technology in Action)","73","1f36c4f3-58ed-42df-b40d-a70ba1d156a9" "Jay Fields, Shane Harvie, Martin Fowler, Kent Beck","","2014-01-09T19:32:40-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","4762085","","Refactoring: Ruby Edition","74","374fd523-c020-47a4-88eb-6100f9575184" "Brown, Gregory","","2014-01-09T19:32:45-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","2088507","","Ruby Best Practices","75","c638d83c-745c-4dd1-ba50-581f1ca24de8" "Margolis, Michael","Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light. @@ -194,10 +194,10 @@ You don’t need to have mastered Arduino or programming to get started. Updated Recipes to Begin, Expand, and Enhance Your Projects ### About the Author Michael Margolis is a technologist in the field of real time computing with expertise in developing and delivering hardware and software for interacting with the environment. He has more than 30 years of experience at senior levels with Sony, Microsoft, and Lucent/Bell Labs. He has written libraries and core software that are part of the official Arduino 1.0 distribution. -","2014-01-09T19:32:47-07:00","pdf","9781449313876","amazon:1449313876,isbn:9781449313876","eng","2011-12-14T17:00:00-07:00","","1.0","11818821","arduino","Arduino Cookbook, 2nd Edition","76","fd28148a-da80-41f0-8e72-bfb5deb226ce" +","2014-01-09T19:32:47-07:00","pdf","9781449313876","isbn:9781449313876,amazon:1449313876","eng","2011-12-14T17:00:00-07:00","","1.0","11818821","arduino","Arduino Cookbook, 2nd Edition","76","fd28148a-da80-41f0-8e72-bfb5deb226ce" "John-David Warren, Josh Adams, Harald Molle","","2014-01-09T19:32:57-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","21649865","arduino","Arduino Robotics","78","2b482a83-ad93-4ef2-a414-882ad3522e4c" "Harris, Alan & Haase, Konstantin","","2014-01-09T19:32:59-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","6984583","","Sinatra: Up and Running","79","7da8f29e-4e5b-4d40-92d8-f7a19e77d53d" -"Olsson, Tony","

You've probably seen LED-decorated t-shirts and hats, and maybe even other electronic gadgets embedded in clothing, but with Arduino Wearables you can learn to make your own wearable electronic creations.

This book is an introduction to wearable computing, prototyping, and smart materials using the Arduino platform. Every chapter takes you all the way from idea to finished project. Even if you have no experience with Arduino, this book will get you set up with all the materials, software, and hardware you need; you'll complete simple projects first, and then build on your growing expertise to make more complex projects. By the end of the book, you'll have learned:

Along the way you'll create fun and inspiring wearables, such as: 

Arduino Wearables is the complete guide to getting started with Arduino and wearable computing. The 10 inspiring projects to make, learn from, and build upon will equip you for creating your own projects; the only limit is your imagination.

**

","2014-01-09T19:33:05-07:00","pdf","9781430243595","amazon:1430243597,isbn:9781430243595","eng","2012-07-11T18:00:00-06:00","","1.0","9521611","arduino","Arduino Wearables (Technology in Action)","80","ffe07259-303e-411f-a881-a22e98fb436f" +"Olsson, Tony","

You've probably seen LED-decorated t-shirts and hats, and maybe even other electronic gadgets embedded in clothing, but with Arduino Wearables you can learn to make your own wearable electronic creations.

This book is an introduction to wearable computing, prototyping, and smart materials using the Arduino platform. Every chapter takes you all the way from idea to finished project. Even if you have no experience with Arduino, this book will get you set up with all the materials, software, and hardware you need; you'll complete simple projects first, and then build on your growing expertise to make more complex projects. By the end of the book, you'll have learned:

Along the way you'll create fun and inspiring wearables, such as: 

Arduino Wearables is the complete guide to getting started with Arduino and wearable computing. The 10 inspiring projects to make, learn from, and build upon will equip you for creating your own projects; the only limit is your imagination.

**

","2014-01-09T19:33:05-07:00","pdf","9781430243595","isbn:9781430243595,amazon:1430243597","eng","2012-07-11T18:00:00-06:00","","1.0","9521611","arduino","Arduino Wearables (Technology in Action)","80","ffe07259-303e-411f-a881-a22e98fb436f" "Zechner, Mario","","2014-01-09T19:33:16-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","15520693","arduino","Beginning Android Games","81","0c0ca387-99b3-4fc6-a5cb-8a95df364b10" "Kerfs, Jeremy","","2014-01-09T19:33:23-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","4981690","android","Beginning Android Tablet Games Programming","82","780aed7d-2bc8-4ef9-bea2-3c58178fdac8" "Evans, Brian","*Beginning Arduino Programming* allows you to quickly and intuitively develop your programming skills through sketching in code. This clear introduction provides you with an understanding of the basic framework for developing Arduino code, including the structure, syntax, functions, and libraries needed to create future projects. You will also learn how to program your Arduino interface board to sense the physical world, to control light, movement, and sound, and to create objects with interesting behavior. @@ -205,29 +205,29 @@ With *Beginning Arduino Programming* , you'll get the knowledge you need to mast ** ### About the Author A bio is not available for this author. -","2014-01-09T19:33:53-07:00","pdf","9781430237778","amazon:1430237775,isbn:9781430237778","eng","2011-10-10T18:00:00-06:00","","1.0","36790044","arduino","Beginning Arduino Programming (Technology in Action)","83","7422935d-fa32-4612-8b1f-6f3af63d4ae9" -"Project, The Lead","

Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 2, brings the language right into your web browser, with no need to download software.

In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time.

This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer.

For Ages 8 and Up

Now Updated for Scratch 2

**

","2014-01-09T19:34:11-07:00","pdf","9781593275310","amazon:1593275315,isbn:9781593275310","eng","2013-10-29T18:00:00-06:00","","1.0","77946325","","Super Scratch Programming Adventure! (Covers Version 2): Learn to Program by Making Cool Games","84","993c8809-5e98-43db-9598-09f0688d06f4" +","2014-01-09T19:33:53-07:00","pdf","9781430237778","isbn:9781430237778,amazon:1430237775","eng","2011-10-10T18:00:00-06:00","","1.0","36790044","arduino","Beginning Arduino Programming (Technology in Action)","83","7422935d-fa32-4612-8b1f-6f3af63d4ae9" +"Project, The Lead","

Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 2, brings the language right into your web browser, with no need to download software.

In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time.

This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer.

For Ages 8 and Up

Now Updated for Scratch 2

**

","2014-01-09T19:34:11-07:00","pdf","9781593275310","isbn:9781593275310,amazon:1593275315","eng","2013-10-29T18:00:00-06:00","","1.0","77946325","","Super Scratch Programming Adventure! (Covers Version 2): Learn to Program by Making Cool Games","84","993c8809-5e98-43db-9598-09f0688d06f4" "Flavell, Lance","Blender, the most popular and powerful open source 3D and animation tool is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in big-name movies. **Lance Flavell's** *Beginning Blender, Second Edition* will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the latest version of Blender in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you'll learn how to use cool new features like camera tracking and motion tracking. You will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway. ** ### About the Author Lance Flavell is a 3D modeling and animation teacher with an animation diploma from Auckland's Media Design School in New Zealand. He has a strong interest in teaching students how to use open source software, especially Blender, to create and explore 3D computer graphics. -","2014-01-09T19:34:29-07:00","pdf","9781430262237","amazon:1430231262,isbn:9781430262237","eng","2014-04-09T18:00:00-06:00","","1.0","17335020","3D design","Beginning Blender","85","a89fbbd8-d88c-412d-90bb-4cb4fed1c71f" +","2014-01-09T19:34:29-07:00","pdf","9781430262237","isbn:9781430262237,amazon:1430231262","eng","2014-04-09T18:00:00-06:00","","1.0","17335020","3D design","Beginning Blender","85","a89fbbd8-d88c-412d-90bb-4cb4fed1c71f" "Riley","","2014-01-09T19:34:32-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","23105929","Programming","Art of Assembly Language, The","86","3b6fbfb4-7fa0-43e6-9473-ee4101bd997c" "kathleen","","2014-01-09T19:34:49-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","16404335","CSS","Book of CSS3, The","87","8002f514-8abd-4fb3-8975-af26229f686f" "Purdum, Ph.D. Jack","","2014-01-09T19:34:50-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","28936162","arduino","Beginning C for Arduino","88","a5235278-05c1-4977-a77e-b3f5ca6648e4" "Copeland, David Bryant","","2014-01-09T19:34:56-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","5349524","Ruby","Build Awesome Command-Line Applications in Ruby","89","9acdc58d-f534-4c1a-8400-9b5c9b96fede" -"Bayle, Julien","

Building your own electronic devices is fascinating fun and this book helps you enter the world of autonomous but connected devices. After an introduction to the Arduino board, you'll end up learning some skills to surprise yourself.

Overview

In Detail

Physical computing allows us to build interactive physical systems by using software & hardware in order to sense and respond to the real world. C Programming for Arduino will show you how to harness powerful capabilities like sensing, feedbacks, programming and even wiring and developing your own autonomous systems.

C Programming for Arduino contains everything you need to directly start wiring and coding your own electronic project. You’ll learn C and how to code several types of firmware for your Arduino, and then move on to design small typical systems to understand how handling buttons, leds, LCD, network modules and much more.

After running through C/C++ for the Arduino, you'll learn how to control your software by using real buttons and distance sensors and even discover how you can use your Arduino with the Processing framework so that they work in unison. Advanced coverage includes using Wi-Fi networks and batteries to make your Arduino-based hardware more mobile and flexible without wires. If you want to learn how to build your own electronic devices with powerful open-source technology, then this book is for you.

What you will learn from this book

Approach

Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.

Who this book is written for

This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.

**

About the Author

Julien Bayle

Julien Bayle owns his Master Degree of biology & computer sciences in 2000. After several years in pure IT System Design, he founded Design the Media early 2010 in order to provide his own courses, training & tools for art fields. As a digital artist, he designed some huge new media art installations, like the permanent exhibition of La Maison des Cinématographies de la Méditerranée (Château de la Buzine) in Marseille, France, in 2011. He also works as a new media technology consultant for some private & public entities. As an A/V live performer, he plays his cold electronic music from New York to Marseille, where he actually lives. Arduino framework is one of his first electronic hardware studies early 2005 and he designed the famous protodeck controller with some opensource framework too. As an art & technology teacher, also certified by Ableton in 2010, he teaches a lot of courses about the digital audio workstation named Ableton Live, about the real-time graphical programming framework Max6 and also about Processing and Arduino.

As a minimalist digital artist, he works at the crossroads of sound, visual and data. He explores relationships between sounds and visuals through his immersive A/V installations, his live performances and his released music. His work, often described as ""complex, intrigating and relevant"", tries to break classical codes to bring audience a new vision of our world through his pure digital and real-time generated stimuli.

He's deeply involved in the open source community and loves to share and provide workshops and masterclasses online and on-site too. His personal website is http://julienbayle.net.

","2014-01-09T19:35:06-07:00","pdf","9781849517584","amazon:1849517584,isbn:9781849517584","eng","2013-05-16T18:00:00-06:00","","1.0","11058088","arduino","C Programming for Arduino","90","856aa5e9-3671-4439-86ba-7883ec5a5ab6" +"Bayle, Julien","

Building your own electronic devices is fascinating fun and this book helps you enter the world of autonomous but connected devices. After an introduction to the Arduino board, you'll end up learning some skills to surprise yourself.

Overview

In Detail

Physical computing allows us to build interactive physical systems by using software & hardware in order to sense and respond to the real world. C Programming for Arduino will show you how to harness powerful capabilities like sensing, feedbacks, programming and even wiring and developing your own autonomous systems.

C Programming for Arduino contains everything you need to directly start wiring and coding your own electronic project. You’ll learn C and how to code several types of firmware for your Arduino, and then move on to design small typical systems to understand how handling buttons, leds, LCD, network modules and much more.

After running through C/C++ for the Arduino, you'll learn how to control your software by using real buttons and distance sensors and even discover how you can use your Arduino with the Processing framework so that they work in unison. Advanced coverage includes using Wi-Fi networks and batteries to make your Arduino-based hardware more mobile and flexible without wires. If you want to learn how to build your own electronic devices with powerful open-source technology, then this book is for you.

What you will learn from this book

Approach

Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.

Who this book is written for

This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.

**

About the Author

Julien Bayle

Julien Bayle owns his Master Degree of biology & computer sciences in 2000. After several years in pure IT System Design, he founded Design the Media early 2010 in order to provide his own courses, training & tools for art fields. As a digital artist, he designed some huge new media art installations, like the permanent exhibition of La Maison des Cinématographies de la Méditerranée (Château de la Buzine) in Marseille, France, in 2011. He also works as a new media technology consultant for some private & public entities. As an A/V live performer, he plays his cold electronic music from New York to Marseille, where he actually lives. Arduino framework is one of his first electronic hardware studies early 2005 and he designed the famous protodeck controller with some opensource framework too. As an art & technology teacher, also certified by Ableton in 2010, he teaches a lot of courses about the digital audio workstation named Ableton Live, about the real-time graphical programming framework Max6 and also about Processing and Arduino.

As a minimalist digital artist, he works at the crossroads of sound, visual and data. He explores relationships between sounds and visuals through his immersive A/V installations, his live performances and his released music. His work, often described as ""complex, intrigating and relevant"", tries to break classical codes to bring audience a new vision of our world through his pure digital and real-time generated stimuli.

He's deeply involved in the open source community and loves to share and provide workshops and masterclasses online and on-site too. His personal website is http://julienbayle.net.

","2014-01-09T19:35:06-07:00","pdf","9781849517584","isbn:9781849517584,amazon:1849517584","eng","2013-05-16T18:00:00-06:00","","1.0","11058088","arduino","C Programming for Arduino","90","856aa5e9-3671-4439-86ba-7883ec5a5ab6" "Matt Wynne, Aslak Hellesøy","","2014-01-09T19:35:08-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","7075825","","Cucumber Book, The","91","72c4b1cd-7c8d-49a0-9618-95b3d8ed510c" -"Erasmus, Michael","

Get more fun and productivity out of your web development by learning CoffeeScript. This book is the perfect primer that takes you from language basics to creating responsive applications. Enjoy.

Overview

In Detail

CoffeeScript is a young but popular language that makes web programming fun and more productive. It compiles to JavaScript and unleashes its powerful features while not straying too far from the language. It's become one of the most popular languages on Github and is being used for both browser and server side programming.

""CoffeeScript programming with jQuery, Rails, and Node.js"" will not only teach you the CoffeeScript language but also show you how it's being used by professional programmers with the latest web technologies.

This book will teach you the basics of the language, focusing particularly on how it improves on JavaScript. It then focuses on building real life projects in CoffeeScript using jQuery, Rails, and Node.js.

We look at CoffeeScript as a language that takes the power of JavaScript and presents it in an elegant and concise syntax. We will then see how we can use its power to write beautiful and short programs for various environments and how it complements the latest and greatest web frameworks.

CoffeeScript programming with jQuery, Rails, and Node.js is all you need to become well versed with this great language and set you on your way to using it to write web applications

What you will learn from this book

Approach

It's a quick guide for programming CoffeeScript and then diving into programming with Rails, jQuery, and Node.js.

Who this book is written for

This book is for web developers who would like to learn programming with CoffeScript. It is also for developers who have some experience in JavaScript and are curious to learn CoffeScript and build applications with it.

**

About the Author

Michael Erasmus

Michael Erasmus has been developing software for over 10 years. He has been a C# programmer for quite a few of them, but has luckily been enlightened enough to become an open source zealot during the last few years. The most loved tools in his utility belt are Ruby and Rails, Linux, MongoDB, Vim, jQuery, and CoffeeScript.

He's interested in all manner of science and technology, but tends to dwell on things such as elegant and eccentric programming languages, machine learning and statistics, web development, Internet startups, and civic hacking.

He is currently working at 22seven.com, building a service that will help change people's behavior and do more with the money they have.

When he's not sitting in front of the computer, he likes pulling faces to amuse his baby son, apologizing to his wonderful wife for sitting in front of a computer all day, or arguing endlessly with friends, family, colleagues, and random strangers. He lives near the beach in Muizenberg, Cape Town and loves it.

","2014-01-09T19:35:10-07:00","pdf","9781849519588","amazon:1849519587,isbn:9781849519588","eng","2012-12-12T17:00:00-07:00","","1.0","4316412","JavaScript","CoffeeScript Programming With jQuery, Rails, and Node.js","92","28e2cd40-89c7-4631-8fe6-7bd626a68337" +"Erasmus, Michael","

Get more fun and productivity out of your web development by learning CoffeeScript. This book is the perfect primer that takes you from language basics to creating responsive applications. Enjoy.

Overview

In Detail

CoffeeScript is a young but popular language that makes web programming fun and more productive. It compiles to JavaScript and unleashes its powerful features while not straying too far from the language. It's become one of the most popular languages on Github and is being used for both browser and server side programming.

""CoffeeScript programming with jQuery, Rails, and Node.js"" will not only teach you the CoffeeScript language but also show you how it's being used by professional programmers with the latest web technologies.

This book will teach you the basics of the language, focusing particularly on how it improves on JavaScript. It then focuses on building real life projects in CoffeeScript using jQuery, Rails, and Node.js.

We look at CoffeeScript as a language that takes the power of JavaScript and presents it in an elegant and concise syntax. We will then see how we can use its power to write beautiful and short programs for various environments and how it complements the latest and greatest web frameworks.

CoffeeScript programming with jQuery, Rails, and Node.js is all you need to become well versed with this great language and set you on your way to using it to write web applications

What you will learn from this book

Approach

It's a quick guide for programming CoffeeScript and then diving into programming with Rails, jQuery, and Node.js.

Who this book is written for

This book is for web developers who would like to learn programming with CoffeScript. It is also for developers who have some experience in JavaScript and are curious to learn CoffeScript and build applications with it.

**

About the Author

Michael Erasmus

Michael Erasmus has been developing software for over 10 years. He has been a C# programmer for quite a few of them, but has luckily been enlightened enough to become an open source zealot during the last few years. The most loved tools in his utility belt are Ruby and Rails, Linux, MongoDB, Vim, jQuery, and CoffeeScript.

He's interested in all manner of science and technology, but tends to dwell on things such as elegant and eccentric programming languages, machine learning and statistics, web development, Internet startups, and civic hacking.

He is currently working at 22seven.com, building a service that will help change people's behavior and do more with the money they have.

When he's not sitting in front of the computer, he likes pulling faces to amuse his baby son, apologizing to his wonderful wife for sitting in front of a computer all day, or arguing endlessly with friends, family, colleagues, and random strangers. He lives near the beach in Muizenberg, Cape Town and loves it.

","2014-01-09T19:35:10-07:00","pdf","9781849519588","isbn:9781849519588,amazon:1849519587","eng","2012-12-12T17:00:00-07:00","","1.0","4316412","JavaScript","CoffeeScript Programming With jQuery, Rails, and Node.js","92","28e2cd40-89c7-4631-8fe6-7bd626a68337" "Cheung, Ka Wai","","2014-01-09T19:35:12-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","11223237","","Developer's Code, The","93","a87b2427-64a5-43d2-ac4e-50c894fc2a77" "Burnham, Trevor","","2014-01-09T19:35:14-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","2777086","JavaScript","CoffeeScript","94","78bb4192-737e-424c-9753-ecd45a5265c0" -"Cannon, Jason","

If you want to learn how to use Linux, but don't know where to start read on.

Knowing where to start when learning a new skill can be a challenge, especially when the topic seems so vast. There can be so much information available that you can't even decide where to start. Or worse, you start down the path of learning and quickly discover too many concepts, commands, and nuances that aren't explained. This kind of experience is frustrating and leaves you with more questions than answers.

Here is what you will learn by reading Linux for Beginners:
*

*What you learn in ""Linux for Beginners"" applies to any Linux environment including Ubuntu, Debian, Linux Mint, RedHat, Fedora, OpenSUSE, Slackware, and more.

Scroll up, click the Buy Now With 1 Click button and get started learning Linux today!

**

","2014-01-09T19:35:23-07:00","pdf","9781496145093","amazon:1496145097,isbn:9781496145093","eng","2014-01-01T17:00:00-07:00","","1.0","6991109","","Linux for Beginners: An Introduction to the Linux Operating System and Command Line","95","0555a2ef-fa53-4d4d-9b69-a581a437acb0" +"Cannon, Jason","

If you want to learn how to use Linux, but don't know where to start read on.

Knowing where to start when learning a new skill can be a challenge, especially when the topic seems so vast. There can be so much information available that you can't even decide where to start. Or worse, you start down the path of learning and quickly discover too many concepts, commands, and nuances that aren't explained. This kind of experience is frustrating and leaves you with more questions than answers.

Here is what you will learn by reading Linux for Beginners:
*

*What you learn in ""Linux for Beginners"" applies to any Linux environment including Ubuntu, Debian, Linux Mint, RedHat, Fedora, OpenSUSE, Slackware, and more.

Scroll up, click the Buy Now With 1 Click button and get started learning Linux today!

**

","2014-01-09T19:35:23-07:00","pdf","9781496145093","isbn:9781496145093,amazon:1496145097","eng","2014-01-01T17:00:00-07:00","","1.0","6991109","","Linux for Beginners: An Introduction to the Linux Operating System and Command Line","95","0555a2ef-fa53-4d4d-9b69-a581a437acb0" "Ian Dees, Matt Wynne, Aslak Hellesøy","","2014-01-09T19:35:23-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","6264041","","Cucumber Recipes","96","455c6be2-c0a7-4169-868c-f491d7695618" "Fowler, Chad","","2014-01-09T19:35:24-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","1275667","","Passionate Programmer, The","97","ab3b9712-96e4-427a-9a80-04a4a6947300" "Sylvester, Tynan","","2014-01-09T19:35:30-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","5344599","","Designing Games","98","b37e0d3d-5594-42f7-9a37-ccb38a6d5a9c" -"Martin, Robert","

Get started with programming in Excel using Visual Basic for Applications (VBA)

Overview

In Detail

Do you have repetitive tasks that you would like to get rid of for good? Would you like to integrate Office Applications in order to streamline some of your tasks? Then look no further. This compact book will provide you with the knowledge to get your VBA programming off the ground and up to a comfortable cruising speed.

""Excel Programming with VBA Starter"" was born out of the need to have a short, but yet all-encompassing book that would give you a solid foundation in programming with Visual Basic for Applications. This book will enable you to harness the power of VBA in Excel and put it to good use throughout the course of your working day.

Can't find properties and methods of an object? Don't know what a property, method or object is? Covering simple and advanced topics, create powerful, reusable examples such as IO, picking files from within Excel and automatically attaching them to e-mails. Learn and use the concept of encapsulation to condense code into bite-size methods to be easily accessed from within your projects, plus much more.

What you will learn from this book

Approach

JS#12 This is a starter guide, covering the basics you need to get up and running as quickly as possible.

Who this book is written for

This book is written for users of Excel who want to speed up and streamline normally arduous tasks for maximum productivity.

**

About the Author

Robert Martin

Robert Martin is an Excel MVP and Microsoft Certified Professional. With a background in finance, his career has ranged from being an IT Director of an investment bank in London to doing charity work in Africa, before moving to Brazil in 2007 and setting up an IT consultancy firm and then authoring training (audiovisual and written) material on Microsoft technologies.

Currently he works in Brazil as an IT Consultant.

Robert Martin has also authored the following books:

","2014-01-09T19:35:33-07:00","pdf","9781849688444","amazon:1849688443,isbn:9781849688444","eng","2012-10-17T18:00:00-06:00","","1.0","1448723","","Excel Programming With VBA Starter","99","13a0cef6-cc09-47ac-b1c4-df9fb3fc36a9" +"Martin, Robert","

Get started with programming in Excel using Visual Basic for Applications (VBA)

Overview

In Detail

Do you have repetitive tasks that you would like to get rid of for good? Would you like to integrate Office Applications in order to streamline some of your tasks? Then look no further. This compact book will provide you with the knowledge to get your VBA programming off the ground and up to a comfortable cruising speed.

""Excel Programming with VBA Starter"" was born out of the need to have a short, but yet all-encompassing book that would give you a solid foundation in programming with Visual Basic for Applications. This book will enable you to harness the power of VBA in Excel and put it to good use throughout the course of your working day.

Can't find properties and methods of an object? Don't know what a property, method or object is? Covering simple and advanced topics, create powerful, reusable examples such as IO, picking files from within Excel and automatically attaching them to e-mails. Learn and use the concept of encapsulation to condense code into bite-size methods to be easily accessed from within your projects, plus much more.

What you will learn from this book

Approach

JS#12 This is a starter guide, covering the basics you need to get up and running as quickly as possible.

Who this book is written for

This book is written for users of Excel who want to speed up and streamline normally arduous tasks for maximum productivity.

**

About the Author

Robert Martin

Robert Martin is an Excel MVP and Microsoft Certified Professional. With a background in finance, his career has ranged from being an IT Director of an investment bank in London to doing charity work in Africa, before moving to Brazil in 2007 and setting up an IT consultancy firm and then authoring training (audiovisual and written) material on Microsoft technologies.

Currently he works in Brazil as an IT Consultant.

Robert Martin has also authored the following books:

","2014-01-09T19:35:33-07:00","pdf","9781849688444","isbn:9781849688444,amazon:1849688443","eng","2012-10-17T18:00:00-06:00","","1.0","1448723","","Excel Programming With VBA Starter","99","13a0cef6-cc09-47ac-b1c4-df9fb3fc36a9" "Chelimsky, David","","2014-01-09T19:35:41-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","7085867","","RSpec Book, The","100","c8dae303-905f-4b8c-90ce-11f6d2b04adc" "Spraul, V. Anton","","2014-01-09T19:35:50-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","9677822","","Think Like A Programmer","101","683260a8-f667-45fc-9a16-16f59e077fb7" "Chang, Sau Sheong","","2014-01-09T19:35:50-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","14711166","","Exploring Everyday Things with R and Ruby","102","0cfabdd8-2785-4785-a7f5-3b3cef8258b1" @@ -236,33 +236,33 @@ Featuring an informal and witty writing style, the book devotes a number of chap • Suggestions on how to apply the DIY package to major issues central to understanding computer **games** and their design • Coverage of the semiotics of video **games** , laying the foundation for such topics as the role of agency and virtual storytelling • Tasks and solutions for readers wishing to practice techniques introduced in the book • A companion website featuring access to an app that enables the reader to conduct their own activity profiling of **games** An important resource for those wishing to dig deeper into the **games** they design, **Game** **Invaders** gives **game** designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer **games** , virtual reality, and new media. ** -","2014-01-09T19:35:55-07:00","pdf","9781118347577","google:Sf_YiX9EtO4C,amazon:0470597186,isbn:9781118347577","eng","2012-05-18T00:00:00-06:00","","1.0","3650683","computers, Programming, Games","Game Invaders: The Theory and Understanding of Computer Games","103","24ec79b2-c76c-42f8-acfa-cd68b18e28fa" +","2014-01-09T19:35:55-07:00","pdf","9781118347577","isbn:9781118347577,google:Sf_YiX9EtO4C,amazon:0470597186","eng","2012-05-18T00:00:00-06:00","","1.0","3650683","computers, Programming, Games","Game Invaders: The Theory and Understanding of Computer Games","103","24ec79b2-c76c-42f8-acfa-cd68b18e28fa" "Trobaugh, James J.","","2014-01-09T19:36:17-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","14294206","","Winning LEGO MINDSTORMS Programming","104","8a72675b-0e8c-4d7c-b735-ddf17a247bec" "Richardson, Matt","","2014-01-09T19:36:30-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","42779330","","Getting Started With BeagleBone","105","7cdb9563-8abf-40b6-8650-bdc8c9ca62fc" "Hyde, Randall","","2014-01-09T19:36:31-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","5872999","","Write Great Code - Understanding The Machine","106","05c6c0ac-b463-498d-b03b-79b564261f89" "Hyde, Randall","","2014-01-09T19:36:37-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","5258718","","Write Great Code - Volume 2 : Thinking Low Level, Writing High Level","107","201f87c3-1dd1-4e51-8761-e9d61d126183" "Richardson, Matt & Wallace, Shawn","","2014-01-09T19:36:39-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","14922588","","Getting Started with Raspberry Pi","108","78555601-8c88-4af4-95ed-f16c0b2a802e" "Igoe, Tom","","2014-01-09T19:36:39-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","2713633","","Getting Started with RFID","109","b06b1d90-b510-4671-99a0-52d876291522" -"Amreen, Fazreil","

Learn the basics of GIMP through practical examples

Overview

In Detail

Image manipulation is being used by professionals all over the world. Beautiful pictures can be achieved by combining technology with art. GIMP. the GNU Image Manipulation Program, makes them accessible to everyone. GIMP is. With it, anyone can express their emotional and intellectual capability in a new dimension.

""Instant GIMP Starter"" is a book that provides a new generation of artists with new techniques and tools in a comprehensive format. A range of task from drawing simple images to composing multiple pictures in an image are covered in this book.

This book walks you through the journey of learning various tools and gets the reader to create exciting artworks, one after another.

Although the book focuses on each step of producing wonderful effects with GIMP to anyone with basic computer skills, it also delivers information that can be used for school projects or corporate presentations. You will have a set of great photos when you learn how to apply special effects.

You will have amazing tools to work with to satisfy your creativity and an endless chain of beautiful images you never knew you could come up with.

What you will learn from this book

Approach

Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. A Starter guide which helps you practically start with GIMP through plenty of examples and screenshots.

Who this book is written for

This is an excellent handbook for anyone who would like to start drawing using their computers. The approach used within this book is objective so that readers from any age will be able to learn the process. The setup is so basic that you will need only a computer and a very minimal amount of computer literacy to start using this book.

**

About the Author

Fazreil Amreen

Fazreil Amreen is a kind of person who would say hi to you when you walk past him. He lives in the beautiful country of Malaysia.

Fazreil Amreen loves to exhibit art through his works. According to him, he is going to ""make it big"" wherever he goes. Being a video game player since the 8-bit era, Fazreil enjoys challenging games and his motto is that ""nothing can stop him"" in his virtual life.

Currently Fazreil is working at MIMOS Berhad, the national R&D organization. He got exposed to multiple disciplines of technology there and is proud to be a Software Configuration Management Engineer there. He chose open source to fill in the gaps of automation in his work. Apart from his daily development job, he also works to produce papers for conferences and new innovations.

At home, Fazreil lives with his parents Abdul Jalil and Farida Hanim together with his sister Fazreen Dharleila. He is thankful to have such a supporting family. He can't help but mention his cats who cause chaos and sniff his food.

Fazreil is active on Twitter and Facebook, where he checks out new stuff about his friends and new trends. You can reach him at @fab52 or facebook.com/fazreil.

","2014-01-09T19:36:41-07:00","pdf","9781782160342","amazon:1782160345,isbn:9781782160342","eng","2013-01-24T17:00:00-07:00","","1.0","6408019","","Instant GIMP Starter","110","4a03d77a-176e-431c-8782-aea7547a9c34" +"Amreen, Fazreil","

Learn the basics of GIMP through practical examples

Overview

In Detail

Image manipulation is being used by professionals all over the world. Beautiful pictures can be achieved by combining technology with art. GIMP. the GNU Image Manipulation Program, makes them accessible to everyone. GIMP is. With it, anyone can express their emotional and intellectual capability in a new dimension.

