From 1787960ce55aff134f8879904c731cb0ff982e8d Mon Sep 17 00:00:00 2001 From: dozens Date: Fri, 30 Sep 2022 10:52:51 -0600 Subject: [PATCH] game --- db/games.rec | 37 ++++++++++++++++++++++++++++++++++++- dist/feed.xml | 34 ++++++++++++++++++++++++++++++++++ dist/index.html | 43 +++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 113 insertions(+), 1 deletion(-) diff --git a/db/games.rec b/db/games.rec index b704e33..4578e57 100644 --- a/db/games.rec +++ b/db/games.rec @@ -511,7 +511,7 @@ Started: 2022-08-09 Notes: a quick true fkr game with me and erika, sean running + + mad fun. -+ ++ + + + erika played Maelo, a tomb raider / cat burglar with a bit of razzle dazzle magic. @@ -560,3 +560,38 @@ Notes: one of my players no-showed during our regular D&D campaign so we busted + They put Kevin's skull on display on the church as a religious symbol and mouthpiece for their agenda, began to rotate through the role of the Visiting Lord themselves, and started to tax their congregants heavily. + + Amassing wealth and spreading their new religion became their new mission. + +Id: 36 +Updated: Fri, 30 Sep 2022 10:52:29 -0600 +System: plasma torch +Module: untitled +Role: Player +Format: discord live text +Length: Oneshot +Status: Complete +Started: 2022-09-30 +Notes: ++ ++ a one-on-one OHOS with tibbius ++ ++ it was short and fun! ++ ++ there are two parts to playing the game: ++ ++ 1. doing stuff: roll d6. +d6 if your background applies, +d6 if you can use your equipment. 5 - 6 = success, 1 - 4 = fail. ++ ++ 2. resource die: if you fail, roll d8. 1 - 2 = step down your resource die to d4, and your resources are depleted. if you fail on a d4, you die, or whatever. ++ ++ running the game looks super easy. there are tables for generating rooms and complications as you explore the derelict ship. ++ ++ i think the resource die is a fascinating way to represent health and death and resources and depletion all in one handy little mechanic. ++ ++ during the game, my character (Naylen, a rugged ex-convict with a crowbar) sneaked in through an airlock onto an abandoned, derelict pleasure cruiser to find some loot. they struggled a little bit to get the airlock to work, but then made their way into the hallway and down into a medical bay. (which was locked, but Nalyen guessed the password; it was 1234.) ++ ++ inside the medical bay, he was confronted with some kind of tentacular eldrich horror / medical experiment. it crushed him and ripped his space suit, but he bopped it with his crowbar and got away. ++ ++ and then we had to stop ++ ++ two thumbs up, would play again! ++ ++ tibbius said he'd be interesting in adapting the system to some kind of fantasy dungeon crawler, and i agree that would be fun. diff --git a/dist/feed.xml b/dist/feed.xml index 7746f3f..fbbba36 100644 --- a/dist/feed.xml +++ b/dist/feed.xml @@ -515,4 +515,38 @@ Amassing wealth and spreading their new religion became their new mission. ]]> + + plasma torch - untitled + http://tilde.town/~dozens/gamelog/index.html + Fri, 30 Sep 2022 10:52:29 -0600 + + + +a one-on-one OHOS with tibbius + +it was short and fun! + +there are two parts to playing the game: + +1. doing stuff: roll d6. +d6 if your background applies, +d6 if you can use your equipment. 5 - 6 = success, 1 - 4 = fail. + +2. resource die: if you fail, roll d8. 1 - 2 = step down your resource die to d4, and your resources are depleted. if you fail on a d4, you die, or whatever. + +running the game looks super easy. there are tables for generating rooms and complications as you explore the derelict ship. + +i think the resource die is a fascinating way to represent health and death and resources and depletion all in one handy little mechanic. + +during the game, my character (Naylen, a rugged ex-convict with a crowbar) sneaked in through an airlock onto an abandoned, derelict pleasure cruiser to find some loot. they struggled a little bit to get the airlock to work, but then made their way into the hallway and down into a medical bay. (which was locked, but Nalyen guessed the password; it was 1234.) + +inside the medical bay, he was confronted with some kind of tentacular eldrich horror / medical experiment. it crushed him and ripped his space suit, but he bopped it with his crowbar and got away. + +and then we had to stop + +two thumbs up, would play again! + +tibbius said he'd be interesting in adapting the system to some kind of fantasy dungeon crawler, and i agree that would be fun. + ]]> + + diff --git a/dist/index.html b/dist/index.html index e5cc314..9794409 100644 --- a/dist/index.html +++ b/dist/index.html @@ -174,6 +174,8 @@ +

untitled (plasma torch)

+

untitled is a game of plasma torch that I started playing 2022-09-30 +as a Player. It is a discord live text Oneshot and is currently +Complete.

+

Here’s how it went!

+

https://www.drivethrurpg.com/product/356977/Plasma-Torch-A-OnePage-RPG-of-Derelict-Spaceships

+

a one-on-one OHOS with tibbius

+

it was short and fun!

+

there are two parts to playing the game:

+
    +
  1. doing stuff: roll d6. +d6 if your background applies, +d6 if you +can use your equipment. 5 - 6 = success, 1 - 4 = fail.

  2. +
  3. resource die: if you fail, roll d8. 1 - 2 = step down your +resource die to d4, and your resources are depleted. if you fail on a +d4, you die, or whatever.

  4. +
+

running the game looks super easy. there are tables for generating +rooms and complications as you explore the derelict ship.

+

i think the resource die is a fascinating way to represent health and +death and resources and depletion all in one handy little mechanic.

+

during the game, my character (Naylen, a rugged ex-convict with a +crowbar) sneaked in through an airlock onto an abandoned, derelict +pleasure cruiser to find some loot. they struggled a little bit to get +the airlock to work, but then made their way into the hallway and down +into a medical bay. (which was locked, but Nalyen guessed the password; +it was 1234.)

+

inside the medical bay, he was confronted with some kind of +tentacular eldrich horror / medical experiment. it crushed him and +ripped his space suit, but he bopped it with his crowbar and got +away.

+

and then we had to stop

+

two thumbs up, would play again!

+

tibbius said he’d be interesting in adapting the system to some kind +of fantasy dungeon crawler, and i agree that would be fun.

+

+

+🎲🎲 +
+

Boneheads (Adventure Skeletons)

Boneheads is a game of Adventure Skeletons that I started playing