diff --git a/basement.order b/basement.order index d22f58e..44a3874 100644 --- a/basement.order +++ b/basement.order @@ -13,6 +13,7 @@ src/epistolary/00060.md src/epistolary/00061.md src/epistolary/00062.md src/epistolary/00063.md +src/epistolary/00064.md src/notes.md src/acknowledgements.md src/afterword.md diff --git a/doc/man/Makefile b/doc/man/Makefile index 30ae5a1..0a37751 100644 --- a/doc/man/Makefile +++ b/doc/man/Makefile @@ -5,7 +5,7 @@ TARGETS=$(patsubst %.7,%.txt,$(DOCS)) # From .7 to .txt .7.txt: - mandoc -T utf8 $< > $@ + mandoc -T ascii $< > $@ .PHONY: all all: $(TARGETS) diff --git a/src/epistolary/00064.md b/src/epistolary/00064.md new file mode 100644 index 0000000..819667d --- /dev/null +++ b/src/epistolary/00064.md @@ -0,0 +1,166 @@ +--- +title: 00064 +created: Wed, 15 Feb 2023 17:58:35 -0700 +updated: Wed, 15 Feb 2023 17:58:35 -0700 +public: yes +syndicated: yes +--- +### 00064 {#00064} + +Back at the fish market, Marvelo squints into the pouring rain and +swears under his breath, frustrated at the limited visibility. + +His colleague is lying on the floor behind him in some kind of state +of deeply altered consciousness, along with an inkling, a toque, and +an owl. In fact, the only waking beings left inside the market are +himself, a fluffy little duck, and a sticky hemogoblin. + +"I've seen stranger things," he shrugs and admits to himself. + +The duck and the goblin are both fluffed up and huddled up next to +each other softly quacking and chirping to themselves. + +He pauses and holds his breath as something indistinct catches his +attention. Years of training have produced an instinct he has learned +not to question. It has saved his butt more times than he can count. +Sometimes it screams at him and the danger is apparent. Like that +time with the Permian Raiders off the southern tip of Harshwind +Glade. Other times, such as this, all he gets is the vague feeling +that something is off. He waits. He's been here before. His +subconscious has spotted something, noticed some pattern that doesn't +fit its surroundings. He knows if he's patient, his conscious mind +will catch up and realize what it was. + +He squints out into the pouring rain. There! A flash of red close to +the ground. + +"What in the world," he wonders as a small child wearing a bright red +dress toddles into view. It looks up at him blankly as the rain beats +down on its head and shoulders. + +"What are you doing out here, little guy? You're getting soaked!" +Marvelo, concerned, rushes forward to comfort the child. + +> Inky gingerly takes the coin with both hands, small digits clamping +> onto the straight edges. They look at the Twenty-one Fiver nestled +> against the fuzzy outlines of one palm before peering up again at the +> figure seated before them. "Thank you, Great Spirit." Inky says. "If +> truly allowed to choose, then, this one accepts the price." +> +> They toss the coin up into the air. A beat, and they are hovering a +> few feet above the tracks, between the fork and the oncoming train +> with no walls. Inky watches as the child's body begins to shrink as +> rapidly as the black uniform expands, the entire apparition thinning +> and becoming translucent. The shirt continues to grow until the hem +> brushes the train tracks and the collar peeks over the invisible tops +> of the train, the trousers and shoes having been pushed into the +> stones and earth below. +> +> A portal, the child's voice supplies distantly. At the back of their +> awareness, Inky homes in on the coin as it continues to spin. When +> the train thunders down upon the oversized shirt doorway-apparent, +> they brace for the force of the impact. Instead, all they could feel +> is a creeping weariness, like water draining through tea leaves in a +> sieve, while being suddenly surrounded by and staring into a deep +> reflectionless pool. +> +> Is it two to two, or two past eight, Inky wonders. +> +> The last thing within their consciousness is a gleam of silver as the +> coin lands on one of its corners mid-spin, bounces off the small half +> table and falls into the shadows. + +You sink into the dark reflectionless pool, letting its waters close +over you and pull you under. You ponder its depths from within in its +embrace, mindless of the passage of time. + +After a few minutes, or a few days, you notice faint light rising up +here and there from below. Fuzzy, cobwebby human shapes float +suspended in the waters. Some far away, distant as stars. Some drift +close enough that you would be able to discern their features, if +they had any. + +You realize all at once that these are the dream forms of sleeping +Basmentarians everywhere, and that you are floating in Ousia, a +solitary awakened dreamer in a literal sea of the passive slumbering. + +As though responding to your realization, the waters bear you up and +you pierce the weak membrane between water and air. You float +effortlessly and the gentle waves nudge you ever onward toward some +unknown shore. Or merely farther out to sea. You're not sure. + +You continue to see the dreamers all around you. You watch curiously +as you float by two that seem to have bumped into one another and +fused together, their cobwebby bodies sprouting hard crystalline +growths and spreading like creeping vines, forming a lattice and +creating a small floating island. + +After a few hours, or a few weeks, you wash up on the beach of a +large island. There is a steep rock, a pillar of a mountain, jutting +straight up from the center of the island some distance ahead. And +jutting from the pillar is a fractal structure of interconnected +towers, all sprouting and branching from one large central tower. The +top of the tower disappears far overhead, obscured by a rippling +aurora of green and pink lights in the sky. + +Some distance down the beach, just out of hailing distance, a lone +figure stands gazing at the sea, their back to the tower. + +The figure waits. + +The tower's strange geometry beckons. + +> Kasutva, how can I know that I can trust you? What do you gain in +> helping me, and was there really no way for you to communicate with +> me without beheading yourself? That seems a little bit distraughting. +> Like, do you need a bandage or some headache medicine or something? I +> feel like if I yanked my face off I'd need an ibuprofen. I have +> some if you want? (alex rummages in a coat pocket and finds a bottle +> of pain killers, and offers them to the being). +> +> Right anyways, answers questions. I'm looking for my Uncle first and +> foremost. He dropped off the map a few days ago, and I can't find +> hide nor hair of him. Then the murders started. Shit at HQ when wild, +> hit the wall literally, and now I'm in some sort of fever dream +> talking to what can only be a manifestation of my own subconscious, or +> perhaps someone else's. Look. I need to get back to Inky, we're trying +> to meet someone and we're running late, and in the scheme of things my +> problems aren't so big if the world's going to end because some mad +> hatter is after these blasted crystal's we've been collecting.. + +Even as you speak, you notice the edges of Big Kasutva's "wounds" +start to close until its flesh begins to once more envelop and +enclose its face. + +The creature courteously accepts a few pills from you, but simply +deposits them in its satchel. + +"No, it doesn't hurt us," say the two voices together. "And little +matter if it did. It is necessary for us to speak." + +They listen to your story. Big Kasutva's voice starts to become +muffled as its skin now grows over its mouth. Only its eyes are +visible as the two of them continue. "If your Inky has come to this +place, then there is only one place they can have gone." They gesture +to the sea. "And that place is Ephemeris. The Heart of the Dreaming +at the center of Ousia." + +Big Kasutva finally falls silent as it heals completely. It guides +you to the shoreline, where a long pier has suddenly appeared. +Mushroom Kasutva continues to speak for both of them. + +"We only ask to accompany you as you go. We wish to see Ephemeris +ourselves. But we cannot abandon our post here on the dunes," it says +looking at Big Kasutva. "And we," it says gesturing to itself, "are +too small to brave the sea alone." + +Big Kasutva stops short of the end of the pier. The little mushroom +hops right up to the edge and peers down at the water. + +"All that is left is to jump, Alex. And let the waters of Ousia bear +you up and carry you to Ephemeris." + +It hops up to you and extends itself in a clear request, despite its +lack of limbs, that it wants you to pick it up. + +WHAT DO YOU DO diff --git a/www/index.html b/www/index.html index a799327..3ded856 100644 --- a/www/index.html +++ b/www/index.html @@ -287,6 +287,7 @@
  • 00061
  • 00062
  • 00063
  • +
  • 00064
  • Afterword
  • current story arc.

