restore GUI event loop
parent
2f2c281265
commit
3c7ae38f81
20
GUI.py
20
GUI.py
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@ -231,19 +231,23 @@ def main_window(debug):
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fileName = str()
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finishGenerating = False
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oldNum = str()
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while True:
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(event, values) = window.read()
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if event == ui.WINDOW_CLOSED:
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pass
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break
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elif event == 'Num':
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if len(values['Num']) > 3:
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window['Num'].update(oldNum)
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for x in range(4):
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if x < len(values['Num']) or values['Num'][x] not in '0123456789':
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if x < len(values['Num']):
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if values['Num'][x] not in '0123456789':
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window['Num'].update(oldNum)
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break
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else:
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oldNum = values['Num']
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# continue
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if event == 'Generate':
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elif event == 'Generate':
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basegame = ui.popup_get_file('Choose base game', no_titlebar=True, file_types=[('GBA File', '*.gba')], history=True, history_setting_filename=os.path.join('.', 'settings.json'))
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if basegame == '':
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ui.popup('Please select a Metroid Fusion (U) rom.', title='No source rom selected')
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@ -268,11 +272,12 @@ def main_window(debug):
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window['Num'].update(disabled=True)
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window['Patch'].update(disabled=True)
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window['Generate'].update(disabled=True)
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if generating:
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ui.popup_animated(ui.DEFAULT_BASE64_LOADING_GIF, 'Generating game, please wait...', time_between_frames=20)
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window.Refresh()
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# continue
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if finishGenerating:
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elif finishGenerating:
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ui.popup_animated(None)
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if failedgen:
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ui.popup('Could not generate a game with the current settings. Try changing your settings.', title='Metroid Fusion Open Randomizer')
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@ -299,6 +304,5 @@ def main_window(debug):
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window['Patch'].update(disabled=False)
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window['Generate'].update(disabled=False)
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finishGenerating = False
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# continue
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window.close()
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