this is a meta narrative about patriarchy and phallic desire, symbolized by corn, and feminism (the earth) wherein the reader has to play the metagame in order to break out of the cycle of conquest and violence.
you know what, if you represent each even number choice (male) as zero and each odd number choice (female) as one, then after your first six choices, you'll have a hexgram of the i-ching. It would perhaps be very satisfying to have the decision tree cap out at twelve. both for the obvious reason, and also so that at the end of the game, you have two hexgrams. the game can end with some kind reading based on that.
# outline
the rage of the cornbeast
how is this going to work..
i want it to be some kind of a horror story
about the fertile earth bucking off its masters
something something the cornbeast approaches
must go through the dark woods to the top of mount char to appease the earth