""Instant GIMP Starter"" is a book that provides a new generation of artists with new techniques and tools in a comprehensive format. A range of task from drawing simple images to composing multiple pictures in an image are covered in this book.

This book walks you through the journey of learning various tools and gets the reader to create exciting artworks, one after another.

Although the book focuses on each step of producing wonderful effects with GIMP to anyone with basic computer skills, it also delivers information that can be used for school projects or corporate presentations. You will have a set of great photos when you learn how to apply special effects.

You will have amazing tools to work with to satisfy your creativity and an endless chain of beautiful images you never knew you could come up with.

What you will learn from this book

Approach

Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. A Starter guide which helps you practically start with GIMP through plenty of examples and screenshots.

Who this book is written for

This is an excellent handbook for anyone who would like to start drawing using their computers. The approach used within this book is objective so that readers from any age will be able to learn the process. The setup is so basic that you will need only a computer and a very minimal amount of computer literacy to start using this book.

**

About the Author

Fazreil Amreen

Fazreil Amreen is a kind of person who would say hi to you when you walk past him. He lives in the beautiful country of Malaysia.

Fazreil Amreen loves to exhibit art through his works. According to him, he is going to ""make it big"" wherever he goes. Being a video game player since the 8-bit era, Fazreil enjoys challenging games and his motto is that ""nothing can stop him"" in his virtual life.

Currently Fazreil is working at MIMOS Berhad, the national R&D organization. He got exposed to multiple disciplines of technology there and is proud to be a Software Configuration Management Engineer there. He chose open source to fill in the gaps of automation in his work. Apart from his daily development job, he also works to produce papers for conferences and new innovations.

At home, Fazreil lives with his parents Abdul Jalil and Farida Hanim together with his sister Fazreen Dharleila. He is thankful to have such a supporting family. He can't help but mention his cats who cause chaos and sniff his food.

Fazreil is active on Twitter and Facebook, where he checks out new stuff about his friends and new trends. You can reach him at @fab52 or facebook.com/fazreil.

","2014-01-09T19:36:41-07:00","pdf","9781782160342","isbn:9781782160342,amazon:1782160345","eng","2013-01-24T17:00:00-07:00","","1.0","6408019","","Instant GIMP Starter","110","4a03d77a-176e-431c-8782-aea7547a9c34" "Chu-Carroll, Mark C.","","2014-01-09T19:36:46-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","8976222","","Good Math","111","22394dc0-9add-447f-888b-00a7a3c63d84" "McInnis, Brandon","","2014-01-09T19:36:50-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","7197269","","HTML5 Game Programming with enchant.js","112","1693d8c1-7e03-4240-9ba7-1a06859eb8eb" -"Mueller, John Paul","

Web designers and programmers, add JavaScript to your HTML5 development toolkit without fear

Modern websites are complex, and some of the most exciting features - things like geolocation, canvas, portability to mobile and more - require JavaScript to leverage what HTML5 can create. Don't know JavaScript? That's where HTML5 Programming with JavaScript For Dummies comes in. Rather than walking you through JavaScript as a programming language, it approaches JavaScript as a tool to help you enhance web pages.

Discover basic to complex ways to use JavaScript programming syntax to harness the full power of HTML5 and CSS3.

**

From the Back Cover

Learn to:

Learn to use today's top tools

and create cross-platform

applications for all devices!

Get the inside track on creating cool applications that work on almost any browser and device! Here's how to use HTML5 and JavaScript to bring your ideas to life, with all examples tested on Windows, Mac OS X, and Linux. Learn to ""speak"" JavaScript, use libraries and templates, and take advantage of every trick that smart developers use to make life easier.

Open the book and find:

About the Author

John Paul Mueller has written both certification and programming books covering C#, Java, Windows programming, and VBA. He is also a skilled technical editor and has contributed articles to periodicals including Visual Basic Developer and SQL Server Professional. You can reach him at John@JohnMuellerBooks.com.

","2014-01-09T19:39:28-07:00","pdf","9781118431665","amazon:1118431669,isbn:9781118431665","eng","2013-04-21T18:00:00-06:00","","1.0","45195777","","HTML5 Programming With JavaScript for Dummies","113","db919251-8b99-4602-906f-76b2d36a3a6b" +"Mueller, John Paul","

Web designers and programmers, add JavaScript to your HTML5 development toolkit without fear

Modern websites are complex, and some of the most exciting features - things like geolocation, canvas, portability to mobile and more - require JavaScript to leverage what HTML5 can create. Don't know JavaScript? That's where HTML5 Programming with JavaScript For Dummies comes in. Rather than walking you through JavaScript as a programming language, it approaches JavaScript as a tool to help you enhance web pages.

Discover basic to complex ways to use JavaScript programming syntax to harness the full power of HTML5 and CSS3.

**

From the Back Cover

Learn to:

Learn to use today's top tools

and create cross-platform

applications for all devices!

Get the inside track on creating cool applications that work on almost any browser and device! Here's how to use HTML5 and JavaScript to bring your ideas to life, with all examples tested on Windows, Mac OS X, and Linux. Learn to ""speak"" JavaScript, use libraries and templates, and take advantage of every trick that smart developers use to make life easier.

Open the book and find:

About the Author

John Paul Mueller has written both certification and programming books covering C#, Java, Windows programming, and VBA. He is also a skilled technical editor and has contributed articles to periodicals including Visual Basic Developer and SQL Server Professional. You can reach him at John@JohnMuellerBooks.com.

","2014-01-09T19:39:28-07:00","pdf","9781118431665","isbn:9781118431665,amazon:1118431669","eng","2013-04-21T18:00:00-06:00","","1.0","45195777","","HTML5 Programming With JavaScript for Dummies","113","db919251-8b99-4602-906f-76b2d36a3a6b" "Freeman, Jesse","","2014-01-09T19:39:29-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","6893721","","Introducing HTML5 Game Development","114","9a75cdd1-ea7d-4f54-960b-2894a9469c3f" -"Arsever, Selim","

Your knowledge of JavaScript and jQuery is just about all you need to start creating some stunning browser-based games. This guide shows you how, from the basics to advanced techniques. Whatever the genre, this is the book for you.

Overview

In Detail

jQuery is a leading multi-browser JavaScript library that developers across the world utilize on a daily basis to help simplify client-side scripting. Using the friendly and powerful jQuery to create games based on DOM manipulations and CSS transforms allows you to target a vast array of browsers and devices without having to worry about individual peculiarities.

""jQuery Game Development Essentials"" will teach you how to use the environment, language, and framework that you’re familiar with in an entirely new way so that you can create beautiful and addictive games. With concrete examples and detailed technical explanations you will learn how to apply game development techniques in a highly practical context.

This essential reference explains classic game development techniques like sprite animations, tile-maps, collision detection, and parallax scrolling in a context specific to jQuery. In addition, there is coverage of advanced topics specific to creating games with the popular JavaScript library, such as integration with social networks alongside multiplayer and mobile support. jQuery Game Development Essentials will take you on a journey that will utilize your existing skills as a web developer so that you can create fantastic, addictive games that run right in the browser.

What you will learn from this book

Approach

Written as a concise yet practical guide with an explicit focus on utilizing jQuery for game development, you'll learn how to create stunning games that look great - without the hassle of learning about a complex game engine in the process.

Who this book is written for

Knowledge of JavaScript and jQuery as well as basic experience with frontend development is all you need to start making games in a matter of hours with this essential guide. Whilst also suitable for those who simply want to start making games with jQuery, it's specifically targeted at web developers that want to experiment with and utilize their existing skills.

**

About the Author

Selim Arsever

Selim Arsever is a Senior Software Engineer working as a consultant in Switzerland. Over the last 4 years, he has been developing gameQuery (http://gamequeryjs.com), an open source game engine based on jQuery, as well as other JavaScript games and demos. He has been giving several talks on the subject and thinks that there is nothing more interesting than using tools beyond what they were initially intended for. You can follow him on twitter at @SelimArsever.

","2014-01-09T19:39:30-07:00","pdf","9781849695060","amazon:1849695067,isbn:9781849695060","eng","2013-04-24T18:00:00-06:00","","1.0","3400968","","jQuery Game Development Essentials","115","d03b7ceb-dca4-4f2d-a2e9-64cc5c1480b8" +"Arsever, Selim","

Your knowledge of JavaScript and jQuery is just about all you need to start creating some stunning browser-based games. This guide shows you how, from the basics to advanced techniques. Whatever the genre, this is the book for you.

Overview

In Detail

jQuery is a leading multi-browser JavaScript library that developers across the world utilize on a daily basis to help simplify client-side scripting. Using the friendly and powerful jQuery to create games based on DOM manipulations and CSS transforms allows you to target a vast array of browsers and devices without having to worry about individual peculiarities.

""jQuery Game Development Essentials"" will teach you how to use the environment, language, and framework that you’re familiar with in an entirely new way so that you can create beautiful and addictive games. With concrete examples and detailed technical explanations you will learn how to apply game development techniques in a highly practical context.

This essential reference explains classic game development techniques like sprite animations, tile-maps, collision detection, and parallax scrolling in a context specific to jQuery. In addition, there is coverage of advanced topics specific to creating games with the popular JavaScript library, such as integration with social networks alongside multiplayer and mobile support. jQuery Game Development Essentials will take you on a journey that will utilize your existing skills as a web developer so that you can create fantastic, addictive games that run right in the browser.

What you will learn from this book

Approach

Written as a concise yet practical guide with an explicit focus on utilizing jQuery for game development, you'll learn how to create stunning games that look great - without the hassle of learning about a complex game engine in the process.

Who this book is written for

Knowledge of JavaScript and jQuery as well as basic experience with frontend development is all you need to start making games in a matter of hours with this essential guide. Whilst also suitable for those who simply want to start making games with jQuery, it's specifically targeted at web developers that want to experiment with and utilize their existing skills.

**

About the Author

Selim Arsever

Selim Arsever is a Senior Software Engineer working as a consultant in Switzerland. Over the last 4 years, he has been developing gameQuery (http://gamequeryjs.com), an open source game engine based on jQuery, as well as other JavaScript games and demos. He has been giving several talks on the subject and thinks that there is nothing more interesting than using tools beyond what they were initially intended for. You can follow him on twitter at @SelimArsever.

","2014-01-09T19:39:30-07:00","pdf","9781849695060","isbn:9781849695060,amazon:1849695067","eng","2013-04-24T18:00:00-06:00","","1.0","3400968","","jQuery Game Development Essentials","115","d03b7ceb-dca4-4f2d-a2e9-64cc5c1480b8" "Davison, Andrew","Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find *Killer Game Programming in Java* invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. *Killer Game Programming in Java* is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, *Killer Game Programming in Java* also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. *Killer Game Programming in Java* is a must-have for anyone who wants to create adrenaline-fueled games in Java. ** ### Review ""Packed with Java content, with hundreds of links to even more information. The last word in Java game programming."" - Paul Hudson, Linux Format, October (Top Stuff Award) ### About the Author Andrew Davison received his Ph.D. from Imperial College in London in 1989. He was a lecturer at the University of Melbourne for six years before moving to Prince of Songkla University in Thailand in 1996. He has also taught in Bangkok, Khon Kaen, and Hanoi. His research interests include scripting languages, logic programming, visualization, and teaching methodologies. This latter topic led to an interest in teaching games programming in 1999. His O'Reilly book, ""Killer Game Programming in Java"", was published in 2005. -","2014-01-09T19:39:42-07:00","pdf","0596007302","amazon:B0028N4WDS,isbn:0596007302","eng","2005-05-19T18:00:00-06:00","","1.0","10579489","computers, Programming, java","Killer Game Programming in Java","116","8e4e7307-7a04-4d11-a8b8-b16efe53aaab" +","2014-01-09T19:39:42-07:00","pdf","0596007302","isbn:0596007302,amazon:B0028N4WDS","eng","2005-05-19T18:00:00-06:00","","1.0","10579489","computers, Programming, java","Killer Game Programming in Java","116","8e4e7307-7a04-4d11-a8b8-b16efe53aaab" "Silveira, Rodrigo","

In Detail

HTML is fast, secure, responsive, interactive, and stunningly beautiful. It lets you target the largest number of devices and browsers with the least amount of effort. Working with the latest technologies is always fun and with a rapidly growing mobile market, it is a new and exciting place to be.

""Learn HTML5 by Creating Fun Games"" takes you through the journey of learning HTML5 right from setting up the environment to creating fully-functional games. It will help you explore the basics while you work through the whole book with the completion of each game.

""Learn HTML5 by Creating Fun Games"" takes a very friendly approach to teaching fun, silly games for the purpose of giving you a thorough grounding in HTML5. The book has only as much theory as it has to, often in tip boxes, with most of the information explaining how to create HTML5 canvas games. You will be assisted with lots of simple steps with screenshots building towards silly but addictive games.

The book introduces you to HTML5 by helping you understand the setup and the underlying environment. As you start building your first game that is a typography game, you understand the significance of elements used in game development such as input types, web forms, and so on.We will see how to write a modern browser-compatible code while creating a basic Jelly Wobbling Game. Each game introduces you to an advanced topic such as vector graphics, native audio manipulation, and dragging-and-dropping. In the later section of the book, you will see yourself developing the famous snake game using requestAnimationFrame along with the canvas API, and enhancing it further with web messaging, web storage, and local storage. The last game of this book, a 2D Space shooter game, will then help you understand mobile design considerations.

Approach

By teaching HTML5 by developing exciting games, the reader will see concrete applications for each of the concepts, and will also have a powerful deliverable at the end of each chapter – a fully functional game. We learn the various concepts using very abstract examples – how to model animals, foods, or fictitious machines. This makes learning and understanding a lot easier, and much more enjoyable.

Who this book is for

If you are are looking to get a good grounding in how to use the new awesome technology that is HTML5, this book is for you. Basic knowledge of HTML and/or HTML5 is welcome, but optional. The book is a friendly and exciting reference for beginners.

**

About the Author

Rodrigo Silveira

Rodrigo Silveira is a web engineer at Deseret Digital Media. His responsibilities include back-end system development, tools, and maintenance, front-end application development and design, and more recently, he's been involved in mobile development of various products on the Android platform.

He received his Bachelor's of Science in Computer Science from Brigham Young University, Idaho, as well as an Associate's Degree in Business Management from LDS Business College in Salt Lake City, Utah.

His fascination for web development began in his early teenage years, and his skills grew as he discovered the power of a library subscription, a curious and willing mind, and supportive parents and friends. Today Rodrigo balances his time between the three great passions of his life—his family, software development, and video games (with the last two usually being mingled together).

","2014-01-09T19:39:47-07:00","pdf","","amazon:B00DMYO3B8","eng","2013-06-24T18:00:00-06:00","","1.0","6875710","computers, Programming","Learn HTML5 by Creating Fun Games","117","a05dc76c-0620-415f-8a32-d1434a176782" "Chu, Philip","","2014-01-09T19:40:02-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","36087870","","Learn Unity 4 for iOS Game Development","119","3f75b3ea-de29-4db6-aefb-352d1e0c9fde" "Wilcher, Donald","","2014-01-09T19:40:18-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","20655556","","Learn Electronics With Arduino","120","72bdf665-db3c-4782-805c-cd1626f8df65" -"Cross, Jamie","

Learn Mobile Game Development in One Day Using Gamesalad is for anyone who wants to learn how to create their own video games for desktop and mobile devices. While this is an introductory book that assumes you have no previous game development experience, you’ll find that once you have completed all of the chapters and exercises, you’ll be able to create your own amazing video games from scratch.

The book is meant to be used as a learning tool, it’s filled with over 35 hands-on exercises and four chapters dedicated to learning how to make four different game types. Once you have completed the book you will already have four mobile ready games created and ready to be customized and published to the Apple App Store!

