#include "HUD.h" #include "UI.h" #include "defines.h" #include "Fonts.h" #include UI_FUNC HeadsUpDisplay::Update() { /*DrawTextEx(textFont, TextFormat("%i/%i", ammo, maxAmmo), {12, (float)GetScreenHeight() - 48}, 40, 0, DARKBLUE); DrawTextEx(textFont, TextFormat("%i/%i", ammo, maxAmmo), { 10, (float)GetScreenHeight() - 50 }, 40, 0, BLUE); DrawText("+", (GetScreenWidth() / 2) - 10, (GetScreenHeight() / 2) - 10, 20, WHITE);*/ }