day 18 python cleanup
parent
71958605b6
commit
4b5b25e56b
131
day18/sol.py
131
day18/sol.py
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@ -1,90 +1,63 @@
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import numpy
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lava = numpy.zeros((23,23,23), dtype=numpy.int32)
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for line in open("input"):
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x,y,z = map(int, line.strip().split(","))
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lava[x,y,z] = 1
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water = numpy.zeros((23,23,23), dtype=numpy.int32)
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area = 0
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N = 23
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for x in range(N):
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for y in range(N):
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for z in range(N):
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if lava[x,y,z]:
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sides = 0
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def do(x,y,z):
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global sides
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if 0 <= x < N and 0 <= y < N and 0 <= z < N:
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sides += not lava[x,y,z]
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else:
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sides += 1
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do(x-1, y, z)
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do(x+1, y, z)
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do(x, y-1, z)
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do(x, y+1, z)
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do(x, y, z-1)
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do(x, y, z+1)
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area += sides
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else:
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if 0 in (x,y,z) or N-1 in (x,y,z):
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water[x,y,z] = 1
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print(area)
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def move(w, axis, amount):
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w = numpy.roll(w, amount, axis=axis)
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all = slice(None,None)
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index = [all,all,all]
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if amount > 1:
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index[axis] = 0
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else:
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index[axis] = w.shape[axis] - 1
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w[tuple(index)] = 0
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return w
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def solve():
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lava = numpy.zeros((N,N,N), dtype=numpy.int32)
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for line in open("input"):
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x,y,z = map(int, line.strip().split(","))
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lava[x,y,z] = 1
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def flood(a):
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lava = numpy.pad(lava, (1,1), constant_values=0)
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# part 1
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area = count_touching(lava, lava^1)
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print(area)
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# part 2
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border = numpy.zeros((N,N,N), dtype=numpy.int32)
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border = numpy.pad(border, (1,1), constant_values=1)
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water = flood(lava, border)
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#print(water)
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area = count_touching(lava, water)
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print(area)
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def count_touching(A, B):
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"""counts the number of places a cell in A touches a cell in B
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(assumes a 1-cell padding around the edge which is not counted)"""
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n = 0
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for x in range(1,N+1):
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for y in range(1,N+1):
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for z in range(1,N+1):
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if A[x,y,z]:
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n += B[x-1,y,z]
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n += B[x+1,y,z]
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n += B[x,y-1,z]
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n += B[x,y+1,z]
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n += B[x,y,z-1]
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n += B[x,y,z+1]
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return n
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def flood(lava, border):
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def roll(a, axis, amount):
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return numpy.roll(a, amount, axis=axis)
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a = border
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while True:
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x = move(a, 0, -1)
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x |= move(a, 0, +1)
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x |= move(a, 1, -1)
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x |= move(a, 1, +1)
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x |= move(a, 2, -1)
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x |= move(a, 2, +1)
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x = roll(a, 0, -1)
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x |= roll(a, 0, +1)
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x |= roll(a, 1, -1)
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x |= roll(a, 1, +1)
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x |= roll(a, 2, -1)
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x |= roll(a, 2, +1)
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x = x & ~border
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x = x & ~lava
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if (a == x).all():
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a |= border
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return a
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a = x
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print(move(numpy.ones((3,3,3)), 1, 1))
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print(move(numpy.ones((3,3,3)), 0, -1))
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water = flood(water)
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print(water)
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area = 0
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N = 23
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for x in range(N):
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for y in range(N):
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for z in range(N):
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if lava[x,y,z]:
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sides = 0
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def do(x,y,z):
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global sides
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if 0 <= x < N and 0 <= y < N and 0 <= z < N:
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sides += not lava[x,y,z] and water[x,y,z]
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else:
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sides += 1
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do(x-1, y, z)
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do(x+1, y, z)
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do(x, y-1, z)
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do(x, y+1, z)
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do(x, y, z-1)
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do(x, y, z+1)
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area += sides
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else:
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if 0 in (x,y,z) or N-1 in (x,y,z):
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water[x,y,z] = 1
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print(area)
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solve()
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