Send PINGs when server is quiet and die if no response
Every time we receive from the server, reset a timer. The first time the timer triggers, send a PING. The second time the timer triggers, die from ping timeout. I'm not sure about these two intervals: 2 minutes of idle before a PING, 30s for the server to respond to the PING.master
parent
b690bd0b83
commit
d2bec49931
22
chat.c
22
chat.c
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@ -39,6 +39,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/wait.h>
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#include <sysexits.h>
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#include <time.h>
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@ -329,6 +330,7 @@ int main(int argc, char *argv[]) {
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uiInitLate();
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signal(SIGHUP, signalHandler);
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signal(SIGINT, signalHandler);
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signal(SIGALRM, signalHandler);
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signal(SIGTERM, signalHandler);
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signal(SIGCHLD, signalHandler);
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sig_t cursesWinch = signal(SIGWINCH, signalHandler);
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@ -348,6 +350,7 @@ int main(int argc, char *argv[]) {
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fcntl(execPipe[1], F_SETFD, FD_CLOEXEC);
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}
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bool ping = false;
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struct pollfd fds[] = {
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{ .events = POLLIN, .fd = STDIN_FILENO },
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{ .events = POLLIN, .fd = irc },
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@ -367,6 +370,25 @@ int main(int argc, char *argv[]) {
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if (signals[SIGHUP]) self.quit = "zzz";
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if (signals[SIGINT] || signals[SIGTERM]) break;
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if (nfds > 0 && fds[1].revents) {
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ping = false;
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struct itimerval timer = {
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.it_value.tv_sec = 2 * 60,
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.it_interval.tv_sec = 30,
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};
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int error = setitimer(ITIMER_REAL, &timer, NULL);
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if (error) err(EX_OSERR, "setitimer");
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}
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if (signals[SIGALRM]) {
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signals[SIGALRM] = 0;
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if (ping) {
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errx(EX_UNAVAILABLE, "ping timeout");
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} else {
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ircFormat("PING nyaa\r\n");
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ping = true;
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}
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}
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if (signals[SIGCHLD]) {
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signals[SIGCHLD] = 0;
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for (int status; 0 < waitpid(-1, &status, WNOHANG);) {
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