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    Stats

    -

    Total length: 81317 words / 347 minute read. (Mind you, that’s the +

    Total length: 82674 words / 353 minute read. (Mind you, that’s the length of this entire page, including all the extra bits and bobs. Not just the story.)

    -

    There have been 221 messages posted over 217 days since the first -post on July 13, 2022 for a daily post rate of 1.01.

    +

    There have been 223 messages posted over 222 days since the first +post on July 13, 2022 for a daily post rate of 1.00.

    Chapter 1

    This is the first installment of BASEMENT QUEST.

    Jump to: 1 2

    “But tell us what it is you seek. Perhaps we can be of help.”

    WHAT DO YOU DO

    +

    00064

    +

    Back at the fish market, Marvelo squints into the pouring rain and +swears under his breath, frustrated at the limited visibility.

    +

    His colleague is lying on the floor behind him in some kind of state +of deeply altered consciousness, along with an inkling, a toque, and an +owl. In fact, the only waking beings left inside the market are himself, +a fluffy little duck, and a sticky hemogoblin.

    +

    “I’ve seen stranger things,” he shrugs and admits to himself.

    +

    The duck and the goblin are both fluffed up and huddled up next to +each other softly quacking and chirping to themselves.

    +

    He pauses and holds his breath as something indistinct catches his +attention. Years of training have produced an instinct he has learned +not to question. It has saved his butt more times than he can count. +Sometimes it screams at him and the danger is apparent. Like that time +with the Permian Raiders off the southern tip of Harshwind Glade. Other +times, such as this, all he gets is the vague feeling that something is +off. He waits. He’s been here before. His subconscious has spotted +something, noticed some pattern that doesn’t fit its surroundings. He +knows if he’s patient, his conscious mind will catch up and realize what +it was.

    +

    He squints out into the pouring rain. There! A flash of red close to +the ground.

    +

    “What in the world,” he wonders as a small child wearing a bright red +dress toddles into view. It looks up at him blankly as the rain beats +down on its head and shoulders.

    +

    “What are you doing out here, little guy? You’re getting soaked!” +Marvelo, concerned, rushes forward to comfort the child.

    +
    +

    Inky gingerly takes the coin with both hands, small digits clamping +onto the straight edges. They look at the Twenty-one Fiver nestled +against the fuzzy outlines of one palm before peering up again at the +figure seated before them. “Thank you, Great Spirit.” Inky says. “If +truly allowed to choose, then, this one accepts the price.”

    +

    They toss the coin up into the air. A beat, and they are hovering a +few feet above the tracks, between the fork and the oncoming train with +no walls. Inky watches as the child’s body begins to shrink as rapidly +as the black uniform expands, the entire apparition thinning and +becoming translucent. The shirt continues to grow until the hem brushes +the train tracks and the collar peeks over the invisible tops of the +train, the trousers and shoes having been pushed into the stones and +earth below.

    +

    A portal, the child’s voice supplies distantly. At the back of their +awareness, Inky homes in on the coin as it continues to spin. When the +train thunders down upon the oversized shirt doorway-apparent, they +brace for the force of the impact. Instead, all they could feel is a +creeping weariness, like water draining through tea leaves in a sieve, +while being suddenly surrounded by and staring into a deep +reflectionless pool.

    +

    Is it two to two, or two past eight, Inky wonders.

    +

    The last thing within their consciousness is a gleam of silver as the +coin lands on one of its corners mid-spin, bounces off the small half +table and falls into the shadows.

    +
    +

    You sink into the dark reflectionless pool, letting its waters close +over you and pull you under. You ponder its depths from within in its +embrace, mindless of the passage of time.

    +

    After a few minutes, or a few days, you notice faint light rising up +here and there from below. Fuzzy, cobwebby human shapes float suspended +in the waters. Some far away, distant as stars. Some drift close enough +that you would be able to discern their features, if they had any.

    +

    You realize all at once that these are the dream forms of sleeping +Basmentarians everywhere, and that you are floating in Ousia, a solitary +awakened dreamer in a literal sea of the passive slumbering.

    +

    As though responding to your realization, the waters bear you up and +you pierce the weak membrane between water and air. You float +effortlessly and the gentle waves nudge you ever onward toward some +unknown shore. Or merely farther out to sea. You’re not sure.

    +

    You continue to see the dreamers all around you. You watch curiously +as you float by two that seem to have bumped into one another and fused +together, their cobwebby bodies sprouting hard crystalline growths and +spreading like creeping vines, forming a lattice and creating a small +floating island.

    +

    After a few hours, or a few weeks, you wash up on the beach of a +large island. There is a steep rock, a pillar of a mountain, jutting +straight up from the center of the island some distance ahead. And +jutting from the pillar is a fractal structure of interconnected towers, +all sprouting and branching from one large central tower. The top of the +tower disappears far overhead, obscured by a rippling aurora of green +and pink lights in the sky.

    +

    Some distance down the beach, just out of hailing distance, a lone +figure stands gazing at the sea, their back to the tower.

    +

    The figure waits.

    +

    The tower’s strange geometry beckons.

    +
    +

    Kasutva, how can I know that I can trust you? What do you gain in +helping me, and was there really no way for you to communicate with me +without beheading yourself? That seems a little bit distraughting. Like, +do you need a bandage or some headache medicine or something? I feel +like if I yanked my face off I’d need an ibuprofen. I have some if you +want? (alex rummages in a coat pocket and finds a bottle of pain +killers, and offers them to the being).

    +

    Right anyways, answers questions. I’m looking for my Uncle first and +foremost. He dropped off the map a few days ago, and I can’t find hide +nor hair of him. Then the murders started. Shit at HQ when wild, hit the +wall literally, and now I’m in some sort of fever dream talking to what +can only be a manifestation of my own subconscious, or perhaps someone +else’s. Look. I need to get back to Inky, we’re trying to meet someone +and we’re running late, and in the scheme of things my problems aren’t +so big if the world’s going to end because some mad hatter is after +these blasted crystal’s we’ve been collecting..

    +
    +

    Even as you speak, you notice the edges of Big Kasutva’s “wounds” +start to close until its flesh begins to once more envelop and enclose +its face.

    +

    The creature courteously accepts a few pills from you, but simply +deposits them in its satchel.

    +

    “No, it doesn’t hurt us,” say the two voices together. “And little +matter if it did. It is necessary for us to speak.”

    +

    They listen to your story. Big Kasutva’s voice starts to become +muffled as its skin now grows over its mouth. Only its eyes are visible +as the two of them continue. “If your Inky has come to this place, then +there is only one place they can have gone.” They gesture to the sea. +“And that place is Ephemeris. The Heart of the Dreaming at the center of +Ousia.”

    +

    Big Kasutva finally falls silent as it heals completely. It guides +you to the shoreline, where a long pier has suddenly appeared. Mushroom +Kasutva continues to speak for both of them.

    +

    “We only ask to accompany you as you go. We wish to see Ephemeris +ourselves. But we cannot abandon our post here on the dunes,” it says +looking at Big Kasutva. “And we,” it says gesturing to itself, “are too +small to brave the sea alone.”

