forked from dozens/cleric-plus-thief
		
	
		
			
				
	
	
		
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			HTML
		
	
	
	
	
	
			
		
		
	
	
			310 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
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| <body>
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| Cleric + Thief
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| | <a href="index.html">Episodes</a>
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| | <a href="journal.html">Journal</a>
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| | <a href="about.html">About</a>
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| <header id="title-block-header">
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| <h1 class="title">Cleric + Thief</h1>
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| <p class="subtitle">Journal</p>
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| </header>
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| <p>This is a journal of meta-content and behind the scenes kind of
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| updates.</p>
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| <p><a href="journal.xml">subscribe to updates</a></p>
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| <!-- BEGIN //-->
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| <h2 id="bone-and-feather"><time>2022-09-18</time> - 00006 Bone and
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| Feather</h2>
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| <p>🎶 <a href="https://piped.kavin.rocks/watch?v=aeD3-sdGf1c">Minotaur -
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| Thee Oh Sees</a></p>
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| <p>The Dead Ringer plays the part of both Theseus and Forunato in this
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| episode. And Iofi is a more clever Daedalus, for her labyrinth
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| successfully delivers the villain into the hands of the Minotaur to be
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| immured as revenge.</p>
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| <p>Or is it just that this Minotaur is a more competent and capable
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| monster?</p>
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| <p>In other news, we now have some old church ruins to play around with!
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| I guess maybe I should make a pantheon?</p>
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| <h2 id="climax"><time>2022-09-10</time> - 00005 Climax</h2>
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| <p>So the dice insisted on telling an intense story by the end of this
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| episode.</p>
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| <p>They compelled Blackguard to “suddenly act”, Meadowgloom had to die,
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| and the Ringer had to find the safe house.</p>
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| <p>Quite a climax! Can’t wait to see what happens next.</p>
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| <p>It didn’t even occur to me for a long time that Iofi might be able to
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| do a resurrection, despite her being a cleric. It was a difficult roll
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| because it was a big miracle. And she <em>barely</em> pulled it off. But
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| yay! Meadowgloom lives! For now.</p>
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| <h2 id="the-hand"><time>2022-09-05</time> - 00005 The Hand</h2>
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| <p>Yes, the Hand are luchadors.</p>
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| <p>Yes, they follow parlimentary procedure during their meetings. The
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| Index insisted on it.</p>
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| <p>Yes, Pinky’s spies are Facebook.</p>
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| <h2 id="cardtography"><time>2022-09-05</time> - Cardtography</h2>
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| <p>In Episode 00004 - Pinky, I used playing cards to generate the layout
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| of the Supper Club, and its encounters, on the fly.</p>
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| <p>Here is a summary of how to make a quick dungeon with playing cards
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| as first described in <a
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| href="https://koboldpress.com/howling-tower-cardtography-a-simple-dungeon/">the
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| ‘cardtography’ series of posts on koboldpress</a>.</p>
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| <p>You will need a deck of cards and a whole bunch of six sided
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| dice.</p>
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| <ol type="1">
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| <li><p>Lay out 25 cards face down in a staggered 5 x 5 grid:</p>
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| <pre><code>    A B C D E
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| 01.   o   o
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| 02. o   o   o
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| 03.   o   o
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| 04. o   o   o
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| 05.   o   o
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| 06. o   o   o
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| 07.   o   o
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| 08. o   o   o
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| 09.   o   o
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| 10. o   o   o</code></pre></li>
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| <li><p>Flip the bottom, middle card face up and place a dice at the
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| bottom edge. This is the dungeon entrance.</p></li>
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| <li><p>Imagine the card as a clock that goes up to six:</p>
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| <ul>
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| <li>1 = Northeast</li>
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| <li>2 = Southeast</li>
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| <li>3 = South</li>
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| <li>4 = Southwest</li>
