217 lines
13 KiB
XML
217 lines
13 KiB
XML
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<rss version="2.0"><channel><title>gamelog</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link><description>all the games i play</description><atom:link rel="self" type="application/rss+xml" href="http://tilde.town/~dozens/gamelog/feed.xml"/>
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<item>
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<title>Dungeons & Dragons - Storm King's Thunder</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-05-02</pubDate>
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<description>
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My original long running D&D campaign with my original gaming group. Calling it 'on hiatus' is generous. It's dead in the water. We haven't played in a year. But I just can't let it go.
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</description>
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</item>
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<item>
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<title>Troika! - So You've Been Thrown Down A Well</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-04-29</pubDate>
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<description>
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So we started playing this one game and the the GM vanished, so I stepped in and turned it into So You've Been Thrown Down A Well, which was super fun. Highlight: the insectoid race who rules as written couldn't speak, so in play-by-post, the communicated exclusively via emoji.
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</description>
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</item>
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<item>
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<title>Troika! - Acid Death Fantasy</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-10-31</pubDate>
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<description>
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Abandoned by gm after a valiant effort at keeping it going which is sad. Andy was one of the most creative and generous GMs ever, creating original playscii artwork for us, and providing us with groovy vintage vinal soundtracks.
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</description>
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</item>
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<item>
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<title>Troika! - 13 Story Bizarre</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-12-12</pubDate>
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<description>
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Originally supposed to be a really quick adventure with my core Troika pbp group, but has been slogging along for months now. I'm about to just end it so we can move on to something else.
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</description>
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</item>
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<item>
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<title>Troika! - Dome Riders (Homebrew)</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-05-15</pubDate>
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<description>
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One of the most tragic stories of 2021 both in-game and without. Epic setting dreamed up by GreyWarden, and then when they abondened the game, me and fraidy_cat and jade decided to keep playing by ourselves using a GM emulator. It was a great experiment in collaboration and self-government, and it was really going places. We have 22 pages of original setting content in a google doc. But then a huge in-game encounter killed our NPC leader and things never really recovered from that. Currently on infinite hiatus.
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</description>
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</item>
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<item>
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<title>Wicked Ones (Forged in the Dark) - Homebrew</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-10-31</pubDate>
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<description>
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Update 2021-10-31 on hiatus
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</description>
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</item>
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<item>
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<title>Pathfinder - Agents of Edgewatch</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2022-02-02</pubDate>
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<description>
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Pathfinder is everything I hate about ttrpgs. I only keep playing this because it's the only way this particular friend group continues to get together, so I'll probably keep playing it forever, hating the game and enjoying the company of my friends.
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Update 2022-02-02: We killed this campaign as a group to try out something new. New system, new characters, new game. Inject some life and some fun into this struggling beast.
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</description>
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</item>
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<item>
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<title>Troika - Cocaine and Alligators: Florida Man Sphere</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-05-23</pubDate>
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<description>
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Fun pick-up game from Melsonia discord. The game hilariously involves googling random Florida Man stories to create NPCs and encounters throughout the game. Could have honestly done without the whole police violence part in the middle. Good times overall though! I think this was my first time playing Troika in real time.
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</description>
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</item>
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<item>
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<title>Mothership - Picket Line Tango</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-10-31</pubDate>
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<description>
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Just started. Not much to report yet. Update 2021-10-31 Game stalled out really quickly, probably not going to pick back up
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</description>
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</item>
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<item>
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<title>Mausritter - Honey Rafters</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-06-07</pubDate>
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<description>
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Fun game! Surprisingly spooky. Quite lethal. Cursed sunflower = corrupted bees and candy cultists. Played with FKR discord folk.
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</description>
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</item>
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<item>
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<title>Smithy of Sacrilege - Anvil (Homebrew)</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-06-07</pubDate>
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<description>
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A hack of Tunnel Goons by Nate Smith. Very fun original world, hex crawly open sandbox. You can get a lot done even with hyper minimal rules
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</description>
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</item>
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<item>
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<title>Troika - Acid Death Fantasy</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-10-31</pubDate>
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<description>
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Another more different ADF! Born of the APF server, but on another new server with Kunailby. Playing Gliftwirp, a sarong-fu master who is also basically the hamburglar
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</description>
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</item>
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<item>
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<title>Risus - To Kill A God</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-10-31</pubDate>
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<description>
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pbp on rpg.net with tibbius. Playing former child actor Sender, who is a blade for hire who just wants to retire and be a mushroom farmer, who is also haunted by the ghost of his dead twin brother who he absorbed in the womb, and who is also followed around by small woodland animals like a disney princess.
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</description>
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</item>
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<item>
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<title>Marvelous Mutations and Merry Musicians - Rockaway Beach</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-10-31</pubDate>
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<description>
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wendi's game of mmnmm. almost immediately fizzled out. might resume at some point?
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</description>
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</item>
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<item>
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<title>Cthulhu Dark - Garrets Ranch</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-10-31</pubDate>
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<description>
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Kyle ran us a game of Cthulhu Dark! Played with Josh and Mike and wendi. Investigate Garret's Ranch in Fate, Texas. Everybody escaped intact and alive. A very simple but very flexible game. I liked how you can boost your roll with a cost with the insight die. And we did a good job of using the failure die once or twice. Occupation is really important and you can kind of cripple yourself if you pick something off like "uber driver" like josh did. Nobody took advantage of infinite rolls, and I think somebody suppressed insight only once. Which is all to say that for a rules light game, you kind of have to remember a lot. Anyway, it was fun!