    +

    Big Kasutva stops short of the end of the pier. The little mushroom +hops right up to the edge and peers down at the water.

    +

    “All that is left is to jump, Alex. And let the waters of Ousia bear +you up and carry you to Ephemeris.”

    +

    It hops up to you and extends itself in a clear request, despite its +lack of limbs, that it wants you to pick it up.

    +

    WHAT DO YOU DO

    Afterword

    I don’t know what I’m going to put here, but I didn’t want this document to just abruptly end. So here you go: a kind farewell and a diff --git a/www/rss.xml b/www/rss.xml index cf823ff..7a69ac2 100644 --- a/www/rss.xml +++ b/www/rss.xml @@ -235,6 +235,59 @@ And Fortune said it shou'd be you. Puu." ]]> + + 61 + dozens@tilde.team (dozens) + 61 - Mon, 06 Feb 2023 09:59:55 +-0700 + Mon, 06 Feb 2023 09:59:55 -0700 + + 00061 +

    Alex the Octopus and Inky the Noogle stand on a tree branch + as wide a street in the heart of the great white upside-down + forest.

    +

    A cry of anguish and anger echoes through the forest, and + the branches below you sway and rustle as something rises up + from the depths. You keep catching a glimpse of scarlet + between the silvery white leaves.

    +

    The large black ravens perched below you scream in + agitation and fly up past you to the thicker branches up + above, where they hop side to side and loudly scold and + protest the disturbance. A single black feather the length of + your hand settles to the ground at your feet, knocked loose + during their flight.

    +

    You finally see the fearsome beast crashing through the + branches below you. Its crazed, yellow eyes as large and round + as dinner plates, a great eight-legged rodent leaps from + branch to branch as it swiftly ascends. It is a bloody, + crimson red. Its long tufted ears lay flat against its + elongated, grinning skull. Its ribbon-like tail twitches as it + trails along behind it like a river of blood. It cries out + again in anger, showing its overgrown incisors, and grinds and + gnashes its back teeth.

    +

    Its eyes bore into you with wild fury and blind madness as + it climbs.

    +

    “She’s not herself,” sighs the chipmunk, suddenly at your + side once more. When you look down at the chipmunk, however, + it has suddenly turned into a small featureless black turtle + with a sticky sweet roll instead of a shell. Its smooth little + head pokes timidly out of the roll.

    +

    “The Red Squirrel,” laments the turtle. “She’s being ridden + by a ghost. An angry ghost who isn’t from here. Somebody left + the door open, and it blew in on the breeze.” The turtle’s + voice trails off until its final words are barely a + whisper.

    +

    You can still feel two currents tugging at you and trying + to pull you under. One inward toward your host’s deep, core + memories. And the second pulling you outward toward the Sea of + Dreams.

    +

    You have but a moment before the Red Squirrel is upon + you.

    +

    WHAT DO YOU DO

    + ]]> + + 59 dozens@tilde.team (dozens) @@ -333,204 +386,6 @@ trap sleep INT EXIT ]]> - - 56 - dozens@tilde.team (dozens) - 56 - Mon, 16 Jan 2023 14:10:25 --0700 - Mon, 16 Jan 2023 14:10:25 -0700 - - 00056 -
    -

    The agitation Alex feels bubbles just beneath the surface. - Patterns where patterns shouldn’t be, strange orders from HQ, - indifference where once was ample aide as well. It was - maddening. Combine it all with the haunting suspicion that - there was constantly someone just around the next corner, and - it was enough to truly drive Alex mad.

    -

    That uneasiness takes its toll on a long enough time line, - but Alex wasn’t about to let it get to him. Or so he thought - to himself as he cast a furtive look at his monitoring - equipment. This paranoia had served him well in the past, very - well in fact. It’s a sort of sixth sense in a way, always kept - Alex off the edge of the cliff, especially when someone - stepped close enough to push him off. Those were the types of - skills HQ sought after in the first place.

    -

    Alex closes the iron door on his bunker, leaving his - monitoring equipment running, dead man’s trigger set to blow - the place shoul anyone enter it. Can’t be too careful these - days..

    -

    Emerging from the sewer grate, sticking to the shadows, - Alex makes his way down an alley, then another, and yet - another, finally emerging a few blocks from the Milk Market. - Across the street, as he had expected, was Marvelo’s Marvelous - MurderSticks, a quaint place should one needed something, well - you get the picture, they don’t really sell anything but - weaponry here.

    -

    Alex ducked into the entrance of the shop and strode - towards the back rack, where a collection of knives was on - display. A rough looking fellow, ruddy red beard, thinning - hair, moved from the counter as he saw Alex approach. “Fine - sampling of knives we have, could I interest you in one?” - Marvelo says. Alex reaches for a thin stilleto style dagger, - and hands it to Marvelo “This one seems about right, but I’d - like an extra sharp edge put on it, if you don’t mind”. - Marvelo takes the stilleto from Alex say “Not a problem at all - sir”, and he heads into the back.

    -

    He sets to work honing the edge, and once complete he - places it on his work bench. Grabbing a velvet lined case from - a stack, he deftly removes the bottom and places a rolled - piece of paper into the bottom, alongside an m1911 style - pistol, and a couple of clips of ammo. He then places the - velvet bottom back over the equipment, and places the stilleto - on top, bringing the entire package back to the front. “An - extra fine edge on this one sir, that’ll be 15 gold, plus - another 5 to cover the service.

    -

    Alex pays, and nips out the shop and heads back to the back - alley. Paranoia begets what it requets, Alex mutters to - himself as he disassembles the box holstering the pistol and - ammo, and sheathing the dagger. Can’t keep going unarmed like - I’m some kind of beat cop, not anymore.. Alex discards the - case and unfurls the message, quickly deciphering the - encryption set on it by Marvelo.

    -
    The hunt is still on, no word on Blavin nor the Iris group, yet.
    -Agent 7 heard rumor of a couple of persons inquiring about the "Milk Market" these past few days.
    -Agent 3 heard similar rumors, was able to bribe a melon vendor to acertain the figure wore a red sash, and was looking for friends.
    -Agent 6 has kept watch on the Market, nothing strange yet, coming and goings as usual, no strange visitors
    -Agent 4 monitoring feeds still present glitches, something abnormal
    -Agent 5 found the melon vendor dead in a back alley, strangled to death, not immediate signs of blunt force trauma, caution advised
    -

    Alex burned the note, striding rapidly away from the alley, - taking a meandering route away from the Milk Market, looping - back around, and heading back towards it by yet another. - Nobody appeared to be following him, yet he paused at each - corner and turn, waiting for the footsteps of a pursuant.

    -

    Noting nothing, he made his way through the back entrance - of Enrique’s Empanadas greeting the cook quietly, but jovial. - “Enrique, where’s Inky? We’ve got a problem.”

    -
    -

    ~

    -
    -

    Inky skims the page. They thank the witch, pay for the - items and exit the shop, promptly discarding all notions of - meeting Bother at the place stipulated on the note.

    -

    (Half and one hour later)

    -

    One-sixths into a caramel cantaloupe cream cornet, Inky - runs into Confidence outside the Wandering Bazaar and obtains - some of their new pamphlets, minted with luminescent ink for - the convenience of late-night tourists. These are subsequently - hare-mailed to every editor at the Niuewstijl office, - which is almost certain to earn another chiding remark from - Tess about etiquette and the handling of unsolicited bulk mail - to parent editorial teams.

