From 2786a463979b5e4916471009330b2672b295972f Mon Sep 17 00:00:00 2001 From: Jake Funke Date: Wed, 26 Apr 2017 21:46:42 +0000 Subject: [PATCH] Update final stage art --- menu_screen.py | 16 +++++----------- 1 file changed, 5 insertions(+), 11 deletions(-) diff --git a/menu_screen.py b/menu_screen.py index 699906e..af463d0 100644 --- a/menu_screen.py +++ b/menu_screen.py @@ -47,8 +47,6 @@ class CursedMenu(object): self.draw_menu() def update_options(self): - # TODO: should this have separate options if plant dies vs plant is - # last stage? # Makes sure you can get a new plant if it dies if self.plant.dead: if "harvest" not in self.options: @@ -69,7 +67,6 @@ class CursedMenu(object): def draw(self): # Draw the menu and lines - # TODO: display refresh is hacky. Could be more precise self.screen.refresh() try: self.draw_default() @@ -145,10 +142,10 @@ class CursedMenu(object): elif this_plant.stage == 2: this_filename = plant_art_dict[this_plant.species]+'1.txt' self.ascii_render(this_filename, ypos, xpos) - elif this_plant.stage == 3: + elif this_plant.stage == 3 or this_plant.stage == 5: this_filename = plant_art_dict[this_plant.species]+'2.txt' self.ascii_render(this_filename, ypos, xpos) - elif this_plant.stage >= 4: + elif this_plant.stage == 4: this_filename = plant_art_dict[this_plant.species]+'3.txt' self.ascii_render(this_filename, ypos, xpos) @@ -175,6 +172,7 @@ class CursedMenu(object): self.screen.addstr(12, 2, "score: ", curses.A_DIM) self.screen.addstr(12, 9, self.plant_ticks, curses.A_NORMAL) + # display fancy water gauge if not self.plant.dead: water_gauge_str = self.water_gauge() self.screen.addstr(5,14, water_gauge_str, curses.A_NORMAL) @@ -184,7 +182,6 @@ class CursedMenu(object): # draw cute ascii from files self.draw_plant_ascii(self.plant) - # self.ascii_render("sun.txt",-2,self.maxx-14) def water_gauge(self): # build nice looking water gauge @@ -212,7 +209,7 @@ class CursedMenu(object): user_in = self.screen.getch() # Gets user input except Exception as e: self.__exit__() - ## DEBUG KEYS - enable to see curses key codes + ## DEBUG KEYS - enable these lines to see curses key codes # self.screen.addstr(1, 1, str(user_in), curses.A_NORMAL) # self.screen.refresh() @@ -255,7 +252,7 @@ class CursedMenu(object): this_plant = this_garden[plant_id] entry = "{:14} - {:>16} - {:>7}p - {}\n".format( this_plant["owner"], - this_plant["age"], + this_plant["age"], this_plant["score"], this_plant["description"] ) @@ -414,7 +411,6 @@ class CursedMenu(object): # if young plant if this_stage == 2: - # TODO: more descriptive rarity if this_plant.rarity >= 2: rarity_hint = "You feel like your plant is special." output_text += rarity_hint + ".\n" @@ -442,7 +438,6 @@ class CursedMenu(object): # otherwise just set toggle self.infotoggle = 0 - def draw_instructions(self): # Draw instructions on screen self.clear_info_pane() @@ -497,7 +492,6 @@ class CursedMenu(object): # Menu options call functions here if request == None: return if request == "harvest": - #TODO: should harvest be separate from dead plant start over? self.harvest_confirmation() if request == "water": self.plant.water()