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</description>
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</item>
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<item>
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<title>Troika - Moon's Shot</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-10-31</pubDate>
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<description>
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Did moon's shot again but for the skookums-and-dragons crew. Zigs, Alex, and Jess. They murderhoboed the whole thing.
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</description>
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</item>
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<item>
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<title>Troika - Moon's Shot</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-10-31</pubDate>
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<description>
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ran moon's shot for alex, sparky, and jade. a good time was had by all. they did a capitalism, but for good
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</description>
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</item>
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<item>
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<title>2-bit - Numenera</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-10-31</pubDate>
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<description>
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gonna start a coin-flipping game with tibbius. gonna play a witchy person.
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</description>
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</item>
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<item>
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<title>troika - crapland 2</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-11-05</pubDate>
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<description>
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beautiful craptastic chaos at galgoricon 2021! Galgorian and Spooky Rusty ran a two table game with players constantly teleporting between the two locations before joining up at the final encounter. It was bonkers and fun. Big cast of characters, almost 12 players
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</description>
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</item>
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<item>
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<title>D&D 5e - Zigs and Dragons</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-12-23</pubDate>
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<description>
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Zig's first time DM-ing! A series of oneshots on a mysterious island. Getting to play with Alex again is fun. The characters escalate from session to session from level 3 to 6 to 9 etc. Have played two so far. Having a lot of fun playing and getting to make new characters all the time.
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</description>
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</item>
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<item>
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<title>Giraffe Wants Best Leaves - Giraffe Wants Best Leaves</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-12-05</pubDate>
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<description>
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This was a first, made a little toy rpg (a lasers and feelings clone) and some tildepals wanted to play it, so I ran a game for nico and malvarma. fun little session!
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</description>
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</item>
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<title>Into the Odd - yule homebrew</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>2021-12-21</pubDate>
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<description>
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another Kyle game! got to play with eskur and wendi and kim. first time playing into the odd. played Luna Saturday, dreamy moonchild with a cane. we ventured down below a giant tree, and prevented a goblin invasion. (Wendi stopped the ooze ritual and tossed a bomb into the mirror.)
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</description>
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</item>
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<title>D&D - Quiet Midwinter</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>Wed, 29 Dec 2021 12:27:52 -0700</pubDate>
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<description>
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super good! ran for z and j. the premise was 'Cheesy Hallmark Christmas movie for OSE' and I think they pulled it off really well. Players arranged for the best ending possible: get /everybody/ to meet up at the docks: dinaz and lucretia to steal the ship (desperate move by L to get on the naughty list) both bounty hunters, yvette and midge, to capture dinaz and lucretia + bitter; winter and loss there, snow to arrange a romantic sleigh ride with Z and Loss... it was a beautiful chaotic mess that was super fun. five thumbs up.
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</description>
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</item>
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<title>2400 Exiles - Ultraviolet Grasslands</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>Wed, 29 Dec 2021 12:54:05 -0700</pubDate>
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<description>
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fun! eskur ran it, played with hat and wrongtube. never played 2400 before, that was fun. never played the UVG setting either. that was also fun. played in the Forest of Meat!
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</description>
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</item>
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<title>Cthulhu Dark - Arkham 1628</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>Thu, 03 Feb 2022 21:43:52 -0700</pubDate>
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<description>
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Radsauce. Ran it with Carter, Hilary, and Jimmy. It went a bit over an hour, and the we finished it up in a bit over an hour the next day. Not positive I got all the rolls right, but the players seemed to have fun. I got a couple *wtf* moments out of them which seems like a success. I think there might need to be something said upfront about how the point of some of the weirdness is just that it is weird. That is, not every theme is a clue to the answer to the mystery. (Speaking directly of the puppet theme in this adventure.) There was interest in continuing with the othe mysteries in the text, so we might start that next week
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</description>
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</item>
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<title>Brindlewood Bay - Dad Overboard</title>
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<link>http://tilde.town/~dozens/gamelog/index.html</link>
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<pubDate>Thu, 10 Feb 2022 21:07:12 -0700</pubDate>
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<description>
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okay so first of all this is a historic game because after years of inviting her to join me in my hobby, this is the first time baba agreed and actually joined. bittersweet: she did not have fun.
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nor did i, to be honest. this was a very challenging game to run. i felt stressed out and frustrated the whole time. the clues were super vauge. it was hard to understand a new system, and the mystery, and also stay on top of helping people play their character. There was also a bunch of the game that I should have just thrown out because it was not applicable/appropriate for a one-shot. Also all of the clues are objects. There's no way to have a clue come up in conversation without the person running away so they could find an object, or somehow describing the object for some reason.
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I had two players (pete and ari) who had never played a game before, pete was kind of lost. i should have thrown out abilities and had a straight 2d6 roll.
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that said, it was a great group. a real convergence of spheres.
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I don't know, i'd run it again. I imagine i'll feel more prepared the second time around. the players (except for pete) all seemed to have fun
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</description>
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</item>
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</channel></rss>
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