diff --git a/assets/map.webp b/assets/map.webp new file mode 100644 index 0000000..5f560e2 Binary files /dev/null and b/assets/map.webp differ diff --git a/basement.order b/basement.order index 2a4171a..045a1c3 100644 --- a/basement.order +++ b/basement.order @@ -20,6 +20,7 @@ src/epistolary/00023.md src/epistolary/00024.md src/epistolary/00025.md src/epistolary/00026.md +src/epistolary/00027.md src/bestiary/index.md src/bestiary/aur.md src/bestiary/blahoblin.md diff --git a/src/epistolary/00027.md b/src/epistolary/00027.md new file mode 100644 index 0000000..0fa06a3 --- /dev/null +++ b/src/epistolary/00027.md @@ -0,0 +1,142 @@ +--- +title: 00027 +created: Tue, 25 Oct 2022 14:14:31 -0600 +updated: Fri, 28 Oct 2022 10:36:42 -0600 +public: yes +syndicated: yes +--- +### 00027 {#00027} + +> Inky stares down at the package, weighing it on one hand. +> +> It was lighter than it should be given the density of the contents +> within, wrapped in straw and thick brown weight-absorbent parcel +> paper for dry goods. Most of the clientele were merchants and +> cultists from other parts of the continent who ordered pallets to +> be shipped back from the port town and sold to select boutique +> grocers or spilled on altars. Inside was a block of congealed +> synthetic blood shaped like a mud brick, the dark crimson almost +> black under the shop's dim light. +> +> It was sheer happenstance that Inky had found this particular +> supplier. Having been informed heir boat to the shipwreck would not +> arrive for several hours, the members of their merry tea party had +> wandered off to enjoy the local sights while they waited. Inky had +> inquired about the hemogoblins and learned in passing that there +> was a district at the western edge of the town where a smaller +> group had set up warehouses, which would save them a two-day trip +> deep into the Hartlands. The hemogoblins in the district were +> primarily wholesalers, and it had taken some convincing before one +> of the proprietors agreed to sell a block of it, along with +> assurances Inky would purchase exclusively from him next time and +> in larger quantities. +> +> Thin fingers fiddle with the string before the package was set to +> one side. +> +> What were they doing? +> +> If quenching the thirst were so simple, wouldn't any student of +> magic have already thought of it, let alone an experienced +> sysorceror? In all likelihood he had already known the inevitable, +> but was too polite to refuse Inky's funny concoctions. Maybe deep +> down, Inky already knew too, but didn't want to say it out loud. +> That the long feather they thought they had seen among the tea +> leaves was actually a dagger. That they hadn't wanted to admit some +> problems could not be whisked away with some tincture or another. +> That they had failed, again. +> +> They hadn't searched enough for better ingredients to go into the +> pudding, hadn't reacted fast enough after noticing the sword had +> abruptly disappeared, hadn't thrown the large platter of mouldy +> meat the terrified waitress next to them had been holding at +> Blavin's head, or something. The sword had gotten what it demanded, +> and Inky couldn't be angry with it — it had never been subtle about +> what it wanted. Had the blood pudding worsened the effects? Potions +> had never been on Inky's menu. Brewing inks and teas with certain +> mild effects was straightforward enough, but curing chronic +> ailments was firmly in healers' territory and just as bewildering. +> While it may be true nobody could be held to account for the +> actions of another not in full control of themselves, and hardly +> those of a rogue weapon with a mind of its own, sticking their nose +> in other people's affairs was the surest way to get into trouble, a +> fact Inky still has difficulty learning after decades of wandering +> the continent. +> +> Would this substrate even work? Maybe it acted differently for +> cursed objects than coffin sleepers. Having brought it back and now +> aboard the ship, how would they even give it to the wizard? Should +> they wait and made sure Master Corraidhín was truly rested and +> recovered, despite his insistence he was more than fine? Would it +> be an insulting reminder of weakness, despite the wizard having +> proven unusual mental fortitude in staving off the screams for +> blood as long as he had? Was this more of the same, adding to what +> they had (not) done? +> +> After a long moment, Inky rolls the package with the producers' +> leaflet haphazardly in an old sailor's rags still reeking of cheap +> alcohol, and passing by the wizard's empty cabin on the way to the +> deck, places the messy bundle on the floorboards two steps from the +> door. Let the fates decide this one, because Inky's magic 0 ball +> sure doesn't make the best life choices. + +Blavin has arranged transportation to the shipwreck ahead of time. +All you have to do is head down to the docks and meet your contact, +Three-Fingered Gerald, at a seedy dive bar named Inquire Within Upon +Everything. + +Inquire Within is as eclectic and gaudy as the name would imply. The +bar serves as an extensive and impressive piece of living +documentation, drawing heavily on the port town's cosmopolitan +mixture of culture. Every kind of style, cuisine, decor, and beverage +can be found here mishmashed together irregardless of good taste. Its +contents are encyclopedic and claustrophobic. And yet it is not +without its own peculiar brand of overwhelming, garish charm. + +You find Mister Three-Fingered at the bar entertaining his fellow +patrons with a grotesque sleight of hand routine that