day 16 speed up search by shrinking the graph
parent
de987b60db
commit
8c1696fa32
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@ -12,7 +12,8 @@ import sys, os; sys.path.append(os.path.join(os.path.dirname(__file__), "../lib"
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import astar
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def search():
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V = sorted(v for v,_,_ in G) # vertices
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G2 = sorted(G, key=lambda x: (-x[1],x[0]))
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V = [v for v,_,_ in G2] # vertices
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B = {v: 1<<i for i, v in enumerate(V)} # bitmasks
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E = {B[v]: [B[e] for e in edges] for v,_,edges in G} # edge[b] -> b
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R = {B[v]: r for v,r,_ in G} # rewards: R[b] = reward
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@ -35,6 +36,31 @@ def search():
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# every pair of rooms (floyd-warshall), and then building a graph which only has
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# paths from the starting room to rooms with a valve
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# and from any room with a valve to any other room with a valve
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dist = {}
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for v in E:
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dist[v,v] = 0
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for e in E[v]:
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dist[v,e] = 1
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dist[e,v] = 1
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for t in E:
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for u in E:
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for v in E:
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if (u,t) in dist and (t,v) in dist:
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dist[u,v] = min(dist.get((u,v),999999), dist[u,t] + dist[t,v])
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W = {v:[] for v in R if R[v]} # weighted edges
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for u in W:
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for v in W:
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if (u,v) in dist:
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W[u].append((v, dist[u,v]))
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aa = B['AA']
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if aa not in W:
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W[aa] = []
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for v in W:
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if v != aa and (aa,v) in dist:
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W[aa].append((v, dist[aa,v]))
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print(W[aa])
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# our heuristic cost has to be <= the actual cost of getting to the goal
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# here's a simple one:
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@ -44,10 +70,7 @@ def search():
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# (unless there is only 1 minute left)
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def heuristic(node):
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v, minutes, closed = node
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if closed == all_open:
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m = minutes
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else:
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m = min(minutes,1)
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m = min(2, minutes)
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return m*pressure(closed)
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def pressure(bits):
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@ -57,9 +80,11 @@ def search():
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pressure += r
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return pressure
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assert pressure(all_open) == 0
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def is_goal(n):
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v, minutes, closed = n
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return minutes == 0
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return minutes == 0 or closed == all_open
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info = {}
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def neighbors(n):
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@ -71,19 +96,24 @@ def search():
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if minutes <= 0:
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pass
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elif closed == all_open:
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c = pressure(closed) * minutes
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yield c, (v, 0, closed)
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yield 0, (v, 0, closed)
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else:
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c = pressure(closed)
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if v&closed and R[v]:
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yield c, (v, minutes-1, closed & ~v)
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for e in E[v]:
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yield c, (e, minutes-1, closed)
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# move to a closed valve (or maybe stay in
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# the same spot) and open it
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can_move = False
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for e, dist in W[v]:
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t = dist + 1
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if e&closed and t <= minutes and R[e]:
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can_move = True
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c = pressure(closed)*t
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yield c, (e, minutes-t, closed&~e)
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# wait til the end
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if can_move == False:
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yield pressure(closed)*minutes, (v, 0, closed)
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c, _, path = astar.search(start, is_goal, neighbors, heuristic)
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print(c)
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print(pressure(all_closed)*30 - c)
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print(pressure(all_closed)*minutes - c)
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#maxpair = []
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#def pairs():
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