Refactor display, add confirmations for restart
parent
2726b34c2f
commit
81ec3f1167
11
README.md
11
README.md
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@ -8,6 +8,8 @@ A command line, realtime, community plant buddy.
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You've been given a seed that will grow into a beautiful plant.
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You've been given a seed that will grow into a beautiful plant.
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Check in and water your plant every 24h to keep it growing. 5 days without water = death. Your plant depends on you to live!
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Check in and water your plant every 24h to keep it growing. 5 days without water = death. Your plant depends on you to live!
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*"We do not "come into" this world; we come out of it, as leaves from a tree." - Alan Watts*
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*(work in progress)*
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*(work in progress)*
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## getting started
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## getting started
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@ -27,10 +29,12 @@ If your plant goes 5 days without water, it will die!
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## features
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## features
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* Curses-based menu system, optimized for 80x24 terminal
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* Curses-based menu system, optimized for 80x24 terminal
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* ASCII art display of plant
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* 20+ Species of plants w/ ASCII art for each
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* Persistent aging system that allows your plant to grow even when app is closed
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* Persistent aging system that allows your plant to grow even when app is closed
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* Random and rare mutations can occur at any point in a plant's life
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* SQLite Community Garden of other users' plants (for shared unix servers)
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* SQLite Community Garden of other users' plants (for shared unix servers)
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* Data file is created in the user's home (~) directory, along with a JSON file that can be used in other apps.
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* Data files are created in the user's home (~) directory, along with a JSON file that can be used in other apps.
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* Data is created for your current plant and harvested plants
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```
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```
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{
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{
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@ -49,9 +53,8 @@ If your plant goes 5 days without water, it will die!
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### to-dos
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### to-dos
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* Finish garden feature
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* Finish garden feature
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* Allows you to water neighbor's plants
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* Water neighbor's plants
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* Harvest plant at end of life (gather seeds)
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* Harvest plant at end of life (gather seeds)
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* Create harvest file with a log of all previous plants
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* Plant pollination - cross-breed with neighbor plants to unlock second-gen plants
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* Plant pollination - cross-breed with neighbor plants to unlock second-gen plants
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* Share seeds with other users
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* Share seeds with other users
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* Global events
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* Global events
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11
botany.py
11
botany.py
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@ -2,18 +2,13 @@ from __future__ import division
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import time
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import time
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import pickle
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import pickle
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import json
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import json
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import math
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import sys
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import os
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import os
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import random
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import random
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import getpass
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import getpass
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import threading
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import threading
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import errno
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import errno
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import uuid
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import uuid
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import fcntl
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import sqlite3
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import sqlite3
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from collections import OrderedDict
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from operator import itemgetter
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from menu_screen import *
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from menu_screen import *
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# development plan
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# development plan
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@ -260,8 +255,7 @@ class Plant(object):
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self.kill_plant()
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self.kill_plant()
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while self.write_lock:
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while self.write_lock:
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# Wait for garden writer to unlock
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# Wait for garden writer to unlock
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# garden datafile needs to register that plant has died before
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# garden db needs to update before allowing the user to reset
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# allowing the user to reset
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pass
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pass
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if not self.write_lock:
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if not self.write_lock:
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self.new_seed(self.file_name)
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self.new_seed(self.file_name)
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@ -482,7 +476,6 @@ class DataManager(object):
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def data_write_json(self, this_plant):
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def data_write_json(self, this_plant):
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# create personal json file for user to use outside of the game (website?)
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# create personal json file for user to use outside of the game (website?)