involves +passing his gold-plated false eye from its socket, to either hand, +inside his mouth, and back with lots of flourish, fanfare, and +misdirection along the way. + +He is a merry, boisterous sailor short one eye, half an ear, several +fingers, and---he confesses to you---the heel of his left foot. "It's +why I walk so slow, you see." The other barflies call him "Lucky" +Three-Fingered Gerald. Because a certain kind of man---and Gerald is +one of them---can never have enough nicknames. After you buy him a +drink or three, he escorts you out of Inquire Within and to the slip +where the sloop *Diamond Howler* is docked. Its captain, Enid Barlow, +welcomes you aboard. + +Before long, *Diamond Howler* pulls out under the command of Captain +Barlow and First Mate "Lucky" Three-Fingered Gerald. The site isn't +too far off the coast, and you arrive fairly quickly. + +"Aye, here she is. The SS RSS." says Captain Barlow mournfully. "You +can't see her from up here. But you rest assured, she's down there, +resting on the seabed. She was the best cargo runner on the Sugrin +back in her day! Distributing goods up and down the coast. Until the +day she disappeared. Nobody knew what happened to her, not for sure. +Still don't. But at least we know where she wound up!" + +While the captain reminisces, Three-Fingered Gerald drags a large +water tank across the deck, sloshing water over the edge with each +step. Translucent orb-like jellyfish wobble around and bump into each +other inside the tank, releasing little effervescent bubbles that +fizzle and pop when they collide. "Here we go!" announces Mister +Three-Fingered, depositing the tank of jellies in front of you. +"Sailed through a big bloom of breathing bells just last week, didn't +we! Managed to scoop up a whole bunch of the little suckers. You ever +use a breathing bell before? No? Aw, it's easy! Ya just pull one on +over your head like a hood, and it'll breathe for ya while you're +below the waves!" + +WHAT DO YOU DO + +NOTE: We just covered a lot of narrative ground. Feel free to react +to anything that happened between arriving at the docks, meeting +Gerald and drinking at Inquire Within, boarding the Diamond Howler, +and sailing to the site of the wreck. + +[www](https://framalistes.org/sympa/arc/tildepals/2022-10/msg00020.html) + diff --git a/src/geography.md b/src/geography.md index dc0fbd8..96873f9 100644 --- a/src/geography.md +++ b/src/geography.md @@ -6,10 +6,14 @@ public: yes --- ## Geography +
Map![Map](map.webp)
+ Basmentaria is a group of islands that sits between the eastern Sugrin Sea and the western Saldin Sea. -There is Primora, the northern somewhat banana-shaped island. +There is Primora, the sparsely populated northern somewhat banana-shaped island. The city-state of Illivas, Primora’s only densely populated area, sits between Harshwind Glade and the mountains of Kelsun Peak. -And there is Agendell, the southern also slightly banana-shaped island. Its largest city is Vay'Nullar, surrounded by the Gnomelands to the south, and the Tammineaux Forest to the east. Beyond the forest is the Rana'For Valley. +And there Agendell, the southern also slightly banana-shaped island. Its largest city is Vay’Nullar, bordered by the Gnomelands to the south, and the Tammineaux Forest to the east. Beyond the forest is the Rana’For Valley. -The two crescent-moon islands reach toward each other, and in the center is Ginnarak, the small archipelago comprising the Cinderlands, Ashen Vale, the Ember Steppe, and Drakspon Mountain. +The two crescent-moon islands reach toward each other, and in the center is the archipelago of Ginnarak, comprising the Cinderlands, Ashen Vale, the Ember Steppe, and Drakspon Mountain. + +[00022](#00022) diff --git a/src/notes.md b/src/notes.md index d63e4ac..55d9113 100644 --- a/src/notes.md +++ b/src/notes.md @@ -11,19 +11,19 @@ NAMES AND NPCS Upcoming NPCs and/or monsters -- zai-ni -- zeyeknee -- standard ed -- three fingered gerald -- paladin of emacs -- monks of vim -- gnu zealots -- hinderbloke, gnu -- falterchap, gnu -- Hap-n-stance, moon rabbit: -- Cyber Woman With Corn! -- -- oracle - -- corn smut? - +- [ ] zai-ni +- [ ] zeyeknee +- [ ] standard ed +- [ ] paladin of emacs +- [ ] monks of vim +- [ ] hinderbloke, gnu +- [ ] falterchap, gnu +- [ ] Hap-n-stance, moon rabbit: +- [ ] Cyber Woman With Corn! -- +- [ ] oracle - +- [ ] corn smut? - +- [x] gnu zealots +- [x] three fingered gerald CRYSTALS @@ -48,13 +48,10 @@ todo: - [ ] mio's (Inky's) Handy Duffer Discette = HD Diskette = better stay away from magnets!! - [ ] tea omen: abacus, feather, wide building, lynx - [ ] MidJourney omen: priestly blood, demon -- [ ] ・゜゜・。。・゜゜\_o< QUACK! - [ ] The Benefactor is Nullar -- [ ] Blavin is a secret agent, working for the Golden Iris, a secret society that wants to 'create balance' by seating a fourth god +- [ ] Blavin is a secret agent, working for the Golden Iris, a secret society that wants to 'create balance' by creating a fourth god - [ ] Nullar got tired of being a god and wanted to die, and Neddas agreed to help him. Shit went bad and turned Liandt to stone, and Nullar's leg to stone. Now Nullar is trying to gather the Ginnarak crystals to assemble the *God Slayer* to attempt once more to end his own life. - -completed: - +- [x] ・゜゜・。。・゜゜\_o< QUACK! - [x] The gang has a rival: the gophers of Retrieval Team 70 diff --git a/www/index.html b/www/index.html index 4ac01a1..88afde8 100644 --- a/www/index.html +++ b/www/index.html @@ -244,6 +244,7 @@ of the Were-Hare
  • 00024
  • 00025
  • 00026
  • +
  • 00027
  • Bestiary
  • Geography
  • @@ -253,7 +254,7 @@ of the Were-Hare