    -

    (Half and two hours later)

    -

    The installation on display at the Milk Market was - grotesque — that is to say, a work of beauty. Inky steps - carefully through the rooms to not disturb the piece. - Afterwards, they sign the guestbook set up on an upturned milk - crate by the door, delightedly pasting rows of horse head and - thumbs-up emo Gs on a page thoughtfully titled “you can’t ed - the unedible”.

    -

    (Half and three hours earlier)

    -

    Thanking Agate for her time, Inky passes her a sheet of - paper on which were written a few questions about the - prescribed ritual, with some space after each question should - the witch prefer to scribble a response:

    -
      -
    • What do guides in the Sea of Dreams and the Ravenfolk - typically seek in return for directing travellers to the - correct pocket dimension?

    • -
    • An establishment inside the Bazaar is only open in the - evenings whenever it appears in the city. How long does travel - to a pocket dimension typically take, allowing for time to - seek out a guide? Is there a way travellers can estimate the - time to set out on their journey, in order to arrive at the - establishment while it is open?

    • -
    • Who are the Red Spider and “Dude 215R” mentioned in the - ritual? How can travellers avoid summoning them?

    • -
    • Would anything happen to the travellers if any of the - sigils were removed during the ritual before they wake - up?

    • -
    -

    (Half and four hours later)

    -

    Two sets of eyes peer down at the contents of an open tin. - One accompanied by a focused look and a little trepidation, - following the pinkish, flesh-like chunks speckled with white - pockets of fat as they tumble into a hot pan and almost - immediately begin to move of their own accord. The moving - mounds resemble small round mouths opening, each with a rim of - sharp teeth. The other pair of eyes belongs to a grinning face - that beams when the mounds bloom into bright red flat caps, - the edges beneath about to soften in the olive oil.

    -

    Minutes after, The slices are ready. Inky accepts the plate - of tostada with spicy pickled artichoke mushrooms and tomatoes - with a murmur of thanks. Reassembling the recipe for the - tinned spicy artichoke mushrooms had been a tedious process — - someone had ripped out the pages from an old pickling book - that had long ceased publication. Eventually Inky found a - former nomad who had eaten them for two years in their youth - and could recall or somewhat describe the taste. Flowery and - savoury, they said. Many taste tests later, it turned out to - be closer to partially decomposed cheese in ponderosa lemon - juice. Canning was fortuitously easier with the increasing - portability of sealers. Rather than telling the empanada chef - any of this, Inky watches satisfaction slowly spread across - his face. The tale that follows is far more entertaining.

    -

    (Half and five hours later)

    -

    While measuring out ingredients for the forty-second tea - infusion since the start of the missions, not that Inky was - keeping a close count, they hear a familiar voice a short - distance outside the door asking for their whereabouts. - Without pausing in their whisking, Inky simply informs the - owner of the voice they’re not here, obviously, before - emerging from the storage pantry with a fresh pot and bowls on - a wooden tray, and greets the returning sysorcerer.

    -
    -

    Agate writes back quickly:

    -
    -

    What do guides in the Sea of Dreams and the Ravenfolk - typically seek in return for directing travellers to the - correct pocket dimension?

    -
    -

    Intangibles. Usually memories, hopes, or dreams.

    -
    -

    An establishment inside the Bazaar is only open in the - evenings whenever it appears in the city. How long does travel - to a pocket dimension typically take, allowing for time to - seek out a guide? Is there a way travellers can estimate the - time to set out on their journey, in order to arrive at the - establishment while it is open?

    -
    -

    You’ll find that time is rather malleable on the Otherside. - You’ll likely arrive exactly when you’re meant to. No need to - worry too much about it.

    -
    -

    Who are the Red Spider and “Dude 215R” mentioned in the - ritual? How can travellers avoid summoning them?

    -
    -

    Godforms manifested by the Linking Sigil and the Dream - Sigil, respectively. It’s not terrible if they show - up. But it’s definitely not ideal. You shouldn’t register on - their radar as long as you don’t pump too much energy into, or - siphon to much energy out of, the sigils. If they do show up, - just know that you’re in the presence of a godlike power, and - behave accordingly.

    -
    -

    Would anything happen to the travellers if any of the - sigils were removed during the ritual before they wake up?

    -
    -

    If the sigils are removed or if the circle is broken, - you’ll likely just wake up before you wanted to. Same goes for - if your dreamform is destroyed while in the Dreaming. The only - real danger you may encounter is the Scissormen and their ilk. - They will attempt to permanently sever your dreamform from - your waking body. Which would leave your body a soulless husk, - and leave your consciousness adrift in the Sea of Dreams. But - that probably won’t happen! Okay good luck, have fun!

    -

    WHAT DO YOU DO

    - ]]> -
    -
    58 dozens@tilde.team (dozens) @@ -761,6 +616,86 @@ in its own domain ]]> + + 60 + dozens@tilde.team (dozens) + 60 - Tue, 31 Jan 2023 19:11:47 +-0700 + Tue, 31 Jan 2023 19:11:48 -0700 + + 00060 +
    +

    Alex takes inventory of himself, this dream world is + definitely strange, but fortunately its decided to provide him + with his impecable fashion, trench coat and all. Unfortunately + the same can’t be said for his roguish good looks, as he’s + found himself 6 arms heavier, and a bit more octopus-y than he + remembers.

    +

    Nontheless this doesn’t appear to be much of an impediment, + and he promptly moves on with assessing the situation.

    +

    “Acorns? No, I don’t think so. I’m afraid octopus’ are + terrible at fetching acrons, and at any rate, I have a + dreadfully important meeting across town.” turning to address + Inky, “We need to make a break for it, what’d the witch tell + you? Envision our goal or something? This is really a little + outside of my realm of mechanical magic expertise.. + unless..”

    +

    Alex makes a gesture with his tentacles in the area and a + terminal prompt appears before him. His tentacles work at + blinding speed at the digital window, a quick bypass there, a + root access escalation there.

    +

    “Looks like this whole place runs on Linux, it’s an older + kernel, about 2.6 or so, but it checks out. Easy to exploit as + needed. Here I’m giving us sudo access, should we need + it.”

    +

    “Oh and squirrel, here’s your acorns”

    +
    find /* -name '*acron*' -exec mv /home/squirrel { } \
    +
    +

    It takes Alectopus a couple tries, but he gets it. First he + corrects ‘acron’ to ‘acorn’. Then he moves all the acorns to + the chipmunk instead of to the squirrel.

    +

    Hundreds of acorns appear at the chipmunk’s feet. It + squeals in delight.

    +

    In the distance, far below you, you hear the anguished yell + of what can only be a Red Squirrel whose giant stash of acorns + has just vanished.

    +

    The chipmunk rubs its hands together gleefully and starts + scooping up acorns by the armful and shoving them into its + mouth by the dozen. “Oh, thank you! Thank you! Thank you!” it + says around a mouthful of nuts. “Here…” It tosses you a large + square silver coin with a round hole drilled in the center. On + one side is the number twenty-one next to a picture of a + curved, short-handled sickle. On the other side is the number + five and a picture of a flail.

    +

    “A Twenty-One Fiver! Sorry, you deserve more, but it’s all + I have,” it apologizes as it scampers off, no doubt to hide + its nuts. Hopefully somewhere more secure this time.

    +

    If you hold the coin up to your eye and peer through the + hole, you see the dreamscape before you as though looking + through a cloudy film. All the same stuff is there, but it’s + hazy and shadowy.