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json_file = os.path.join(self.botany_dir,self.this_user + '_plant_data.json')
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json_file = os.path.join(self.botany_dir,self.this_user + '_plant_data.json')
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json_leaderboard = os.path.join(self.game_dir + '_garden.json')
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# also updates age
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# also updates age
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age_formatted = self.plant_age_convert(this_plant)
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age_formatted = self.plant_age_convert(this_plant)
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plant_info = {
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plant_info = {
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@ -518,6 +511,7 @@ class DataManager(object):
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else:
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else:
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this_harvest = {}
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this_harvest = {}
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new_file_check = True
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new_file_check = True
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this_harvest[this_plant_id] = plant_info
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this_harvest[this_plant_id] = plant_info
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# dump harvest file
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# dump harvest file
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@ -540,6 +534,7 @@ if __name__ == '__main__':
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my_data.data_write_json(my_plant)
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my_data.data_write_json(my_plant)
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my_plant.start_life()
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my_plant.start_life()
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my_data.start_threads(my_plant)
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my_data.start_threads(my_plant)
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# TODO: curses wrapper
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botany_menu = CursedMenu(my_plant,my_data)
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botany_menu = CursedMenu(my_plant,my_data)
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my_data.save_plant(my_plant)
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my_data.save_plant(my_plant)
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my_data.data_write_json(my_plant)
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my_data.data_write_json(my_plant)
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136
menu_screen.py
136
menu_screen.py
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@ -1,4 +1,9 @@
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import curses, os, traceback, threading, time, datetime, pickle, operator, random, sqlite3
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import curses
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import os
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import traceback
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import threading
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import time
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import random
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class CursedMenu(object):
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class CursedMenu(object):
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#TODO: name your plant
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#TODO: name your plant
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@ -17,8 +22,6 @@ class CursedMenu(object):
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self.plant_string = self.plant.parse_plant()
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self.plant_string = self.plant.parse_plant()
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self.plant_ticks = str(self.plant.ticks)
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self.plant_ticks = str(self.plant.ticks)
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self.exit = False
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self.exit = False
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self.instructiontoggle = False
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self.gardenmenutoggle = False
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self.infotoggle = 0
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self.infotoggle = 0
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self.maxy, self.maxx = self.screen.getmaxyx()
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self.maxy, self.maxx = self.screen.getmaxyx()
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# Highlighted and Normal line definitions
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# Highlighted and Normal line definitions
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@ -73,7 +76,7 @@ class CursedMenu(object):
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except Exception as exception:
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except Exception as exception:
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# Makes sure data is saved in event of a crash due to window resizing
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# Makes sure data is saved in event of a crash due to window resizing
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self.screen.clear()
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self.screen.clear()
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self.screen.addstr(0,0,"Enlarge terminal!")
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self.screen.addstr(0, 0, "Enlarge terminal!", curses.A_NORMAL)
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self.screen.refresh()
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self.screen.refresh()
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self.__exit__()
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self.__exit__()
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traceback.print_exc()
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traceback.print_exc()
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@ -91,7 +94,7 @@ class CursedMenu(object):
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# Also calls __exit__, but adds traceback after
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# Also calls __exit__, but adds traceback after
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except Exception as exception:
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except Exception as exception:
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self.screen.clear()
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self.screen.clear()
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self.screen.addstr(0,0,"Enlarge terminal!")
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self.screen.addstr(0, 0, "Enlarge terminal!", curses.A_NORMAL)
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self.screen.refresh()
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self.screen.refresh()
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self.__exit__()
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self.__exit__()
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#traceback.print_exc()
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#traceback.print_exc()
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@ -104,7 +107,7 @@ class CursedMenu(object):
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this_string = this_file.readlines()
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this_string = this_file.readlines()
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this_file.close()
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this_file.close()
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for y, line in enumerate(this_string, 2):
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for y, line in enumerate(this_string, 2):
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self.screen.addstr(ypos+y,xpos,line, curses.A_NORMAL)
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self.screen.addstr(ypos+y, xpos, line, curses.A_NORMAL)
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# self.screen.refresh()
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# self.screen.refresh()
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def draw_plant_ascii(self, this_plant):
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def draw_plant_ascii(self, this_plant):
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@ -148,25 +151,25 @@ class CursedMenu(object):
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def draw_default(self):
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def draw_default(self):
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# draws default menu
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# draws default menu
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clear_bar = " " * (int(self.maxx*2/3))
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clear_bar = " " * (int(self.maxx*2/3))
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self.screen.addstr(2,2, self.title, curses.A_STANDOUT) # Title for this menu
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self.screen.addstr(2, 2, self.title, curses.A_STANDOUT) # Title for this menu
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self.screen.addstr(4,2, self.subtitle, curses.A_BOLD) #Subtitle for this menu
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self.screen.addstr(4, 2, self.subtitle, curses.A_BOLD) #Subtitle for this menu
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# clear menu on screen
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# clear menu on screen
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for index in range(len(self.options)+1):
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for index in range(len(self.options)+1):
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self.screen.addstr(5+index,4, clear_bar, curses.A_NORMAL)
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self.screen.addstr(5+index, 4, clear_bar, curses.A_NORMAL)
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# display all the menu items, showing the 'pos' item highlighted
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# display all the menu items, showing the 'pos' item highlighted
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for index in range(len(self.options)):
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for index in range(len(self.options)):
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textstyle = self.normal
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textstyle = self.normal
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if index == self.selected:
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if index == self.selected:
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textstyle = self.highlighted
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textstyle = self.highlighted
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self.screen.addstr(5+index,4, clear_bar, curses.A_NORMAL)
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self.screen.addstr(5+index ,4, clear_bar, curses.A_NORMAL)
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self.screen.addstr(5+index,4, "%d - %s" % (index+1, self.options[index]), textstyle)
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self.screen.addstr(5+index ,4, "%d - %s" % (index+1, self.options[index]), textstyle)
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self.screen.addstr(11,2, clear_bar, curses.A_NORMAL)
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self.screen.addstr(11, 2, clear_bar, curses.A_NORMAL)
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self.screen.addstr(12,2, clear_bar, curses.A_NORMAL)
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self.screen.addstr(12, 2, clear_bar, curses.A_NORMAL)
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self.screen.addstr(11,2, "plant: ", curses.A_DIM)
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self.screen.addstr(11, 2, "plant: ", curses.A_DIM)
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self.screen.addstr(11,9, self.plant_string, curses.A_NORMAL)
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self.screen.addstr(11, 9, self.plant_string, curses.A_NORMAL)
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self.screen.addstr(12,2, "score: ", curses.A_DIM)
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self.screen.addstr(12, 2, "score: ", curses.A_DIM)
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self.screen.addstr(12,9, self.plant_ticks, curses.A_NORMAL)
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self.screen.addstr(12, 9, self.plant_ticks, curses.A_NORMAL)
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if not self.plant.dead:
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if not self.plant.dead:
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if int(time.time()) <= self.plant.watered_timestamp + 24*3600:
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if int(time.time()) <= self.plant.watered_timestamp + 24*3600:
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@ -198,7 +201,7 @@ class CursedMenu(object):
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user_in = self.screen.getch() # Gets user input
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user_in = self.screen.getch() # Gets user input
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except Exception as e:
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except Exception as e:
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self.__exit__()
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self.__exit__()
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# DEBUG KEYS - enable to see curses key codes
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## DEBUG KEYS - enable to see curses key codes
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# self.screen.addstr(1, 1, str(user_in), curses.A_NORMAL)
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# self.screen.addstr(1, 1, str(user_in), curses.A_NORMAL)