In This Book You Will Learn:

Gamesalad Creator is a modern 2D game development kit (GDK). Over 750,000 developers in 189 countries around the world use it and it has been used to make 70 of the top 100 games in the U.S. Apple App Store.

One of the highlights of Gamesalad is that you DO NOT need to learn how to write traditional computer programming code to make your games. Gamesalad offers a simple, yet full-featured, drag and drop interface that lets you build commercial-quality games much quicker than learning traditional programming. Once you are familiar with Gamesalad, you will be able to prototype a game in a few days and complete the entire project in as little as a few weeks instead of the typical months or years it could take to develop a game with another GDK.

**

","2014-01-09T19:40:24-07:00","pdf","9781511914208","amazon:1511914203,isbn:9781511914208","eng","2015-04-26T18:00:00-06:00","","1.0","15042333","","Learn Mobile Game Development in One Day Using Gamesalad: Create Games for iOS, Android and Windows Phones and Tablets","121","ace25460-4c7d-4dcd-bf89-082d7c4ebf00" +"Cross, Jamie","

Learn Mobile Game Development in One Day Using Gamesalad is for anyone who wants to learn how to create their own video games for desktop and mobile devices. While this is an introductory book that assumes you have no previous game development experience, you’ll find that once you have completed all of the chapters and exercises, you’ll be able to create your own amazing video games from scratch.

The book is meant to be used as a learning tool, it’s filled with over 35 hands-on exercises and four chapters dedicated to learning how to make four different game types. Once you have completed the book you will already have four mobile ready games created and ready to be customized and published to the Apple App Store!

In This Book You Will Learn:

Gamesalad Creator is a modern 2D game development kit (GDK). Over 750,000 developers in 189 countries around the world use it and it has been used to make 70 of the top 100 games in the U.S. Apple App Store.

One of the highlights of Gamesalad is that you DO NOT need to learn how to write traditional computer programming code to make your games. Gamesalad offers a simple, yet full-featured, drag and drop interface that lets you build commercial-quality games much quicker than learning traditional programming. Once you are familiar with Gamesalad, you will be able to prototype a game in a few days and complete the entire project in as little as a few weeks instead of the typical months or years it could take to develop a game with another GDK.

**

","2014-01-09T19:40:24-07:00","pdf","9781511914208","isbn:9781511914208,amazon:1511914203","eng","2015-04-26T18:00:00-06:00","","1.0","15042333","","Learn Mobile Game Development in One Day Using Gamesalad: Create Games for iOS, Android and Windows Phones and Tablets","121","ace25460-4c7d-4dcd-bf89-082d7c4ebf00" "Membrey, Peter","","2014-01-09T19:40:30-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","9608044","","Learn Raspberry Pi with Linux","122","2c1281e3-d373-478a-8eb5-ceecac720e58" -"Chaffer, Jonathan","

Add to your current website development skills with this brilliant guide to JQuery. This step by step course needs little prior JavaScript knowledge so is suitable for beginners and more seasoned developers alike.

Overview

In Detail

To build interesting, interactive sites, developers are turning to JavaScript libraries such as jQuery to automate common tasks and simplify complicated ones. Because many web developers have more experience with HTML and CSS than with JavaScript, the library's design lends itself to a quick start for designers with little programming experience. Experienced programmers will also be aided by its conceptual consistency.

LearningjQuery - Fourth Edition is revised and updated version of jQuery. You will learn the basics of jQuery for adding interactions and animations to your pages. Even if previous attempts at writing JavaScript have left you baffled, this book will guide you past the pitfalls associated with AJAX, events, effects, and advanced JavaScript language features.

Starting with an introduction to jQuery, you will first be shown how to write a functioning jQuery program in just three lines of code. Learn how to add impact to your actions through a set of simple visual effects and to create, copy, reassemble, and embellish content using jQuery's DOM modification methods. The book will take you through many detailed, real-world examples, and even equip you to extend the jQuery library itself with your own plug-ins.

What you will learn from this book

Approach

We will step through each of the core concepts of the jQuery library, building an overall picture of its capabilities. Once you have thoroughly covered the basics, the book returns to each concept to cover more advanced examples and techniques.

Who this book is written for

This book is for web designers who want to create interactive elements for their designs, and for developers who want to create the best user interface for their web applications. Basic JavaScript programming and knowledge of HTML and CSS is required. No knowledge of jQuery is assumed, nor is experience with any other JavaScript libraries.

Jonathan Chaffer

Jonathan Chaffer is a member of Rapid Development Group, a web development firm located in Grand Rapids, Michigan. His work there includes overseeing and implementing projects in a wide variety of technologies, with an emphasis in PHP, MySQL, and JavaScript. He also leads on-site training seminars on the jQuery framework for web developers.

In the open source community, he has been very active in the Drupal CMS project, which has adopted jQuery as its JavaScript framework of choice. He is the creator of the Content Construction Kit, a popular module for managing structured content on Drupal sites. He is also responsible for major overhauls of Drupal's menu system and developer API reference.

He lives in Grand Rapids with his wife, Jennifer.

**

About the Author

Karl Swedberg

Karl Swedberg is a web developer at Fusionary Media in Grand Rapids, Michigan, where he spends much of his time making cool things happen with JavaScript. As a member of the jQuery team, he is responsible for maintaining the jQuery API site at api.jquery.com. He is also a member of jQuery's Board of Advisors and a presenter at workshops and conferences. When he isn't coding, he likes to hang out with his family, roast coffee in his garage, and exercise at the local CrossFit gym.

","2014-01-09T19:40:37-07:00","pdf","9781782163145","amazon:178216314X,isbn:9781782163145","eng","2013-06-24T18:00:00-06:00","","1.0","6801607","","Learning jQuery - Fourth Edition","123","3c3d7f56-9063-4582-9f51-faa6a54b0faa" -"Rogers, Richard A.","

**

Build the Next Great Android Game!

**

 

* Learning Android Game Programming * is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android mobile device marketplace. If you have even basic Android development experience, Rick Rogers will help you build on your knowledge to quickly create low-budget 2D mobile games that sell.

The book starts with an up-to-the-minute overview of today’s Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You’ll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).

With this book you’ll learn how to 

Download the free version of Virgins Versus Vampires (V3) from Android Market today, as you learn how to build the game in this book

**

About the Author

Rick Rogers has been developing software for more than thirty years and has been focused on software for mobile devices for the last twelve years. He is the author of numerous technical magazine articles and a previous book on introductory Android application development. He has developed mobile device software for large and small companies, and participated in international consortia that have shaped the evolution of mobile devices. 

","2014-01-09T19:40:44-07:00","pdf","9780321769626","amazon:0321769627,isbn:9780321769626","eng","2011-12-10T17:00:00-07:00","","1.0","11507355","","Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game","124","fba21f16-43f4-4266-a03e-f2f54d49007a" +"Chaffer, Jonathan","

Add to your current website development skills with this brilliant guide to JQuery. This step by step course needs little prior JavaScript knowledge so is suitable for beginners and more seasoned developers alike.

Overview

In Detail

To build interesting, interactive sites, developers are turning to JavaScript libraries such as jQuery to automate common tasks and simplify complicated ones. Because many web developers have more experience with HTML and CSS than with JavaScript, the library's design lends itself to a quick start for designers with little programming experience. Experienced programmers will also be aided by its conceptual consistency.

LearningjQuery - Fourth Edition is revised and updated version of jQuery. You will learn the basics of jQuery for adding interactions and animations to your pages. Even if previous attempts at writing JavaScript have left you baffled, this book will guide you past the pitfalls associated with AJAX, events, effects, and advanced JavaScript language features.

Starting with an introduction to jQuery, you will first be shown how to write a functioning jQuery program in just three lines of code. Learn how to add impact to your actions through a set of simple visual effects and to create, copy, reassemble, and embellish content using jQuery's DOM modification methods. The book will take you through many detailed, real-world examples, and even equip you to extend the jQuery library itself with your own plug-ins.

What you will learn from this book

Approach

We will step through each of the core concepts of the jQuery library, building an overall picture of its capabilities. Once you have thoroughly covered the basics, the book returns to each concept to cover more advanced examples and techniques.

Who this book is written for

This book is for web designers who want to create interactive elements for their designs, and for developers who want to create the best user interface for their web applications. Basic JavaScript programming and knowledge of HTML and CSS is required. No knowledge of jQuery is assumed, nor is experience with any other JavaScript libraries.

Jonathan Chaffer

Jonathan Chaffer is a member of Rapid Development Group, a web development firm located in Grand Rapids, Michigan. His work there includes overseeing and implementing projects in a wide variety of technologies, with an emphasis in PHP, MySQL, and JavaScript. He also leads on-site training seminars on the jQuery framework for web developers.

In the open source community, he has been very active in the Drupal CMS project, which has adopted jQuery as its JavaScript framework of choice. He is the creator of the Content Construction Kit, a popular module for managing structured content on Drupal sites. He is also responsible for major overhauls of Drupal's menu system and developer API reference.

He lives in Grand Rapids with his wife, Jennifer.

**

About the Author

Karl Swedberg

Karl Swedberg is a web developer at Fusionary Media in Grand Rapids, Michigan, where he spends much of his time making cool things happen with JavaScript. As a member of the jQuery team, he is responsible for maintaining the jQuery API site at api.jquery.com. He is also a member of jQuery's Board of Advisors and a presenter at workshops and conferences. When he isn't coding, he likes to hang out with his family, roast coffee in his garage, and exercise at the local CrossFit gym.

","2014-01-09T19:40:37-07:00","pdf","9781782163145","isbn:9781782163145,amazon:178216314X","eng","2013-06-24T18:00:00-06:00","","1.0","6801607","","Learning jQuery - Fourth Edition","123","3c3d7f56-9063-4582-9f51-faa6a54b0faa" +"Rogers, Richard A.","

**

Build the Next Great Android Game!

**

 

* Learning Android Game Programming * is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android mobile device marketplace. If you have even basic Android development experience, Rick Rogers will help you build on your knowledge to quickly create low-budget 2D mobile games that sell.

The book starts with an up-to-the-minute overview of today’s Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You’ll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).

With this book you’ll learn how to 

Download the free version of Virgins Versus Vampires (V3) from Android Market today, as you learn how to build the game in this book

**

About the Author

Rick Rogers has been developing software for more than thirty years and has been focused on software for mobile devices for the last twelve years. He is the author of numerous technical magazine articles and a previous book on introductory Android application development. He has developed mobile device software for large and small companies, and participated in international consortia that have shaped the evolution of mobile devices. 

","2014-01-09T19:40:44-07:00","pdf","9780321769626","isbn:9780321769626,amazon:0321769627","eng","2011-12-10T17:00:00-07:00","","1.0","11507355","","Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game","124","fba21f16-43f4-4266-a03e-f2f54d49007a" "Avila, Chris Adamson; Kevin","","2014-01-09T19:41:04-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","13057741","","Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS","125","92377f7d-dbf5-4abe-8291-f5ff1417ea45" "Williams, James L.","","2014-01-09T19:41:22-07:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","8247761","","Learning HTML5 Game Programming: Build Online Games with Canvas, SVG, and WebGL","126","b13a9175-c79c-4608-8e3c-b764019514dc" "Robbins, Arnold & Hannah, Elbert","There's nothing that hard-core Unix and Linux users are more fanatical about than their text editor. Editors are the subject of adoration and worship, or of scorn and ridicule, depending upon whether the topic of discussion is your editor or someone else's. @@ -311,7 +311,7 @@ To find her mother, Bee compiles email messages, official documents, secret corr "King, Stephen","

Nightmares come to life for Ralph Roberts. Up all night, he's seeing some pretty strange things. No wonder he can't get back to sleep. Readers won't be able to either.","2014-04-11T08:26:41-06:00","epub, mobi","","","eng","2011-05-20T00:00:00-06:00","","1.0","1719738","","Insomnia","138","60f25a57-20d4-4e64-817c-60f5181d71fb" "swaroopch","","2014-04-15T21:56:14-06:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","1473738","vim","Byte of Vim, A","139","d1b2977a-b4a1-4155-9043-4f81eea84357" "Gough, Julian","","2014-04-16T20:23:55-06:00","epub","","","eng","2014-04-16T00:00:00-06:00","","1.0","22470","","iHole, The","141","929adb95-cc5e-4ac8-98e1-224e65c9c1fb" -"Glass, Julia","

In this richly detailed novel about the quest for an unknown father, Julia Glass brings new characters together with familiar figures from her first two novels, immersing readers in a panorama that stretches from suburban New Jersey to rural Vermont and ultimately to the tip of Cape Cod.

Kit Noonan is an unemployed art historian with twins to help support and a mortgage to pay—and a wife frustrated by his inertia. Raised by a strong-willed, secretive single mother, Kit has never known the identity of his father—a mystery that his wife insists he must solve to move forward with his life. Out of desperation, Kit goes to the mountain retreat of his mother’s former husband, Jasper, a take-no-prisoners outdoorsman. There, in the midst of a fierce blizzard, Kit and Jasper confront memories of the bittersweet decade when their families were joined. Reluctantly breaking a long-ago promise, Jasper connects Kit with Lucinda and Zeke Burns, who know the answer he’s looking for. Readers of Glass’s first novel, Three Junes, will recognize Lucinda as the mother of Malachy, the music critic who died of AIDS. In fact, to fully understand the secrets surrounding his paternity, Kit will travel farther still, meeting Fenno McLeod, now in his late fifties, and Fenno’s longtime companion, the gregarious Walter Kinderman.

And the Dark Sacred Night is an exquisitely memorable tale about the youthful choices that steer our destinies, the necessity of forgiveness, and the risks we take when we face down the shadows from our past.

This eBook edition includes a Reading Group Guide.  

**

From Booklist

Starred Review Stuck in a nightmare of unpaid bills, dwindling bank accounts, and leaky roofs, unemployed art-history professor Kit Noonan needs a jolt. Convinced that deep-seated identity issues are fueling Kit’s inertia-inducing depression, his wife urges him to find the identity of his biological father, a fact his otherwise loving mother refuses to divulge. To solve the mystery, Kit embarks on a journey that takes him across the northeastern U.S., starting with a visit to his gruff and outdoorsy stepfather’s home, and ending with a revelation that transforms his life in ways he could never imagine. Woven throughout the narrative are flashbacks to key events in Kit’s history, including the tender and beautifully told story of the relationship between Kit’s mother and father. Divided into sections written from the perspective of key characters, Glass explores the pain of family secrets, the importance of identity, and the ultimate meaning of family. HIGH-DEMAND BACKSTORY: Although Glass borrows characters from her National Book Award–winning Three Junes, it is not necessary to have read that previous book to enjoy this lovely, highly readable, and thought-provoking novel. --Kerri Price

Review

“Winner of the National Book Award for her 2002 debut, Three Junes, Julia Glass takes another sympathetic look at the complexities of contemporary life in this novel about family secrets. . . Examining complicated family relationships among several families whose lives intertwine in unexpected ways, this warm and engaging story about what it means to be a father will appeal to most readers.” —Library Journal

“Glass explores the pain of family secrets, the importance of identity, and the ultimate meaning of family . . . HIGH-DEMAND BACKSTORY: Although Glass borrows characters from her National Book Award–winning Three Junes, it is not necessary to have read that previous book to enjoy this lovely, highly readable, and thought-provoking novel.” —Booklist, starred review 

The Widower’s Tale
“Beautifully sensitive . . . The Widower’s Tale is about the rub between old values and new times . . . In the tradition of Jane Eyre, it builds to a conflagration, a crisis that shakes everyone out of their complacency. But Glass quickly smothers the flames of catastrophe, for her vision is essentially more hopeful than tragic.” —Los Angeles Times

“A satisfyingly clear-eyed and compassionate view of American entitlement and its fallout . . . [Glass] approaches the ties of kinship with the same joyfully disruptive spirit that animated her previous books.” —The New York Times Book Review

“A masterful exploration of the secret places of the human heart.” —Richmond Times-Dispatch

I See You Everywhere
“Glass is the Edith Wharton for the twenty-first century.” —Pittsburgh Post-Gazette

“Rich, intricate, and alive with emotion . . . An honest portrait of sister-love . . . Brave and forgiving.” —The New York Times Book Review

The Whole World Over
“Beautiful and satisfying, chock-full of the gorgeous, heartbreaking stuff that makes life worth living.” —The Rocky Mountain News

“A voluptuous treat.” —Entertainment Weekly

Three Junes
“Enormously accomplished . . . Rich, absorbing, and full of life.”—The New Yorker

“Radiant . . . An intimate literary triptych of lives pulled together and torn apart.” —Chicago Tribune

“Almost threatens to burst with all the life it contains. Glass’s ability to illuminate and deepen the mysteries of her characters’ lives is extraordinary.” —Michael Cunningham, author of The Hours

","2014-04-20T20:56:59-06:00","epub, mobi","9780307908636","google:cWLCAQAAQBAJ,amazon:B00FO5YG5G,isbn:9780307908636","eng","2014-04-01T11:34:22-06:00","","1.0","2020118","Fiction","And the Dark Sacred Night: A Novel","142","21d4bfab-aba3-4cdb-be1f-79c6697a73fc" +"Glass, Julia","

In this richly detailed novel about the quest for an unknown father, Julia Glass brings new characters together with familiar figures from her first two novels, immersing readers in a panorama that stretches from suburban New Jersey to rural Vermont and ultimately to the tip of Cape Cod.

