From d447c02f72248d5d98f5547c46916e74bda6a651 Mon Sep 17 00:00:00 2001
From: "Christopher P. Brown" About
@@ -278,6 +280,7 @@ story entirely.
Paths:
Paths:
Paths:
+These are all the letters I send to the email list.
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@@ -1805,6 +1826,130 @@ on the way home? Or, what are you doing to rest, relax, and recover once safely back in town before reporting back to Blavin? +INTERLUDE
+++A glorious victory!
+In the interim time Corraidhin studies the sword of Y’aml, and +correctly deduces that he needs to remove the sticky bit to be able to +sheath the thing.
+sudo chmod -t sword_of_y'aml
+
Corraidhin prepares the incantation and, after removing the sticky +bit, is able pry his stiff fingers from the grip.
+You sheathe the blade, but its voice continues to ring clearly in +your head as it prattles on, seeing evil and villainy everywhere and +encouraging you to stab, stab, stab.
+Your sysorcerous studies, confirmed by the eager and forthright +sword, suggest that the blade will be able to rest for a while once it +tastes blood.
+Your former mentor and rival sysorceror Eccentric Kevin calls on you +one day under the pretense of showing you the latest draft of KDL +(pronounced “cuddle”), their own “Kevin’s Document Language”, an +alternative syntax for incantations and personal pet project of theirs +that has thus far failed, much to their perpetual consternation, to gain +any traction or adoption in the wider magic community. They are +insufferably polite and sinisterly supportive. They complain about how +the obstinant gnus keep standing in the middle of the road trying to +block traffic, and they demand to know all about your recent exploits +and adventures.
+++The rest of the interim is spent studying arcane lore surrounding the +Ginnarak Crystals and their purpose. He also strongly urges the party +that we should consider very carefuly how we need to proceed with the +crystal. It’s obvious people don’t want these things getting out, so we +should ensure that Blavin has good intentions, or at least leaves us out +of whatever potential evil could occur.
+Once back in town, Inky had the small glass shard in their palm +removed by a harried-looking healer, who merely shrugged at Inky’s +account of the disappearing ink and advised them to return if they +experienced adverse effects before hurrying off to the next patient. A +visit to the local stationery shop did not yield any answers; the stocky +human at the counter shook their head apologetically when shown the +broken ink bottle. However, they did suggest asking at one of the larger +shops in the city.
+To celebrate their first successful quest, Inky made torties[1] for +their party with flour ground from some of the large corn kernels at the +dig site, topped with a sweet nutty squash spread. Babbleberry tea was +served from their newly acquired jade tea set, now patched with what +Inky had been assured was an unbreakable seal[2] by a merchant with a +toothy grin in one of Vay’Nullar’s notorious back alleys.
+Master Corraidhín’s cautionary words of wisdom still echo in Inky’s +head, though they were secretly tickled by the idea of the crystal being +actually a rare and previously unknown species of melon with very potent +magical properties. The very thought of melons was making Inky a bit +thirsty. Let the warrior and wizard worry about all the potential evils +of the world — it’s time for a dash to the market for some beatfruit +juice!
+
+[1] Also known as torte-teas, as in “Torte-tea, yas?”, which was how +their previous ink maestro used to greet customers entering the brewery. +Flat little tea cakes with sugar or spice (or both, which vary by +region) and sometimes eaten in a loose wrap. Some humans called them +“crabs” for some reason which baffled Inky, since the torties had no +pincers … at least none that they could see anyway.
+[2] The seal attached to the bottom of the teapot and each cup had a +glyph of an unknown object between two hands.
+
The healer removes a small glass bead from Inky’s palm. It is worn +smooth and round like a marble. If you look closely, you can see a small +blemish in the center that somewhat resembles either a duck or a rabbit +depending on how you orient it.
+It is captivating to look at and comforting to hold in your hand. You +fidget with it often. Now and then you suddenly notice you have been +gazing at it for some minutes without realizing it.
+You make your party a delightful meal of torties, serving tea from +the magically reinforced jade set.
+Cleaning up afterwards, you can’t help but notice the patterns of the +tea leaves in the bottoms of the jade cups.