    About

    -

    Total length: 22181 words / 94 minutes

    +

    Total length: 23381 words / 99 minutes

    This is a game that me and the kids in the basement are playing over email.

    www

    +

    00027

    +
    +

    Inky stares down at the package, weighing it on one hand.

    +

    It was lighter than it should be given the density of the contents +within, wrapped in straw and thick brown weight-absorbent parcel paper +for dry goods. Most of the clientele were merchants and cultists from +other parts of the continent who ordered pallets to be shipped back from +the port town and sold to select boutique grocers or spilled on altars. +Inside was a block of congealed synthetic blood shaped like a mud brick, +the dark crimson almost black under the shop’s dim light.

    +

    It was sheer happenstance that Inky had found this particular +supplier. Having been informed heir boat to the shipwreck would not +arrive for several hours, the members of their merry tea party had +wandered off to enjoy the local sights while they waited. Inky had +inquired about the hemogoblins and learned in passing that there was a +district at the western edge of the town where a smaller group had set +up warehouses, which would save them a two-day trip deep into the +Hartlands. The hemogoblins in the district were primarily wholesalers, +and it had taken some convincing before one of the proprietors agreed to +sell a block of it, along with assurances Inky would purchase +exclusively from him next time and in larger quantities.

    +

    Thin fingers fiddle with the string before the package was set to one +side.

    +

    What were they doing?

    +

    If quenching the thirst were so simple, wouldn’t any student of magic +have already thought of it, let alone an experienced sysorceror? In all +likelihood he had already known the inevitable, but was too polite to +refuse Inky’s funny concoctions. Maybe deep down, Inky already knew too, +but didn’t want to say it out loud. That the long feather they thought +they had seen among the tea leaves was actually a dagger. That they +hadn’t wanted to admit some problems could not be whisked away with some +tincture or another. That they had failed, again.

    +

    They hadn’t searched enough for better ingredients to go into the +pudding, hadn’t reacted fast enough after noticing the sword had +abruptly disappeared, hadn’t thrown the large platter of mouldy meat the +terrified waitress next to them had been holding at Blavin’s head, or +something. The sword had gotten what it demanded, and Inky couldn’t be +angry with it — it had never been subtle about what it wanted. Had the +blood pudding worsened the effects? Potions had never been on Inky’s +menu. Brewing inks and teas with certain mild effects was +straightforward enough, but curing chronic ailments was firmly in +healers’ territory and just as bewildering. While it may be true nobody +could be held to account for the actions of another not in full control +of themselves, and hardly those of a rogue weapon with a mind of its +own, sticking their nose in other people’s affairs was the surest way to +get into trouble, a fact Inky still has difficulty learning after +decades of wandering the continent.

    +

    Would this substrate even work? Maybe it acted differently for cursed +objects than coffin sleepers. Having brought it back and now aboard the +ship, how would they even give it to the wizard? Should they wait and +made sure Master Corraidhín was truly rested and recovered, despite his +insistence he was more than fine? Would it be an insulting reminder of +weakness, despite the wizard having proven unusual mental fortitude in +staving off the screams for blood as long as he had? Was this more of +the same, adding to what they had (not) done?

    +

    After a long moment, Inky rolls the package with the producers’ +leaflet haphazardly in an old sailor’s rags still reeking of cheap +alcohol, and passing by the wizard’s empty cabin on the way to the deck, +places the messy bundle on the floorboards two steps from the door. Let +the fates decide this one, because Inky’s magic 0 ball sure doesn’t make +the best life choices.

    +
    +

    Blavin has arranged transportation to the shipwreck ahead of time. +All you have to do is head down to the docks and meet your contact, +Three-Fingered Gerald, at a seedy dive bar named Inquire Within Upon +Everything.

    +

    Inquire Within is as eclectic and gaudy as the name would imply. The +bar serves as an extensive and impressive piece of living documentation, +drawing heavily on the port town’s cosmopolitan mixture of culture. +Every kind of style, cuisine, decor, and beverage can be found here +mishmashed together irregardless of good taste. Its contents are +encyclopedic and claustrophobic. And yet it is not without its own +peculiar brand of overwhelming, garish charm.

    +

    You find Mister Three-Fingered at the bar entertaining his fellow +patrons with a grotesque sleight of hand routine that involves passing +his gold-plated false eye from its socket, to either hand, inside his +mouth, and back with lots of flourish, fanfare, and misdirection along +the way.

    +

    He is a merry, boisterous sailor short one eye, half an ear, several +fingers, and—he confesses to you—the heel of his left foot. “It’s why I +walk so slow, you see.” The other barflies call him “Lucky” +Three-Fingered Gerald. Because a certain kind of man—and Gerald is one +of them—can never have enough nicknames. After you buy him a drink or +three, he escorts you out of Inquire Within and to the slip where the +sloop Diamond Howler is docked. Its captain, Enid Barlow, +welcomes you aboard.

