# bioSandbox --- ## Dependencies - C++26 STL - [raylib](https://raylib.com) - [rxi/dyad](https://github.com/rxi/dyad) ## 8086 emulator compatibility All features the 8086 emulator of the engine supports are demonstrated in the [test suite](gameenv/code/tests/). - addition on (A/C/D/B)X from (A/C/D/B)X - subtraction on (A/C/D/B)X from (A/C/D/B)X - move on (A/C/D/B)X from immediate - increment/decrement (A/C/D/B)X - call functions and return - create engine syscalls (``0x0ff0`` acts as a printf variant) - push and pop from a stack