Kit Noonan is an unemployed art historian with twins to help support and a mortgage to pay—and a wife frustrated by his inertia. Raised by a strong-willed, secretive single mother, Kit has never known the identity of his father—a mystery that his wife insists he must solve to move forward with his life. Out of desperation, Kit goes to the mountain retreat of his mother’s former husband, Jasper, a take-no-prisoners outdoorsman. There, in the midst of a fierce blizzard, Kit and Jasper confront memories of the bittersweet decade when their families were joined. Reluctantly breaking a long-ago promise, Jasper connects Kit with Lucinda and Zeke Burns, who know the answer he’s looking for. Readers of Glass’s first novel, Three Junes, will recognize Lucinda as the mother of Malachy, the music critic who died of AIDS. In fact, to fully understand the secrets surrounding his paternity, Kit will travel farther still, meeting Fenno McLeod, now in his late fifties, and Fenno’s longtime companion, the gregarious Walter Kinderman.

And the Dark Sacred Night is an exquisitely memorable tale about the youthful choices that steer our destinies, the necessity of forgiveness, and the risks we take when we face down the shadows from our past.

This eBook edition includes a Reading Group Guide.  

**

From Booklist

Starred Review Stuck in a nightmare of unpaid bills, dwindling bank accounts, and leaky roofs, unemployed art-history professor Kit Noonan needs a jolt. Convinced that deep-seated identity issues are fueling Kit’s inertia-inducing depression, his wife urges him to find the identity of his biological father, a fact his otherwise loving mother refuses to divulge. To solve the mystery, Kit embarks on a journey that takes him across the northeastern U.S., starting with a visit to his gruff and outdoorsy stepfather’s home, and ending with a revelation that transforms his life in ways he could never imagine. Woven throughout the narrative are flashbacks to key events in Kit’s history, including the tender and beautifully told story of the relationship between Kit’s mother and father. Divided into sections written from the perspective of key characters, Glass explores the pain of family secrets, the importance of identity, and the ultimate meaning of family. HIGH-DEMAND BACKSTORY: Although Glass borrows characters from her National Book Award–winning Three Junes, it is not necessary to have read that previous book to enjoy this lovely, highly readable, and thought-provoking novel. --Kerri Price

Review

“Winner of the National Book Award for her 2002 debut, Three Junes, Julia Glass takes another sympathetic look at the complexities of contemporary life in this novel about family secrets. . . Examining complicated family relationships among several families whose lives intertwine in unexpected ways, this warm and engaging story about what it means to be a father will appeal to most readers.” —Library Journal

“Glass explores the pain of family secrets, the importance of identity, and the ultimate meaning of family . . . HIGH-DEMAND BACKSTORY: Although Glass borrows characters from her National Book Award–winning Three Junes, it is not necessary to have read that previous book to enjoy this lovely, highly readable, and thought-provoking novel.” —Booklist, starred review 

The Widower’s Tale
“Beautifully sensitive . . . The Widower’s Tale is about the rub between old values and new times . . . In the tradition of Jane Eyre, it builds to a conflagration, a crisis that shakes everyone out of their complacency. But Glass quickly smothers the flames of catastrophe, for her vision is essentially more hopeful than tragic.” —Los Angeles Times

“A satisfyingly clear-eyed and compassionate view of American entitlement and its fallout . . . [Glass] approaches the ties of kinship with the same joyfully disruptive spirit that animated her previous books.” —The New York Times Book Review

“A masterful exploration of the secret places of the human heart.” —Richmond Times-Dispatch

I See You Everywhere
“Glass is the Edith Wharton for the twenty-first century.” —Pittsburgh Post-Gazette

“Rich, intricate, and alive with emotion . . . An honest portrait of sister-love . . . Brave and forgiving.” —The New York Times Book Review

The Whole World Over
“Beautiful and satisfying, chock-full of the gorgeous, heartbreaking stuff that makes life worth living.” —The Rocky Mountain News

“A voluptuous treat.” —Entertainment Weekly

Three Junes
“Enormously accomplished . . . Rich, absorbing, and full of life.”—The New Yorker

“Radiant . . . An intimate literary triptych of lives pulled together and torn apart.” —Chicago Tribune

“Almost threatens to burst with all the life it contains. Glass’s ability to illuminate and deepen the mysteries of her characters’ lives is extraordinary.” —Michael Cunningham, author of The Hours

","2014-04-20T20:56:59-06:00","epub, mobi","9780307908636","isbn:9780307908636,google:cWLCAQAAQBAJ,amazon:B00FO5YG5G","eng","2014-04-01T11:34:22-06:00","","1.0","2020118","Fiction","And the Dark Sacred Night: A Novel","142","21d4bfab-aba3-4cdb-be1f-79c6697a73fc" "Tropper, Jonathan","**The bestselling author of *This Is Where I Leave You* returns with a hilarious and heart-rending tale about one family's struggle to reconnect.** You don’t have to look very hard at Drew Silver to see that mistakes have been made. His fleeting fame as the drummer for a one-hit wonder rock band is nearly a decade behind him. He lives in the Versailles, an apartment building filled almost exclusively with divorced men like him, and makes a living playing in wedding bands. His ex-wife, Denise, is about to marry a guy Silver can’t quite bring himself to hate. And his Princeton-bound teenage daughter Casey has just confided in him that she’s pregnant—because Silver is the one she cares least about letting down.  @@ -346,11 +346,11 @@ With the wedding looming and both Silver and Casey in crisis, this broken famil ### About the Author **Jonathan Tropper** is the *New York Times* bestselling author of five previous novels; *Plan B* , *The Book of Joe* , *Everything Changes* , *How To Talk to a Widower* , and *This Is Where I Leave You*. His books have been translated into over twenty languages. He is also a screenwriter, and the co-creator and executive producer of the HBO/Cinemax television show *Banshee* , premiering in 2013.  **** -","2014-04-20T21:09:40-06:00","epub, mobi","9780525952367","google:WhvEFkP-T3YC,amazon:0525952365,isbn:9780525952367","eng","2012-08-21T01:00:00-06:00","","1.0","497110","","One Last Thing Before I Go","143","927c9bf2-b2e4-429e-9daa-1a6e9eadc306" +","2014-04-20T21:09:40-06:00","epub, mobi","9780525952367","isbn:9780525952367,google:WhvEFkP-T3YC,amazon:0525952365","eng","2012-08-21T01:00:00-06:00","","1.0","497110","","One Last Thing Before I Go","143","927c9bf2-b2e4-429e-9daa-1a6e9eadc306" "Hanagarne, Josh","

An inspiring story of how a Mormon kid with Tourette's found salvation in books and weight-lifting

Josh Hanagarne couldn't be invisible if he tried. Although he wouldn't officially be diagnosed with Tourette Syndrome until his freshman year of high school, Josh was six years old and onstage in a school Thanksgiving play when he first began exhibiting symptoms. By the time he was twenty, the young Mormon had reached his towering adult height of 6'7"" when—while serving on a mission for the Church of Latter Day Saints—his Tourette's tics escalated to nightmarish levels.

Determined to conquer his affliction, Josh underwent everything from quack remedies to lethargy-inducing drug regimes to Botox injections that paralyzed his vocal cords and left him voiceless for three years. Undeterred, Josh persevered to marry and earn a degree in Library Science. At last, an eccentric, autistic strongman—and former Air Force Tech Sergeant and guard at an...","2014-06-24T07:27:25-06:00","epub, mobi","9781101621776","isbn:9781101621776","eng","2013-05-02T00:00:00-06:00","","1.0","1074960","","World's Strongest Librarian, The","144","240a125e-990f-487c-bfed-0f57ac1561a8" "Miéville, China","

BONUS: This edition contains an excerpt from China Miéville's Embassytown.

With this outrageous new novel, China Miéville has written one of the strangest, funniest, and flat-out scariest books you will read this--or any other--year. The London that comes to life in Kraken is a weird metropolis awash in secret currents of myth and magic, where criminals, police, cultists, and wizards are locked in a war to bring about--or prevent--the End of All Things.

In the Darwin Centre at London's Natural History Museum, Billy Harrow, a cephalopod specialist, is conducting a tour whose climax is meant to be the Centre's prize specimen of a rare Architeuthis dux--better known as the Giant Squid. But Billy's tour takes an unexpected turn when the squid suddenly and impossibly vanishes into thin air.

As Billy soon discovers, this is the precipitating act in a struggle to the death between mysterious but powerful forces in a London whose...","2014-08-26T18:18:23-06:00","epub, mobi","978-0-345-52185-9","isbn:978-0-345-52185-9","eng","2010-06-29T00:00:00-06:00","","1.0","2248977","","Kraken","146","82496574-2253-4905-8cbc-f3ebbfcdd70a" "Kress, Nancy","","2014-09-02T08:47:58-06:00","epub","","","eng","2012-02-16T00:00:00-07:00","","1.0","281753","","Future Perfect","147","6a4503d8-7a3c-4cde-9cea-27e105326d38" -"Raymond, Eric S.","

The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of ""hackers"" the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.

**

Amazon.com Review

Unix ranks among the great engineering accomplishments of the last half of the twentieth century, and its heir--Linux--seems already imposing and still on its way to achieving its full potential. Eric S. Raymond argues in The Art of UNIX Programming that the excellence of Unix derives as much from the fact that it was (and continues to be) a community effort as from the fact that a lot of smart people have worked to design and build it. Raymond, best known as the author of the open-source manifesto The Cathedral and the Bazaar, says in his preface that this is a ""why-to"" book, rather than a ""how-to"" book. It aims to show new Unix programmers why they should work under the old ""hacker ethic""--embracing the principles of good software design for its own sake and of code-sharing.

That said, a great deal of valuable practical information appears in this book. Very little of it is in the form of code; most of the practical material takes the form of case studies and discussions of aspects of Unix, all aimed at determining why particular design characteristics are good. In many cases, the people who did the work in the first place make guest appearances and explain their thinking--an invaluable resource. This book is for the deep-thinking software developer in Unix (and perhaps Linux in particular). It shows how to fit into the long and noble tradition, and how to make the software work right. --David Wall

Topics covered: Why Unix (the term being defined to include Linux) is the way it is, and the people who made it that way. Commentary from Ken Thompson, Steve Johnson, Brian Kernighan, and David Korn enables readers to understand the thought processes of the creators of Unix.

From the Back Cover

""Reading this book has filled a gap in my education. I feel a sense of completion, understand that UNIX is really a style of community. Now I get it, at least I get it one level deeper than I ever did before. This book came at a perfect moment for me, a moment when I shifted from visualizing programs as things to programs as the shadows cast by communities. From this perspective, Eric makes UNIX make perfect sense.""
--Kent Beck, author of Extreme Programming Explained, Test Driven Development, and Contributing to Eclipse

""A delightful, fascinating read, and the lessons in problem-solvng are essential to every programmer, on any OS.""
--Bruce Eckel, author of Thinking in Java and Thinking in C++

Writing better software: 30 years of UNIX development wisdom

In this book, five years in the making, the author encapsulates three decades of unwritten, hard-won software engineering wisdom. Raymond brings together for the first time the philosophy, design patterns, tools, culture, and traditions that make UNIX home to the world's best and most innovative software, and shows how these are carried forward in Linux and today's open-source movement. Using examples from leading open-source projects, he shows UNIX and Linux programmers how to apply this wisdom in building software that's more elegant, more portable, more reusable, and longer-lived.

Raymond incorporates commentary from thirteen UNIX pioneers:

","2014-09-15T10:11:01-06:00","pdf","9780131429017","amazon:0131429019,isbn:9780131429017","eng","2003-10-02T18:00:00-06:00","","1.0","2248426","UNIX","Art of UNIX Programming (The Addison-Wesley Professional Computng Series), The","149","a915d006-8f53-4fc4-abef-6cd2dc073ee1" +"Raymond, Eric S.","

The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of ""hackers"" the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.

**

Amazon.com Review

Unix ranks among the great engineering accomplishments of the last half of the twentieth century, and its heir--Linux--seems already imposing and still on its way to achieving its full potential. Eric S. Raymond argues in The Art of UNIX Programming that the excellence of Unix derives as much from the fact that it was (and continues to be) a community effort as from the fact that a lot of smart people have worked to design and build it. Raymond, best known as the author of the open-source manifesto The Cathedral and the Bazaar, says in his preface that this is a ""why-to"" book, rather than a ""how-to"" book. It aims to show new Unix programmers why they should work under the old ""hacker ethic""--embracing the principles of good software design for its own sake and of code-sharing.

That said, a great deal of valuable practical information appears in this book. Very little of it is in the form of code; most of the practical material takes the form of case studies and discussions of aspects of Unix, all aimed at determining why particular design characteristics are good. In many cases, the people who did the work in the first place make guest appearances and explain their thinking--an invaluable resource. This book is for the deep-thinking software developer in Unix (and perhaps Linux in particular). It shows how to fit into the long and noble tradition, and how to make the software work right. --David Wall

Topics covered: Why Unix (the term being defined to include Linux) is the way it is, and the people who made it that way. Commentary from Ken Thompson, Steve Johnson, Brian Kernighan, and David Korn enables readers to understand the thought processes of the creators of Unix.

From the Back Cover

""Reading this book has filled a gap in my education. I feel a sense of completion, understand that UNIX is really a style of community. Now I get it, at least I get it one level deeper than I ever did before. This book came at a perfect moment for me, a moment when I shifted from visualizing programs as things to programs as the shadows cast by communities. From this perspective, Eric makes UNIX make perfect sense.""
--Kent Beck, author of Extreme Programming Explained, Test Driven Development, and Contributing to Eclipse

""A delightful, fascinating read, and the lessons in problem-solvng are essential to every programmer, on any OS.""
--Bruce Eckel, author of Thinking in Java and Thinking in C++

Writing better software: 30 years of UNIX development wisdom

In this book, five years in the making, the author encapsulates three decades of unwritten, hard-won software engineering wisdom. Raymond brings together for the first time the philosophy, design patterns, tools, culture, and traditions that make UNIX home to the world's best and most innovative software, and shows how these are carried forward in Linux and today's open-source movement. Using examples from leading open-source projects, he shows UNIX and Linux programmers how to apply this wisdom in building software that's more elegant, more portable, more reusable, and longer-lived.