    +

    Before long, Diamond Howler pulls out under the command of +Captain Barlow and First Mate “Lucky” Three-Fingered Gerald. The site +isn’t too far off the coast, and you arrive fairly quickly.

    +

    “Aye, here she is. The SS RSS.” says Captain Barlow mournfully. “You +can’t see her from up here. But you rest assured, she’s down there, +resting on the seabed. She was the best cargo runner on the Sugrin back +in her day! Distributing goods up and down the coast. Until the day she +disappeared. Nobody knew what happened to her, not for sure. Still +don’t. But at least we know where she wound up!”

    +

    While the captain reminisces, Three-Fingered Gerald drags a large +water tank across the deck, sloshing water over the edge with each step. +Translucent orb-like jellyfish wobble around and bump into each other +inside the tank, releasing little effervescent bubbles that fizzle and +pop when they collide. “Here we go!” announces Mister Three-Fingered, +depositing the tank of jellies in front of you. “Sailed through a big +bloom of breathing bells just last week, didn’t we! Managed to scoop up +a whole bunch of the little suckers. You ever use a breathing bell +before? No? Aw, it’s easy! Ya just pull one on over your head like a +hood, and it’ll breathe for ya while you’re below the waves!”

    +

    WHAT DO YOU DO

    +

    NOTE: We just covered a lot of narrative ground. Feel free to react +to anything that happened between arriving at the docks, meeting Gerald +and drinking at Inquire Within, boarding the Diamond Howler, and sailing +to the site of the wreck.

    +

    www

    Bestiary

    Some of the creatures who inhabit the world of Basmentaria

    @@ -2933,16 +3046,29 @@ manipulate cloudstuff into solid objects.

    Geography

    +
    + +

    Map

    +
    +
    +Map + +
    +

    Basmentaria is a group of islands that sits between the eastern Sugrin Sea and the western Saldin Sea.

    -

    There is Primora, the northern somewhat banana-shaped island.

    -

    And there is Agendell, the southern also slightly banana-shaped -island. Its largest city is Vay’Nullar, surrounded by the Gnomelands to -the south, and the Tammineaux Forest to the east. Beyond the forest is -the Rana’For Valley.

    +

    There is Primora, the sparsely populated northern somewhat +banana-shaped island. The city-state of Illivas, Primora’s only densely +populated area, sits between Harshwind Glade and the mountains of Kelsun +Peak.

    +

    And there Agendell, the southern also slightly banana-shaped island. +Its largest city is Vay’Nullar, bordered by the Gnomelands to the south, +and the Tammineaux Forest to the east. Beyond the forest is the Rana’For +Valley.

    The two crescent-moon islands reach toward each other, and in the -center is Ginnarak, the small archipelago comprising the Cinderlands, -Ashen Vale, the Ember Steppe, and Drakspon Mountain.

    +center is the archipelago of Ginnarak, comprising the Cinderlands, Ashen +Vale, the Ember Steppe, and Drakspon Mountain.

    +

    00022

    Cosmology

    In a fantasy setting where there objectively are deities who walk the earth and interact with humans, “atheism” is sometimes erroneously used diff --git a/www/map.webp b/www/map.webp new file mode 100644 index 0000000..5f560e2 Binary files /dev/null and b/www/map.webp differ diff --git a/www/rss.xml b/www/rss.xml index 70b04de..5aa3b53 100644 --- a/www/rss.xml +++ b/www/rss.xml @@ -5,6 +5,232 @@ BASEMENT QWEST https://tilde.town/~dozens/quest/rss.xml Friends having ADVENTURES! Huzzah! + + 27 + dozens@tilde.team (dozens) + 27 - Tue, 25 Oct 2022 14:14:31 +-0600 + Fri, 28 Oct 2022 10:36:42 -0600 + + 00027 +

    +

    Inky stares down at the package, weighing it on one + hand.

    +

    It was lighter than it should be given the density of the + contents within, wrapped in straw and thick brown + weight-absorbent parcel paper for dry goods. Most of the + clientele were merchants and cultists from other parts of the + continent who ordered pallets to be shipped back from the port + town and sold to select boutique grocers or spilled on altars. + Inside was a block of congealed synthetic blood shaped like a + mud brick, the dark crimson almost black under the shop’s dim + light.

    +

    It was sheer happenstance that Inky had found this + particular supplier. Having been informed heir boat to the + shipwreck would not arrive for several hours, the members of + their merry tea party had wandered off to enjoy the local + sights while they waited. Inky had inquired about the + hemogoblins and learned in passing that there was a district + at the western edge of the town where a smaller group had set + up warehouses, which would save them a two-day trip deep into + the Hartlands. The hemogoblins in the district were primarily + wholesalers, and it had taken some convincing before one of + the proprietors agreed to sell a block of it, along with + assurances Inky would purchase exclusively from him next time + and in larger quantities.

    +

    Thin fingers fiddle with the string before the package was + set to one side.

    +

    What were they doing?

    +

    If quenching the thirst were so simple, wouldn’t any + student of magic have already thought of it, let alone an + experienced sysorceror? In all likelihood he had already known + the inevitable, but was too polite to refuse Inky’s funny + concoctions. Maybe deep down, Inky already knew too, but + didn’t want to say it out loud. That the long feather they + thought they had seen among the tea leaves was actually a + dagger. That they hadn’t wanted to admit some problems could + not be whisked away with some tincture or another. That they + had failed, again.

