Add random watering, assign commands
parent
04193f5a72
commit
67c73305d3
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@ -0,0 +1,11 @@
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#!/usr/bin/env python3
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import sys
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from wilty import Wilty
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def main(args):
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app = Wilty()
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app.mapCommands(args)
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if __name__ == "__main__":
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main(sys.argv[1:])
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84
wilty.py
84
wilty.py
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#!/usr/bin/env python3
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import json
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import os
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import pwd
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import random
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import time
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class Wilty():
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def __init__(self):
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self.name = "wilty"
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self.version = self.name + " 0.1"
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self.save_dir = ".botany"
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self.plant_file = "_plant_data.json"
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self.visit_file = "visitors.json"
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self.harvest_file = "harvest_file.json"
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self.water_user = "wiltychan"
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self.water_user = self.name
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self.plants = {}
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self.live_plants = {}
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self.stats_model = {
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@ -34,6 +36,46 @@ class Wilty():
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}
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self.border = "-" * 47
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def showVersion(self):
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"""Show version info."""
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print(self.version)
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def showHelp(self):
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"""Show usage info."""
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print("Usage: " + self.name + \
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" list [user|plant], stats [live], water")
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def mapCommands(self, args):
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"""Map a list of command keywords to functions."""
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if len(args) == 1:
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if args[0] == "list":
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self.getRawData()
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self.listLivePlants()
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elif args[0] == "stats":
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self.getRawData()
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self.listStats()
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elif args[0] == "water":
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self.getRawData()
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self.waterRandomPlant()
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elif args[0] == "version":
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self.showVersion()
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else:
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self.showHelp()
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elif len(args) == 2:
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if args[0] == "list" and args[1] == "user":
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self.getRawData()
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self.listLivePlants(sort=user)
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elif args[0] == "list" and args[1] == "plant":
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self.getRawData()
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self.listLivePlants(sort=user)
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elif args[0] == "stats" and args[1] == "live":
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self.getRawData()
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self.listStats(subset="live")
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else:
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self.showHelp()
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else:
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self.showHelp()
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def formatTime(self, ts):
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"""Format an integer timestamp (seconds) to a timestamp string (days,
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hours and minutes), e.g. 12d 12h 12m.
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@ -104,6 +146,35 @@ class Wilty():
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if not self.plants[u]["is_dead"]:
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self.live_plants[u] = self.plants[u]
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def waterRandomPlant(self):
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"""Randomly select a live plant to water."""
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# Select a user's plant that is open to visitors
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user = list(self.live_plants)[random.randint(0, \
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len(self.live_plants) - 1)]
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while not self.live_plants[user]["allow_visit"]:
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user = list(self.live_plants)[random.randint(0, \
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len(self.live_plants) - 1)]
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# Contenate string to ensure fixed order of keys in the json,
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# to be visually consistent with the in-game visitor watering quirk.
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# (Notably, there is an extra space after the comma of the timestamp
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# value, and after the comma of the preceding item's closing brace.)
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visit_entry = " {\n \"timestamp\": " + str(int(time.time())) + \
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", " + "\n \"user\": " + "\"" + self.water_user + "\"" + \
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"\n }"
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sv_dir = "/home/" + user + "/" + self.save_dir + "/"
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with open(sv_dir + self.visit_file, "r") as visit_rfh:
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visit_json = visit_rfh.read()
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# 1st visitor
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if "[]" in visit_json:
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visit_data = visit_json.replace("[]", "[\n" + visit_entry + "\n]")
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# nth visitor
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else:
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visit_data = visit_json.replace("\n]", \
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", \n" + visit_entry + "\n]")
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with open(sv_dir + self.visit_file, "w") as visit_wfh:
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visit_wfh.write(visit_data)
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print("You watered " + user + "\'s plant. Thanks!")
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def listLivePlants(self, *args, **kwargs):
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"""Prints a list of living plants open to visitors. Optionally specify
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a sort flag to sort the list alphabetically by username or plant type,
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@ -194,7 +265,7 @@ class Wilty():
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count["avg_score"] = int(count["score"] / count["total"])
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def genStats(self, subset):
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"""Generate garden stats of all plants or only live plants."""
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"""Generate garden stats of all or only live plants."""
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stats = dict(self.stats_model)
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if subset == "live":
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plants_set = self.live_plants
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@ -222,6 +293,7 @@ class Wilty():
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stats = self.genStats("live")
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else:
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stats = self.genStats("all")
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print(self.border)
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print("Garden Stats (" + kwargs.get("subset", "all") + " plants)")
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print(self.border)
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print(
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"\nTotal plants: " + str(stats["total"])
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)
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print(self.border)
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instance = Wilty()
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instance.getRawData()
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instance.listLivePlants()
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instance.listStats(subset="live")
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