Reflow text on window resize

master
C. McEnroe 2020-02-05 02:03:21 -05:00
parent 7414a8a11c
commit 42210e079b
2 changed files with 53 additions and 17 deletions

2
chat.c
View File

@ -122,6 +122,8 @@ int main(int argc, char *argv[]) {
if (signals[SIGHUP] || signals[SIGINT] || signals[SIGTERM]) {
break;
}
// FIXME: Display doesn't update properly when receiving many of these
// until some input?
if (signals[SIGWINCH]) {
signals[SIGWINCH] = 0;
cursesWinch(SIGWINCH);

68
ui.c
View File

@ -35,6 +35,9 @@
#include "chat.h"
// Annoying stuff from <term.h>:
#undef lines
#ifndef A_ITALIC
#define A_ITALIC A_UNDERLINE
#endif
@ -43,16 +46,28 @@
#define RIGHT (COLS - 1)
#define WINDOW_LINES (LINES - 2)
enum {
InputCols = 512,
PadLines = 512,
};
static WINDOW *status;
static WINDOW *input;
enum { BufferCap = 512 };
struct Buffer {
time_t times[BufferCap];
char *lines[BufferCap];
size_t len;
};
static_assert(!(BufferCap & (BufferCap - 1)), "BufferCap is power of two");
static void bufferPush(struct Buffer *buffer, time_t time, const char *line) {
size_t i = buffer->len++ % BufferCap;
free(buffer->lines[i]);
buffer->times[i] = time;
buffer->lines[i] = strdup(line);
if (!buffer->lines[i]) err(EX_OSERR, "strdup");
}
struct Window {
size_t id;
struct Buffer buffer;
WINDOW *pad;
enum Heat heat;
int unread;
@ -89,17 +104,15 @@ static struct Window *windowFor(size_t id) {
for (window = windows.head; window; window = window->next) {
if (window->id == id) return window;
}
window = malloc(sizeof(*window));
window = calloc(1, sizeof(*window));
if (!window) err(EX_OSERR, "malloc");
window->id = id;
window->pad = newpad(PadLines, COLS);
window->heat = Cold;
window->unread = 0;
window->scroll = PadLines;
window->mark = true;
window->pad = newpad(BufferCap, COLS);
scrollok(window->pad, true);
wmove(window->pad, PadLines - 1, 0);
wmove(window->pad, BufferCap - 1, 0);
window->scroll = BufferCap;
window->mark = true;
windowAdd(window);
return window;
@ -190,7 +203,7 @@ void uiInit(void) {
colorInit();
status = newwin(1, COLS, 0, 0);
input = newpad(1, InputCols);
input = newpad(1, 512);
keypad(input, true);
nodelay(input, true);
windows.active = windowFor(Network);
@ -380,9 +393,11 @@ static void wordWrap(WINDOW *win, const char *str) {
}
}
void uiWrite(size_t id, enum Heat heat, const time_t *time, const char *str) {
(void)time;
void uiWrite(size_t id, enum Heat heat, const time_t *src, const char *str) {
struct Window *window = windowFor(id);
time_t clock = (src ? *src : time(NULL));
bufferPush(&window->buffer, clock, str);
waddch(window->pad, '\n');
if (window->mark && heat > Cold) {
if (!window->unread++) {
@ -406,6 +421,25 @@ void uiFormat(
uiWrite(id, heat, time, buf);
}
static void reflow(struct Window *window) {
werase(window->pad);
wmove(window->pad, BufferCap - 1, 0);
size_t len = window->buffer.len;
for (size_t i = (len > BufferCap ? len - BufferCap : 0); i < len; ++i) {
waddch(window->pad, '\n');
wordWrap(window->pad, window->buffer.lines[i % BufferCap]);
}
}
static void resize(void) {
// FIXME: Only reflow when COLS changes.
for (struct Window *window = windows.head; window; window = window->next) {
wresize(window->pad, BufferCap, COLS);
reflow(window);
}
statusUpdate();
}
static void inputAdd(struct Style *style, const char *str) {
size_t len;
while (*str) {
@ -480,7 +514,7 @@ void uiShowNum(size_t num) {
static void keyCode(int code) {
switch (code) {
break; case KEY_RESIZE:; // TODO
break; case KEY_RESIZE: resize();
break; case KeyFocusIn: unmark();
break; case KeyFocusOut: windows.active->mark = true;
break; case KeyPasteOn:; // TODO
@ -490,7 +524,7 @@ static void keyCode(int code) {
static void keyMeta(wchar_t ch) {
switch (ch) {
break; case L'm': uiWrite(windows.active->id, Cold, NULL, "");
break; case L'm': waddch(windows.active->pad, '\n');
break; default: {
if (ch >= L'0' && ch <= L'9') uiShowNum(ch - L'0');
}