import curses, os, traceback, threading, time, datetime, pickle, operator, random class CursedMenu(object): #TODO: name your plant '''A class which abstracts the horrors of building a curses-based menu system''' def __init__(self, this_plant, this_garden_file_path): '''Initialization''' self.initialized = False self.screen = curses.initscr() curses.noecho() curses.cbreak() curses.start_color() curses.curs_set(0) self.screen.keypad(1) self.plant = this_plant self.garden_file_path = this_garden_file_path self.plant_string = self.plant.parse_plant() self.plant_ticks = str(self.plant.ticks) self.exit = False self.instructiontoggle = False self.gardenmenutoggle = False self.infotoggle = 0 self.maxy, self.maxx = self.screen.getmaxyx() # Highlighted and Normal line definitions curses.init_pair(1, curses.COLOR_BLACK, curses.COLOR_WHITE) self.highlighted = curses.color_pair(1) self.normal = curses.A_NORMAL # Threaded screen update for live changes screen_thread = threading.Thread(target=self.update_plant_live, args=()) screen_thread.daemon = True screen_thread.start() self.screen.clear() self.show(["water","look","garden","instructions"], title=' botany ', subtitle='options') def show(self, options, title, subtitle): # Draws a menu with parameters self.set_options(options) self.update_options() self.title = title self.subtitle = subtitle self.selected = 0 self.initialized = True self.draw_menu() def update_options(self): # Makes sure you can get a new plant if it dies if self.plant.dead: if "harvest" not in self.options: self.options.insert(-1,"harvest") else: if self.plant.stage == 5: if "harvest" not in self.options: self.options.insert(-1,"harvest") else: if "harvest" in self.options: self.options.remove("harvest") def set_options(self, options): # Validates that the last option is "exit" if options[-1] is not 'exit': options.append('exit') self.options = options def draw(self): # Draw the menu and lines # TODO: display refresh is hacky. Could be more precise self.screen.refresh() try: self.draw_default() self.screen.refresh() except Exception as exception: # Makes sure data is saved in event of a crash due to window resizing self.screen.clear() self.screen.addstr(0,0,"Enlarge terminal!") self.screen.refresh() self.__exit__() traceback.print_exc() def draw_menu(self): # Actually draws the menu and handles branching request = "" try: while request is not "exit": self.draw() request = self.get_user_input() self.handle_request(request) self.__exit__() # Also calls __exit__, but adds traceback after except Exception as exception: self.screen.clear() self.screen.addstr(0,0,"Enlarge terminal!") self.screen.refresh() self.__exit__() #traceback.print_exc() def ascii_render(self, filename, ypos, xpos): # Prints ASCII art from file at given coordinates this_dir = os.path.join(os.path.dirname(os.path.realpath(__file__)),"art") this_filename = os.path.join(this_dir,filename) this_file = open(this_filename,"r") this_string = this_file.readlines() this_file.close() for y, line in enumerate(this_string, 2): self.screen.addstr(ypos+y,xpos,line, curses.A_NORMAL) # self.screen.refresh() def draw_plant_ascii(self, this_plant): ypos = 1 xpos = int((self.maxx-37)/2 + 25) plant_art_dict = { 0: 'poppy', 1: 'cactus', 2: 'aloe', 3: 'flytrap', 4: 'jadeplant', 5: 'fern', 6: 'daffodil', 7: 'sunflower', 8: 'baobab', 9: 'lithops', 10: 'hemp', 11: 'pansy', 12: 'iris', 13: 'agave', 14: 'ficus', 15: 'moss', 16: 'sage', 17: 'snapdragon', 18: 'columbine', 19: 'brugmansia', 20: 'palm', } if this_plant.stage == 0: self.ascii_render('seed.txt', ypos, xpos) elif this_plant.stage == 1: self.ascii_render('seedling.txt', ypos, xpos) elif this_plant.stage >= 2: # this_filename = plant_art_dict[this_plant.species]+str(this_plant.stage)+'.txt' this_filename = plant_art_dict[this_plant.species]+'1.txt' self.ascii_render(this_filename, ypos, xpos) def draw_default(self): # draws default menu clear_bar = " " * (int(self.maxx*2/3)) self.screen.addstr(2,2, self.title, curses.A_STANDOUT) # Title for this menu self.screen.addstr(4,2, self.subtitle, curses.A_BOLD) #Subtitle for this menu # clear menu on screen for index in range(len(self.options)+1): self.screen.addstr(5+index,4, clear_bar, curses.A_NORMAL) # display all the menu items, showing the 'pos' item highlighted for index in range(len(self.options)): textstyle = self.normal if index == self.selected: textstyle = self.highlighted self.screen.addstr(5+index,4, clear_bar, curses.A_NORMAL) self.screen.addstr(5+index,4, "%d - %s" % (index+1, self.options[index]), textstyle) self.screen.addstr(11,2, clear_bar, curses.A_NORMAL) self.screen.addstr(12,2, clear_bar, curses.A_NORMAL) self.screen.addstr(11,2, "plant: ", curses.A_DIM) self.screen.addstr(11,9, self.plant_string, curses.A_NORMAL) self.screen.addstr(12,2, "score: ", curses.A_DIM) self.screen.addstr(12,9, self.plant_ticks, curses.A_NORMAL) if not self.plant.dead: if int(time.time()) <= self.plant.watered_timestamp + 24*3600: self.screen.addstr(5,13, clear_bar, curses.A_NORMAL) self.screen.addstr(5,13, " - plant watered today :)", curses.A_NORMAL) else: self.screen.addstr(5,13, clear_bar, curses.A_NORMAL) else: self.screen.addstr(5,13, clear_bar, curses.A_NORMAL) self.screen.addstr(5,13, " - you can't water a dead plant :(", curses.A_NORMAL) # This draws cute ascii from files self.draw_plant_ascii(self.plant) # self.ascii_render("sun.txt",-2,self.maxx-14) def update_plant_live(self): # updates plant data on menu screen, live! # will eventually use this to display ascii art... while not self.exit: self.plant_string = self.plant.parse_plant() self.plant_ticks = str(self.plant.ticks) if self.initialized: self.update_options() self.draw() time.sleep(1) def get_user_input(self): # gets the user's input and acts appropriately try: user_in = self.screen.getch() # Gets user input except Exception as e: self.__exit__() # DEBUG KEYS # self.screen.addstr(1, 1, str(user_in), curses.A_NORMAL) # self.screen.refresh() # Resize sends curses.KEY_RESIZE, update display if user_in == curses.KEY_RESIZE: self.maxy,self.maxx = self.screen.getmaxyx() self.screen.clear() self.screen.refresh() # enter and exit Keys are special cases if user_in == 10: return self.options[self.selected] if user_in == 27: return self.options[-1] # this is a number; check to see if we can set it if user_in >= ord('1') and user_in <= ord(str(min(9,len(self.options)+1))): self.selected = user_in - ord('0') - 1 # convert keypress back to a number, then subtract 1 to get index return # increment or Decrement down_keys = [curses.KEY_DOWN, 14, 106] up_keys = [curses.KEY_UP, 16, 107] if user_in in down_keys: # down arrow self.selected += 1 if user_in in up_keys: # up arrow self.selected -=1 self.selected = self.selected % len(self.options) return def format_garden_data(self,this_garden): # Returns list of lists (pages) of garden entries plant_table = "" for plant_id in this_garden: if this_garden[plant_id]: if not this_garden[plant_id]["dead"]: this_plant = this_garden[plant_id] plant_table += this_plant["owner"] + " - " plant_table += this_plant["age"] + " - " plant_table += str(this_plant["score"]) + "p - " plant_table += this_plant["description"] + "\n" # build list of n entries per page entries_per_page = self.maxy - 16 garden_list = plant_table.splitlines() paginated_list = [garden_list[i:i+entries_per_page] for i in range(0,len(garden_list),entries_per_page)] return paginated_list def draw_garden(self): # draws neighborhood clear_bar = " " * (self.maxx-2) + "\n" clear_block = clear_bar * 5 control_keys = [curses.KEY_UP, curses.KEY_DOWN, curses.KEY_LEFT, curses.KEY_RIGHT] # load data with open(self.garden_file_path, 'rb') as f: this_garden = pickle.load(f) # format data plant_table_pages = [] if self.infotoggle != 2: # if infotoggle isn't 2, the screen currently displays other stuff # we want to prep the screen for showing the garden # Clear text area of other