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# self.screen.refresh()
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# self.screen.refresh()
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return
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return
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# increment or Decrement
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# increment or Decrement
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down_keys = [curses.KEY_DOWN, 14, 106]
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down_keys = [curses.KEY_DOWN, 14, ord('j')]
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up_keys = [curses.KEY_UP, 16, 107]
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up_keys = [curses.KEY_UP, 16, ord('k')]
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if user_in in down_keys: # down arrow
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if user_in in down_keys: # down arrow
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self.selected += 1
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self.selected += 1
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if user_in in up_keys: # up arrow
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if user_in in up_keys: # up arrow
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self.selected -=1
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self.selected -=1
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# modulo to wrap around
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self.selected = self.selected % len(self.options)
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self.selected = self.selected % len(self.options)
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return
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return
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return paginated_list
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return paginated_list
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def draw_garden(self):
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def draw_garden(self):
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# draws neighborhood
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# draws community garden
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clear_bar = " " * (self.maxx-2) + "\n"
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clear_block = clear_bar * 5
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control_keys = [curses.KEY_UP, curses.KEY_DOWN, curses.KEY_LEFT, curses.KEY_RIGHT]
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# load data from sqlite db
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# load data from sqlite db
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this_garden = self.user_data.retrieve_garden_from_db()
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this_garden = self.user_data.retrieve_garden_from_db()
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# format data
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# format data
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self.clear_info_pane()
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plant_table_pages = []
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plant_table_pages = []
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if self.infotoggle != 2:
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if self.infotoggle != 2:
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# if infotoggle isn't 2, the screen currently displays other stuff
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# if infotoggle isn't 2, the screen currently displays other stuff
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# we want to prep the screen for showing the garden
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# Clear text area of other text (look info, etc) first
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for y, line in enumerate(clear_block.splitlines(), 2):
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self.screen.addstr(y+12, 2, line)
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self.screen.refresh()
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plant_table_pages = self.format_garden_data(this_garden)
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plant_table_pages = self.format_garden_data(this_garden)
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self.infotoggle = 2
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self.infotoggle = 2
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else:
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else:
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# the screen IS currently showing the garden (1 page), make the
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# the screen IS currently showing the garden (1 page), make the
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# text a bunch of blanks to clear it out
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# text a bunch of blanks to clear it out
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big_clear_block = clear_bar * (self.maxy - 14)
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plant_table_pages.append(big_clear_block.splitlines())
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self.infotoggle = 0
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self.infotoggle = 0
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# print garden information OR clear it
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# print garden information OR clear it
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for page_num, page in enumerate(plant_table_pages, 1):
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for page_num, page in enumerate(plant_table_pages, 1):
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# Print page text
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# Print page text
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for y, line in enumerate(page, 2):
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self.draw_info_text(page)
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self.screen.addstr(y+12, 2, line)
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if len(plant_table_pages) > 1:
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if len(plant_table_pages) > 1:
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# Multiple pages, paginate and require keypress
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# Multiple pages, paginate and require keypress
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page_text = "(%d/%d) --- press any key ---" % (page_num, len(plant_table_pages))
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page_text = "(%d/%d) --- press any key ---" % (page_num, len(plant_table_pages))
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self.screen.getch()
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self.screen.getch()
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self.screen.refresh()
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self.screen.refresh()
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# Clear page before drawing next
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# Clear page before drawing next
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for y, line in enumerate(range(self.maxy-16), 2):
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self.clear_info_pane()
