Reflow text on window resize
parent
7414a8a11c
commit
42210e079b
2
chat.c
2
chat.c
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@ -122,6 +122,8 @@ int main(int argc, char *argv[]) {
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if (signals[SIGHUP] || signals[SIGINT] || signals[SIGTERM]) {
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break;
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}
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// FIXME: Display doesn't update properly when receiving many of these
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// until some input?
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if (signals[SIGWINCH]) {
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signals[SIGWINCH] = 0;
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cursesWinch(SIGWINCH);
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68
ui.c
68
ui.c
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@ -35,6 +35,9 @@
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#include "chat.h"
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// Annoying stuff from <term.h>:
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#undef lines
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#ifndef A_ITALIC
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#define A_ITALIC A_UNDERLINE
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#endif
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@ -43,16 +46,28 @@
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#define RIGHT (COLS - 1)
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#define WINDOW_LINES (LINES - 2)
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enum {
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InputCols = 512,
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PadLines = 512,
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};
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static WINDOW *status;
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static WINDOW *input;
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enum { BufferCap = 512 };
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struct Buffer {
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time_t times[BufferCap];
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char *lines[BufferCap];
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size_t len;
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};
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static_assert(!(BufferCap & (BufferCap - 1)), "BufferCap is power of two");
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static void bufferPush(struct Buffer *buffer, time_t time, const char *line) {
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size_t i = buffer->len++ % BufferCap;
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free(buffer->lines[i]);
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buffer->times[i] = time;
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buffer->lines[i] = strdup(line);
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if (!buffer->lines[i]) err(EX_OSERR, "strdup");
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}
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struct Window {
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size_t id;
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struct Buffer buffer;
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WINDOW *pad;
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enum Heat heat;
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int unread;
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@ -89,17 +104,15 @@ static struct Window *windowFor(size_t id) {
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for (window = windows.head; window; window = window->next) {
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if (window->id == id) return window;
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}
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window = malloc(sizeof(*window));
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window = calloc(1, sizeof(*window));
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if (!window) err(EX_OSERR, "malloc");
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window->id = id;
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window->pad = newpad(PadLines, COLS);
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window->heat = Cold;
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window->unread = 0;
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window->scroll = PadLines;
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window->mark = true;
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window->pad = newpad(BufferCap, COLS);
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scrollok(window->pad, true);
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wmove(window->pad, PadLines - 1, 0);
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wmove(window->pad, BufferCap - 1, 0);
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window->scroll = BufferCap;
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window->mark = true;
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windowAdd(window);
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return window;
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@ -190,7 +203,7 @@ void uiInit(void) {
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colorInit();
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status = newwin(1, COLS, 0, 0);
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input = newpad(1, InputCols);
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input = newpad(1, 512);
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keypad(input, true);
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nodelay(input, true);
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windows.active = windowFor(Network);
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@ -380,9 +393,11 @@ static void wordWrap(WINDOW *win, const char *str) {
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}
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}
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void uiWrite(size_t id, enum Heat heat, const time_t *time, const char *str) {
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(void)time;
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void uiWrite(size_t id, enum Heat heat, const time_t *src, const char *str) {
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struct Window *window = windowFor(id);
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time_t clock = (src ? *src : time(NULL));
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bufferPush(&window->buffer, clock, str);
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waddch(window->pad, '\n');
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if (window->mark && heat > Cold) {
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if (!window->unread++) {
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@ -406,6 +421,25 @@ void uiFormat(
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uiWrite(id, heat, time, buf);
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}
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static void reflow(struct Window *window) {
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werase(window->pad);
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wmove(window->pad, BufferCap - 1, 0);
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size_t len = window->buffer.len;
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for (size_t i = (len > BufferCap ? len - BufferCap : 0); i < len; ++i) {
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waddch(window->pad, '\n');
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wordWrap(window->pad, window->buffer.lines[i % BufferCap]);
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}
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}
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static void resize(void) {
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// FIXME: Only reflow when COLS changes.
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for (struct Window *window = windows.head; window; window = window->next) {
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wresize(window->pad, BufferCap, COLS);
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reflow(window);
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}
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statusUpdate();
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}
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static void inputAdd(struct Style *style, const char *str) {
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size_t len;
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while (*str) {
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@ -480,7 +514,7 @@ void uiShowNum(size_t num) {
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static void keyCode(int code) {
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switch (code) {
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break; case KEY_RESIZE:; // TODO
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break; case KEY_RESIZE: resize();
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break; case KeyFocusIn: unmark();
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break; case KeyFocusOut: windows.active->mark = true;
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break; case KeyPasteOn:; // TODO
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@ -490,7 +524,7 @@ static void keyCode(int code) {
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static void keyMeta(wchar_t ch) {
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switch (ch) {
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break; case L'm': uiWrite(windows.active->id, Cold, NULL, "");
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break; case L'm': waddch(windows.active->pad, '\n');
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break; default: {
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if (ch >= L'0' && ch <= L'9') uiShowNum(ch - L'0');
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}
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