Improve color fudging

Prevent fudged colors from ever being pure black. Distribute fudged
colors between normal and bold if COLORS is 8. Fudge colors before
checking if it's a pre-allocated pair.
master
C. McEnroe 2020-02-10 05:33:31 -05:00
parent 218bfbac32
commit b9a6d35b65
1 changed files with 4 additions and 2 deletions

6
ui.c
View File

@ -133,13 +133,15 @@ static void colorInit(void) {
}
static attr_t colorAttr(short fg) {
return (fg >= COLORS && fg < 16 ? A_BOLD : A_NORMAL);
if (fg != COLOR_BLACK && fg % COLORS == COLOR_BLACK) return A_BOLD;
if (COLORS > 8) return A_NORMAL;
return (fg / COLORS & 1 ? A_BOLD : A_NORMAL);
}
static short colorPair(short fg, short bg) {
if (bg == -1 && fg < 16) return 1 + fg;
fg %= COLORS;
bg %= COLORS;
if (bg == -1 && fg < 16) return 1 + fg;
for (short pair = 17; pair < colorPairs; ++pair) {
short f, b;
pair_content(pair, &f, &b);