text (look info, etc) first for y, line in enumerate(clear_block.splitlines(), 2): self.screen.addstr(y+12, 2, line) self.screen.refresh() plant_table_pages = self.format_garden_data(this_garden) self.infotoggle = 2 else: # the screen IS currently showing the garden (1 page), make the # text a bunch of blanks to clear it out big_clear_block = clear_bar * (self.maxy - 14) plant_table_pages.append(big_clear_block.splitlines()) self.infotoggle = 0 # print garden information OR clear it for page_num, page in enumerate(plant_table_pages, 1): # Print page text for y, line in enumerate(page, 2): self.screen.addstr(y+12, 2, line) if len(plant_table_pages) > 1: # Multiple pages, paginate and require keypress page_text = " --- press any key --- (%d/%d)" % (page_num, len(plant_table_pages)) self.screen.addstr(self.maxy-2, 2, page_text) self.screen.getch() self.screen.refresh() # Clear page before drawing next for y, line in enumerate(range(self.maxy-16), 2): self.screen.addstr(y+12, 2, clear_bar) self.infotoggle = 0 self.screen.refresh() else: self.screen.refresh() # self.screen.getch() # for y, line in enumerate(range(self.maxy-16), 2): # self.screen.addstr(y+12, 2, clear_bar) # self.screen.refresh() def get_plant_description(self, this_plant): output_text = "" this_species = this_plant.species_dict[this_plant.species] this_color = this_plant.color_dict[this_plant.color] this_stage = this_plant.stage stage_descriptions = { 0:[ "You're excited about your new seed.", "You wonder what kind of plant your seed will grow into.", "You're ready for a new start with this plant.", "You're tired of waiting for your seed to grow.", "You wish your seed could tell you what it needs.", "You can feel the spirit inside your seed.", "These pretzels are making you thirsty.", "Way to plant, Ann!", "'To see things in the seed, that is genius' - Lao Tzu", ], 1:[ "The seedling fills you with hope.", "The seedling shakes in the wind.", "You can make out a tiny leaf - or is that a thorn?", "You can feel the seedling looking back at you.", "You kiss your seedling good night.", "You think about all the seedlings who came before it.", "You and your seedling make a great team.", "Your seedling grows slowly and quietly.", "You meditate on the paths your plant's life could take.", ], 2:[ "The " + this_species + " makes you feel relaxed.", "You sing a song to your " + this_species + ".", "You quietly sit with your " + this_species + " for a few minutes.", "Your " + this_species + " looks pretty good.", "You play loud techno to your " + this_species + ".", "You play piano to your " + this_species + ".", "You play rap music to your " + this_species + ".", "You whistle a tune to your " + this_species + ".", ], 3:[ "Your " + this_species + " is growing nicely!", "You're proud of the dedication it took to grow your " + this_species + ".", "The " + this_species + " looks good.", "You think about how good this " + this_species + " will look.", "The buds of your " + this_species + " might bloom soon.", "You play your favorite song for your " + this_species + ".", ], 4:[ "The " + this_color + " flowers look nice on your " + this_species +"!", "The " + this_color + " flowers have bloomed and fill you with positivity.", "The " + this_color + " flowers of your " + this_species + " remind you of your childhood.", "The " + this_color + " flowers of your " + this_species + " smell amazing.", "The " + this_species + " has grown beautiful " + this_color + " flowers.", "The " + this_color + " petals remind you of that favorite shirt you lost.", "The " + this_color + " flowers remind you of your crush.", ], 5:[ "You fondly remember all of the time you spent caring for your " + this_species + ".", "Seed pods have grown on your " + this_species + ".", "The " + this_species + " fills you with love.", "Your " + this_species + " reminds you of your childhood backyard.", "The " + this_species + " reminds you of your family.", "The " + this_species + " reminds you of a forgotten memory.", "You grow nostalgic about the early days with your " + this_species + ".", ], 99:[ "You wish you had taken better care of your plant.", "If only you had watered your plant more often..", "Your plant is dead, there's always next time.", "You cry over the withered leaves of your plant.", "Your plant died. Maybe you need a fresh start.", ], } # self.life_stages is tuple containing length of each stage # (seed, seedling, young, mature, flowering) if this_plant.dead: this_stage = 99 this_stage_descriptions = stage_descriptions[this_stage] description_num = random.randint(0,len(this_stage_descriptions) - 1) if this_stage <= 4: # Growth hint if this_stage >= 1: last_growth_at = this_plant.life_stages[this_stage - 1] else: last_growth_at = 0 ticks_since_last = this_plant.ticks - last_growth_at ticks_between_stage = this_plant.life_stages[this_stage] - last_growth_at if ticks_since_last >= ticks_between_stage * 0.8: output_text += "You notice your plant looks different.\n" output_text += this_stage_descriptions[description_num] + "\n" if this_stage == 1: species_options = [this_plant.species_dict[this_plant.species], this_plant.species_dict[(this_plant.species+3) % len(this_plant.species_dict)], this_plant.species_dict[(this_plant.species-3) % len(this_plant.species_dict)]] random.shuffle(species_options) plant_hint = "It could be a(n) " + species_options[0] + ", " + species_options[1] + ", or " + species_options[2] output_text += plant_hint + ".\n" if this_stage == 2: # TODO: more descriptive rarity if this_plant.rarity >= 2: rarity_hint = "You feel like your plant is special." output_text += rarity_hint + ".\n" if this_stage == 3: color_options = [this_plant.color_dict[this_plant.color], this_plant.color_dict[(this_plant.color+3) % len(this_plant.color_dict)], this_plant.color_dict[(this_plant.color-3) % len(this_plant.color_dict)]] random.shuffle(color_options) plant_hint = "You can see the first hints of " + color_options[0] + ", " + color_options[1] + ", or " + color_options[2] output_text += plant_hint + ".\n" return output_text def draw_plant_description(self, this_plant): clear_bar = " " * (self.maxx-2) + "\n" # load data # format data if self.infotoggle != 1: output_string = clear_bar * (self.maxy - 15) for y, line in enumerate(output_string.splitlines(), 2): self.screen.addstr(y+12, 2, line) self.screen.refresh() output_string = self.get_plant_description(this_plant) self.infotoggle = 1 else: output_string = clear_bar * 3 self.infotoggle = 0 for y, line in enumerate(output_string.splitlines(), 2): self.screen.addstr(y+12, 2, line) self.screen.refresh() def draw_instructions(self): if not self.instructiontoggle: instructions_txt = """welcome to botany. you've been given a seed that will grow into a beautiful plant. check in and water your plant every 24h to keep it growing. 5 days without water = death. your plant depends on you to live! more info is available in the readme :) cheers, curio""" self.instructiontoggle = not self.instructiontoggle else: instructions_txt = """ """ self.instructiontoggle = not self.instructiontoggle for y, line in enumerate(instructions_txt.splitlines(), 2): self.screen.addstr(self.maxy-12+y,self.maxx-47, line) self.screen.refresh() def handle_request(self, request): '''this is where you do things with the request''' if request == None: return if request == "harvest": self.plant.start_over() if request == "water": self.plant.water() if request == "look": try: self.draw_plant_description(self.plant) except Exception as exception: self.screen.refresh() # traceback.print_exc() if request == "instructions": try: self.draw_instructions() except Exception as exception: self.screen.refresh() # traceback.print_exc() if request == "garden": try: self.draw_garden() except Exception as exception: self.screen.refresh() # traceback.print_exc() def __exit__(self): self.exit = True curses.curs_set(2) curses.endwin() os.system('clear')