    +

    Standing a fair distance from you on the branch, just out + of hailing distance, is a tall figure cloaked in black robes. + Dark shadows pool restlessly around its feet. Occasionally the + shadows leap up and take the form of demons the like of which + words cannot describe, before falling and returning to shadow + once more. The figure wears a large spherical helmet of + obsidian-like glass. You can see constant flashes of a rainbow + of colors crackle and splinter along the inside of the helmet + like lightning, but illuminating nothing within. You feel + sickened at the sight, but at the edge of your mind you feels + a tug, a familiarity. Something about this character is + familiar to you, but you cannot place it.

    +

    When you lower the coin, the figure and the dark landscape + both disappear. When you raise it again, the distorted + landscape reappears but the figure is gone.

    +

    You notice a pair of large ravens watching you rather + intently from the branches below.

    +

    WHAT DO YOU DO

    + ]]> +
    +
    57 dozens@tilde.team (dozens) @@ -1014,134 +949,165 @@ in its own domain - 60 + 64 dozens@tilde.team (dozens) - 60 - Tue, 31 Jan 2023 19:11:47 + 64 - Wed, 15 Feb 2023 17:58:35 -0700 - Tue, 31 Jan 2023 19:11:48 -0700 + Wed, 15 Feb 2023 17:58:35 -0700 00060 +

    00064

    +

    Back at the fish market, Marvelo squints into the pouring + rain and swears under his breath, frustrated at the limited + visibility.

    +

    His colleague is lying on the floor behind him in some kind + of state of deeply altered consciousness, along with an + inkling, a toque, and an owl. In fact, the only waking beings + left inside the market are himself, a fluffy little duck, and + a sticky hemogoblin.

    +

    “I’ve seen stranger things,” he shrugs and admits to + himself.

    +

    The duck and the goblin are both fluffed up and huddled up + next to each other softly quacking and chirping to + themselves.

    +

    He pauses and holds his breath as something indistinct + catches his attention. Years of training have produced an + instinct he has learned not to question. It has saved his butt + more times than he can count. Sometimes it screams at him and + the danger is apparent. Like that time with the Permian + Raiders off the southern tip of Harshwind Glade. Other times, + such as this, all he gets is the vague feeling that something + is off. He waits. He’s been here before. His subconscious has + spotted something, noticed some pattern that doesn’t fit its + surroundings. He knows if he’s patient, his conscious mind + will catch up and realize what it was.

    +

    He squints out into the pouring rain. There! A flash of red + close to the ground.

    +

    “What in the world,” he wonders as a small child wearing a + bright red dress toddles into view. It looks up at him blankly + as the rain beats down on its head and shoulders.

    +

    “What are you doing out here, little guy? You’re getting + soaked!” Marvelo, concerned, rushes forward to comfort the + child.

    -

    Alex takes inventory of himself, this dream world is - definitely strange, but fortunately its decided to provide him - with his impecable fashion, trench coat and all. Unfortunately - the same can’t be said for his roguish good looks, as he’s - found himself 6 arms heavier, and a bit more octopus-y than he - remembers.

    -

    Nontheless this doesn’t appear to be much of an impediment, - and he promptly moves on with assessing the situation.

    -

    “Acorns? No, I don’t think so. I’m afraid octopus’ are - terrible at fetching acrons, and at any rate, I have a - dreadfully important meeting across town.” turning to address - Inky, “We need to make a break for it, what’d the witch tell - you? Envision our goal or something? This is really a little - outside of my realm of mechanical magic expertise.. - unless..”

    -

    Alex makes a gesture with his tentacles in the area and a - terminal prompt appears before him. His tentacles work at - blinding speed at the digital window, a quick bypass there, a - root access escalation there.

    -

    “Looks like this whole place runs on Linux, it’s an older - kernel, about 2.6 or so, but it checks out. Easy to exploit as - needed. Here I’m giving us sudo access, should we need - it.”

    -

    “Oh and squirrel, here’s your acorns”

    -
    find /* -name '*acron*' -exec mv /home/squirrel { } \
    +

    Inky gingerly takes the coin with both hands, small digits + clamping onto the straight edges. They look at the Twenty-one + Fiver nestled against the fuzzy outlines of one palm before + peering up again at the figure seated before them. “Thank you, + Great Spirit.” Inky says. “If truly allowed to choose, then, + this one accepts the price.”

    +

    They toss the coin up into the air. A beat, and they are + hovering a few feet above the tracks, between the fork and the + oncoming train with no walls. Inky watches as the child’s body + begins to shrink as rapidly as the black uniform expands, the + entire apparition thinning and becoming translucent. The shirt + continues to grow until the hem brushes the train tracks and + the collar peeks over the invisible tops of the train, the + trousers and shoes having been pushed into the stones and + earth below.

    +

    A portal, the child’s voice supplies distantly. At the back + of their awareness, Inky homes in on the coin as it continues + to spin. When the train thunders down upon the oversized shirt + doorway-apparent, they brace for the force of the impact. + Instead, all they could feel is a creeping weariness, like + water draining through tea leaves in a sieve, while being + suddenly surrounded by and staring into a deep reflectionless + pool.

    +

    Is it two to two, or two past eight, Inky wonders.

    +

    The last thing within their consciousness is a gleam of + silver as the coin lands on one of its corners mid-spin, + bounces off the small half table and falls into the + shadows.

    -

    It takes Alectopus a couple tries, but he gets it. First he - corrects ‘acron’ to ‘acorn’. Then he moves all the acorns to - the chipmunk instead of to the squirrel.

    -

    Hundreds of acorns appear at the chipmunk’s feet. It - squeals in delight.

    -

    In the distance, far below you, you hear the anguished yell - of what can only be a Red Squirrel whose giant stash of acorns - has just vanished.

    -

    The chipmunk rubs its hands together gleefully and starts - scooping up acorns by the armful and shoving them into its - mouth by the dozen. “Oh, thank you! Thank you! Thank you!” it - says around a mouthful of nuts. “Here…” It tosses you a large - square silver coin with a round hole drilled in the center. On - one side is the number twenty-one next to a picture of a - curved, short-handled sickle. On the other side is the number - five and a picture of a flail.

    -

    “A Twenty-One Fiver! Sorry, you deserve more, but it’s all - I have,” it apologizes as it scampers off, no doubt to hide - its nuts. Hopefully somewhere more secure this time.

    -

    If you hold the coin up to your eye and peer through the - hole, you see the dreamscape before you as though looking - through a cloudy film. All the same stuff is there, but it’s - hazy and shadowy.

    -

    Standing a fair distance from you on the branch, just out - of hailing distance, is a tall figure cloaked in black robes. - Dark shadows pool restlessly around its feet. Occasionally the - shadows leap up and take the form of demons the like of which - words cannot describe, before falling and returning to shadow - once more. The figure wears a large spherical helmet of - obsidian-like glass. You can see constant flashes of a rainbow - of colors crackle and splinter along the inside of the helmet - like lightning, but illuminating nothing within. You feel - sickened at the sight, but at the edge of your mind you feels - a tug, a familiarity. Something about this character is - familiar to you, but you cannot place it.

    -

    When you lower the coin, the figure and the dark landscape - both disappear. When you raise it again, the distorted - landscape reappears but the figure is gone.

    -

    You notice a pair of large ravens watching you rather - intently from the branches below.

    -

    WHAT DO YOU DO

    - ]]> -
    -
    - - 61 - dozens@tilde.team (dozens) - 61 - Mon, 06 Feb 2023 09:59:55 --0700 - Mon, 06 Feb 2023 09:59:55 -0700 - - 00061 -

    Alex the Octopus and Inky the Noogle stand on a tree branch - as wide a street in the heart of the great white upside-down - forest.