+YOU FORESEE AN OMEN FOR THE PARTY. WHAT IS IT?
+You dash to the market for beatfruit juice, which you easily find. +And you find yourself irrationally drawn to the produce. The kale, +dandelion greens, and beans all look especially scrumptious and … plump +and juicy?
+An old toothy market attendant sits on a stool by the vegetable stand +reading the Farmers Almanac. Unsolicited, they mention to you that it is +only three days until the next full moon.
+++Jarrod has two things in particular he wants to do when back in town, +with whatever his cut of the gold is. First, he wants to go looking for +a cheap, run-down building somewhere in town and buy the property if he +has enough money (perhaps negotiating a bit where necessary).
+Second, he wishes to seek arcane counsel from Corraidhín, perhaps +getting a small invocation applied to one of the charms on his arm band. +Something in the realm of a fascination spell (with an activation word) +that can be used on occasion to draw attention.
+Jarrod agrees that we should not invite trouble. We shall tread +cautiously with regards to the crystals.
+Yum, torties!
+
After successfully negotiating the price down a little bit, you are +able to purchase a run-down building. You are now the proud owner and +proprietor of the Milk Market building in the Wandering Bazzar district +of downtown Vay’Nullar.
+The ground level is occupied by longtime district staple Enrique’s +Empanada Emporium, famous for its signature stuffed pastries and its +Terrapin Ale, brewed on site by Enrique himself, who happens to be a +very large humanoid turtle.
+It’s a little seedy and a little divey, but still draws a fair amount +of foot traffic from shoppers waiting for the eponymous, ambulatory +bazaar of debatable sentience to wander by. Reliably, a small gang of +breadpunks can be found loitering here and espousing the virtues of +social anarchy. Enrique allows their presence and on occasion even buys +them a round of ale.
+The top two levels are unoccupied. Years upon years ago, this space +once held large vats for storing and preserving multibeast milk prior to +being distributed. Some enterprising individual converted and updated +the space some time ago, but was never able to find a tenant. In any +case, the space is yours now to do with what you will.
+With Corraidhin’s assistance, you are able to enchant your armband by +inscribing it with a cross-like glyph with a teardrop-shaped loop in +place of the vertical upper bar. You now have a FASCINATING BANGLE that +can, upon activation, compel attention and even potentially inspire +people to dance about.
+WHAT DO YOU DO
+Some of the creatures who inhabit the world of Basmentaria
In a fantasy setting where there objectively are deities who walk the +earth and interact with humans, “atheism” is sometimes erroneously used +to signify an indifference to the gods. This is more accurately called +“transtheism”:
+++Transtheism refers to a system of thought or religious philosophy +that is neither theistic nor atheistic, but is beyond them. … [A system] +is theistic in the limited sense that gods exist but are irrelevant as +they are transcended by … a system that is not non-theistic, but in +which the gods are not the highest spiritual instance.
+ +
That is, gods are sufficiently powerful enough to mold the earth and +shape the destiny of man, but are no different from man in that they are +fallible, flawed, and able to die.
+They may be greatest power, but are not necessarily the highest +spiritual or moral authority. Nor are they endlessly enduring or +lasting.
+THE TRINE:
+Neddas – Wise god of sages and starlight. +Androgynous, clad in purple robes, depicted with a golden third eye in +the middle of their forehead. They are often shown stoically bestowing +gifts upon the inhabitants of Basmentaria [1].
Nullar – God of time and tides. A bespectacled +male figure with a golden third eye on his forehead. He is dressed in a +dapper vest and bow tie, and is adorned with small cogs and gears. He is +depicted looking up at the stars from a mechanical contraption he is +working on [1].
Liandt – Goddess of war and flame. A primal, +elemental deity, she is depicted as a fiery warrior with a golden third +eye. The relief shows her on the battlefield during the Artifice wars. +The wars which reduced Ginnarak to the wastes of cinder and ash that +they are today. The wars which drained Liandt’s divine energies so +thoroughly that she fell into a deep sleep and has been absent from the +mortal realms ever since [1].
[1] episode 00010