diff --git a/elly.log b/elly.log new file mode 100644 index 0000000..5d307d1 --- /dev/null +++ b/elly.log @@ -0,0 +1,201 @@ +15:32 -- | Channel #forest: 3 nicks (1 op, 0 halfops, 0 voices, 2 normals) +15:32 @elly | alright, 6-sided die: check, copy of book: check, pen & paper: check +15:32 -- | Channel created on Fri, 18 Mar 2022 15:30:02 +15:33 dozens | i am here for some forest game +15:33 @elly | off I go to deliver warm blankets to Auntie Tenfingers, deep in the coniferous forest +15:33 @elly | https://img.itch.zone/aW1hZ2UvMTQ0NjczNS84NDQ2ODg5LnBuZw==/original/Xhi%2FKl.png the map +15:34 @elly | I start in the bottom tile, which is regular forest +15:35 @elly | This is a friendly wood. d6 = 5: a trio of very competitive sprites are racing through the woods! They are fretful, apparently +15:35 @elly | there is apparently also a cute bug here :) +15:36 @elly | I'll try to heard north +15:36 @elly | this area has Lost 2, and I rolled a 6, so I get to go north, which is another friendly forest tile +15:36 dozens | aw cute bug +15:36 @elly | d6 = 2: A young brown wolf is surprised to see me, and I suppose I will do my absolute best to seem non-threatening since I don't want to fight with a wolf at + | all +15:37 @elly | here, there is also a handful of stones stacked atop each other, presumably by some prior traveller +15:37 @elly | I will definitely be careful not to disturb those +15:37 dozens | haha this is so fun +15:38 @elly | lost roll of 2, which is not less than the location's lost value, so I head north to the big tree at the center +15:38 @elly | ah, the Allmother Tree! +15:38 @elly | often heard of but supposedly only seen by those touched by fate, which could be a good sign... or a bad one +15:39 @elly | er, I rolled "a tree explodes right in front of you!" which is a bit alarming +15:39 @elly | I'm going to ignore that extremely grim omen and keep soldiering on +15:39 @elly | the Lost value here is 1, so I can't get lost really... let's see if I can find Auntie's house further this direction +15:39 @elly | I'm entering a coniferous forest! +15:40 @elly | there are a swarm of giant ants here, carrying carcasses back to their mound for food +15:41 @elly | I'm going to slink away from those, hopefully unseen, and go southwest into what looks like it might be at least a little bit less dangerous +15:41 @elly | uhoh, this is an old and wild forest... +15:41 @elly | a lost sprite wants to get back to the fae wood! well, at least we're lost together +15:41 @elly | you can come with me, sprite +15:42 dozens | omg an exploding tree at the allmother!! what an omen +15:42 @elly | there are words carved into a tree: after scratching away a good deal of moss, they appear to be a signpost back to the allmother tree +15:42 @elly | maybe I can find a different route north from there... +15:42 @elly | 1 on my Lost die though so I'm lost +15:43 dozens | o no +15:43 @elly | grasping vines reach down from the branches to grab me! +15:43 @elly | I shriek in surprise and the sprite helps me fight my way free +15:43 @elly | there's also a small bird's nest that has fallen to the floor here... I'll see if I can find a hollow in a tree to at least give it a bit of protection +15:43 @elly | good luck, small birds +15:44 @elly | lost dice: 5! +15:44 @elly | I make my way back to the Allmother Tree +15:44 dozens | whew, that wild forest was scary +15:44 @elly | there are some massive animal tracks crossing my path - footprints deep enough for me to sink into up to my knees +15:45 @elly | unfortunately they're heading north, the direction I think I need to go, so I decide to make my way northeast - I think the fae are that way anyway and it'll + | help the sprite get home +15:45 @elly | fae forest time... +15:45 @elly | a field of giant moonflowers tower over me, watching my every move +15:45 @elly | that's pretty alarming but fortunately the sprite, grateful to be home, reassures me: they're not dangerous, just curious +15:45 @elly | I touch one and end up slightly sticky +15:46 @elly | within the moonflower's bud, I find