Raymond incorporates commentary from thirteen UNIX pioneers:

","2014-09-15T10:11:01-06:00","pdf","9780131429017","isbn:9780131429017,amazon:0131429019","eng","2003-10-02T18:00:00-06:00","","1.0","2248426","UNIX","Art of UNIX Programming (The Addison-Wesley Professional Computng Series), The","149","a915d006-8f53-4fc4-abef-6cd2dc073ee1" "King, Stephen","

With an excerpt from the sequel, Doctor Sleep.

Terrible events occur at an isolated hotel in the off season, when a small boy with psychic powers struggles to hold his own against the forces of evil that are driving his father insane.","2014-09-28T14:43:46-06:00","epub","978-0-385-52886-3","isbn:978-0-385-52886-3","eng","2013-08-27T00:00:00-06:00","","1.0","2302396","","Shining, The","150","0aa121cb-b474-4dcc-b26f-6ec94b82a1a2" "Hunt, S. A.","Book 1 & 2","2014-10-08T18:59:57-06:00","epub","","","eng","2014-10-08T00:00:00-06:00","","1.0","2376092","","Outlaw King: Vol 1 & 2, The","151","19ad0ed7-d00c-4d47-81d6-a529e57e2e8d" "Boylan, Jennifer Finney","

The provocative bestseller She's Not There is the winning, utterly surprising story of a person changing genders. By turns hilarious and deeply moving, Jennifer Finney Boylan explores the territory that lies between men and women, examines changing friendships, and rejoices in the redeeming power of family. Told in Boylan's fresh voice, She's Not There is about a person bearing and finally revealing a complex secret. Through her clear eyes, She's Not There provides a new window on the confounding process of accepting our true selves.

""Probably no book I've read in recent years has made me so question my basic assumptions about both the centrality and the permeability of gender, and made me recognize myself in a situation I've never known and have never faced . . . The universality of the astonishingly uncommon: that's the trick of She's Not There. And with laughs, too. What a good book."" --Anna Quindlen, from the Introduction to the...","2014-10-21T07:04:46-06:00","epub","978-0-385-34698-6","isbn:978-0-385-34698-6","eng","2013-04-30T00:00:00-06:00","","1.0","2930267","","She's Not There","152","113f2833-43da-4118-a3a8-c19c495188e8" @@ -395,7 +395,7 @@ If thinking about how electricity works really fries your brain, let *The Manga ** ### About the Author Kazuhiro Fujitaki is a lecturer at the Tokyo Metropolitan Vocational Skills Development Center. He has written a number of books on electrical engineering and runs a website offering useful information about Japan's qualifying examinations for electrical technicians. -","2015-03-03T20:56:06-07:00","pdf","9781593271978","amazon:1593271972,isbn:9781593271978","eng","2009-03-20T18:00:00-06:00","","1.0","14417650","","Manga Guide to Electricity, The","178","91805a86-b31a-42c1-8b34-11c6b262d2eb" +","2015-03-03T20:56:06-07:00","pdf","9781593271978","isbn:9781593271978,amazon:1593271972","eng","2009-03-20T18:00:00-06:00","","1.0","14417650","","Manga Guide to Electricity, The","178","91805a86-b31a-42c1-8b34-11c6b262d2eb" "Kojima, Hiroyuki","Noriko is just getting started as a junior reporter for the *Asagake Times*. She wants to cover the hard-hitting issues, like world affairs and politics, but does she have the smarts for it? Thankfully, her overbearing and math-minded boss, Mr. Seki, is here to teach her how to analyze her stories with a mathematical eye. In *The Manga Guide to Calculus* , you'll follow along with Noriko as she learns that calculus is more than just a class designed to weed out would-be science majors. You'll see that calculus is a useful way to understand the patterns in physics, economics, and the world around us, with help from real-world examples like probability, supply and demand curves, the economics of pollution, and the density of Shochu (a Japanese liquor). Mr. Seki teaches Noriko how to: @@ -411,7 +411,7 @@ This EduManga book is a translation from a bestselling series in Japan, co-publi ** ### About the Author Hiroyuki Kojima received his PhD in Economics from the Graduate School of Economics, Faculty of Economics, at the University of Tokyo. He has worked as a lecturer and is now an associate professor in the Faculty of Economics at Teikyo University in Tokyo, Japan. While well-regarded as an economist, he is also active as an essayist and has published a wide range of books on mathematics and economics at the fundamental, practical, and academic levels. -","2015-03-03T21:15:13-07:00","pdf","9781593271947","amazon:1593271948,isbn:9781593271947","eng","2009-08-28T18:00:00-06:00","","1.0","30468501","","Manga Guide to Calculus, The","179","5f9187f2-f192-4e81-a49b-66fa0bac05d2" +","2015-03-03T21:15:13-07:00","pdf","9781593271947","isbn:9781593271947,amazon:1593271948","eng","2009-08-28T18:00:00-06:00","","1.0","30468501","","Manga Guide to Calculus, The","179","5f9187f2-f192-4e81-a49b-66fa0bac05d2" "Jordan, Robert","<p>The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, and Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.</p><p>
</p><p>
</p>","2015-03-30T13:47:03-06:00","epub","","","eng","0100-12-31T17:00:00-07:00","Wheel of Time","1.0","2422226","","Eye of the World, The","180","551fc5ec-ef4d-43bd-b48c-32ac409b6ebf" "Jordan, Robert","<p>The Wheel of Time turns and ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the age that gave it birth returns again. For centuries, gleemen have told the tales of The Great Hunt of the Horn. So many tales about each of th Hunters, and so many Hunters to tell of...Now the Horn itself is found: the Horn of Valere long thought only legend, the Horn which will raise the dead heroes of the ages. And it is stolen.</p><p>
</p><p>
</p>","2015-04-14T10:00:21-06:00","epub","","","eng","0100-12-31T17:00:00-07:00","Wheel of Time","2.0","1825684","","Great Hunt, The","181","cf33dc37-4976-4098-941d-e17a11557312" "Simmons, Dan","

On June 9, 1865, while traveling by train to London with his secret mistress, 53-year-old Charles Dickens--at the height of his powers and popularity, the most famous and successful novelist in the world and perhaps in the history of the world--hurtled into a disaster that changed his life forever.
Did Dickens begin living a dark double life after the accident? Were his nightly forays into the worst slums of London and his deepening obsession with corpses, crypts, murder, opium dens, the use of lime pits to dissolve bodies, and a hidden subterranean London mere research . . . or something more terrifying?
Just as he did in The Terror, Dan Simmons draws impeccably from history to create a gloriously engaging and terrifying narrative. Based on the historical details of Charles Dickens's life and narrated by Wilkie Collins (Dickens's friend, frequent collaborator, and Salieri-style secret rival), D...","2015-04-19T11:22:56-06:00","epub, mobi","","","eng","2009-02-09T00:00:00-07:00","","1.0","2181308","","Drood","182","665fbb3b-6120-4107-accb-ccc3d1599468" @@ -424,7 +424,7 @@ Hiroyuki Kojima received his PhD in Economics from the Graduate School of Econom This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant. ** -","2015-05-31T08:51:45-06:00","epub","9781357814915","uri:http://www.gutenberg.org/ebooks/8438,amazon:1357814917,isbn:9781357814915","eng","2016-05-20T00:00:00-06:00","","1.0","251701","","Ethics of Aristotle, The","190","77ca8c64-1beb-41dd-bb44-70bc56231ca5" +","2015-05-31T08:51:45-06:00","epub","9781357814915","isbn:9781357814915,uri:http://www.gutenberg.org/ebooks/8438,amazon:1357814917","eng","2016-05-20T00:00:00-06:00","","1.0","251701","","Ethics of Aristotle, The","190","77ca8c64-1beb-41dd-bb44-70bc56231ca5" "White, Kate","

From New York Times bestselling author Kate White comes a riveting psychological suspense in which a media star must battle a malevolent enemy who may be disturbingly close to her.

After losing her on-air job two years ago, television host Robin Trainer has fought her way back and now she's hotter than ever. With her new show climbing in the ratings and her first book a bestseller, she's being dubbed a media double threat.

But suddenly, things begin to go wrong. Small incidents at first: a nasty note left in her purse; her photo shredded. But the obnoxious quickly becomes threatening when the foundation the makeup artist uses burns Robin's face. It wasn't an accident--someone had deliberately doctored with the product.

An adversary with a dark agenda wants to hurt Robin, and the clues point to someone she works with every day. While she frantically tries to put the pieces together and unmask this hidden foe, it becomes terrifyingly clear that the...","2015-06-14T16:08:26-06:00","epub","","","eng","2015-04-10T00:00:00-06:00","","1.0","791091","","Eyes on You","192","f03fef78-8a2c-4c00-a75f-3440b9f5253d" "OMRANI","","2015-06-14T16:09:02-06:00","pdf","","","epo","0100-12-31T17:00:00-07:00","","1.0","721922","Esperanto","Microsoft Word - Gerda-eo","193","9f5fd039-7de9-4599-ba3a-e712b6059a93" "Orwell, George","","2015-06-14T16:09:03-06:00","pdf","","","epo","0100-12-31T17:00:00-07:00","","1.0","2429051","Esperanto","mil nauxcent okdek kvar","194","244344ea-d77b-450a-9758-563fb53dab93" @@ -446,10 +446,10 @@ Many stories of how easily the language is learned and how it has been used for "Cline, Ernest","Zack Lightman has spent his life dreaming. Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he's spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure.

But hey, there's nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don't get chosen to save the universe.

And then he sees the flying saucer.

Even stranger, the alien ship he's staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada--in which gamers just happen to be protecting the earth from alien invaders.

No, Zack hasn't lost his mind. As impossible as it seems,...","2015-07-14T09:32:51-06:00","epub, mobi","9780804137263","isbn:9780804137263","eng","2015-07-14T00:00:00-06:00","","1.0","6867883","Fiction, sci-fi","Armada","216","39b5e249-dd3d-4c8a-87fe-5b6ab06d33a6" "Manning, Jonathon","

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all revised for Swift.

You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development, Swift, and Objective-C.

  • Design the architecture and code layout of your game
  • Build and customize menus with UIKit
  • Detect and respond to user input
  • Use techniques to play sound effects and music
  • Learn different ways to store information for later use
  • Create 2D graphics with...","2015-07-14T09:40:19-06:00","epub","9781491920800","isbn:9781491920800","eng","2015-07-14T00:00:00-06:00","","1.0","4712660","","iOS Swift Game Development Cookbook","217","b174789a-eab3-418a-b260-4f133e902b58" "Rowling, J. K.","","2015-07-19T14:05:52-06:00","epub","","","epo","0100-12-31T17:00:00-07:00","","1.0","296527","Esperanto","Hari Potter kaj la Sxtono de la Sagxuloj","219","fc106209-d686-45c3-b61d-c88ad6edde7b" -"Wennergren, Bertilo","","2015-07-20T20:18:43-06:00","pdf","9780939785070","google:i8vnPgAACAAJ,isbn:9780939785070","eng","2005-09-15T00:00:00-06:00","","1.0","3730217","Esperanto","Plena Manlibro De Esperanta Gramatiko","220","d81ba09c-0213-4f3a-aa80-b18ef116c253" +"Wennergren, Bertilo","","2015-07-20T20:18:43-06:00","pdf","9780939785070","isbn:9780939785070,google:i8vnPgAACAAJ","eng","2005-09-15T00:00:00-06:00","","1.0","3730217","Esperanto","Plena Manlibro De Esperanta Gramatiko","220","d81ba09c-0213-4f3a-aa80-b18ef116c253" "Offerman, Nick","The star of Parks and Recreation and author of the New York Times bestseller Paddle Your Own Canoe returns with a second book that humorously highlights twenty-five figures from our nation's history, from her inception to present day—Nick's personal pantheon of ""great Americans.""
    To millions of people, Nick Offerman is America. Both Nick and his character, Ron Swanson, are known for their humor and patriotism in equal measure.
    After the great success of his autobiography, Paddle Your Own Canoe, Offerman now focuses on the lives of those who inspired him. From George Washington to Willie Nelson, he describes a few dozen of these heroic figures and why they inspire in him such great meaning. He'll combine both serious history with light-hearted humor—comparing, say, George Washington's wooden teeth to his own experience as a woodworker. The subject matter will also allow Offerman to expound upon his favorite topics, which readers...","2015-07-29T17:50:28-06:00","epub, mobi","","","eng","2015-04-27T00:00:00-06:00","","1.0","12972392","","Gumption","221","26ed5ab0-398f-423c-bd67-a501c1a0d22b" "North, Ryan","William Shakespeare's Hamlet has finally been restored to its original second-person non-linear branching narrative format. I know! What took so long, am I right? Now it's up to YOU to decide what happens next. Play as Hamlet and revenge your father's death. Play as Ophelia and make scientific discoveries. Play as King Hamlet, Sr. and die on the first page! This deluxe edition features insanely beautiful illustrations for every ending, a book-within-a-book, and lots of ways to stab dudes.","2015-08-03T10:37:08-06:00","epub","","uri:TBoNTB:TTTA:2000","eng","2013-08-05T16:24:50-06:00","","1.0","13063524","","To Be or Not To Be","222","8991557c-a2d1-4fc4-bde2-bae5bde8f2f2" -"Shea, Robert & Wilson, Robert Anton","

    Filled with sex and violence--in and out of time and space--the three books of The Illuminatus are only partly works of the imagination. They tackle all the coverups of our time--from who really shot the Kennedys to why there's a pyramid on a one-dollar bill.

    **

    Review

    The ultimate conspiracy book ... the biggest Sci-Fi cult novel to come along since Dune. Village Voice An epic fantasy ... a devilishly funny work, loaded with humour, puns, up-level ironies that make you burst out laughing. New Age Journal

    From the Publisher

    Filled with sex and violence--in and out of time and space--the three books of The Illuminatus are only partly works of the imagination. They tackle all the coverups of our time--from who really shot the Kennedys to why there's a pyramid on a one-dollar bill.

    ","2015-08-04T21:44:57-06:00","epub","9780440539810","amazon:0440539811,isbn:9780440539810","eng","1983-12-14T17:00:00-07:00","","1.0","836638","Discordianism","Illuminatus! Trilogy: The Eye in the Pyramid, the Golden Apple, Leviathan, The","223","eda540db-c9a1-4bd6-8d58-93ea9e853a36" +"Shea, Robert & Wilson, Robert Anton","

    Filled with sex and violence--in and out of time and space--the three books of The Illuminatus are only partly works of the imagination. They tackle all the coverups of our time--from who really shot the Kennedys to why there's a pyramid on a one-dollar bill.

    **

    Review

    The ultimate conspiracy book ... the biggest Sci-Fi cult novel to come along since Dune. Village Voice An epic fantasy ... a devilishly funny work, loaded with humour, puns, up-level ironies that make you burst out laughing. New Age Journal

    From the Publisher

    Filled with sex and violence--in and out of time and space--the three books of The Illuminatus are only partly works of the imagination. They tackle all the coverups of our time--from who really shot the Kennedys to why there's a pyramid on a one-dollar bill.