    +

    They hadn’t searched enough for better ingredients to go + into the pudding, hadn’t reacted fast enough after noticing + the sword had abruptly disappeared, hadn’t thrown the large + platter of mouldy meat the terrified waitress next to them had + been holding at Blavin’s head, or something. The sword had + gotten what it demanded, and Inky couldn’t be angry with it — + it had never been subtle about what it wanted. Had the blood + pudding worsened the effects? Potions had never been on Inky’s + menu. Brewing inks and teas with certain mild effects was + straightforward enough, but curing chronic ailments was firmly + in healers’ territory and just as bewildering. While it may be + true nobody could be held to account for the actions of + another not in full control of themselves, and hardly those of + a rogue weapon with a mind of its own, sticking their nose in + other people’s affairs was the surest way to get into trouble, + a fact Inky still has difficulty learning after decades of + wandering the continent.

    +

    Would this substrate even work? Maybe it acted differently + for cursed objects than coffin sleepers. Having brought it + back and now aboard the ship, how would they even give it to + the wizard? Should they wait and made sure Master Corraidhín + was truly rested and recovered, despite his insistence he was + more than fine? Would it be an insulting reminder of weakness, + despite the wizard having proven unusual mental fortitude in + staving off the screams for blood as long as he had? Was this + more of the same, adding to what they had (not) done?

    +

    After a long moment, Inky rolls the package with the + producers’ leaflet haphazardly in an old sailor’s rags still + reeking of cheap alcohol, and passing by the wizard’s empty + cabin on the way to the deck, places the messy bundle on the + floorboards two steps from the door. Let the fates decide this + one, because Inky’s magic 0 ball sure doesn’t make the best + life choices.

    +
    +

    Blavin has arranged transportation to the shipwreck ahead + of time. All you have to do is head down to the docks and meet + your contact, Three-Fingered Gerald, at a seedy dive bar named + Inquire Within Upon Everything.

    +

    Inquire Within is as eclectic and gaudy as the name would + imply. The bar serves as an extensive and impressive piece of + living documentation, drawing heavily on the port town’s + cosmopolitan mixture of culture. Every kind of style, cuisine, + decor, and beverage can be found here mishmashed together + irregardless of good taste. Its contents are encyclopedic and + claustrophobic. And yet it is not without its own peculiar + brand of overwhelming, garish charm.

    +

    You find Mister Three-Fingered at the bar entertaining his + fellow patrons with a grotesque sleight of hand routine that + involves passing his gold-plated false eye from its socket, to + either hand, inside his mouth, and back with lots of flourish, + fanfare, and misdirection along the way.

    +

    He is a merry, boisterous sailor short one eye, half an + ear, several fingers, and—he confesses to you—the heel of his + left foot. “It’s why I walk so slow, you see.” The other + barflies call him “Lucky” Three-Fingered Gerald. Because a + certain kind of man—and Gerald is one of them—can never have + enough nicknames. After you buy him a drink or three, he + escorts you out of Inquire Within and to the slip where the + sloop Diamond Howler is docked. Its captain, Enid + Barlow, welcomes you aboard.

    +

    Before long, Diamond Howler pulls out under the + command of Captain Barlow and First Mate “Lucky” + Three-Fingered Gerald. The site isn’t too far off the coast, + and you arrive fairly quickly.

    +

    “Aye, here she is. The SS RSS.” says Captain Barlow + mournfully. “You can’t see her from up here. But you rest + assured, she’s down there, resting on the seabed. She was the + best cargo runner on the Sugrin back in her day! Distributing + goods up and down the coast. Until the day she disappeared. + Nobody knew what happened to her, not for sure. Still don’t. + But at least we know where she wound up!”

    +

    While the captain reminisces, Three-Fingered Gerald drags a + large water tank across the deck, sloshing water over the edge + with each step. Translucent orb-like jellyfish wobble around + and bump into each other inside the tank, releasing little + effervescent bubbles that fizzle and pop when they collide. + “Here we go!” announces Mister Three-Fingered, depositing the + tank of jellies in front of you. “Sailed through a big bloom + of breathing bells just last week, didn’t we! Managed to scoop + up a whole bunch of the little suckers. You ever use a + breathing bell before? No? Aw, it’s easy! Ya just pull one on + over your head like a hood, and it’ll breathe for ya while + you’re below the waves!”

    +

    WHAT DO YOU DO

    +

    NOTE: We just covered a lot of narrative ground. Feel free + to react to anything that happened between arriving at the + docks, meeting Gerald and drinking at Inquire Within, boarding + the Diamond Howler, and sailing to the site of the wreck.

    +

    www

    + ]]> + + + + 26 + dozens@tilde.team (dozens) + 26 - Tue, 25 Oct 2022 08:27:22 +-0600 + Tue, 25 Oct 2022 08:27:22 -0600 + + 00026 +
    +

    Inky slowly approaches Master Corraidhín and taps lightly + on the sleeve of his robes to get his attention. Between + Inky’s tugging and Jarrod’s strong, steady hand, they manage + to hoist the wizard to his feet.

    +

    With a brief glance at the hobbit on the floor then a nod + to Jarrod, Inky leaves the nightclub with the wizard. The + duck, having emptied the plate of corn chips in record time, + follows them shortly after.

    +

    The trek back to the Milk Market is mostly silent aside + from the occasional mutter and stumbling curse, the mage + seemingly having fallen asleep as soon as he landed on the cot + in the loft. Inky retreats downstairs after leaving a jug of + water, a mug and a small packet of kuding leaves beside the + bed.

