92 lines
2.5 KiB
Go
92 lines
2.5 KiB
Go
package app
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import (
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"fmt"
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"os/exec"
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"os/user"
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"git.sr.ht/~rockorager/vaxis"
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"git.sr.ht/~rockorager/vaxis/widgets/term"
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"git.tilde.town/nbsp/welcome/ui"
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)
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type Editor struct{}
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func (view *Editor) Draw(state *ui.State) {
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win := state.Window()
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user, _ := user.Current()
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win.Print(
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vaxis.Segment{Text: ` ──── editing your homepage ────
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nice work! you'll get used to the shell in no time. one of the main things
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you're going to do in town is editing text files. the program we use to do this
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is aptly called an `},
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vaxis.Segment{Text: "editor", Style: vaxis.Style{Foreground: vaxis.IndexColor(3)}},
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vaxis.Segment{Text: `.
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take your homepage, for example:
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`},
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vaxis.Segment{Text: fmt.Sprintf("https://tilde.town/~%s", user.Username),
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Style: vaxis.Style{
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Foreground: vaxis.IndexColor(4),
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UnderlineStyle: vaxis.UnderlineSingle,
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},
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},
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vaxis.Segment{Text: `
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looks pretty barren, doesn't it? let's edit it to add some more words.
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type `},
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vaxis.Segment{Text: "nano public_html/index.html", Style: vaxis.Style{Foreground: vaxis.IndexColor(3)}},
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vaxis.Segment{Text: ` to open nano, our text editor of choice. in it,
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make some changes, and press `},
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vaxis.Segment{Text: "Ctrl+O", Style: vaxis.Style{Foreground: vaxis.IndexColor(3)}},
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vaxis.Segment{Text: ` to save and look at the changes in your
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browser. press `},
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vaxis.Segment{Text: "Ctrl+X", Style: vaxis.Style{Foreground: vaxis.IndexColor(3)}},
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vaxis.Segment{Text: ` to save and exit nano.
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like before, when you're done, type `},
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vaxis.Segment{Text: "exit", Style: vaxis.Style{Foreground: vaxis.IndexColor(3)}},
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vaxis.Segment{Text: ` in your shell to continue.`},
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)
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}
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func (view *Editor) Event(state *ui.State, event vaxis.Event) (processed bool) {
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win := state.Window()
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view.Draw(state)
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vt := term.New()
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vt.Draw(win.New(0, 16, 80, 80))
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vt.Attach(state.PostEvent())
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vt.Focus()
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err := vt.Start(exec.Command("bash", "-i"))
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if err != nil {
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panic(err)
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}
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defer vt.Close()
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for ev := range state.Events() {
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switch ev.(type) {
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case term.EventClosed:
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state.HideCursor()
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vt.Detach()
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vt.Close()
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state.Window().Clear()
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ui.ViewChange <- &Help{}
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return
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case vaxis.Redraw:
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view.Draw(state)
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vt.Draw(win.New(0, 16, 80, 80))
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state.Render()
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continue
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}
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// for some reason vaxis doubles all events for Press/Release so this just ignores releases
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if key, ok := ev.(vaxis.Key); ok && key.EventType == vaxis.EventPress {
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vt.Update(ev)
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}
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}
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return
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}
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