    ","2015-08-04T21:44:57-06:00","epub","9780440539810","isbn:9780440539810,amazon:0440539811","eng","1983-12-14T17:00:00-07:00","","1.0","836638","Discordianism","Illuminatus! Trilogy: The Eye in the Pyramid, the Golden Apple, Leviathan, The","223","eda540db-c9a1-4bd6-8d58-93ea9e853a36" "Keyes, Marian","From bestselling author Marian Keyes, a hilarious new novel about an Irish beautician and her unorthodox path to love and fame
    In her own words, Stella Sweeney is just ""an ordinary woman living an ordinary life with her husband and two teenage kids,"" working for her sister in their neighborhood beauty salon. Until one day she is struck by a serious illness, landing her in the hospital for months.
    After recovering, Stella finds out that her neurologist, Dr. Mannix Taylor, has compiled and self-published a memoir about her illness. Her discovery comes when she spots a photo of the finished copy in an American tabloid—and it's in the hands of the vice president's wife! As her relationship with Dr. Taylor gets more complicated, Stella struggles to figure out who she was before her illness, who she is now, and who she wants to be while relocating to New York City to pursue a career as a newly minted self-help memoirist.
    Funny, fast-paced, and honest, Keyes's...","2015-08-25T15:13:35-06:00","epub, mobi","","","eng","2015-06-03T00:00:00-06:00","","1.0","1179943","","Woman Who Stole My Life, The","225","51753b87-15b3-4f1e-b5ee-e70023530897" "Way, Gerard","","2015-08-25T15:36:17-06:00","azw3","9781593079789","mobi-asin:B00A82U8WA,isbn:9781593079789","eng","2008-06-17T00:00:00-06:00","","1.0","108296068","","Umbrella Academy Volume 1: Apocalypse Suite","229","73628bf9-ce35-4742-978f-79a9735e2f19" "Haviv, Amos Q.","","2015-09-01T09:00:36-06:00","pdf","","","","2014-09-23T05:41:01-06:00","","1.0","23431200","","MEAN Web Development","230","efa5a65b-be22-492a-8111-0403ce721205" @@ -457,12 +457,12 @@ Many stories of how easily the language is learned and how it has been used for "W. Frank Ableson, Robi Sen, Chris King","Android is a free, open source, Java-based mobile platform developed by Google. Unlocking Android, Second Edition prepares the reader to embrace the Android mobile platform in easy-to-understand language and builds on this foundation with reusable Java code examples. It's ideal for corporate developers and hobbyists who have an interest, or a mandate, to deliver mobile software. Unlocking Android, Second Edition familiarizes the reader with the Android approach to mobile applications. The Android application framework is thoroughly explained and discussed within the current competitive landscape. Following the release of Android 2.0, this edition has been updated to cover hot topics such as Bluetooth integration, web development strategies, AppWidget framework, sensor management, the Android Native Development Kit, and localization.","2015-09-14T09:46:30-06:00","epub","","","eng","0100-12-31T17:00:00-07:00","","1.0","22316133","android","Android in Action, Second Edition","232","dc4f11bd-7bdd-492d-8b6f-52154ed2889a" "Frank Ableson, Charlie Collins, Robi Sen","Android is a free, open source, Java-based mobile platform developed by Google. Unlocking Android prepares the reader to embrace the Android mobile platform in easy-to-understand language and builds on this foundation with reusable Java code examples. It's ideal for corporate developers and hobbyists who have an interest, or a mandate, to deliver mobile software.","2015-09-14T09:46:53-06:00","epub","","","eng","0100-12-31T17:00:00-07:00","","1.0","13971518","","Unlocking Android: A Developer’s Guide","234","cfebf9cf-5085-4bb0-8c04-fe38f9936799" "Bookshelf, The Pragmatic","","2015-09-14T09:48:05-06:00","pdf","","","","0100-12-31T17:00:00-07:00","","1.0","2203395","","Groovy Recipes","235","2f4d2526-5c11-47ff-8139-3e234ddd1c74" -"Rocher, Graeme & Brown, Jeff Scott","

    The rise of Ruby on Rails has signified a huge shift in how we build web applications today; it is a fantastic framework with a growing community. There is, however, space for another such framework that integrates seamlessly with Java. Thousands of companies have invested in Java, and these same companies are losing out on the benefits of a Rails–like framework. Enter Grails.

    Grails is not just a Rails clone. It aims to provide a Rails–like environment that is more familiar to Java developers and employs idioms that Java developers are comfortable using, making the adjustment in mentality to a dynamic framework less of a jump. The concepts within Grails, like interceptors, tag libs, and Groovy Server Pages (GSP), make those in the Java community feel right at home.

    Grails’ foundation is on solid open source technologies such as Spring, Hibernate, and SiteMesh, which gives it even more potential in the Java space: Spring provides powerful inversion of control and MVC, Hibernate brings a stable, mature object relational mapping technology with the ability to integrate with legacy systems, and SiteMesh handles flexible layout control and page decoration.

    Grails complements these with additional features that take advantage of the coding–by–convention paradigm such as dynamic tag libraries, Grails object relational mapping, Groovy Server Pages, and scaffolding.

    Graeme Rocher, Grails lead and founder, and Jeff Brown bring you completely up–to–date with their authoritative and fully comprehensive guide to the Grails framework. You’ll get to know all the core features, services, and Grails extensions via plug–ins, and understand the roles that Groovy and Grails are playing in the changing Web.

    What you’ll learn

    Who this book is for

    This book is for everyone who is looking for a more agile approach to web development with a dynamic scripting language such as Groovy. This includes a large number of Java developers who have been enticed by the productivity gains seen with frameworks such as Ruby on Rails, JRuby on Rails, etc. The Web and its environment is a perfect fit for easily adaptable and concise languages such as Groovy and Ruby, and there is huge interest from the developer community in general to embrace these languages.

    **

    About the Author

    Graeme Rocher is an experienced software engineer, consultant and dynamic language expert. Graeme is project lead of the open source Grails web application framework (Grails.org) and author of The Definitive Guide to Grails. In Graeme's role as head of Grails development at SpringSource, the professional open source services company behind the Spring framework, Graeme leads the development of the Grails web framework and provides consulting, training and support to SpringSource's clients. Graeme is a frequent speaker at industry conferences on subjects related to Groovy, Grails and dynamic languages in Java. Prior to joining SpringSource Graeme co-founded G2One the Groovy/Grails Company which was later acquired by SpringSource.

    Jeff Brown is a software engineer at SpringSource and a member of the Groovy and Grails development teams. Jeff has been involved with software engineering since the early 1990s and has designed and built systems for industries including financial, biomedical, aerospace, and others. Jeff worked for G2One Inc. (the Groovy/Grails Company), where he would help drive the professional services side of the business. In late 2008, Jeff joined SpringSource when G2One and SpringSource came together to leverage synergies between the technologies created and supported by each company. Through his entire career, Jeff has been a hands-on technologist actively involved in software development, training, and mentoring. He is also an international public speaker.

    ","2015-09-14T09:49:41-06:00","pdf","9781590599952","amazon:1430243775,isbn:9781590599952","eng","2009-05-13T18:00:00-06:00","","1.0","9459369","","Definitive Guide to Grails (Expert's Voice in Web Development), The","236","b14fc7bb-3b67-452a-857c-054e3e46e42c" +"Rocher, Graeme & Brown, Jeff Scott","

    The rise of Ruby on Rails has signified a huge shift in how we build web applications today; it is a fantastic framework with a growing community. There is, however, space for another such framework that integrates seamlessly with Java. Thousands of companies have invested in Java, and these same companies are losing out on the benefits of a Rails–like framework. Enter Grails.

    Grails is not just a Rails clone. It aims to provide a Rails–like environment that is more familiar to Java developers and employs idioms that Java developers are comfortable using, making the adjustment in mentality to a dynamic framework less of a jump. The concepts within Grails, like interceptors, tag libs, and Groovy Server Pages (GSP), make those in the Java community feel right at home.

    Grails’ foundation is on solid open source technologies such as Spring, Hibernate, and SiteMesh, which gives it even more potential in the Java space: Spring provides powerful inversion of control and MVC, Hibernate brings a stable, mature object relational mapping technology with the ability to integrate with legacy systems, and SiteMesh handles flexible layout control and page decoration.

    Grails complements these with additional features that take advantage of the coding–by–convention paradigm such as dynamic tag libraries, Grails object relational mapping, Groovy Server Pages, and scaffolding.

    Graeme Rocher, Grails lead and founder, and Jeff Brown bring you completely up–to–date with their authoritative and fully comprehensive guide to the Grails framework. You’ll get to know all the core features, services, and Grails extensions via plug–ins, and understand the roles that Groovy and Grails are playing in the changing Web.

    What you’ll learn

    Who this book is for

    This book is for everyone who is looking for a more agile approach to web development with a dynamic scripting language such as Groovy. This includes a large number of Java developers who have been enticed by the productivity gains seen with frameworks such as Ruby on Rails, JRuby on Rails, etc. The Web and its environment is a perfect fit for easily adaptable and concise languages such as Groovy and Ruby, and there is huge interest from the developer community in general to embrace these languages.

    **

    About the Author

    Graeme Rocher is an experienced software engineer, consultant and dynamic language expert. Graeme is project lead of the open source Grails web application framework (Grails.org) and author of The Definitive Guide to Grails. In Graeme's role as head of Grails development at SpringSource, the professional open source services company behind the Spring framework, Graeme leads the development of the Grails web framework and provides consulting, training and support to SpringSource's clients. Graeme is a frequent speaker at industry conferences on subjects related to Groovy, Grails and dynamic languages in Java. Prior to joining SpringSource Graeme co-founded G2One the Groovy/Grails Company which was later acquired by SpringSource.

    Jeff Brown is a software engineer at SpringSource and a member of the Groovy and Grails development teams. Jeff has been involved with software engineering since the early 1990s and has designed and built systems for industries including financial, biomedical, aerospace, and others. Jeff worked for G2One Inc. (the Groovy/Grails Company), where he would help drive the professional services side of the business. In late 2008, Jeff joined SpringSource when G2One and SpringSource came together to leverage synergies between the technologies created and supported by each company. Through his entire career, Jeff has been a hands-on technologist actively involved in software development, training, and mentoring. He is also an international public speaker.

    ","2015-09-14T09:49:41-06:00","pdf","9781590599952","isbn:9781590599952,amazon:1430243775","eng","2009-05-13T18:00:00-06:00","","1.0","9459369","","Definitive Guide to Grails (Expert's Voice in Web Development), The","236","b14fc7bb-3b67-452a-857c-054e3e46e42c" "Igor","","2015-09-14T09:51:51-06:00","pdf","","","","2006-12-14T02:00:47-07:00","","1.0","14795057","","Groovy in Action","238","2746fb5c-9f8d-400d-9c79-9d8cba0f4aa9" "Smith, Glen & Ledbrook, Peter","","2015-09-14T09:52:07-06:00","pdf","","","","2009-05-22T05:31:50-06:00","","1.0","12236293","","Grails in Action","239","66244168-73e5-40c8-90d6-5675148645fa" "Doerr, Anthony","NATIONAL BOOK AWARD FINALIST
    From the highly acclaimed, multiple award-winning Anthony Doerr, the beautiful, stunningly ambitious instant New York Times bestseller about a blind French girl and a German boy whose paths collide in occupied France as both try to survive the devastation of World War II.
    Marie-Laure lives with her father in Paris near the Museum of Natural History, where he works as the master of its thousands of locks. When she is six, Marie-Laure goes blind and her father builds a perfect miniature of their neighborhood so she can memorize it by touch and navigate her way home. When she is twelve, the Nazis occupy Paris and father and daughter flee to the walled citadel of Saint-Malo, where Marie-Laure’s reclusive great-uncle lives in a tall house by the sea. With them they carry what might be the museum’s most valuable and dangerous jewel.

    In a mining town in Germany, the orphan Werner grows up with his younger sister,...","2015-09-18T17:45:04-06:00","epub, mobi","","","eng","0100-12-31T17:00:00-07:00","","1.0","6255224","Fiction","All the Light We Cannot See","240","f1a41239-23a2-4072-a445-598dbe882d32" -"Clinton, Hillary Rodham","","2015-09-18T17:55:23-06:00","epub","9781471131530","mobi-asin:B00FHZKSWS,isbn:9781471131530","eng","2014-06-09T15:00:00-06:00","","1.0","11697163","","Hard Choices: A Memoir","241","068e5c0a-ad2b-402a-9682-eee3671b6eeb" -"Alexander, Christopher","""These notes are about the process of design: the process of inventing things which display new physical order, organization, form, in response to function."" This book, opening with these words, presents an entirely new theory of the process of design. In the first part of the book, Mr. Alexander discusses the process by which a form is adapted to the context of human needs and demands that has called it into being. He shows that such an adaptive process will be successful only if it proceeds piecemeal instead of all at once. It is for this reason that forms from traditional unselfconscious cultures, molded not by designers but by the slow pattern of changes within tradition, are so beautifully organized and adapted. When the designer, in our own self-conscious culture, is called on to create a form that is adapted to its context he is unsuccessful, because the preconceived categories out of which he builds his picture of the problem do not correspond to the inherent components of the problem, and therefore lead only to the arbitrariness, willfulness, and lack of understanding which plague the design of modern buildings and modern cities. In the second part, Mr. Alexander presents a method by which the designer may bring his full creative imagination into play, and yet avoid the traps of irrelevant preconception. He shows that, whenever a problem is stated, it is possible to ignore existing concepts and to create new concepts, out of the structure of the problem itself, which do correspond correctly to what he calls the subsystems of the adaptive process. By treating each of these subsystems as a separate subproblem, the designer can translate the new concepts into form. The form, because of the process, will be well-adapted to its context, non-arbitrary, and correct. The mathematics underlying this method, based mainly on set theory, is fully developed in a long appendix. Another appendix demonstrates the application of the method to the design of an Indian village.","2015-09-18T17:58:38-06:00","pdf","9780674627512","google:Kh3T3XFUfPQC,isbn:9780674627512","eng","1964-03-15T10:42:21-07:00","","1.0","26812812","design, Architecture","Notes on the Synthesis of Form","242","f9bb47d5-a60c-4e49-b50a-88dec631cac8" +"Clinton, Hillary Rodham","","2015-09-18T17:55:23-06:00","epub","9781471131530","isbn:9781471131530,mobi-asin:B00FHZKSWS","eng","2014-06-09T15:00:00-06:00","","1.0","11697163","","Hard Choices: A Memoir","241","068e5c0a-ad2b-402a-9682-eee3671b6eeb" +"Alexander, Christopher","""These notes are about the process of design: the process of inventing things which display new physical order, organization, form, in response to function."" This book, opening with these words, presents an entirely new theory of the process of design. In the first part of the book, Mr. Alexander discusses the process by which a form is adapted to the context of human needs and demands that has called it into being. He shows that such an adaptive process will be successful only if it proceeds piecemeal instead of all at once. It is for this reason that forms from traditional unselfconscious cultures, molded not by designers but by the slow pattern of changes within tradition, are so beautifully organized and adapted. When the designer, in our own self-conscious culture, is called on to create a form that is adapted to its context he is unsuccessful, because the preconceived categories out of which he builds his picture of the problem do not correspond to the inherent components of the problem, and therefore lead only to the arbitrariness, willfulness, and lack of understanding which plague the design of modern buildings and modern cities. In the second part, Mr. Alexander presents a method by which the designer may bring his full creative imagination into play, and yet avoid the traps of irrelevant preconception. He shows that, whenever a problem is stated, it is possible to ignore existing concepts and to create new concepts, out of the structure of the problem itself, which do correspond correctly to what he calls the subsystems of the adaptive process. By treating each of these subsystems as a separate subproblem, the designer can translate the new concepts into form. The form, because of the process, will be well-adapted to its context, non-arbitrary, and correct. The mathematics underlying this method, based mainly on set theory, is fully developed in a long appendix. Another appendix demonstrates the application of the method to the design of an Indian village.","2015-09-18T17:58:38-06:00","pdf","9780674627512","isbn:9780674627512,google:Kh3T3XFUfPQC","eng","1964-03-15T10:42:21-07:00","","1.0","26812812","design, Architecture","Notes on the Synthesis of Form","242","f9bb47d5-a60c-4e49-b50a-88dec631cac8" "Abelson, Hal & Ledeen, Ken","“If you want to understand the future before it happens, you’ll love this book. If you want to change the future before it happens to you, this book is required reading.” – **Reed Hundt** , former Chairman of the Federal Communications Commission “There is no simpler or clearer statement of the radical change that digital technologies will bring, nor any book that better prepares one for thinking about the next steps.” @@ -509,11 +509,11 @@ Appendix: The Internet as System and Spirit 301 Endnotes 317 Index 347 ** -","2015-09-18T18:00:00-06:00","pdf","9780137135592","amazon:0137135599,isbn:9780137135592","eng","2008-06-16T00:00:00-06:00","","1.0","23096274","technical","Blown to Bits: Your Life, Liberty, and Happiness After the Digital Explosion","244","31ca6310-b6de-49ec-8cda-45aab6e43cba" +","2015-09-18T18:00:00-06:00","pdf","9780137135592","isbn:9780137135592,amazon:0137135599","eng","2008-06-16T00:00:00-06:00","","1.0","23096274","technical","Blown to Bits: Your Life, Liberty, and Happiness After the Digital Explosion","244","31ca6310-b6de-49ec-8cda-45aab6e43cba" "Iyengar, B. K. S.","The Illustrated Light on Yoga is a comprehensive and invaluable guide to practicing yoga for the beginners. The book is written in an easy-to-understand and step-by-step format for the readers to be able to practice what is explained in the book. The book is packed with several colorful photographs carefully placed in the relevant part of the text for easy reference. In addition, the book also consists of detailed descriptions of over 57 yoga postures. This book will make for an ideal read for anyone interested in yoga and pranayama. ** -","2015-09-18T18:00:17-06:00","pdf","9788172236069","google:pbx5AAAACAAJ,amazon:8172236069,isbn:9788172236069","eng","2004-01-02T00:00:00-07:00","","1.0","20281809","Yoga","Illustrated Light on Yoga","245","378163be-0d97-4401-87b4-0ac096e36559" -"Williams, Daniel","

    If you have ambitions to build apps that work on both iOS and Android, then this guide to Corona SDK will help you realize them quickly and painlessly. From developing to marketing - it's all here.