    +

    Exiting through the back door into the night, Inky finds a + dark corner in a dusty abandoned house, and cries.

    +
    +

    ~

    +
    +

    ” … and then the Orc Maiden said: ‘That’s not my + club!’”

    +

    The room roars with laughter, and Jarrod moves to the bar + and puts a bag of coin down. “Serve drinks until this runs + out!” Leaning over the bar to the bartender, Jarrod adds in a + whisper: “I owe a favour to Lucy’s Basement for the trouble. + Call it in when needed.”

    +

    Jarrod saunters over to Blavin, on the floor in pain. From + his pack, Jarrod retrieves a med kit and begins to bandage the + wound.

    +

    As Blavin opens his mouth, likely intending to raise all + kinds of hell, Jarrod pulls tight on the bandage he is + currently applying, drawing a curse from the hobbit. “Shut it! + Let’s be clear. You’ve hired us for a dangerous set of jobs, + with the understanding that we’re dangerous people. There may + be ‘accidents’ on occasion. You’ve learned something today, + and what’s more, you lived to absorb your new wisdom.”

    +

    Jarrod grins as he finishes with the bandage. “We will + finish what we have started. We’re probably the team with the + best chances, I’m sure you’ll agree. Are you going to back the + winning play here? Either way, your decision won’t change our + plans. I’m sure you know how to take the win.”

    +

    Jarrod pats the hobbit’s good shoulder in a friendly, but + dismissive, way, then turns and saunters out the door, trading + small quips with his new (and now very drunk) tavern + friends.

    +
    +

    You are at a small port town on the northern tip of + Agendell, just past the Rana’For Valley. The sun is bright and + the wind blowing in from the Sugrin Sea to the east is cool + and salty. The floating island-city of Vay’Neddas, bridging + Agendell and Primora, can be seen very faintly in the distance + hanging in the northern sky.

    +

    Your faithful multibeast is carrying all of your supplies + and gear, which were generously provided to you by the + indefatigable Blavin Blandfoot. His arm in a sling, he kept up + a constant nervous chatter as he saw you off on your journey + to recover the second Ginnarak Crystal.

    +

    From here, you can easily provision a boat to take you out + to the site of the shipwreck just off the coast.

    +

    Or, optionally, you are very close to the Hartlands. It + would be quite easy to make a quick visit to hemogoblins and + pick up some synthetic blood for your experiments with the + Sword of Yam’L.

    +

    The sword, incidentally, after finally tasting the blood of + “evil”, has remained sated and entirely inert and unresponsive + this whole time.

    +

    WHAT DO YOU DO:

    +
      +
    1. TO THE SHIPWRECK
    2. +
    3. BLOODQUEST
    4. +
    +

    www

    + ]]> +
    +
    23 dozens@tilde.team (dozens) @@ -169,92 +395,6 @@ ]]> - - 26 - dozens@tilde.team (dozens) - 26 - Tue, 25 Oct 2022 08:27:22 --0600 - Tue, 25 Oct 2022 08:27:22 -0600 - - 00026 -
    -

    Inky slowly approaches Master Corraidhín and taps lightly - on the sleeve of his robes to get his attention. Between - Inky’s tugging and Jarrod’s strong, steady hand, they manage - to hoist the wizard to his feet.

    -

    With a brief glance at the hobbit on the floor then a nod - to Jarrod, Inky leaves the nightclub with the wizard. The - duck, having emptied the plate of corn chips in record time, - follows them shortly after.

    -

    The trek back to the Milk Market is mostly silent aside - from the occasional mutter and stumbling curse, the mage - seemingly having fallen asleep as soon as he landed on the cot - in the loft. Inky retreats downstairs after leaving a jug of - water, a mug and a small packet of kuding leaves beside the - bed.

    -

    Exiting through the back door into the night, Inky finds a - dark corner in a dusty abandoned house, and cries.

    -
    -

    ~

    -
    -

    ” … and then the Orc Maiden said: ‘That’s not my - club!’”

    -

    The room roars with laughter, and Jarrod moves to the bar - and puts a bag of coin down. “Serve drinks until this runs - out!” Leaning over the bar to the bartender, Jarrod adds in a - whisper: “I owe a favour to Lucy’s Basement for the trouble. - Call it in when needed.”

    -

    Jarrod saunters over to Blavin, on the floor in pain. From - his pack, Jarrod retrieves a med kit and begins to bandage the - wound.

    -

    As Blavin opens his mouth, likely intending to raise all - kinds of hell, Jarrod pulls tight on the bandage he is - currently applying, drawing a curse from the hobbit. “Shut it! - Let’s be clear. You’ve hired us for a dangerous set of jobs, - with the understanding that we’re dangerous people. There may - be ‘accidents’ on occasion. You’ve learned something today, - and what’s more, you lived to absorb your new wisdom.”

    -

    Jarrod grins as he finishes with the bandage. “We will - finish what we have started. We’re probably the team with the - best chances, I’m sure you’ll agree. Are you going to back the - winning play here? Either way, your decision won’t change our - plans. I’m sure you know how to take the win.”

    -

    Jarrod pats the hobbit’s good shoulder in a friendly, but - dismissive, way, then turns and saunters out the door, trading - small quips with his new (and now very drunk) tavern - friends.

