Update tag colors
This kind of incurs a lot of writes usually for no reason. The only place this matters is when cold-opening a /query. I wonder if there's a better way to do that.master
parent
6b97c59756
commit
d85c1c3f96
8
tag.c
8
tag.c
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@ -45,11 +45,15 @@ struct Tag tagFind(const char *name) {
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struct Tag tagFor(const char *name, enum IRCColor color) {
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struct Tag tagFor(const char *name, enum IRCColor color) {
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struct Tag tag = tagFind(name);
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struct Tag tag = tagFind(name);
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if (tag.id != TagNone.id) return tag;
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if (tag.id != TagNone.id) {
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tag.color = tags.color[tag.id] = color;
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return tag;
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}
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if (tags.len == TagsLen) return TagStatus;
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if (tags.len == TagsLen) return TagStatus;
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size_t id = tags.len++;
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size_t id = tags.len++;
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tags.name[id] = strdup(name);
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tags.name[id] = strdup(name);
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if (!tags.name[id]) err(EX_OSERR, "strdup");
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tags.color[id] = color;
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tags.color[id] = color;
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if (!tags.name[id]) err(EX_OSERR, "strdup");
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return (struct Tag) { id, tags.name[id], color };
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return (struct Tag) { id, tags.name[id], color };
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}
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}
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5
ui.c
5
ui.c
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@ -85,7 +85,10 @@ static void windowRemove(struct Window *win) {
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static struct Window *windowFor(struct Tag tag) {
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static struct Window *windowFor(struct Tag tag) {
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struct Window *win = windows.tag[tag.id];
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struct Window *win = windows.tag[tag.id];
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if (win) return win;
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if (win) {
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win->tag = tag;
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return win;
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}
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win = calloc(1, sizeof(*win));
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win = calloc(1, sizeof(*win));
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if (!win) err(EX_OSERR, "calloc");
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if (!win) err(EX_OSERR, "calloc");
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