a small rock, perfectly round and nicely sized to fit in my hand +15:46 @elly | it's pleasing to hold so I take it with me as a token +15:46 @elly | onward! +15:46 @elly | northwest into the coniferous forest if I can +15:47 @elly | lost = 4, I manage to make my way away from the fae +15:47 @elly | I run into a mosu rubbing its horns on a tree trunk and looking groggy... hmm +15:47 @elly | and another handful of stones stacked atop one another! +15:47 @elly | I must be heading the right way, I think +15:48 @elly | I wonder if the mosu's had a bit too much moonflower nectar +15:48 @elly | let's try going northwest, deeper into the coniferous forest +15:48 @elly | lost = 2, I'm stuck here! +15:49 @elly | a giant sloth hanging sleepily from an overhead branch! I stay out from underneath it and try not to disturb its rest +15:49 @elly | and... off to the side, an enormous spider web +15:49 @elly | I decide to go the other direction! +15:49 @elly | lost = 3, I manage to make my way northwest, deeper into the forest +15:50 @elly | a larger murder of crowcoons stand still in a circle around one of their own, which is hopping back and forth and chattering nervously +15:50 @elly | I observe silently for a few moments, then make my way into the center of the ring, ignoring the stunned silence of the bird-creatures, and place my smooth + | rock next to the crow in the center +15:51 @elly | there is a contemplative pause, then they all take flight in unison +15:51 @elly | perhaps I helped +15:51 dozens | <3 +15:51 @elly | I take a seat on a fallen, hollowed-out tree to rest for a moment, then press onward... +15:51 @elly | lost = 1, still lost in this coniferous forest! +15:51 @elly | an enormous spiderweb blocks the path ahead :( +15:52 @elly | definitely in the giant spider zone +15:52 @elly | I'll try heading to the northeast instead to see if I can't get around this particular nest of spiders +15:52 @elly | lost = 2, still lost in the coniferous forest! +15:53 @elly | Aha! Auntie Tenfingers' hut, at last! I make my way in to deliver the blankets and partake of some of her excellent Coniferous Forest Cookies +15:53 @elly | she gives me the Woodland Cloak! and asks me if I can talk some sense into the fauns and sprites +15:54 @elly | well, in return for such a fine gift, it's the least I can go +15:54 @elly | I'll head back south to the allmother tree, then see if I can figure out how to find them to reason with them +15:54 @elly | (btw, page 27: "fretfull" -> "fretful") +15:54 @elly | I head south... and immediately get turned around in the woods, with every landmark apparently buried under a carpet of pine needles +15:55 @elly | I emerge into a clearing to see a herd of goats frolicing and headbutting each other! +15:55 @elly | fortunately I know fainting goats when I see them and I approach very openly and cautiously to avoid scaring them +15:55 @elly | one of them licks my hand +15:55 @elly | I am blessed by the goat! +15:56 @elly | ... +15:56 @elly | a pair of the goats are snuffling around in the dirt, and when I go to investigate, it turns out that what they're nosing at is a half-buried human skull, + | cracked and dusty +15:56 @elly | another bad omen if there ever was one +15:56 @elly | I want to go straight home, but I did promise Auntie Tenfingers +15:56 @elly | lost = 6, I make my way to the Allmother Tree +15:57 @elly | I have the Woodland Cloak this time! +15:57 @elly | I climb/fall through a gap in the tree, fall briefly into darkness, and end up blessed by the tree, gaining the Barkskin effect +15:57 @elly | onward, northeast! +15:58 @elly | a fae forest... oh no, a passing band of warsprites spot me intruding on their territory and they don't seem all that happy that I've intruded +15:59 @elly | they "gently encourage" me to move on at spearpoint, so I depart as quickly as I can: northward, into the blighted part of the woods, furthest from hearth or + | hope +15:59 @elly | well, this was a mistake +15:59 @elly | the first thing I see, entering the blighted woods, is a squirrel that has been skinned