    -
    -

    You are at a small port town on the northern tip of - Agendell, just past the Rana’For Valley. The sun is bright and - the wind blowing in from the Sugrin Sea to the east is cool - and salty. The floating island-city of Vay’Neddas, bridging - Agendell and Primora, can be seen very faintly in the distance - hanging in the northern sky.

    -

    Your faithful multibeast is carrying all of your supplies - and gear, which were generously provided to you by the - indefatigable Blavin Blandfoot. His arm in a sling, he kept up - a constant nervous chatter as he saw you off on your journey - to recover the second Ginnarak Crystal.

    -

    From here, you can easily provision a boat to take you out - to the site of the shipwreck just off the coast.

    -

    Or, optionally, you are very close to the Hartlands. It - would be quite easy to make a quick visit to hemogoblins and - pick up some synthetic blood for your experiments with the - Sword of Yam’L.

    -

    The sword, incidentally, after finally tasting the blood of - “evil”, has remained sated and entirely inert and unresponsive - this whole time.

    -

    WHAT DO YOU DO:

    -
      -
    1. TO THE SHIPWRECK
    2. -
    3. BLOODQUEST
    4. -
    -

    www

    - ]]> -
    -
    24 dozens@tilde.team (dozens) diff --git a/www/spoilers.html b/www/spoilers.html index 6e4b7eb..8e67809 100644 --- a/www/spoilers.html +++ b/www/spoilers.html @@ -244,6 +244,7 @@ of the Were-Hare
  • 00024
  • 00025
  • 00026
  • +
  • 00027
  • Bestiary
  • Geography
  • @@ -256,7 +257,7 @@ id="toc-acknowledgements">Acknowledgements

    About

    -

    Total length: 22181 words / 94 minutes

    +

    Total length: 23381 words / 99 minutes

    This is a game that me and the kids in the basement are playing over email.

    www

    +

    00027

    +
    +

    Inky stares down at the package, weighing it on one hand.

    +

    It was lighter than it should be given the density of the contents +within, wrapped in straw and thick brown weight-absorbent parcel paper +for dry goods. Most of the clientele were merchants and cultists from +other parts of the continent who ordered pallets to be shipped back from +the port town and sold to select boutique grocers or spilled on altars. +Inside was a block of congealed synthetic blood shaped like a mud brick, +the dark crimson almost black under the shop’s dim light.

    +

    It was sheer happenstance that Inky had found this particular +supplier. Having been informed heir boat to the shipwreck would not +arrive for several hours, the members of their merry tea party had +wandered off to enjoy the local sights while they waited. Inky had +inquired about the hemogoblins and learned in passing that there was a +district at the western edge of the town where a smaller group had set +up warehouses, which would save them a two-day trip deep into the +Hartlands. The hemogoblins in the district were primarily wholesalers, +and it had taken some convincing before one of the proprietors agreed to +sell a block of it, along with assurances Inky would purchase +exclusively from him next time and in larger quantities.

    +

    Thin fingers fiddle with the string before the package was set to one +side.

    +

    What were they doing?

    +

    If quenching the thirst were so simple, wouldn’t any student of magic +have already thought of it, let alone an experienced sysorceror? In all +likelihood he had already known the inevitable, but was too polite to +refuse Inky’s funny concoctions. Maybe deep down, Inky already knew too, +but didn’t want to say it out loud. That the long feather they thought +they had seen among the tea leaves was actually a dagger. That they +hadn’t wanted to admit some problems could not be whisked away with some +tincture or another. That they had failed, again.

    +

    They hadn’t searched enough for better ingredients to go into the +pudding, hadn’t reacted fast enough after noticing the sword had +abruptly disappeared, hadn’t thrown the large platter of mouldy meat the +terrified waitress next to them had been holding at Blavin’s head, or +something. The sword had gotten what it demanded, and Inky couldn’t be +angry with it — it had never been subtle about what it wanted. Had the +blood pudding worsened the effects? Potions had never been on Inky’s +menu. Brewing inks and teas with certain mild effects was +straightforward enough, but curing chronic ailments was firmly in +healers’ territory and just as bewildering. While it may be true nobody +could be held to account for the actions of another not in full control +of themselves, and hardly those of a rogue weapon with a mind of its +own, sticking their nose in other people’s affairs was the surest way to +get into trouble, a fact Inky still has difficulty learning after +decades of wandering the continent.

    +

    Would this substrate even work? Maybe it acted differently for cursed +objects than coffin sleepers. Having brought it back and now aboard the +ship, how would they even give it to the wizard? Should they wait and +made sure Master Corraidhín was truly rested and recovered, despite his +insistence he was more than fine? Would it be an insulting reminder of +weakness, despite the wizard having proven unusual mental fortitude in +staving off the screams for blood as long as he had? Was this more of +the same, adding to what they had (not) done?

    +

    After a long moment, Inky rolls the package with the producers’ +leaflet haphazardly in an old sailor’s rags still reeking of cheap +alcohol, and passing by the wizard’s empty cabin on the way to the deck, +places the messy bundle on the floorboards two steps from the door. Let +the fates decide this one, because Inky’s magic 0 ball sure doesn’t make +the best life choices.

    +
    +

    Blavin has arranged transportation to the shipwreck ahead of time. +All you have to do is head down to the docks and meet your contact, +Three-Fingered Gerald, at a seedy dive bar named Inquire Within Upon +Everything.

