fix the order of this get_path call

this is the first half of an item check, where we're trying to figure
out whether samus get from her initial location to the item. (the second
half, where we want to figure out if she can get back, is below)

i'm not sure why these two items are singled out to get a full search
(no LimitArea).  well - Item S0-05-16 makes sense since that's the
quarantine area item and you have to go through sector 6 to get to it -
but why the main deck data room?
wip-faster-paths
magical 2024-02-07 22:42:02 -08:00
parent b95fef681f
commit 2e972d876f
1 changed files with 1 additions and 1 deletions

View File

@ -2249,7 +2249,7 @@ def randomize_game(graph):
if location not in UsedLocations: if location not in UsedLocations:
if location not in AccessibleLocations: if location not in AccessibleLocations:
if location == 'Data S0' or location == 'Item S0-05-16': if location == 'Data S0' or location == 'Item S0-05-16':
path = graph.get_path(location, StartLocation, depth=250) path = graph.get_path(StartLocation, location, depth=250)
else: else:
for area in range(0, 7): for area in range(0, 7):
if location in AreaItemLocations[area]: if location in AreaItemLocations[area]: