5 lines
280 B
C
5 lines
280 B
C
#pragma once
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#include <raylib.h>
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void DrawCubeTexture(Texture2D texture, Vector3 position, float width, float height, float length, Color color);
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void DrawCubeTextureRec(Texture2D texture, Rectangle source, Vector3 position, float width, float height, float length, Color color); |