and pinned to a tree with a hunting knife +16:00 dozens | egad +16:00 @elly | shuddering, I pull the hunting knife out so I can at least lay the creature to rest properly, and pocket the knife +16:00 @elly | time to try entering the fae woods again, by a different route +16:00 @elly | a faerie ring! now *that's* a blessing +16:01 @elly | the sun seems to be shining a bit more brightly, too... +16:01 @elly | I step into the faerie ring and stand in the sunlight for a few minutes, warming myself and calming my nerves +16:01 @elly | back into the coniferous forest I go! +16:02 @elly | ... but I got lost +16:02 @elly | as I'm trying to figure out how to exit this enchanted part of the forest, I come across a honeybear, which is apparently a bear zombie animated by evil bees +16:02 @elly | it is busy being a beehive though, so I slink past it +16:03 dozens | wow close call +16:03 @elly | yeah... I wouldn't have been able to do much with this little knife +16:03 @elly | I do manage to pick my way out and back to the coniferous forest +16:04 @elly | I'm back at Auntie Tenfingers' hut :) I don't stop by, though - I don't want her to trouble myself making me fresh tea, nor can I possibly eat any more cookies +16:04 @elly | westward ho, looking for some fauns +16:05 @elly | I come across a watering hole with a crocodile and a couple of capybaras drinking +16:05 @elly | is it possible to get into petting range of the capybaras without possibly getting eaten? does not look like it +16:05 @elly | as I'm trying to find out if I can, though, I stumble into... quicksand! +16:06 @elly | I flail around for a minute and then one of the capybaras moseys over to me and, thankfully, offers me a paw to grab onto and I'm able to haul myself free +16:06 @elly | yikes +16:06 @elly | time to keep looking for the fauns, if I can find them +16:06 @elly | well, I'm lost +16:06 @elly | ... and I found some more quicksand, the hard way +16:07 @elly | I'm able to grab a hanging vine dangling from a decrepit tree and just barely get myself back onto solid ground +16:07 @elly | I must be more careful with my footing +16:07 @elly | but what's this? another perfectly rounded rock? or is it the same one...? +16:07 @elly | either way, I'll pocket that, too +16:07 @elly | I head south! +16:08 @elly | Aha! Laughter, music... it's the faun village! +16:08 @elly | The fauns would like if I recover their drinking horn for them - they think the faeries stole it +16:08 @elly | which, knowing fairies, they may well have +16:09 @elly | alright, I'll make the attempt! +16:09 @elly | I'll head southeast around the allmother tree +16:09 @elly | or, alternatively, get lost +16:09 @elly | a handful of bush brats are building a golem together! how... cute... +16:10 @elly | at least they look like they're having a good time, although I doubt anyone else will once they're done +16:10 @elly | off to my right I suddenly hear a cracking sound as a small tree snaps +16:10 @elly | what's that? I peer into the underbrush - whatever it is, it's coming my way, but taking its sweet time about it +16:11 @elly | after a few minutes it comes into view: a giant snail! +16:11 @elly | I've always wanted to try this... I grab hold of the snail's shell and hoist myself up +16:11 @elly | take me southeast, giant snail! +16:11 @elly | my snail mount (very slowly) takes me out of the wilderness and back into the homey forest I know and love +16:12 @elly | a lost snail hound! +16:12 @elly | the snail hound excitedly waves its... eyestalks? when it spots the snail I'm riding +16:12 @elly | perhaps they can be snail friends +16:12 @elly | it starts to tag along with us +16:13 @elly | as we cross over the trail I'd used earlier, heading towards the fae woods once again... hm, that's odd, someone or something has kicked a bunch of dirt over + | the trail since I last used it, obscuring my footprints +16:13 @elly | that's ominous! +16:14 @elly | back into the faewoods we slowly go, and here's - is that a cat in a bird cage? and surrounded by the remains of a dozen deceased sprites? +16:14 @elly | I'm going to steer clear of that, even though it's mewling pitifully +16:14 @elly | I and my two snail companions stumble around aimlessly and happen on the sprite village +16:14 @elly | excellent! +16:15 @elly | and, even luckier, one of these sprites *did* steal the drinking horn and is willing to part with it! +16:15 @elly | now I have the drinking horn... but the sprites need me to get their queen bee back +16:16 @elly | southwest, snailbro! +16:16 @elly | a lone faun is passed out cold against a tree trunk, holding a flask of "psycho mead" +16:16 @elly | fauns are quick to anger if roused while drunk so I'll just very slowly slink past +16:16 @elly | snails: style, comfort, speed, pick two +16:17 dozens | lol +16:17 @elly | made it back into the wild forest though! let's see if I can find the queen bee +16:17 @elly | oh, in fact, this is the Faun village +16:17 @elly | (the "Protocol L" header didn't get bolded) +16:18 @elly | alright, well, I have just learned about "psycho bees" which sound like a good and normal thing for an ecosystem to have +16:18 @elly | (page 33: "aquried" -> "acquired") +16:19 @elly | yes! the faun is so grateful to have his drinking horn back that he shows me to the beehives of the psycho bees, and lets me very gently take the queen bee +16:19 @elly | southeast and back to the fae, one last time +16:19 @elly | unfortunately, as I'm trying to irish-exit the revelry, a group of fauns make a very determined effort to lure me into it +16:20 @elly | no thanks fauns! I'm literally holding a swarm of bees, this is extremely not the time +16:20 @elly | we make our way southeast, past a pair of rutting moose that are trying to batter each other unconscious with their antlers +16:20 @elly | charming! +16:21 @elly | huh, what's that? a mossman tending a sapling! I've never seen one up close before +16:21 @elly | it turns its nose up at my snail, possibly because my snail keeps trying to chew its leaves +16:21 @elly | I manage to make my way back to the fae woods +16:22 @elly | and back to the sprite village, specifically! +16:22 @elly | I have finished the forest friendship quest, hooray! +16:23 @elly | whew +16:23 @elly | quite a day in the woods, and I made two new friends, and plus I'm no longer covered in bees! +16:23 @elly | time to head home +16:23 @elly | southwest... +16:23 @elly | a bunch of the trees along this trail have had their bark clawed off by what must be a massive cat +16:23 @elly | I'd just as soon not run afoul of that +16:23 @elly | south! +16:24 @elly | and I'm back at the entrance to the woods, astride my snail :) +16:24 @elly | there we go, game success! +16:24 @elly | very cute game dozens +16:25 @elly | entire backlog: ~elly/t/forest.log +16:25 dozens | yaaay! +16:25 dozens | that was cute and charming +16:26 @elly | I'm glad +16:26 @elly | it was a lot of fun +16:26 dozens | :D +16:26 @elly | it would easily play with a group, for what it's worth +16:26 @elly | as a storytelling game +16:26 dozens | awesome! +16:27 dozens | maybe we can play it together some time. there was another branch that you didn't take, and a lot more content. +16:28 @elly | yeah, I figured from there being like a dozen more protocols I didn't see :) +16:28 @elly | nor did I really explore the blighted woods +16:28 @elly | they aren't really on the way between anywhere and anywhere +16:28 dozens | blighted woods are scary :( +16:28 dozens | yeah + diff --git a/forest.png b/forest.png new file mode 100644 index 0000000..dd6fb06 Binary files /dev/null and b/forest.png differ diff --git a/forest.xcf b/forest.xcf new file mode 100644 index 0000000..b8724e6 Binary files /dev/null and b/forest.xcf differ diff --git a/publish/forest.pdf b/publish/forest.pdf index 92cf9f4..97f0ca2 100644 Binary files a/publish/forest.pdf and b/publish/forest.pdf differ diff --git a/publish/forest.sla b/publish/forest.sla index 859e08f..a75958f 100644 --- a/publish/forest.sla +++ b/publish/forest.sla @@ -1,6 +1,6 @@ - + @@ -8,6 +8,34 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -26,8 +54,11 @@