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self.screen.addstr(y+12, 2, clear_bar)
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self.infotoggle = 0
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self.infotoggle = 0
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self.screen.refresh()
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self.screen.refresh()
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else:
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else:
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return output_text
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return output_text
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def draw_plant_description(self, this_plant):
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def draw_plant_description(self, this_plant):
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clear_bar = " " * (self.maxx-2) + "\n"
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# If menu is currently showing something other than the description
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# If menu is currently showing something other than the description
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self.clear_info_pane()
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if self.infotoggle != 1:
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if self.infotoggle != 1:
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# Clear lines before printing description
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output_string = clear_bar * (self.maxy - 15)
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for y, line in enumerate(output_string.splitlines(), 2):
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self.screen.addstr(y+12, 2, line)
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self.screen.refresh()
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# get plant description before printing
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# get plant description before printing
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output_string = self.get_plant_description(this_plant)
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output_string = self.get_plant_description(this_plant)
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self.draw_info_text(output_string)
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self.infotoggle = 1
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self.infotoggle = 1
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else:
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else:
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# otherwise just set data as blanks
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# otherwise just set toggle
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output_string = clear_bar * 3
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self.infotoggle = 0
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self.infotoggle = 0
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for y, line in enumerate(output_string.splitlines(), 2):
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self.screen.addstr(y+12, 2, line)
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self.screen.refresh()
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def draw_instructions(self):
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def draw_instructions(self):
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# TODO: tidy this up
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# Draw instructions on screen
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if not self.instructiontoggle:
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self.clear_info_pane()
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if self.infotoggle != 4:
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instructions_txt = """welcome to botany. you've been given a seed
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instructions_txt = """welcome to botany. you've been given a seed
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that will grow into a beautiful plant. check
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that will grow into a beautiful plant. check
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in and water your plant every 24h to keep it
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in and water your plant every 24h to keep it
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@ -456,31 +444,49 @@ plant depends on you to live! more info is
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available in the readme :)
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available in the readme :)
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cheers,
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cheers,
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curio"""
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curio"""
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||||||
self.instructiontoggle = not self.instructiontoggle
|
self.draw_info_text(instructions_txt)
|
||||||
|
self.infotoggle = 4
|
||||||
else:
|
else:
|
||||||
instructions_txt = """
|
self.infotoggle = 0
|
||||||
|
|
||||||
|
def clear_info_pane(self):
|
||||||
|
# Clears bottom part of screen
|
||||||
|
clear_bar = " " * (self.maxx-2) + "\n"
|
||||||
|
clear_block = clear_bar * (self.maxy - 15)
|
||||||
|
for y, line in enumerate(clear_block.splitlines(), 2):
|
||||||
"""
|
self.screen.addstr(y+12, 2, line, curses.A_NORMAL)
|
||||||
self.instructiontoggle = not self.instructiontoggle
|
|
||||||
for y, line in enumerate(instructions_txt.splitlines(), 2):
|
|
||||||
self.screen.addstr(self.maxy-12+y,self.maxx-47, line)
|
|
||||||
self.screen.refresh()
|
self.screen.refresh()
|
||||||
|
|
||||||
def harvest_confirmation():
|
def draw_info_text(self, info_text):
|
||||||
#TODO: confirm users want to restart when harvesting
|
if type(info_text) is str:
|
||||||
pass
|
info_text = info_text.splitlines()
|
||||||
|
|
||||||
|
for y, line in enumerate(info_text, 2):
|
||||||
|
self.screen.addstr(y+12, 2, line, curses.A_NORMAL)
|
||||||
|
self.screen.refresh()
|
||||||
|
|
||||||
|
def harvest_confirmation(self):
|
||||||
|
self.clear_info_pane()
|
||||||
|
# get plant description before printing
|
||||||
|
harvest_text = "If you harvest your plant you'll start over from a seed.\nContinue? (Y/n)"
|
||||||
|
self.draw_info_text(harvest_text)
|
||||||
|
try:
|
||||||
|
user_in = self.screen.getch() # Gets user input
|
||||||
|
except Exception as e:
|
||||||
|
self.__exit__()
|
||||||
|
|
||||||
|
if user_in == ord('Y'):
|
||||||
|
self.plant.start_over()
|
||||||
|
else:
|
||||||
|
pass
|
||||||
|
self.clear_info_pane()
|
||||||
|
|
||||||
def handle_request(self, request):
|
def handle_request(self, request):
|
||||||
'''this is where you do things with the request'''
|
# Menu options call functions here
|
||||||
if request == None: return
|
if request == None: return
|
||||||
if request == "harvest":
|
if request == "harvest":
|
||||||
|
#TODO: should harvest be separate from dead plant start over?
|
||||||
self.plant.start_over()
|
self.harvest_confirmation()
|
||||||
if request == "water":
|
if request == "water":
|
||||||
self.plant.water()
|
self.plant.water()
|
||||||
if request == "look":
|
if request == "look":
|
||||||
|
|
Loading…
Reference in New Issue