advent24/Advent24/Day2.cs

157 lines
5.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
namespace Advent24
{
internal class Day2
{
private static Boolean ReportIsSafe(String[] levelsArray, Int32? levelIndexToSkip = null)
{
Int32 currentLevel;
Int32? previousLevel = null;
Int32 differenceInLevels = 0;
Boolean? isIncreasing = null;
Boolean reportIsSafe = true;
Int32 currentLevelIndex = 0;
foreach (var level in levelsArray)
{
Console.WriteLine("{0:s} {1:d}", " level = ", level);
// if there is no elementIndexToSkip, assume sentinel value -1
// so that it never matches the currentElementIndex
if((levelIndexToSkip ?? -1) == currentLevelIndex)
{
// assume current element doesn't exist, so the previous
// element should remain what it was
Console.WriteLine("{0:s} {1:d}", " currentLevelIndex (skipped) = ", currentLevelIndex);
// if (currentLevelIndex != 0) Console.ReadKey();
// increment the currentElementIndex and short-circuit the loop
currentLevelIndex++;
continue;
}
currentLevel = System.Convert.ToInt32(level);
if (currentLevel > (previousLevel ?? 0))
{
// first time, so can't tell trend
if (!previousLevel.HasValue) isIncreasing = null;
else if ((!isIncreasing) ?? false)
{
// level was decreasing but is now increasing, so report is unsafe
reportIsSafe = false;
break;
}
else isIncreasing = true;
differenceInLevels = currentLevel - (previousLevel ?? 0);
}
else if (currentLevel < (previousLevel ?? 0))
{
// first time, so can't tell trend
if (!previousLevel.HasValue) isIncreasing = null;
else if (isIncreasing ?? false)
{
// level was increasing but is now decreasing, so report is unsafe
reportIsSafe = false;
break;
}
else isIncreasing = false;
differenceInLevels = (previousLevel ?? 0) - currentLevel;
}
else if (previousLevel.HasValue)
{
// both currentLevel and previousLevel are equal, so report is unsafe
reportIsSafe = false;
break;
}
Console.WriteLine("{0:s} {1:d}", " differenceInLevels = ", differenceInLevels);
Console.WriteLine("{0:s} {1:d}", " isIncreasing = ", isIncreasing);
// control reaches this line if currentLevel = previousLevel
// or if it was previously increasing/decreasing and is also
// currently increasing/decreasing
// confirm that it isn't first time, so a difference in levels is conceptually valid
if (previousLevel.HasValue)
{
// difference in levels is outside the safe band, so report is unsafe
if (differenceInLevels < 1 || differenceInLevels > 3)
{
reportIsSafe = false;
break;
}
}
// control reaches this line if report has not been proven unsafe yet
// updating previousLevel in preparation for the next iteration
previousLevel = currentLevel;
// incrementing the current-element-number indicator
currentLevelIndex++;
}
return reportIsSafe;
}
public Day2()
{
string fileData = System.IO.File.ReadAllText(@"..\..\..\inputd2.txt");
var reportsArray = fileData.Split('\n', StringSplitOptions.RemoveEmptyEntries);
Int32 numberOfSafeReports = 0;
foreach (var report in reportsArray)
{
if (System.String.IsNullOrEmpty(report)) continue;
Console.WriteLine("{0:s} {1:d}", "report = ", report);
var levelsArray = report.Split(' ');
Int32 numberOfLevels = levelsArray.Length;
Boolean reportIsSafe = false;
// iterate through each index to check subreports
// for safety
for (Int32 i = 0; i < numberOfLevels; i++)
{
// check if the current subreport is safe
reportIsSafe = ReportIsSafe(levelsArray, i);
// if any subreport is safe, the report is safe,
// so we don't need to check any of the other
// subreports and can break
if (reportIsSafe) break;
}
// check full report for safety if report is still not proven safe
if (!reportIsSafe)
{
reportIsSafe = ReportIsSafe(levelsArray);
}
Console.WriteLine("{0:s} {1:d}", " reportIsSafe = ", reportIsSafe);
// if report has not been proven unsafe, then it must be safe
if (reportIsSafe) numberOfSafeReports++;
}
Console.WriteLine("{0:s} {1:d}", "numberOfSafeReports = ", numberOfSafeReports);
// to make sure the console window doesn't disappear
Console.ReadLine();
}
}
}