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| <li>5 = Northwest</li>
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| <li>6 - North</li>
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| </ul></li>
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| <li><p>Roll 3d6 (2d6 for the first card) and place them at the
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| appropriate corners.</p></li>
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| <li><p>Doubles are long hallways, or locked doors, or traps.</p></li>
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| <li><p>Explore, turning cards and rolling dice.</p></li>
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| </ol>
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| <p>INTERPRETING CARDS</p>
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| <ol type="1">
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| <li><p>Black cards are empty rooms or puzzles. Come up with something
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| atmospheric or interesting.</p></li>
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| <li><p>Red cards are adversarial. Low numbers are easy / simple
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| encounters. High cards are dangerous.</p></li>
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| <li><p>Face cards are special.</p></li>
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| <li><p>When a card is the same suit and value as another face up card,
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| that is the boss, or an exit to another level of the dungeon.</p></li>
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| </ol>
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| <h2 id="non-player-characters"><time>2022-09-04</time> - Non-Player
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| Characters</h2>
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| <p>NPCs are kind of a weird concept in the context of solo games.</p>
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| <p>Every character is a player character when you’re the only
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| player.</p>
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| <h2 id="feed-esoterica"><time>2022-09-03</time> - Feed Esoterica</h2>
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| <p>Okay some of you will get a kick out of this.</p>
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| <p>I decided I needed to roll my own feeds, and so I used ED to
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| programatically edit my source files into recfiles, used an m4 include
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| in one instance, and then used recfmt templates to create the rss
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| items.</p>
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| <p>That is right. Ed, m4, and recutils.</p>
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| <h2 id="blow-me-down"><time>2022-09-02</time> - Blow Me Down</h2>
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| <p>It is definitely <em>not</em> true that I based the looks of Iofi and
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| Maddox on Shelley Duvall and Robin Williams from the 1980 American
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| musical comedy smash hit <em>Popeye</em>.</p>
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| <h2 id="episodes-rss-feed"><time>2022-09-01</time> - episodes rss
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| feed</h2>
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| <p>Made an update that will hopefully fix the links in the Episodes
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| feed.</p>
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| <p>If not, I might need to start handrolling a feed instead of relying
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| on <a href="https://blog.miso.town">blog.miso.town</a>.</p>
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| <p>In fact, I just noticed that the journal feed is kind of borked
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| too.</p>
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| <p>Yeah I may just need to create my own feeds..</p>
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| <h2 id="meadowgloom"><time>2022-09-01</time> - 00002. Meadowgloom</h2>
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| <p>Hey gamers it’s ya boy dozens!</p>
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| <p>This update focuses briefly on Meadowgloom. Which is a name I
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| snatched up from a fantasy name generator. It also generated the
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| astounding name “Eccentric Kevin”. Who is a character I have every
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| intention of introducing at some point as a perfectly normal, sane, and
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| reasonable straight man.</p>
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| <h2 id="cleric-thief"><time>2022-08-30</time> - 00001. Cleric +
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| Thief</h2>
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| <p>Hey I started a new thing!</p>
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| <p>This is the narrative version of a solo roleplaying game.</p>
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| <p>It is based on the mechanics and the <em>callings</em> of <a
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| href="https://awkwardturtle.itch.io/brighter-worlds">Brighter Worlds by
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| awkwardturtle</a>. It is a lovely game and I wanted to play it. I came
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| up with the setting and the starting scenario using <a
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| href="https://sean-f-smith.medium.com/with-this-tool-youll-never-run-out-of-ideas-15d19ab72dfb">GRAPES
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| and WTAF?! tarot spreads as described by Sean F. Smith</a>. And then I
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| used the <a
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| href="https://inflatablestudios.itch.io/one-page-solo-engine">One Page
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| Solo Engine</a> to answer questions during play.</p>
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| <p>My thief almost friggin died in the very first scenario. Yikes!
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| Combat is lethal. <!-- END //--></p>
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| </body>
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