    Overview

    In Detail

    Corona SDK is a software development kit, which allows programmers to build mobile applications on iOS and Android devices. It is used by developers to build, both business and gaming apps at record speeds.

    ""Corona SDK Application Design"" will show you the power behind Corona SDK and how to make best use of its features to create your own apps. Learn to create apps using your unique ideas quickly and easily.'

    You will start with a quick introduction to Corona SDK and the Lua programming language. Follow examples for creating a business as well as a gaming app to help you learn how to utilize Corona’s built-in features effectively to develop professional-looking apps with excellent functionality. Soon you will be confident enough to create your own apps and publish them on popular app stores. Towards the end of the book the author shares some of his own tried and tested marketing techniques to help you get your app seen and downloaded by as many people as possible.

    What you will learn from this book

    Approach

    A step by step tutorial that focuses on everything from setup to deployment of basic apps.

    Who this book is written for

    Have you ever wanted to create your own app? Then this book is for you. You will learn how to create apps using Corona SDK and how to publish your app so others can get a glimpse of your creation. This book is aimed at both Android and iOS app developers. The reader must have basic knowledge of app development.

    **

    About the Author

    Daniel Williams

    Daniel Williams is a web developer, mobile game developer, online specialist, and founder of That’s So Panda (http://www.thatssopanda.com). Since starting his own mobile adventure with Corona SDK a couple of years ago, Daniel has released several app titles and has written several tutorials on http://www.thatssopanda.com for individuals just starting with Corona SDK. When he’s not busy reading about the latest technology news or working on his latest app title, he can be found watching the latest movies, discovering new local restaurants, or playing video games.

    ","2015-09-18T18:00:25-06:00","pdf","9781849697361","amazon:1849697361,isbn:9781849697361","eng","2013-06-12T18:00:00-06:00","","1.0","1966838","corona","Corona SDK Application Design","246","4d9fa1f8-7452-49ca-9fa7-1831d823b84f" +","2015-09-18T18:00:17-06:00","pdf","9788172236069","isbn:9788172236069,google:pbx5AAAACAAJ,amazon:8172236069","eng","2004-01-02T00:00:00-07:00","","1.0","20281809","Yoga","Illustrated Light on Yoga","245","378163be-0d97-4401-87b4-0ac096e36559" +"Williams, Daniel","

    If you have ambitions to build apps that work on both iOS and Android, then this guide to Corona SDK will help you realize them quickly and painlessly. From developing to marketing - it's all here.

    Overview

    In Detail

    Corona SDK is a software development kit, which allows programmers to build mobile applications on iOS and Android devices. It is used by developers to build, both business and gaming apps at record speeds.

    ""Corona SDK Application Design"" will show you the power behind Corona SDK and how to make best use of its features to create your own apps. Learn to create apps using your unique ideas quickly and easily.'

    You will start with a quick introduction to Corona SDK and the Lua programming language. Follow examples for creating a business as well as a gaming app to help you learn how to utilize Corona’s built-in features effectively to develop professional-looking apps with excellent functionality. Soon you will be confident enough to create your own apps and publish them on popular app stores. Towards the end of the book the author shares some of his own tried and tested marketing techniques to help you get your app seen and downloaded by as many people as possible.

    What you will learn from this book

    Approach

    A step by step tutorial that focuses on everything from setup to deployment of basic apps.

    Who this book is written for

    Have you ever wanted to create your own app? Then this book is for you. You will learn how to create apps using Corona SDK and how to publish your app so others can get a glimpse of your creation. This book is aimed at both Android and iOS app developers. The reader must have basic knowledge of app development.

    **

    About the Author

    Daniel Williams

    Daniel Williams is a web developer, mobile game developer, online specialist, and founder of That’s So Panda (http://www.thatssopanda.com). Since starting his own mobile adventure with Corona SDK a couple of years ago, Daniel has released several app titles and has written several tutorials on http://www.thatssopanda.com for individuals just starting with Corona SDK. When he’s not busy reading about the latest technology news or working on his latest app title, he can be found watching the latest movies, discovering new local restaurants, or playing video games.

    ","2015-09-18T18:00:25-06:00","pdf","9781849697361","isbn:9781849697361,amazon:1849697361","eng","2013-06-12T18:00:00-06:00","","1.0","1966838","corona","Corona SDK Application Design","246","4d9fa1f8-7452-49ca-9fa7-1831d823b84f" "Chas Emerick, Brian Carper & Grand, Christophe","","2015-09-18T18:00:58-06:00","pdf","","","","2012-03-28T12:23:13-06:00","","1.0","11436074","Programming, clojure","Clojure Programming","247","588c0c3e-f707-4ff5-9d68-6895812a9fa1" "Jung, Kurt","This book is for students and professionals who are intrigued by the prospect of learning and using a powerful language that provides a rich infrastructure for creating programs. No programming knowledge is necessary to benefit from this book except for the section on Lua bindings, which requires some familiarity with the C programming language. A certain comfort level with command-line operations, text editing, and directory structures is assumed. You need surprisingly little in the way of computer resources to learn and use Lua. This book focuses on Windows and Unix-like (including Linux) systems, but any operating system that supports a command shell should be suitable. You'll need a text editor to prepare and save Lua scripts. @@ -539,11 +539,11 @@ This book is for beginning programmers, game developers, and web site developers ### About the Author Between his first programs submitted to a Burroughs 5500 on Hollerith punch cards and his latest programs tapped into a Palm Pilot, **Kurt Jung** has been the principal programmer on various projects ranging from airline yield management to state machine–driven workflow. **Aaron Brown** began programming in elementary school on a Commodore 64. He plays various musical instruments and speaks Esperanto. -","2015-09-18T18:01:05-06:00","pdf","9780470069172","amazon:0470069171,isbn:9780470069172","epo","2007-02-12T00:00:00-07:00","","1.0","9440870","lua","Beginning Lua Programming","248","91993577-055f-435d-a742-96e81a87d47f" -"Flanagan, Nevin","

    A detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform!

    Overview

    In Detail

    If you've used the Corona Software Development Kit to build your very first new mobile app, you already know how easy it makes developing across all the pieces of this fragmented market. This book upgrades your knowledge of Lua and the Corona API with designs, habits and advanced concepts to speed your development and create more exciting apps.

    Corona SDK Hotshot will show you how to combine advanced Lua features such as coroutines and metatables with Corona's sophisticated tools, including physics and networking, to develop exactly the game or app you or your customers need, quickly and with an eye towards updating your app with improvements in the future.

    Corona SDK Hotshot will expand your basic knowledge of Corona with an insight into making the most of its event platform, using physics wisely and easily, and moving on to advanced programming tasks like path-finding.

    You will focus heavily on how to keep your programs understandable as they become more complicated, by using modules and events to divide it up. You'll practice ways to make AI scripts and map files easily understandable to designers and other collaborators, and use networks like GameCenter to publish progress.

    The last projects will combine the full range of covered material to illustrate how you can produce sophisticated and exciting apps as a Corona Hotshot!

    What you will learn from this book

    Approach

    Using a project based approach you will learn the coolest aspects of Corona SDK development. Each project contains step- by-step explanations, diagrams, screenshots, and downloadable materials.

    Who this book is written for

    This book is for users who already have completed at least one simple app using Corona, or are familiar with mobile development using another platform and have done Lua programming in another context.

    **

    About the Author

    Nevin Flanagan

    Nevin Flanagan has had an extremely varied career covering several fields, but the threads of computers, teaching, and games have trailed through it all for years. He has programmed on different levels ranging from assembly language to high-level scripting in game engines, and is credited as a contributor to the World of Warcraft user interface. He is currently fascinated by the interface possibilities offered by mobile touchscreen devices and is completing a Master's degree in Interactive Media and Game Development at Worcester Polytechnic Institute in Massachusetts.

    He lives with his wife Jenna in Leominster, Massachusetts, in the U.S.A.

    ","2015-09-18T18:01:54-06:00","pdf","9781849694308","amazon:1849694303,isbn:9781849694308","eng","2013-05-20T18:00:00-06:00","","1.0","18419368","","Corona SDK Hotshot","249","5e22292e-6a4e-497b-9b00-1b1337971711" +","2015-09-18T18:01:05-06:00","pdf","9780470069172","isbn:9780470069172,amazon:0470069171","epo","2007-02-12T00:00:00-07:00","","1.0","9440870","lua","Beginning Lua Programming","248","91993577-055f-435d-a742-96e81a87d47f" +"Flanagan, Nevin","

    A detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform!

    Overview

    In Detail

    If you've used the Corona Software Development Kit to build your very first new mobile app, you already know how easy it makes developing across all the pieces of this fragmented market. This book upgrades your knowledge of Lua and the Corona API with designs, habits and advanced concepts to speed your development and create more exciting apps.

    Corona SDK Hotshot will show you how to combine advanced Lua features such as coroutines and metatables with Corona's sophisticated tools, including physics and networking, to develop exactly the game or app you or your customers need, quickly and with an eye towards updating your app with improvements in the future.

    Corona SDK Hotshot will expand your basic knowledge of Corona with an insight into making the most of its event platform, using physics wisely and easily, and moving on to advanced programming tasks like path-finding.

    You will focus heavily on how to keep your programs understandable as they become more complicated, by using modules and events to divide it up. You'll practice ways to make AI scripts and map files easily understandable to designers and other collaborators, and use networks like GameCenter to publish progress.

    The last projects will combine the full range of covered material to illustrate how you can produce sophisticated and exciting apps as a Corona Hotshot!

    What you will learn from this book

    Approach

    Using a project based approach you will learn the coolest aspects of Corona SDK development. Each project contains step- by-step explanations, diagrams, screenshots, and downloadable materials.

    Who this book is written for

    This book is for users who already have completed at least one simple app using Corona, or are familiar with mobile development using another platform and have done Lua programming in another context.

    **

    About the Author

    Nevin Flanagan

    Nevin Flanagan has had an extremely varied career covering several fields, but the threads of computers, teaching, and games have trailed through it all for years. He has programmed on different levels ranging from assembly language to high-level scripting in game engines, and is credited as a contributor to the World of Warcraft user interface. He is currently fascinated by the interface possibilities offered by mobile touchscreen devices and is completing a Master's degree in Interactive Media and Game Development at Worcester Polytechnic Institute in Massachusetts.

    He lives with his wife Jenna in Leominster, Massachusetts, in the U.S.A.

    ","2015-09-18T18:01:54-06:00","pdf","9781849694308","isbn:9781849694308,amazon:1849694303","eng","2013-05-20T18:00:00-06:00","","1.0","18419368","","Corona SDK Hotshot","249","5e22292e-6a4e-497b-9b00-1b1337971711" "Fleming, Ian","Soviet spy Le Chiffre loses a large part of the capital as a result of failed investments. To get the money back he organizes the tournament baccarat in a casino in Royal-les-Eaux. In order to destroy Le Chiffre, the British secret service sends his agent James Bond. At Royal-les-Eaux Bond meets his Rene Mathis, who introduces him to Vesper Lynd – the representative of the MI6 Treasury. During the game, Bond loses all his money, but with help of the CIA agent Felix Leiter, who borrowed him a large sum, he continues to play. At the end of the tournament Bond wins all the money of Le Chiffre. Together with Vesper he marks the victory of the restaurant. Suddenly Vesper is kidnapped and Bond is rushed to the chase. ","2015-09-21T16:06:55-06:00","epub","","","eng","0100-12-31T17:00:00-07:00","","1.0","63546","Fiction","Casino Royale","250","045e4d3a-80f0-4a17-9f9a-615a226ab59c" -"McNeil, Carla Speed","","2015-09-22T21:55:27-06:00","","9781595826527","mobi-asin:B00A7H2DN8,isbn:9781595826527","eng","2011-03-22T00:00:00-06:00","","1.0","228667476","","Finder Library Volume 1","252","e2d86de7-f759-4841-b2e3-5192feff15f3" +"McNeil, Carla Speed","","2015-09-22T21:55:27-06:00","","9781595826527","isbn:9781595826527,mobi-asin:B00A7H2DN8","eng","2011-03-22T00:00:00-06:00","","1.0","228667476","","Finder Library Volume 1","252","e2d86de7-f759-4841-b2e3-5192feff15f3" "Fogus, Michael","

    How can you overcome JavaScript language oddities and unsafe features? With this book, you'll learn how to create code that's beautiful, safe, and simple to understand and test by using JavaScript's functional programming support. Author Michael Fogus shows you how to apply functional-style concepts with Underscore.js, a JavaScript library that facilitates functional programming techniques. Sample code is available on GitHub at https://github.com/funjs/book-source.

    Fogus helps you think in a functional way to help you minimize complexity in the programs you build. If you're a JavaScript programmer hoping to learn functional programming techniques, or a functional programmer looking to learn JavaScript, this book is the ideal introduction.

  • Use applicative programming techniques with first-class functions
  • Understand how and why you might leverage variable scoping and closures
  • Delve into higher-order functions—and learn how they take other...","2015-09-24T08:17:21-06:00","epub","9781449360771","isbn:9781449360771","eng","2013-06-01T00:00:00-06:00","","1.0","3271151","","Functional JavaScript","253","b81e9a4b-1546-4883-bcee-af566a1f2aa4" "Stoyan Stefanov","

    What's the best approach for developing an application with JavaScript? This book helps you answer that question with numerous JavaScript coding patterns and best practices. If you're an experienced developer looking to solve problems related to objects, functions, inheritance, and other language-specific categories, the abstractions and code templates in this guide are ideal -- whether you're writing a client-side, server-side, or desktop application with JavaScript.

    Written by JavaScript expert Stoyan Stefanov -- Senior Yahoo! Technical and architect of YSlow 2.0, the web page performance optimization tool -- JavaScript Patterns includes practical advice for implementing each pattern discussed, along with several hands-on examples. You'll also learn about anti-patterns: common programming approaches that cause more problems than they solve.