add last page
parent
b93c05f833
commit
4cd2b8bd81
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@ -0,0 +1,40 @@
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package app
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import (
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"git.sr.ht/~rockorager/vaxis"
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"git.tilde.town/nbsp/welcome/ui"
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)
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type Help struct{}
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func (view *Help) Event(state *ui.State, event vaxis.Event) (processed bool) {
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if key, ok := event.(vaxis.Key); ok && key.EventType == vaxis.EventPress {
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switch key.String() {
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case "Ctrl+c", "Ctrl+d", "Enter":
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close(ui.Quit)
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}
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processed = true
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}
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win := state.Window()
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win.Print(
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vaxis.Segment{Text: ` ──── links, help, & goodbye ────
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good job on getting all the way through this tutorial! i knew you could do it.
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while there's a lot of things you can do in town, the tools you just received
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should help you traverse the land and get further help if you need it.
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• to join our chatroom and ask for help or just say hi, run `},
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vaxis.Segment{Text: "town chat", Style: vaxis.Style{Foreground: vaxis.IndexColor(3)}},
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vaxis.Segment{Text: `
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• run `},
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vaxis.Segment{Text: "town bbj", Style: vaxis.Style{Foreground: vaxis.IndexColor(3)}},
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vaxis.Segment{Text: ` to see what we're talking about on our bulletin board
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• oh, and you've got mail! run `},
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vaxis.Segment{Text: "town mail", Style: vaxis.Style{Foreground: vaxis.IndexColor(3)}},
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vaxis.Segment{Text: ` to see who it's from :)
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press ↲ to quit to a shell!
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`},
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)
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return
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}
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18
app/shell.go
18
app/shell.go
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@ -43,21 +43,11 @@ you're ready.`},
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}
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func (view *Shell) Event(state *ui.State, event vaxis.Event) (processed bool) {
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if key, ok := event.(vaxis.Key); ok && key.EventType == vaxis.EventPress {
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switch key.String() {
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case "Ctrl+c", "Ctrl+d":
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close(ui.Quit)
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case "Enter":
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ui.ViewChange <- &Settings{}
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}
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processed = true
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}
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win := state.Window()
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view.Draw(state)
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vt := term.New()
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vt.Draw(win.New(0, 15, 80, 80))
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vt.Draw(win.New(0, 16, 80, 80))
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vt.Attach(state.PostEvent())
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vt.Focus()
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err := vt.Start(exec.Command("bash", "-i"))
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switch ev.(type) {
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case term.EventClosed:
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state.HideCursor()
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vt.Detach()
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vt.Close()
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state.Window().Clear()
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ui.ViewChange <- &Introduction{}
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ui.ViewChange <- &Help{}
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return
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case vaxis.Redraw:
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view.Draw(state)
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vt.Draw(win.New(0, 15, 80, 80))
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vt.Draw(win.New(0, 16, 80, 80))
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state.Render()
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continue
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}
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