    +

    Inquire Within is as eclectic and gaudy as the name would imply. The +bar serves as an extensive and impressive piece of living documentation, +drawing heavily on the port town’s cosmopolitan mixture of culture. +Every kind of style, cuisine, decor, and beverage can be found here +mishmashed together irregardless of good taste. Its contents are +encyclopedic and claustrophobic. And yet it is not without its own +peculiar brand of overwhelming, garish charm.

    +

    You find Mister Three-Fingered at the bar entertaining his fellow +patrons with a grotesque sleight of hand routine that involves passing +his gold-plated false eye from its socket, to either hand, inside his +mouth, and back with lots of flourish, fanfare, and misdirection along +the way.

    +

    He is a merry, boisterous sailor short one eye, half an ear, several +fingers, and—he confesses to you—the heel of his left foot. “It’s why I +walk so slow, you see.” The other barflies call him “Lucky” +Three-Fingered Gerald. Because a certain kind of man—and Gerald is one +of them—can never have enough nicknames. After you buy him a drink or +three, he escorts you out of Inquire Within and to the slip where the +sloop Diamond Howler is docked. Its captain, Enid Barlow, +welcomes you aboard.

    +

    Before long, Diamond Howler pulls out under the command of +Captain Barlow and First Mate “Lucky” Three-Fingered Gerald. The site +isn’t too far off the coast, and you arrive fairly quickly.

    +

    “Aye, here she is. The SS RSS.” says Captain Barlow mournfully. “You +can’t see her from up here. But you rest assured, she’s down there, +resting on the seabed. She was the best cargo runner on the Sugrin back +in her day! Distributing goods up and down the coast. Until the day she +disappeared. Nobody knew what happened to her, not for sure. Still +don’t. But at least we know where she wound up!”

    +

    While the captain reminisces, Three-Fingered Gerald drags a large +water tank across the deck, sloshing water over the edge with each step. +Translucent orb-like jellyfish wobble around and bump into each other +inside the tank, releasing little effervescent bubbles that fizzle and +pop when they collide. “Here we go!” announces Mister Three-Fingered, +depositing the tank of jellies in front of you. “Sailed through a big +bloom of breathing bells just last week, didn’t we! Managed to scoop up +a whole bunch of the little suckers. You ever use a breathing bell +before? No? Aw, it’s easy! Ya just pull one on over your head like a +hood, and it’ll breathe for ya while you’re below the waves!”

    +

    WHAT DO YOU DO

    +

    NOTE: We just covered a lot of narrative ground. Feel free to react +to anything that happened between arriving at the docks, meeting Gerald +and drinking at Inquire Within, boarding the Diamond Howler, and sailing +to the site of the wreck.

    +

    www

    Bestiary

    Some of the creatures who inhabit the world of Basmentaria

    @@ -2936,16 +3049,29 @@ manipulate cloudstuff into solid objects.

    Geography

    +
    + +

    Map

    +
    +
    +Map + +
    +

    Basmentaria is a group of islands that sits between the eastern Sugrin Sea and the western Saldin Sea.

    -

    There is Primora, the northern somewhat banana-shaped island.

    -

    And there is Agendell, the southern also slightly banana-shaped -island. Its largest city is Vay’Nullar, surrounded by the Gnomelands to -the south, and the Tammineaux Forest to the east. Beyond the forest is -the Rana’For Valley.

    +

    There is Primora, the sparsely populated northern somewhat +banana-shaped island. The city-state of Illivas, Primora’s only densely +populated area, sits between Harshwind Glade and the mountains of Kelsun +Peak.

    +

    And there Agendell, the southern also slightly banana-shaped island. +Its largest city is Vay’Nullar, bordered by the Gnomelands to the south, +and the Tammineaux Forest to the east. Beyond the forest is the Rana’For +Valley.

    The two crescent-moon islands reach toward each other, and in the -center is Ginnarak, the small archipelago comprising the Cinderlands, -Ashen Vale, the Ember Steppe, and Drakspon Mountain.

    +center is the archipelago of Ginnarak, comprising the Cinderlands, Ashen +Vale, the Ember Steppe, and Drakspon Mountain.

    +

    00022

    Cosmology

    In a fantasy setting where there objectively are deities who walk the earth and interact with humans, “atheism” is sometimes erroneously used @@ -2998,26 +3124,29 @@ embers.

    NAMES AND NPCS

    Upcoming NPCs and/or monsters

    -

    CRYSTALS

    Each crystal has an associated element, a location @@ -3069,20 +3198,17 @@ Discette = HD Diskette = better stay away from magnets!! building, lynx

  • MidJourney omen: priestly blood, demon
  • -
  • ・゜゜・。。・゜゜_o< -QUACK!
  • The Benefactor is Nullar
  • Blavin is a secret agent, working for the Golden Iris, a secret society that wants to ‘create -balance’ by seating a fourth god
  • +balance’ by creating a fourth god
  • Nullar got tired of being a god and wanted to die, and Neddas agreed to help him. Shit went bad and turned Liandt to stone, and Nullar’s leg to stone. Now Nullar is trying to gather the Ginnarak crystals to assemble the God Slayer to attempt once more to end his own life.
  • - -

    completed:

    -
      +
    • ・゜゜・。。・゜゜_o< QUACK!
    • The gang has a rival: the gophers of Retrieval Team 70