    -

    A cry of anguish and anger echoes through the forest, and - the branches below you sway and rustle as something rises up - from the depths. You keep catching a glimpse of scarlet - between the silvery white leaves.

    -

    The large black ravens perched below you scream in - agitation and fly up past you to the thicker branches up - above, where they hop side to side and loudly scold and - protest the disturbance. A single black feather the length of - your hand settles to the ground at your feet, knocked loose - during their flight.

    -

    You finally see the fearsome beast crashing through the - branches below you. Its crazed, yellow eyes as large and round - as dinner plates, a great eight-legged rodent leaps from - branch to branch as it swiftly ascends. It is a bloody, - crimson red. Its long tufted ears lay flat against its - elongated, grinning skull. Its ribbon-like tail twitches as it - trails along behind it like a river of blood. It cries out - again in anger, showing its overgrown incisors, and grinds and - gnashes its back teeth.

    -

    Its eyes bore into you with wild fury and blind madness as - it climbs.

    -

    “She’s not herself,” sighs the chipmunk, suddenly at your - side once more. When you look down at the chipmunk, however, - it has suddenly turned into a small featureless black turtle - with a sticky sweet roll instead of a shell. Its smooth little - head pokes timidly out of the roll.

    -

    “The Red Squirrel,” laments the turtle. “She’s being ridden - by a ghost. An angry ghost who isn’t from here. Somebody left - the door open, and it blew in on the breeze.” The turtle’s - voice trails off until its final words are barely a - whisper.

    -

    You can still feel two currents tugging at you and trying - to pull you under. One inward toward your host’s deep, core - memories. And the second pulling you outward toward the Sea of - Dreams.

    -

    You have but a moment before the Red Squirrel is upon - you.

    +

    You sink into the dark reflectionless pool, letting its + waters close over you and pull you under. You ponder its + depths from within in its embrace, mindless of the passage of + time.

    +

    After a few minutes, or a few days, you notice faint light + rising up here and there from below. Fuzzy, cobwebby human + shapes float suspended in the waters. Some far away, distant + as stars. Some drift close enough that you would be able to + discern their features, if they had any.

    +

    You realize all at once that these are the dream forms of + sleeping Basmentarians everywhere, and that you are floating + in Ousia, a solitary awakened dreamer in a literal sea of the + passive slumbering.

    +

    As though responding to your realization, the waters bear + you up and you pierce the weak membrane between water and air. + You float effortlessly and the gentle waves nudge you ever + onward toward some unknown shore. Or merely farther out to + sea. You’re not sure.

    +

    You continue to see the dreamers all around you. You watch + curiously as you float by two that seem to have bumped into + one another and fused together, their cobwebby bodies + sprouting hard crystalline growths and spreading like creeping + vines, forming a lattice and creating a small floating + island.

    +

    After a few hours, or a few weeks, you wash up on the beach + of a large island. There is a steep rock, a pillar of a + mountain, jutting straight up from the center of the island + some distance ahead. And jutting from the pillar is a fractal + structure of interconnected towers, all sprouting and + branching from one large central tower. The top of the tower + disappears far overhead, obscured by a rippling aurora of + green and pink lights in the sky.

    +

    Some distance down the beach, just out of hailing distance, + a lone figure stands gazing at the sea, their back to the + tower.

    +

    The figure waits.

    +

    The tower’s strange geometry beckons.

    +
    +

    Kasutva, how can I know that I can trust you? What do you + gain in helping me, and was there really no way for you to + communicate with me without beheading yourself? That seems a + little bit distraughting. Like, do you need a bandage or some + headache medicine or something? I feel like if I yanked my + face off I’d need an ibuprofen. I have some if you want? (alex + rummages in a coat pocket and finds a bottle of pain killers, + and offers them to the being).

    +

    Right anyways, answers questions. I’m looking for my Uncle + first and foremost. He dropped off the map a few days ago, and + I can’t find hide nor hair of him. Then the murders started. + Shit at HQ when wild, hit the wall literally, and now I’m in + some sort of fever dream talking to what can only be a + manifestation of my own subconscious, or perhaps someone + else’s. Look. I need to get back to Inky, we’re trying to meet + someone and we’re running late, and in the scheme of things my + problems aren’t so big if the world’s going to end because + some mad hatter is after these blasted crystal’s we’ve been + collecting..

    +
    +

    Even as you speak, you notice the edges of Big Kasutva’s + “wounds” start to close until its flesh begins to once more + envelop and enclose its face.

    +

    The creature courteously accepts a few pills from you, but + simply deposits them in its satchel.

    +

    “No, it doesn’t hurt us,” say the two voices together. “And + little matter if it did. It is necessary for us to speak.”

    +

    They listen to your story. Big Kasutva’s voice starts to + become muffled as its skin now grows over its mouth. Only its + eyes are visible as the two of them continue. “If your Inky + has come to this place, then there is only one place they can + have gone.” They gesture to the sea. “And that place is + Ephemeris. The Heart of the Dreaming at the center of + Ousia.”

    +

    Big Kasutva finally falls silent as it heals completely. It + guides you to the shoreline, where a long pier has suddenly + appeared. Mushroom Kasutva continues to speak for both of + them.

    +

    “We only ask to accompany you as you go. We wish to see + Ephemeris ourselves. But we cannot abandon our post here on + the dunes,” it says looking at Big Kasutva. “And we,” it says + gesturing to itself, “are too small to brave the sea + alone.”

    +

    Big Kasutva stops short of the end of the pier. The little + mushroom hops right up to the edge and peers down at the + water.

    +

    “All that is left is to jump, Alex. And let the waters of + Ousia bear you up and carry you to Ephemeris.”

    +

    It hops up to you and extends itself in a clear request, + despite its lack of limbs, that it wants you to pick it + up.

    WHAT DO YOU DO

    ]]>
    @@ -1735,5 +1701,203 @@ NOTE GDB INDICATES SOME ANOMALY ]]>
    + + 56 + dozens@tilde.team (dozens) + 56 - Mon, 16 Jan 2023 14:10:25 +-0700 + Mon, 16 Jan 2023 14:10:25 -0700 + + 00056 +
    +

    The agitation Alex feels bubbles just beneath the surface. + Patterns where patterns shouldn’t be, strange orders from HQ, + indifference where once was ample aide as well. It was + maddening. Combine it all with the haunting suspicion that + there was constantly someone just around the next corner, and + it was enough to truly drive Alex mad.

    +

    That uneasiness takes its toll on a long enough time line, + but Alex wasn’t about to let it get to him. Or so he thought + to himself as he cast a furtive look at his monitoring + equipment. This paranoia had served him well in the past, very + well in fact. It’s a sort of sixth sense in a way, always kept + Alex off the edge of the cliff, especially when someone + stepped close enough to push him off. Those were the types of + skills HQ sought after in the first place.

    +

    Alex closes the iron door on his bunker, leaving his + monitoring equipment running, dead man’s trigger set to blow + the place shoul anyone enter it. Can’t be too careful these + days..

    +

    Emerging from the sewer grate, sticking to the shadows, + Alex makes his way down an alley, then another, and yet + another, finally emerging a few blocks from the Milk Market. + Across the street, as he had expected, was Marvelo’s Marvelous + MurderSticks, a quaint place should one needed something, well + you get the picture, they don’t really sell anything but + weaponry here.

    +

    Alex ducked into the entrance of the shop and strode + towards the back rack, where a collection of knives was on + display. A rough looking fellow, ruddy red beard, thinning + hair, moved from the counter as he saw Alex approach. “Fine + sampling of knives we have, could I interest you in one?” + Marvelo says. Alex reaches for a thin stilleto style dagger, + and hands it to Marvelo “This one seems about right, but I’d + like an extra sharp edge put on it, if you don’t mind”. + Marvelo takes the stilleto from Alex say “Not a problem at all + sir”, and he heads into the back.

