Actually insert blank lines in the soft buffer
So they can be preserved forever!master
parent
9679c7474e
commit
d00b3d3b70
5
buffer.c
5
buffer.c
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@ -184,11 +184,6 @@ int bufferPush(
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return flow(&buffer->hard, cols, soft);
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}
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int bufferBlank(struct Buffer *buffer) {
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struct Line blank = { .heat = Cold, .str = "" };
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return flow(&buffer->hard, 1, &blank);
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}
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void bufferReflow(struct Buffer *buffer, int cols) {
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buffer->hard.len = 0;
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for (size_t i = 0; i < BufferCap; ++i) {
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1
chat.h
1
chat.h
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@ -291,7 +291,6 @@ int bufferPush(
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struct Buffer *buffer, int cols,
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enum Heat heat, time_t time, const char *str
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);
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int bufferBlank(struct Buffer *buffer);
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void bufferReflow(struct Buffer *buffer, int cols);
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enum Edit {
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14
ui.c
14
ui.c
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@ -546,7 +546,7 @@ void uiWrite(uint id, enum Heat heat, const time_t *src, const char *str) {
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if (!window->unreadSoft++) window->unreadHard = 0;
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if (window->mark && heat > Cold) {
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if (!window->unreadWarm++) {
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lines += bufferBlank(window->buffer);
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lines += bufferPush(window->buffer, COLS, Cold, 0, "");
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}
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if (heat > window->heat) window->heat = heat;
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statusUpdate();
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@ -788,6 +788,16 @@ static void showAuto(void) {
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}
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}
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static void insertBlank(struct Window *window) {
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int lines = bufferPush(window->buffer, COLS, Cold, 0, "");
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window->unreadHard += lines;
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if (window->scroll) {
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windowScroll(window, lines);
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} else {
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windowUpdate();
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}
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}
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static void keyCode(int code) {
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struct Window *window = windows.ptrs[windows.show];
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uint id = window->id;
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@ -810,7 +820,7 @@ static void keyCode(int code) {
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break; case KeyMetaD: edit(id, EditDeleteNextWord, 0);
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break; case KeyMetaF: edit(id, EditNextWord, 0);
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break; case KeyMetaL: bufferList(window->buffer);
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break; case KeyMetaM: bufferBlank(window->buffer); windowUpdate();
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break; case KeyMetaM: insertBlank(window);
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break; case KeyMetaQ: edit(id, EditCollapse, 0);
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break; case KeyMetaU: windowScrollUnread(window);
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break; case KeyMetaV: windowScrollPage(window, +1);
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