
### Blighted Forest

Rotted leaves and dead branches litter the ground. The ground is barren and it is eerily silent.

__checkbox(`Hydra crabs. The size of your hand, if you kill one, two more appear to take its place.')

__checkbox(`A small woodland creature has been flayed and stuck upside down to a dead tree with a hunting knife.')

__checkbox(`Giant rat')

__checkbox(`Lost faun trapped in the mud')

__checkbox(`A [grab spider] lies quietly in wait')

__checkbox(`[Double Scorpion]')

__checkbox(`A trio of [opultures](#opulture) hangs from a tree.')

__checkbox(`Sticky tar pit. Step carefully or become stuck.')

__checkbox(`Fire swamp. Pockets of noxious gas here spontaneously combust, shooting jets of flame into the air. Proceed with caution.')

__checkbox(`A haunted dried up swamp __perm. The dorsal spines of an ancient sea creature jut up out of the cracked earth creating a row of ominous bleached white stone spires that reach up to the sky like boney fingers of a groping hand. Where rib bones run along the ground, the broken ground is rippling and undulating. The creature's huge skull lies half-buried here, half of its gaping toothy maw exposed, as well as one cavernous hollow eye socket large enough to crawl inside.<br>At one point, this was the most lush and fertile area of the whole forest. Now a blight spreads from here into the forest, destroying and corrupting life as it progresses.<br>If you have the *__fishtype* effect, read [Protocol G].')
