fix items not being placed on bosses
bosses were considered unreachable when LimitArea was in effect because they don't have a sector identifier (e.g. "S2") in their names. this also affected non-boss things like the "Pump Control". now the randomizer can actually require you to lower the water!
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@ -230,7 +230,7 @@ class Game:
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continue
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if point in path:
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continue
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if LimitArea:
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if LimitArea and point != end:
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for area in range(0, 7):
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if 'S{}'.format(area) in start:
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if 'S{}'.format(area) not in point:
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