    +

    He sets to work honing the edge, and once complete he + places it on his work bench. Grabbing a velvet lined case from + a stack, he deftly removes the bottom and places a rolled + piece of paper into the bottom, alongside an m1911 style + pistol, and a couple of clips of ammo. He then places the + velvet bottom back over the equipment, and places the stilleto + on top, bringing the entire package back to the front. “An + extra fine edge on this one sir, that’ll be 15 gold, plus + another 5 to cover the service.

    +

    Alex pays, and nips out the shop and heads back to the back + alley. Paranoia begets what it requets, Alex mutters to + himself as he disassembles the box holstering the pistol and + ammo, and sheathing the dagger. Can’t keep going unarmed like + I’m some kind of beat cop, not anymore.. Alex discards the + case and unfurls the message, quickly deciphering the + encryption set on it by Marvelo.

    +
    The hunt is still on, no word on Blavin nor the Iris group, yet.
    +Agent 7 heard rumor of a couple of persons inquiring about the "Milk Market" these past few days.
    +Agent 3 heard similar rumors, was able to bribe a melon vendor to acertain the figure wore a red sash, and was looking for friends.
    +Agent 6 has kept watch on the Market, nothing strange yet, coming and goings as usual, no strange visitors
    +Agent 4 monitoring feeds still present glitches, something abnormal
    +Agent 5 found the melon vendor dead in a back alley, strangled to death, not immediate signs of blunt force trauma, caution advised
    +

    Alex burned the note, striding rapidly away from the alley, + taking a meandering route away from the Milk Market, looping + back around, and heading back towards it by yet another. + Nobody appeared to be following him, yet he paused at each + corner and turn, waiting for the footsteps of a pursuant.

    +

    Noting nothing, he made his way through the back entrance + of Enrique’s Empanadas greeting the cook quietly, but jovial. + “Enrique, where’s Inky? We’ve got a problem.”

    +
    +

    ~

    +
    +

    Inky skims the page. They thank the witch, pay for the + items and exit the shop, promptly discarding all notions of + meeting Bother at the place stipulated on the note.

    +

    (Half and one hour later)

    +

    One-sixths into a caramel cantaloupe cream cornet, Inky + runs into Confidence outside the Wandering Bazaar and obtains + some of their new pamphlets, minted with luminescent ink for + the convenience of late-night tourists. These are subsequently + hare-mailed to every editor at the Niuewstijl office, + which is almost certain to earn another chiding remark from + Tess about etiquette and the handling of unsolicited bulk mail + to parent editorial teams.

    +

    (Half and two hours later)

    +

    The installation on display at the Milk Market was + grotesque — that is to say, a work of beauty. Inky steps + carefully through the rooms to not disturb the piece. + Afterwards, they sign the guestbook set up on an upturned milk + crate by the door, delightedly pasting rows of horse head and + thumbs-up emo Gs on a page thoughtfully titled “you can’t ed + the unedible”.

    +

    (Half and three hours earlier)

    +

    Thanking Agate for her time, Inky passes her a sheet of + paper on which were written a few questions about the + prescribed ritual, with some space after each question should + the witch prefer to scribble a response:

    +
      +
    • What do guides in the Sea of Dreams and the Ravenfolk + typically seek in return for directing travellers to the + correct pocket dimension?

    • +
    • An establishment inside the Bazaar is only open in the + evenings whenever it appears in the city. How long does travel + to a pocket dimension typically take, allowing for time to + seek out a guide? Is there a way travellers can estimate the + time to set out on their journey, in order to arrive at the + establishment while it is open?

    • +
    • Who are the Red Spider and “Dude 215R” mentioned in the + ritual? How can travellers avoid summoning them?

    • +
    • Would anything happen to the travellers if any of the + sigils were removed during the ritual before they wake + up?

    • +
    +

    (Half and four hours later)

    +

    Two sets of eyes peer down at the contents of an open tin. + One accompanied by a focused look and a little trepidation, + following the pinkish, flesh-like chunks speckled with white + pockets of fat as they tumble into a hot pan and almost + immediately begin to move of their own accord. The moving + mounds resemble small round mouths opening, each with a rim of + sharp teeth. The other pair of eyes belongs to a grinning face + that beams when the mounds bloom into bright red flat caps, + the edges beneath about to soften in the olive oil.

    +

    Minutes after, The slices are ready. Inky accepts the plate + of tostada with spicy pickled artichoke mushrooms and tomatoes + with a murmur of thanks. Reassembling the recipe for the + tinned spicy artichoke mushrooms had been a tedious process — + someone had ripped out the pages from an old pickling book + that had long ceased publication. Eventually Inky found a + former nomad who had eaten them for two years in their youth + and could recall or somewhat describe the taste. Flowery and + savoury, they said. Many taste tests later, it turned out to + be closer to partially decomposed cheese in ponderosa lemon + juice. Canning was fortuitously easier with the increasing + portability of sealers. Rather than telling the empanada chef + any of this, Inky watches satisfaction slowly spread across + his face. The tale that follows is far more entertaining.

    +

    (Half and five hours later)

    +

    While measuring out ingredients for the forty-second tea + infusion since the start of the missions, not that Inky was + keeping a close count, they hear a familiar voice a short + distance outside the door asking for their whereabouts. + Without pausing in their whisking, Inky simply informs the + owner of the voice they’re not here, obviously, before + emerging from the storage pantry with a fresh pot and bowls on + a wooden tray, and greets the returning sysorcerer.

    +
    +

    Agate writes back quickly:

    +
    +

    What do guides in the Sea of Dreams and the Ravenfolk + typically seek in return for directing travellers to the + correct pocket dimension?

    +
    +

    Intangibles. Usually memories, hopes, or dreams.

    +
    +

    An establishment inside the Bazaar is only open in the + evenings whenever it appears in the city. How long does travel + to a pocket dimension typically take, allowing for time to + seek out a guide? Is there a way travellers can estimate the + time to set out on their journey, in order to arrive at the + establishment while it is open?

    +
    +

    You’ll find that time is rather malleable on the Otherside. + You’ll likely arrive exactly when you’re meant to. No need to + worry too much about it.

    +
    +

    Who are the Red Spider and “Dude 215R” mentioned in the + ritual? How can travellers avoid summoning them?

    +
    +

    Godforms manifested by the Linking Sigil and the Dream + Sigil, respectively. It’s not terrible if they show + up. But it’s definitely not ideal. You shouldn’t register on + their radar as long as you don’t pump too much energy into, or + siphon to much energy out of, the sigils. If they do show up, + just know that you’re in the presence of a godlike power, and + behave accordingly.

    +
    +

    Would anything happen to the travellers if any of the + sigils were removed during the ritual before they wake up?

    +
    +

    If the sigils are removed or if the circle is broken, + you’ll likely just wake up before you wanted to. Same goes for + if your dreamform is destroyed while in the Dreaming. The only + real danger you may encounter is the Scissormen and their ilk. + They will attempt to permanently sever your dreamform from + your waking body. Which would leave your body a soulless husk, + and leave your consciousness adrift in the Sea of Dreams. But + that probably won’t happen! Okay good luck, have fun!

    +

    WHAT DO YOU DO

    + ]]> +
    +
    diff --git a/www/spoilers.html b/www/spoilers.html index 2cc017b..a648108 100644 --- a/www/spoilers.html +++ b/www/spoilers.html @@ -287,6 +287,7 @@
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  • 00064
  • Spoilers
  • current story arc.

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    Stats

    -

    Total length: 81317 words / 347 minute read. (Mind you, that’s the +

    Total length: 82674 words / 353 minute read. (Mind you, that’s the length of this entire page, including all the extra bits and bobs. Not just the story.)

    -

    There have been 221 messages posted over 217 days since the first -post on July 13, 2022 for a daily post rate of 1.01.

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    There have been 223 messages posted over 222 days since the first +post on July 13, 2022 for a daily post rate of 1.00.

    Chapter 1

    This is the first installment of BASEMENT QUEST.

    Jump to: 1 2

    “But tell us what it is you seek. Perhaps we can be of help.”

    WHAT DO YOU DO

    +

    00064

    +

    Back at the fish market, Marvelo squints into the pouring rain and +swears under his breath, frustrated at the limited visibility.

    +

    His colleague is lying on the floor behind him in some kind of state +of deeply altered consciousness, along with an inkling, a toque, and an +owl. In fact, the only waking beings left inside the market are himself, +a fluffy little duck, and a sticky hemogoblin.

    +

    “I’ve seen stranger things,” he shrugs and admits to himself.

    +

    The duck and the goblin are both fluffed up and huddled up next to +each other softly quacking and chirping to themselves.

    +

    He pauses and holds his breath as something indistinct catches his +attention. Years of training have produced an instinct he has learned +not to question. It has saved his butt more times than he can count. +Sometimes it screams at him and the danger is apparent. Like that time +with the Permian Raiders off the southern tip of Harshwind Glade. Other +times, such as this, all he gets is the vague feeling that something is +off. He waits. He’s been here before. His subconscious has spotted +something, noticed some pattern that doesn’t fit its surroundings. He +knows if he’s patient, his conscious mind will catch up and realize what +it was.

    +

    He squints out into the pouring rain. There! A flash of red close to +the ground.

    +

    “What in the world,” he wonders as a small child wearing a bright red +dress toddles into view. It looks up at him blankly as the rain beats +down on its head and shoulders.

    +

    “What are you doing out here, little guy? You’re getting soaked!” +Marvelo, concerned, rushes forward to comfort the child.

    +
    +

    Inky gingerly takes the coin with both hands, small digits clamping +onto the straight edges. They look at the Twenty-one Fiver nestled +against the fuzzy outlines of one palm before peering up again at the +figure seated before them. “Thank you, Great Spirit.” Inky says. “If +truly allowed to choose, then, this one accepts the price.”

    +

    They toss the coin up into the air. A beat, and they are hovering a +few feet above the tracks, between the fork and the oncoming train with +no walls. Inky watches as the child’s body begins to shrink as rapidly +as the black uniform expands, the entire apparition thinning and +becoming translucent. The shirt continues to grow until the hem brushes +the train tracks and the collar peeks over the invisible tops of the +train, the trousers and shoes having been pushed into the stones and +earth below.

    +

    A portal, the child’s voice supplies distantly. At the back of their +awareness, Inky homes in on the coin as it continues to spin. When the +train thunders down upon the oversized shirt doorway-apparent, they +brace for the force of the impact. Instead, all they could feel is a +creeping weariness, like water draining through tea leaves in a sieve, +while being suddenly surrounded by and staring into a deep +reflectionless pool.

    +

    Is it two to two, or two past eight, Inky wonders.

    +

    The last thing within their consciousness is a gleam of silver as the +coin lands on one of its corners mid-spin, bounces off the small half +table and falls into the shadows.

    +
    +

    You sink into the dark reflectionless pool, letting its waters close +over you and pull you under. You ponder its depths from within in its +embrace, mindless of the passage of time.

    +

    After a few minutes, or a few days, you notice faint light rising up +here and there from below. Fuzzy, cobwebby human shapes float suspended +in the waters. Some far away, distant as stars. Some drift close enough +that you would be able to discern their features, if they had any.

    +

    You realize all at once that these are the dream forms of sleeping +Basmentarians everywhere, and that you are floating in Ousia, a solitary +awakened dreamer in a literal sea of the passive slumbering.

    +

    As though responding to your realization, the waters bear you up and +you pierce the weak membrane between water and air. You float +effortlessly and the gentle waves nudge you ever onward toward some +unknown shore. Or merely farther out to sea. You’re not sure.

    +

    You continue to see the dreamers all around you. You watch curiously +as you float by two that seem to have bumped into one another and fused +together, their cobwebby bodies sprouting hard crystalline growths and +spreading like creeping vines, forming a lattice and creating a small +floating island.

    +

    After a few hours, or a few weeks, you wash up on the beach of a +large island. There is a steep rock, a pillar of a mountain, jutting +straight up from the center of the island some distance ahead. And +jutting from the pillar is a fractal structure of interconnected towers, +all sprouting and branching from one large central tower. The top of the +tower disappears far overhead, obscured by a rippling aurora of green +and pink lights in the sky.

    +

    Some distance down the beach, just out of hailing distance, a lone +figure stands gazing at the sea, their back to the tower.

    +

    The figure waits.

    +

    The tower’s strange geometry beckons.

    +
    +

    Kasutva, how can I know that I can trust you? What do you gain in +helping me, and was there really no way for you to communicate with me +without beheading yourself? That seems a little bit distraughting. Like, +do you need a bandage or some headache medicine or something? I feel +like if I yanked my face off I’d need an ibuprofen. I have some if you +want? (alex rummages in a coat pocket and finds a bottle of pain +killers, and offers them to the being).

    +

    Right anyways, answers questions. I’m looking for my Uncle first and +foremost. He dropped off the map a few days ago, and I can’t find hide +nor hair of him. Then the murders started. Shit at HQ when wild, hit the +wall literally, and now I’m in some sort of fever dream talking to what +can only be a manifestation of my own subconscious, or perhaps someone +else’s. Look. I need to get back to Inky, we’re trying to meet someone +and we’re running late, and in the scheme of things my problems aren’t +so big if the world’s going to end because some mad hatter is after +these blasted crystal’s we’ve been collecting..

    +
    +

    Even as you speak, you notice the edges of Big Kasutva’s “wounds” +start to close until its flesh begins to once more envelop and enclose +its face.

    +

    The creature courteously accepts a few pills from you, but simply +deposits them in its satchel.

    +

    “No, it doesn’t hurt us,” say the two voices together. “And little +matter if it did. It is necessary for us to speak.”

    +

    They listen to your story. Big Kasutva’s voice starts to become +muffled as its skin now grows over its mouth. Only its eyes are visible +as the two of them continue. “If your Inky has come to this place, then +there is only one place they can have gone.” They gesture to the sea. +“And that place is Ephemeris. The Heart of the Dreaming at the center of +Ousia.”

    +

    Big Kasutva finally falls silent as it heals completely. It guides +you to the shoreline, where a long pier has suddenly appeared. Mushroom +Kasutva continues to speak for both of them.

    +

    “We only ask to accompany you as you go. We wish to see Ephemeris +ourselves. But we cannot abandon our post here on the dunes,” it says +looking at Big Kasutva. “And we,” it says gesturing to itself, “are too +small to brave the sea alone.”

    +

    Big Kasutva stops short of the end of the pier. The little mushroom +hops right up to the edge and peers down at the water.

    +

    “All that is left is to jump, Alex. And let the waters of Ousia bear +you up and carry you to Ephemeris.”

    +

    It hops up to you and extends itself in a clear request, despite its +lack of limbs, that it wants you to pick it up.

    +

    WHAT DO YOU DO

    Spoilers